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	Add API for interacting with runtime engine configs
Signed-off-by: Evan Lezar <elezar@nvidia.com>
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								internal/config/engine/api.go
									
									
									
									
									
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							| @ -0,0 +1,25 @@ | ||||
| /** | ||||
| # Copyright (c) NVIDIA CORPORATION.  All rights reserved. | ||||
| # | ||||
| # Licensed under the Apache License, Version 2.0 (the "License"); | ||||
| # you may not use this file except in compliance with the License. | ||||
| # You may obtain a copy of the License at | ||||
| # | ||||
| #     http://www.apache.org/licenses/LICENSE-2.0
 | ||||
| # | ||||
| # Unless required by applicable law or agreed to in writing, software | ||||
| # distributed under the License is distributed on an "AS IS" BASIS, | ||||
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||||
| # See the License for the specific language governing permissions and | ||||
| # limitations under the License. | ||||
| **/ | ||||
| 
 | ||||
| package engine | ||||
| 
 | ||||
| // Interface defines the API for a runtime config updater.
 | ||||
| type Interface interface { | ||||
| 	DefaultRuntime() string | ||||
| 	AddRuntime(string, string, bool) error | ||||
| 	RemoveRuntime(string) error | ||||
| 	Save(string) (int64, error) | ||||
| } | ||||
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