nvidia-container-toolkit/cmd/nvidia-container-runtime/main.go
Evan Lezar c5c2ffd68f Ensure that Exec error is also logged to file
This change removes unneeded logging and renames the return error value to rerr
to avoid it being aliased by local error values.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
2022-03-29 11:05:41 +02:00

89 lines
1.7 KiB
Go

package main
import (
"fmt"
"os"
"path"
"github.com/pelletier/go-toml"
)
const (
configOverride = "XDG_CONFIG_HOME"
configFilePath = "nvidia-container-runtime/config.toml"
hookDefaultFilePath = "/usr/bin/nvidia-container-runtime-hook"
)
var (
configDir = "/etc/"
)
var logger = NewLogger()
func main() {
err := run(os.Args)
if err != nil {
logger.Errorf("Error running %v: %v", os.Args, err)
os.Exit(1)
}
}
// run is an entry point that allows for idiomatic handling of errors
// when calling from the main function.
func run(argv []string) (rerr error) {
cfg, err := getConfig()
if err != nil {
return fmt.Errorf("error loading config: %v", err)
}
err = logger.LogToFile(cfg.debugFilePath)
if err != nil {
return fmt.Errorf("error opening debug log file: %v", err)
}
defer func() {
// We capture and log a returning error before closing the log file.
if rerr != nil {
logger.Errorf("Error running %v: %v", argv, rerr)
}
logger.CloseFile()
}()
r, err := newRuntime(argv)
if err != nil {
return fmt.Errorf("error creating runtime: %v", err)
}
return r.Exec(argv)
}
type config struct {
debugFilePath string
}
// getConfig sets up the config struct. Values are read from a toml file
// or set via the environment.
func getConfig() (*config, error) {
cfg := &config{}
if XDGConfigDir := os.Getenv(configOverride); len(XDGConfigDir) != 0 {
configDir = XDGConfigDir
}
configFilePath := path.Join(configDir, configFilePath)
tomlContent, err := os.ReadFile(configFilePath)
if err != nil {
return nil, err
}
toml, err := toml.Load(string(tomlContent))
if err != nil {
return nil, err
}
cfg.debugFilePath = toml.GetDefault("nvidia-container-runtime.debug", "/dev/null").(string)
return cfg, nil
}