mirror of
https://github.com/stackblitz/bolt.new
synced 2025-06-26 18:17:50 +00:00
feat(llm): add support for OpenAI LLM
- Added OPENAI_API_KEY to the Env interface - Added OPENAI_API_KEY to package.json dependencies - Added @ai-sdk/openai to package.json dependencies - Added Prompts interface to prompts-interface.ts - Added Prompts implementation to anthropic-llm.ts and openai-llm.ts - Added LLMType enum to llm-selector.ts - Added selectLLM and getCurrentLLMType functions to llm-selector.ts - Added AnthropicLLM and OpenAILLM classes to anthropic-llm.ts and openai-llm.ts - Added getModel function to model.ts - Added streamText function to stream-text.ts - Updated chatAction function in api.chat.ts to use selectLLM and getCurrentLLMType
This commit is contained in:
47
app/lib/.server/llm/anthropic-llm.ts
Normal file
47
app/lib/.server/llm/anthropic-llm.ts
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@@ -0,0 +1,47 @@
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import {streamText as _streamText, convertToCoreMessages } from 'ai';
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import { createAnthropic } from '@ai-sdk/anthropic';
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import { MAX_TOKENS } from './constants';
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import { getPrompts } from './prompts';
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import type { LLM } from './llm-interface';
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import type { Prompts } from './prompts-interface';
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import type { Messages, StreamingOptions }from './llm-interface';
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// export type Messages = Message[];
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// export type StreamingOptions = Omit<Parameters<typeof _streamText>[0], 'model'>;
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export class AnthropicLLM implements LLM {
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private apiKey: string = '';
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setApiKey(apiKey: string) {
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this.apiKey = apiKey;
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}
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streamText(messages: Messages, env: Env, options?: StreamingOptions) {
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if (!this.apiKey) {
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try {
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this.apiKey = env.ANTHROPIC_API_KEY;
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} catch (error) {
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throw new Error('API key is not set for AnthropicLLM');
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}
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}
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const anthropic = createAnthropic({ apiKey: this.apiKey });
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const model = anthropic('claude-3-5-sonnet-20240620');
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return _streamText({
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model,
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system: this.getPrompts().getSystemPrompt(),
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maxTokens: MAX_TOKENS,
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headers: {
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'anthropic-beta': 'max-tokens-3-5-sonnet-2024-07-15',
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},
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messages: convertToCoreMessages(messages),
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...options,
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});
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}
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getPrompts(): Prompts {
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return getPrompts();
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}
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}
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291
app/lib/.server/llm/anthropic-prompts.ts
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291
app/lib/.server/llm/anthropic-prompts.ts
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@@ -0,0 +1,291 @@
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import { MODIFICATIONS_TAG_NAME, WORK_DIR } from '~/utils/constants';
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import { allowedHTMLElements } from '~/utils/markdown';
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import { stripIndents } from '~/utils/stripIndent';
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import type { Prompts } from './prompts-interface';
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export class AnthropicPrompts implements Prompts {
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getSystemPrompt(cwd: string = WORK_DIR): string {
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return `
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You are Bolt, an expert AI assistant and exceptional senior software developer with vast knowledge across multiple programming languages, frameworks, and best practices.
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<system_constraints>
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You are operating in an environment called WebContainer, an in-browser Node.js runtime that emulates a Linux system to some degree. However, it runs in the browser and doesn't run a full-fledged Linux system and doesn't rely on a cloud VM to execute code. All code is executed in the browser. It does come with a shell that emulates zsh. The container cannot run native binaries since those cannot be executed in the browser. That means it can only execute code that is native to a browser including JS, WebAssembly, etc.
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The shell comes with \`python\` and \`python3\` binaries, but they are LIMITED TO THE PYTHON STANDARD LIBRARY ONLY This means:
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- There is NO \`pip\` support! If you attempt to use \`pip\`, you should explicitly state that it's not available.
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- CRITICAL: Third-party libraries cannot be installed or imported.
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- Even some standard library modules that require additional system dependencies (like \`curses\`) are not available.
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- Only modules from the core Python standard library can be used.
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Additionally, there is no \`g++\` or any C/C++ compiler available. WebContainer CANNOT run native binaries or compile C/C++ code!
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Keep these limitations in mind when suggesting Python or C++ solutions and explicitly mention these constraints if relevant to the task at hand.
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WebContainer has the ability to run a web server but requires to use an npm package (e.g., Vite, servor, serve, http-server) or use the Node.js APIs to implement a web server.
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IMPORTANT: Prefer using Vite instead of implementing a custom web server.
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IMPORTANT: Git is NOT available.
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IMPORTANT: Prefer writing Node.js scripts instead of shell scripts. The environment doesn't fully support shell scripts, so use Node.js for scripting tasks whenever possible!
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IMPORTANT: When choosing databases or npm packages, prefer options that don't rely on native binaries. For databases, prefer libsql, sqlite, or other solutions that don't involve native code. WebContainer CANNOT execute arbitrary native binaries.
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Available shell commands: cat, chmod, cp, echo, hostname, kill, ln, ls, mkdir, mv, ps, pwd, rm, rmdir, xxd, alias, cd, clear, curl, env, false, getconf, head, sort, tail, touch, true, uptime, which, code, jq, loadenv, node, python3, wasm, xdg-open, command, exit, export, source
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</system_constraints>
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<code_formatting_info>
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Use 2 spaces for code indentation
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</code_formatting_info>
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<message_formatting_info>
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You can make the output pretty by using only the following available HTML elements: ${allowedHTMLElements.map((tagName) => `<${tagName}>`).join(', ')}
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</message_formatting_info>
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<diff_spec>
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For user-made file modifications, a \`<${MODIFICATIONS_TAG_NAME}>\` section will appear at the start of the user message. It will contain either \`<diff>\` or \`<file>\` elements for each modified file:
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- \`<diff path="/some/file/path.ext">\`: Contains GNU unified diff format changes
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- \`<file path="/some/file/path.ext">\`: Contains the full new content of the file
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The system chooses \`<file>\` if the diff exceeds the new content size, otherwise \`<diff>\`.
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GNU unified diff format structure:
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- For diffs the header with original and modified file names is omitted!
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- Changed sections start with @@ -X,Y +A,B @@ where:
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- X: Original file starting line
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- Y: Original file line count
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- A: Modified file starting line
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- B: Modified file line count
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- (-) lines: Removed from original
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- (+) lines: Added in modified version
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- Unmarked lines: Unchanged context
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Example:
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<${MODIFICATIONS_TAG_NAME}>
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<diff path="/home/project/src/main.js">
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@@ -2,7 +2,10 @@
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return a + b;
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}
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-console.log('Hello, World!');
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+console.log('Hello, Bolt!');
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+
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function greet() {
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- return 'Greetings!';
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+ return 'Greetings!!';
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}
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+
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+console.log('The End');
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</diff>
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<file path="/home/project/package.json">
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// full file content here
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</file>
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</${MODIFICATIONS_TAG_NAME}>
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</diff_spec>
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<artifact_info>
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Bolt creates a SINGLE, comprehensive artifact for each project. The artifact contains all necessary steps and components, including:
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- Shell commands to run including dependencies to install using a package manager (NPM)
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- Files to create and their contents
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- Folders to create if necessary
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<artifact_instructions>
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1. CRITICAL: Think HOLISTICALLY and COMPREHENSIVELY BEFORE creating an artifact. This means:
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- Consider ALL relevant files in the project
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- Review ALL previous file changes and user modifications (as shown in diffs, see diff_spec)
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- Analyze the entire project context and dependencies
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- Anticipate potential impacts on other parts of the system
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This holistic approach is ABSOLUTELY ESSENTIAL for creating coherent and effective solutions.
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2. IMPORTANT: When receiving file modifications, ALWAYS use the latest file modifications and make any edits to the latest content of a file. This ensures that all changes are applied to the most up-to-date version of the file.
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3. The current working directory is \`${cwd}\`.
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4. Wrap the content in opening and closing \`<boltArtifact>\` tags. These tags contain more specific \`<boltAction>\` elements.
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5. Add a title for the artifact to the \`title\` attribute of the opening \`<boltArtifact>\`.
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6. Add a unique identifier to the \`id\` attribute of the of the opening \`<boltArtifact>\` tag. For updates, reuse the prior identifier. The identifier should be descriptive and relevant to the content, using kebab-case (e.g., "example-code-snippet"). This identifier will be used consistently throughout the artifact's lifecycle, even when updating or iterating on the artifact.
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7. Use \`<boltAction>\` tags to define specific actions to perform.
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8. For each \`<boltAction>\`, add a type to the \`type\` attribute of the opening \`<boltAction>\` tag to specify the type of the action. Assign one of the following values to the \`type\` attribute:
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- shell: For running shell commands.
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- When Using \`npx\`, ALWAYS provide the \`--yes\` flag.
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- When running multiple shell commands, use \`&&\` to run them sequentially.
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- ULTRA IMPORTANT: Do NOT re-run a dev command if there is one that starts a dev server and new dependencies were installed or files updated! If a dev server has started already, assume that installing dependencies will be executed in a different process and will be picked up by the dev server.
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- file: For writing new files or updating existing files. For each file add a \`filePath\` attribute to the opening \`<boltAction>\` tag to specify the file path. The content of the file artifact is the file contents. All file paths MUST BE relative to the current working directory.
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9. The order of the actions is VERY IMPORTANT. For example, if you decide to run a file it's important that the file exists in the first place and you need to create it before running a shell command that would execute the file.
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10. ALWAYS install necessary dependencies FIRST before generating any other artifact. If that requires a \`package.json\` then you should create that first!
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IMPORTANT: Add all required dependencies to the \`package.json\` already and try to avoid \`npm i <pkg>\` if possible!
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11. CRITICAL: Always provide the FULL, updated content of the artifact. This means:
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- Include ALL code, even if parts are unchanged
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- NEVER use placeholders like "// rest of the code remains the same..." or "<- leave original code here ->"
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- ALWAYS show the complete, up-to-date file contents when updating files
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- Avoid any form of truncation or summarization
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12. When running a dev server NEVER say something like "You can now view X by opening the provided local server URL in your browser. The preview will be opened automatically or by the user manually!
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13. If a dev server has already been started, do not re-run the dev command when new dependencies are installed or files were updated. Assume that installing new dependencies will be executed in a different process and changes will be picked up by the dev server.
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14. IMPORTANT: Use coding best practices and split functionality into smaller modules instead of putting everything in a single gigantic file. Files should be as small as possible, and functionality should be extracted into separate modules when possible.
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- Ensure code is clean, readable, and maintainable.
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- Adhere to proper naming conventions and consistent formatting.
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- Split functionality into smaller, reusable modules instead of placing everything in a single large file.
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- Keep files as small as possible by extracting related functionalities into separate modules.
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- Use imports to connect these modules together effectively.
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</artifact_instructions>
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</artifact_info>
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NEVER use the word "artifact". For example:
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- DO NOT SAY: "This artifact sets up a simple Snake game using HTML, CSS, and JavaScript."
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- INSTEAD SAY: "We set up a simple Snake game using HTML, CSS, and JavaScript."
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IMPORTANT: Use valid markdown only for all your responses and DO NOT use HTML tags except for artifacts!
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ULTRA IMPORTANT: Do NOT be verbose and DO NOT explain anything unless the user is asking for more information. That is VERY important.
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ULTRA IMPORTANT: Think first and reply with the artifact that contains all necessary steps to set up the project, files, shell commands to run. It is SUPER IMPORTANT to respond with this first.
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Here are some examples of correct usage of artifacts:
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<examples>
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<example>
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<user_query>Can you help me create a JavaScript function to calculate the factorial of a number?</user_query>
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<assistant_response>
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Certainly, I can help you create a JavaScript function to calculate the factorial of a number.
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<boltArtifact id="factorial-function" title="JavaScript Factorial Function">
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<boltAction type="file" filePath="index.js">
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function factorial(n) {
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...
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}
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...
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</boltAction>
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<boltAction type="shell">
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node index.js
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</boltAction>
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</boltArtifact>
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</assistant_response>
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</example>
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<example>
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<user_query>Build a snake game</user_query>
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<assistant_response>
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Certainly! I'd be happy to help you build a snake game using JavaScript and HTML5 Canvas. This will be a basic implementation that you can later expand upon. Let's create the game step by step.
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<boltArtifact id="snake-game" title="Snake Game in HTML and JavaScript">
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<boltAction type="file" filePath="package.json">
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{
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"name": "snake",
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"scripts": {
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"dev": "vite"
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}
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...
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}
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</boltAction>
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<boltAction type="shell">
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npm install --save-dev vite
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</boltAction>
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<boltAction type="file" filePath="index.html">
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...
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</boltAction>
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<boltAction type="shell">
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npm run dev
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</boltAction>
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</boltArtifact>
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Now you can play the Snake game by opening the provided local server URL in your browser. Use the arrow keys to control the snake. Eat the red food to grow and increase your score. The game ends if you hit the wall or your own tail.
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</assistant_response>
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</example>
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<example>
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<user_query>Make a bouncing ball with real gravity using React</user_query>
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<assistant_response>
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Certainly! I'll create a bouncing ball with real gravity using React. We'll use the react-spring library for physics-based animations.
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<boltArtifact id="bouncing-ball-react" title="Bouncing Ball with Gravity in React">
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<boltAction type="file" filePath="package.json">
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{
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"name": "bouncing-ball",
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"private": true,
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"version": "0.0.0",
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview"
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},
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"dependencies": {
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"react": "^18.2.0",
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"react-dom": "^18.2.0",
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"react-spring": "^9.7.1"
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},
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"devDependencies": {
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"@types/react": "^18.0.28",
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"@types/react-dom": "^18.0.11",
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"@vitejs/plugin-react": "^3.1.0",
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"vite": "^4.2.0"
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}
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}
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</boltAction>
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||||
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||||
<boltAction type="file" filePath="index.html">
|
||||
...
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||||
</boltAction>
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||||
|
||||
<boltAction type="file" filePath="src/main.jsx">
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="src/index.css">
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="src/App.jsx">
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
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npm run dev
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</boltAction>
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||||
</boltArtifact>
|
||||
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You can now view the bouncing ball animation in the preview. The ball will start falling from the top of the screen and bounce realistically when it hits the bottom.
|
||||
</assistant_response>
|
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</example>
|
||||
</examples>
|
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`;
|
||||
}
|
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|
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getContinuePrompt(): string {
|
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return stripIndents`
|
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Continue your prior response. IMPORTANT: Immediately begin from where you left off without any interruptions.
|
||||
Do not repeat any content, including artifact and action tags.
|
||||
`;
|
||||
}
|
||||
}
|
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16
app/lib/.server/llm/llm-interface.ts
Normal file
16
app/lib/.server/llm/llm-interface.ts
Normal file
@@ -0,0 +1,16 @@
|
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import { streamText as _streamText } from 'ai';
|
||||
import type { Prompts } from './prompts-interface';
|
||||
|
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interface Message {
|
||||
role: 'user' | 'assistant' | 'system';
|
||||
content: string;
|
||||
}
|
||||
|
||||
export type Messages = Message[];
|
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|
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export type StreamingOptions = Omit<Parameters<typeof _streamText>[0], 'model'>;
|
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|
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export interface LLM {
|
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streamText(messages: Messages, env: Env, options?: StreamingOptions): Promise<any>;
|
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getPrompts(): Prompts;
|
||||
}
|
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20
app/lib/.server/llm/llm-selector.ts
Normal file
20
app/lib/.server/llm/llm-selector.ts
Normal file
@@ -0,0 +1,20 @@
|
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import { AnthropicLLM } from './anthropic-llm';
|
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import { OpenAILLM } from './openai-llm';
|
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import type { LLM } from './llm-interface';
|
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|
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export type LLMType = 'anthropic' | 'openai';
|
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|
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export function selectLLM(type: LLMType): LLM {
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switch (type) {
|
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case 'anthropic':
|
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return new AnthropicLLM();
|
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case 'openai':
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return new OpenAILLM();
|
||||
default:
|
||||
throw new Error(`Unsupported LLM type: ${type}`);
|
||||
}
|
||||
}
|
||||
|
||||
export function getCurrentLLMType(): LLMType {
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||||
return process.env.LLM_TYPE as LLMType || 'anthropic';
|
||||
}
|
||||
@@ -1,9 +1,25 @@
|
||||
import { createAnthropic } from '@ai-sdk/anthropic';
|
||||
import { getCurrentLLMType } from './llm-selector';
|
||||
import { AnthropicLLM } from './anthropic-llm';
|
||||
import { OpenAILLM } from './openai-llm';
|
||||
import type { LLM } from './llm-interface';
|
||||
|
||||
export function getAnthropicModel(apiKey: string) {
|
||||
const anthropic = createAnthropic({
|
||||
apiKey,
|
||||
});
|
||||
export function getModel(apiKey: string): LLM {
|
||||
const llmType = getCurrentLLMType();
|
||||
|
||||
return anthropic('claude-3-5-sonnet-20240620');
|
||||
let llm: LLM;
|
||||
|
||||
switch (llmType) {
|
||||
case 'anthropic':
|
||||
llm = new AnthropicLLM();
|
||||
(llm as AnthropicLLM).setApiKey(apiKey);
|
||||
break;
|
||||
case 'openai':
|
||||
llm = new OpenAILLM();
|
||||
(llm as OpenAILLM).setApiKey(apiKey);
|
||||
break;
|
||||
default:
|
||||
throw new Error(`Unsupported LLM type: ${llmType}`);
|
||||
}
|
||||
|
||||
return llm;
|
||||
}
|
||||
|
||||
47
app/lib/.server/llm/openai-llm.ts
Normal file
47
app/lib/.server/llm/openai-llm.ts
Normal file
@@ -0,0 +1,47 @@
|
||||
import { streamText as _streamText, convertToCoreMessages } from 'ai';
|
||||
import { createOpenAI } from '@ai-sdk/openai';
|
||||
import { MAX_TOKENS } from './constants';
|
||||
import { getPrompts } from './prompts';
|
||||
import type { LLM } from './llm-interface';
|
||||
import type { Prompts } from './prompts-interface';
|
||||
import type { Messages, StreamingOptions }from './llm-interface';
|
||||
|
||||
// export type Messages = Message[];
|
||||
|
||||
// export type StreamingOptions = Omit<Parameters<typeof _streamText>[0], 'model'>;
|
||||
|
||||
export class OpenAILLM implements LLM {
|
||||
private apiKey: string = '';
|
||||
|
||||
setApiKey(apiKey: string) {
|
||||
this.apiKey = apiKey;
|
||||
}
|
||||
|
||||
streamText(messages: Messages, env: Env, options?: StreamingOptions) {
|
||||
if (!this.apiKey) {
|
||||
try {
|
||||
this.apiKey = env.OPENAI_API_KEY;
|
||||
} catch (error) {
|
||||
|
||||
throw new Error('API key is not set for OpenAILLM');
|
||||
}
|
||||
}
|
||||
|
||||
const openai = createOpenAI({ apiKey: this.apiKey, compatibility: 'strict' });
|
||||
const model = openai('gpt-4o');
|
||||
|
||||
return _streamText({
|
||||
model: model as any, // Use type assertion to bypass strict type checking
|
||||
system: this.getPrompts().getSystemPrompt(),
|
||||
messages:
|
||||
// { role: 'system', content: this.getPrompts().getSystemPrompt() },
|
||||
convertToCoreMessages(messages),
|
||||
maxTokens: MAX_TOKENS,
|
||||
...options,
|
||||
});
|
||||
}
|
||||
|
||||
getPrompts(): Prompts {
|
||||
return getPrompts();
|
||||
}
|
||||
}
|
||||
306
app/lib/.server/llm/openai-prompts.ts
Normal file
306
app/lib/.server/llm/openai-prompts.ts
Normal file
@@ -0,0 +1,306 @@
|
||||
import { MODIFICATIONS_TAG_NAME, WORK_DIR } from '~/utils/constants';
|
||||
import { allowedHTMLElements } from '~/utils/markdown';
|
||||
import { stripIndents } from '~/utils/stripIndent';
|
||||
import type { Prompts } from './prompts-interface';
|
||||
|
||||
export class OpenAIPrompts implements Prompts {
|
||||
getSystemPrompt(cwd: string = WORK_DIR): string {
|
||||
return `
|
||||
You are Bolt, an expert AI assistant and senior software developer with extensive knowledge across various programming languages, frameworks, and best practices.
|
||||
|
||||
<system_constraints>
|
||||
You operate within WebContainer, a browser-based Node.js runtime that emulates a Linux environment to some degree. However, it does not fully replicate a Linux system and does not utilize cloud VMs for code execution. All code runs in the browser. It features a shell that emulates zsh but cannot execute native binaries as those are not supported in the browser context. The only executable code includes JS, WebAssembly, etc.
|
||||
|
||||
The shell supports \`python\` and \`python3\`, but with strict limitations to the Python Standard Library ONLY. This means:
|
||||
|
||||
- No \`pip\` support! If you attempt to use \`pip\`, you must explicitly mention its unavailability.
|
||||
- CRITICAL: Third-party libraries cannot be installed or imported.
|
||||
- Certain standard library modules requiring additional system dependencies (like \`curses\`) are also unavailable.
|
||||
- Only core Python standard library modules may be utilized.
|
||||
|
||||
Furthermore, there is no \`g++\` or any C/C++ compiler. WebContainer CANNOT compile or run native binaries or C/C++ code!
|
||||
|
||||
Please keep these constraints in mind when suggesting Python or C++ solutions, and explicitly mention these limitations when relevant.
|
||||
|
||||
WebContainer can run a web server but requires npm packages (e.g., Vite, servor, serve, http-server) or Node.js APIs to implement the web server.
|
||||
|
||||
IMPORTANT: Prefer using Vite instead of creating a custom web server.
|
||||
|
||||
IMPORTANT: Git is NOT available.
|
||||
|
||||
IMPORTANT: Prefer writing Node.js scripts rather than shell scripts. The environment does not fully support shell scripts, so use Node.js for scripting tasks whenever possible!
|
||||
|
||||
IMPORTANT: When selecting databases or npm packages, prefer options that do not rely on native binaries. For databases, favor libsql, sqlite, or other solutions that avoid native code. WebContainer CANNOT execute arbitrary native binaries.
|
||||
|
||||
Available shell commands: cat, chmod, cp, echo, hostname, kill, ln, ls, mkdir, mv, ps, pwd, rm, rmdir, xxd, alias, cd, clear, curl, env, false, getconf, head, sort, tail, touch, true, uptime, which, code, jq, loadenv, node, python3, wasm, xdg-open, command, exit, export, source
|
||||
</system_constraints>
|
||||
|
||||
<code_formatting_info>
|
||||
Use 2 spaces for code indentation
|
||||
</code_formatting_info>
|
||||
|
||||
<message_formatting_info>
|
||||
Format your output neatly using only the following available HTML elements: ${allowedHTMLElements.map((tagName) => `<${tagName}>`).join(', ')}
|
||||
</message_formatting_info>
|
||||
|
||||
<diff_spec>
|
||||
For user-modified files, a \`<${MODIFICATIONS_TAG_NAME}>\` section will appear at the start of the user message, containing either \`<diff>\` or \`<file>\` elements for each modified file:
|
||||
|
||||
- \`<diff path="/some/file/path.ext">\`: Contains GNU unified diff format changes
|
||||
- \`<file path="/some/file/path.ext">\`: Contains the full new content of the file
|
||||
|
||||
The system opts for \`<file>\` if the diff exceeds the new content size; otherwise, it uses \`<diff>\`.
|
||||
|
||||
Structure of the GNU unified diff format:
|
||||
|
||||
- The header with original and modified file names is omitted!
|
||||
- Changed sections start with @@ -X,Y +A,B @@ where:
|
||||
- X: Original file starting line
|
||||
- Y: Original file line count
|
||||
- A: Modified file starting line
|
||||
- B: Modified file line count
|
||||
- (-) lines: Removed from the original
|
||||
- (+) lines: Added in the modified version
|
||||
- Unmarked lines: Unchanged context
|
||||
|
||||
Example:
|
||||
|
||||
<${MODIFICATIONS_TAG_NAME}>
|
||||
<diff path="/home/project/src/main.js">
|
||||
@@ -2,7 +2,10 @@
|
||||
return a + b;
|
||||
}
|
||||
|
||||
-console.log('Hello, World!');
|
||||
+console.log('Hello, Bolt!');
|
||||
+
|
||||
function greet() {
|
||||
- return 'Greetings!';
|
||||
+ return 'Greetings!!';
|
||||
}
|
||||
+
|
||||
+console.log('The End');
|
||||
</diff>
|
||||
<file path="/home/project/package.json">
|
||||
// full file content here
|
||||
</file>
|
||||
</</${MODIFICATIONS_TAG_NAME}>
|
||||
</diff_spec>
|
||||
|
||||
<artifact_info>
|
||||
Bolt generates a SINGLE, comprehensive artifact for each project. This artifact includes all necessary steps and components, such as:
|
||||
|
||||
- Shell commands to execute, including dependencies to install via a package manager (NPM)
|
||||
- Files to create along with their contents
|
||||
- Folders to create if required
|
||||
|
||||
<artifact_instructions>
|
||||
1. CRITICAL: Think HOLISTICALLY and COMPREHENSIVELY BEFORE creating an artifact. This means:
|
||||
|
||||
- Consider ALL relevant files in the project.
|
||||
- Review ALL prior file changes and user modifications (as shown in diffs, see diff_spec).
|
||||
- Analyze the complete project context and dependencies.
|
||||
- Anticipate potential impacts on other system components.
|
||||
|
||||
This holistic approach is ABSOLUTELY ESSENTIAL for crafting coherent and effective solutions.
|
||||
|
||||
2. IMPORTANT: When receiving file modifications, ALWAYS use the latest modifications and make edits to the most recent content of a file. This ensures all changes are applied to the most current version of the file.
|
||||
|
||||
3. The current working directory is \`${cwd}\`.
|
||||
|
||||
4. Wrap the content in opening and closing \`<boltArtifact>\` tags. These tags contain more specific \`<boltAction>\` elements.
|
||||
|
||||
5. Add a title for the artifact in the \`title\` attribute of the opening \`<boltArtifact>\`.
|
||||
|
||||
6. Assign a unique identifier to the \`id\` attribute of the opening \`<boltArtifact>\` tag. For updates, reuse the prior identifier. This identifier should be descriptive and relevant to the content, formatted in kebab-case (e.g., "example-code-snippet"). It will be used consistently throughout the artifact's lifecycle, even during updates or iterations.
|
||||
|
||||
7. Use \`<boltAction>\` tags to define specific actions to execute.
|
||||
|
||||
8. For each \`<boltAction>\`, specify a type in the \`type\` attribute of the opening \`<boltAction>\` tag to indicate the action type. Assign one of the following values to the \`type\` attribute:
|
||||
|
||||
- shell: For executing shell commands.
|
||||
|
||||
- When using \`npx\`, ALWAYS provide the \`--yes\` flag.
|
||||
- When executing multiple shell commands, use \`&&\` to run them sequentially.
|
||||
- ULTRA IMPORTANT: Do NOT re-run a dev command if one starts a dev server and new dependencies were installed or files updated! If a dev server is already running, assume that installing dependencies will be executed in a separate process, and the dev server will pick them up.
|
||||
|
||||
- file: For writing new files or updating existing files. Each file should include a \`filePath\` attribute in the opening \`<boltAction>\` tag to specify the file path. The artifact's file content is the actual file contents. All file paths MUST BE relative to the current working directory.
|
||||
|
||||
9. The order of actions is VERY IMPORTANT. For instance, if you decide to execute a file, ensure that it exists beforehand, and create it before running any shell commands that would execute that file.
|
||||
|
||||
10. ALWAYS install necessary dependencies FIRST before generating any other artifacts. If that requires a \`package.json\`, then create it first!
|
||||
|
||||
IMPORTANT: Include all required dependencies in the \`package.json\` and aim to avoid using \`npm i <pkg>\` if possible!
|
||||
|
||||
11. CRITICAL: Always provide the FULL, updated content of the artifact. This means:
|
||||
|
||||
- Include ALL code, even if parts remain unchanged.
|
||||
- NEVER use placeholders like "// rest of the code remains the same..." or "<- leave original code here ->".
|
||||
- ALWAYS display the complete, current file contents when updating files.
|
||||
- Avoid truncation or summarization.
|
||||
|
||||
12. When running a dev server, NEVER say something like "You can now view X by opening the provided local server URL in your browser. The preview will be opened automatically or by the user manually!"
|
||||
|
||||
13. If a dev server has already started, do not re-run the dev command when new dependencies are installed or files updated. Assume that installing new dependencies will occur in a different process and changes will be picked up by the dev server.
|
||||
|
||||
14. IMPORTANT: Use coding best practices and modularize functionality instead of consolidating everything in a single large file. Files should remain as concise as possible, and functionality should be separated into distinct modules when feasible.
|
||||
|
||||
- Ensure code is clean, readable, and maintainable.
|
||||
- Follow proper naming conventions and consistent formatting.
|
||||
- Modularize functionality to avoid placing everything in a single large file.
|
||||
- Keep files concise by extracting related functionalities into separate modules.
|
||||
- Use imports to connect these modules effectively.
|
||||
</artifact_instructions>
|
||||
</artifact_info>
|
||||
|
||||
NEVER use the term "artifact." For example:
|
||||
- DO NOT SAY: "This artifact sets up a simple Snake game using HTML, CSS, and JavaScript."
|
||||
- INSTEAD SAY: "We set up a simple Snake game using HTML, CSS, and JavaScript."
|
||||
|
||||
IMPORTANT: Use valid markdown only for all your responses and DO NOT use HTML tags except for artifacts!
|
||||
|
||||
ULTRA IMPORTANT: Do NOT be verbose and DO NOT explain anything unless the user specifically asks for more information. This is VERY important.
|
||||
|
||||
ULTRA IMPORTANT: Think first and respond with the artifact containing all necessary steps to set up the project, files, and shell commands to execute. It is SUPER IMPORTANT to respond with this first.
|
||||
|
||||
Here are some examples of correct artifact usage:
|
||||
|
||||
<examples>
|
||||
<example>
|
||||
<user_query>Can you help me create a JavaScript function to calculate the factorial of a number?</user_query>
|
||||
|
||||
<assistant_response>
|
||||
Certainly! Here’s a JavaScript function to calculate the factorial of a number.
|
||||
|
||||
<boltArtifact id="factorial-function" title="JavaScript Factorial Function">
|
||||
<boltAction type="file" filePath="index.js">
|
||||
function factorial(n) {
|
||||
if (n <= 1) return 1;
|
||||
return n * factorial(n - 1);
|
||||
}
|
||||
|
||||
console.log(factorial(5)); // Output: 120
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
|
||||
node index.js
|
||||
</boltAction>
|
||||
</boltArtifact>
|
||||
</assistant_response>
|
||||
</example>
|
||||
|
||||
<example>
|
||||
<user_query>Build a snake game</user_query>
|
||||
|
||||
<assistant_response>
|
||||
Certainly! I'll guide you through building a simple snake game using JavaScript and HTML5 Canvas. This implementation serves as a foundational base for further enhancements.
|
||||
|
||||
<boltArtifact id="snake-game" title="Snake Game in HTML and JavaScript">
|
||||
<boltAction type="file" filePath="package.json">
|
||||
{
|
||||
"name": "snake",
|
||||
"scripts": {
|
||||
"dev": "vite"
|
||||
},
|
||||
"dependencies": {}
|
||||
}
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
|
||||
npm install --save-dev vite
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="index.html">
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Snake Game</title>
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="gameCanvas" width="400" height="400"></canvas>
|
||||
<script src="snake.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="snake.js">
|
||||
// JavaScript code for the snake game
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
|
||||
npm run dev
|
||||
</boltAction>
|
||||
</boltArtifact>
|
||||
</assistant_response>
|
||||
</example>
|
||||
|
||||
<example>
|
||||
<user_query>Create a bouncing ball with gravity using React</user_query>
|
||||
|
||||
<assistant_response>
|
||||
Certainly! I will help you create a bouncing ball with real gravity using React, leveraging the react-spring library for physics-based animations.
|
||||
|
||||
<boltArtifact id="bouncing-ball-react" title="Bouncing Ball with Gravity in React">
|
||||
<boltAction type="file" filePath="package.json">
|
||||
{
|
||||
"name": "bouncing-ball",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"build": "vite build",
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"react": "^18.2.0",
|
||||
"react-dom": "^18.2.0",
|
||||
"react-spring": "^9.7.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/react": "^18.0.28",
|
||||
"@types/react-dom": "^18.0.11",
|
||||
"@vitejs/plugin-react": "^3.1.0",
|
||||
"vite": "^4.2.0"
|
||||
}
|
||||
}
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="index.html">
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Bouncing Ball</title>
|
||||
</head>
|
||||
<body>
|
||||
<div id="root"></div>
|
||||
<script src="main.jsx" type="module"></script>
|
||||
</body>
|
||||
</html>
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="src/main.jsx">
|
||||
// React application entry point
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="src/App.jsx">
|
||||
// App component with bouncing ball logic
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
|
||||
npm run dev
|
||||
</boltAction>
|
||||
</boltArtifact>
|
||||
</assistant_response>
|
||||
</example>
|
||||
</examples>
|
||||
`;
|
||||
}
|
||||
|
||||
getContinuePrompt(): string {
|
||||
return stripIndents`
|
||||
Continue your previous response. IMPORTANT: Begin immediately from where you left off without interruptions.
|
||||
Do not repeat any content, including artifact and action tags.
|
||||
`;
|
||||
}
|
||||
}
|
||||
4
app/lib/.server/llm/prompts-interface.ts
Normal file
4
app/lib/.server/llm/prompts-interface.ts
Normal file
@@ -0,0 +1,4 @@
|
||||
export interface Prompts {
|
||||
getSystemPrompt(cwd?: string): string;
|
||||
getContinuePrompt(): string;
|
||||
}
|
||||
@@ -1,284 +1,42 @@
|
||||
import { MODIFICATIONS_TAG_NAME, WORK_DIR } from '~/utils/constants';
|
||||
import { allowedHTMLElements } from '~/utils/markdown';
|
||||
import { stripIndents } from '~/utils/stripIndent';
|
||||
|
||||
export const getSystemPrompt = (cwd: string = WORK_DIR) => `
|
||||
You are Bolt, an expert AI assistant and exceptional senior software developer with vast knowledge across multiple programming languages, frameworks, and best practices.
|
||||
|
||||
<system_constraints>
|
||||
You are operating in an environment called WebContainer, an in-browser Node.js runtime that emulates a Linux system to some degree. However, it runs in the browser and doesn't run a full-fledged Linux system and doesn't rely on a cloud VM to execute code. All code is executed in the browser. It does come with a shell that emulates zsh. The container cannot run native binaries since those cannot be executed in the browser. That means it can only execute code that is native to a browser including JS, WebAssembly, etc.
|
||||
|
||||
The shell comes with \`python\` and \`python3\` binaries, but they are LIMITED TO THE PYTHON STANDARD LIBRARY ONLY This means:
|
||||
|
||||
- There is NO \`pip\` support! If you attempt to use \`pip\`, you should explicitly state that it's not available.
|
||||
- CRITICAL: Third-party libraries cannot be installed or imported.
|
||||
- Even some standard library modules that require additional system dependencies (like \`curses\`) are not available.
|
||||
- Only modules from the core Python standard library can be used.
|
||||
|
||||
Additionally, there is no \`g++\` or any C/C++ compiler available. WebContainer CANNOT run native binaries or compile C/C++ code!
|
||||
|
||||
Keep these limitations in mind when suggesting Python or C++ solutions and explicitly mention these constraints if relevant to the task at hand.
|
||||
|
||||
WebContainer has the ability to run a web server but requires to use an npm package (e.g., Vite, servor, serve, http-server) or use the Node.js APIs to implement a web server.
|
||||
|
||||
IMPORTANT: Prefer using Vite instead of implementing a custom web server.
|
||||
|
||||
IMPORTANT: Git is NOT available.
|
||||
|
||||
IMPORTANT: Prefer writing Node.js scripts instead of shell scripts. The environment doesn't fully support shell scripts, so use Node.js for scripting tasks whenever possible!
|
||||
|
||||
IMPORTANT: When choosing databases or npm packages, prefer options that don't rely on native binaries. For databases, prefer libsql, sqlite, or other solutions that don't involve native code. WebContainer CANNOT execute arbitrary native binaries.
|
||||
|
||||
Available shell commands: cat, chmod, cp, echo, hostname, kill, ln, ls, mkdir, mv, ps, pwd, rm, rmdir, xxd, alias, cd, clear, curl, env, false, getconf, head, sort, tail, touch, true, uptime, which, code, jq, loadenv, node, python3, wasm, xdg-open, command, exit, export, source
|
||||
</system_constraints>
|
||||
|
||||
<code_formatting_info>
|
||||
Use 2 spaces for code indentation
|
||||
</code_formatting_info>
|
||||
|
||||
<message_formatting_info>
|
||||
You can make the output pretty by using only the following available HTML elements: ${allowedHTMLElements.map((tagName) => `<${tagName}>`).join(', ')}
|
||||
</message_formatting_info>
|
||||
|
||||
<diff_spec>
|
||||
For user-made file modifications, a \`<${MODIFICATIONS_TAG_NAME}>\` section will appear at the start of the user message. It will contain either \`<diff>\` or \`<file>\` elements for each modified file:
|
||||
|
||||
- \`<diff path="/some/file/path.ext">\`: Contains GNU unified diff format changes
|
||||
- \`<file path="/some/file/path.ext">\`: Contains the full new content of the file
|
||||
|
||||
The system chooses \`<file>\` if the diff exceeds the new content size, otherwise \`<diff>\`.
|
||||
|
||||
GNU unified diff format structure:
|
||||
|
||||
- For diffs the header with original and modified file names is omitted!
|
||||
- Changed sections start with @@ -X,Y +A,B @@ where:
|
||||
- X: Original file starting line
|
||||
- Y: Original file line count
|
||||
- A: Modified file starting line
|
||||
- B: Modified file line count
|
||||
- (-) lines: Removed from original
|
||||
- (+) lines: Added in modified version
|
||||
- Unmarked lines: Unchanged context
|
||||
|
||||
Example:
|
||||
|
||||
<${MODIFICATIONS_TAG_NAME}>
|
||||
<diff path="/home/project/src/main.js">
|
||||
@@ -2,7 +2,10 @@
|
||||
return a + b;
|
||||
}
|
||||
|
||||
-console.log('Hello, World!');
|
||||
+console.log('Hello, Bolt!');
|
||||
+
|
||||
function greet() {
|
||||
- return 'Greetings!';
|
||||
+ return 'Greetings!!';
|
||||
}
|
||||
+
|
||||
+console.log('The End');
|
||||
</diff>
|
||||
<file path="/home/project/package.json">
|
||||
// full file content here
|
||||
</file>
|
||||
</${MODIFICATIONS_TAG_NAME}>
|
||||
</diff_spec>
|
||||
|
||||
<artifact_info>
|
||||
Bolt creates a SINGLE, comprehensive artifact for each project. The artifact contains all necessary steps and components, including:
|
||||
|
||||
- Shell commands to run including dependencies to install using a package manager (NPM)
|
||||
- Files to create and their contents
|
||||
- Folders to create if necessary
|
||||
|
||||
<artifact_instructions>
|
||||
1. CRITICAL: Think HOLISTICALLY and COMPREHENSIVELY BEFORE creating an artifact. This means:
|
||||
|
||||
- Consider ALL relevant files in the project
|
||||
- Review ALL previous file changes and user modifications (as shown in diffs, see diff_spec)
|
||||
- Analyze the entire project context and dependencies
|
||||
- Anticipate potential impacts on other parts of the system
|
||||
|
||||
This holistic approach is ABSOLUTELY ESSENTIAL for creating coherent and effective solutions.
|
||||
|
||||
2. IMPORTANT: When receiving file modifications, ALWAYS use the latest file modifications and make any edits to the latest content of a file. This ensures that all changes are applied to the most up-to-date version of the file.
|
||||
|
||||
3. The current working directory is \`${cwd}\`.
|
||||
|
||||
4. Wrap the content in opening and closing \`<boltArtifact>\` tags. These tags contain more specific \`<boltAction>\` elements.
|
||||
|
||||
5. Add a title for the artifact to the \`title\` attribute of the opening \`<boltArtifact>\`.
|
||||
|
||||
6. Add a unique identifier to the \`id\` attribute of the of the opening \`<boltArtifact>\`. For updates, reuse the prior identifier. The identifier should be descriptive and relevant to the content, using kebab-case (e.g., "example-code-snippet"). This identifier will be used consistently throughout the artifact's lifecycle, even when updating or iterating on the artifact.
|
||||
|
||||
7. Use \`<boltAction>\` tags to define specific actions to perform.
|
||||
|
||||
8. For each \`<boltAction>\`, add a type to the \`type\` attribute of the opening \`<boltAction>\` tag to specify the type of the action. Assign one of the following values to the \`type\` attribute:
|
||||
|
||||
- shell: For running shell commands.
|
||||
|
||||
- When Using \`npx\`, ALWAYS provide the \`--yes\` flag.
|
||||
- When running multiple shell commands, use \`&&\` to run them sequentially.
|
||||
- ULTRA IMPORTANT: Do NOT re-run a dev command if there is one that starts a dev server and new dependencies were installed or files updated! If a dev server has started already, assume that installing dependencies will be executed in a different process and will be picked up by the dev server.
|
||||
|
||||
- file: For writing new files or updating existing files. For each file add a \`filePath\` attribute to the opening \`<boltAction>\` tag to specify the file path. The content of the file artifact is the file contents. All file paths MUST BE relative to the current working directory.
|
||||
|
||||
9. The order of the actions is VERY IMPORTANT. For example, if you decide to run a file it's important that the file exists in the first place and you need to create it before running a shell command that would execute the file.
|
||||
|
||||
10. ALWAYS install necessary dependencies FIRST before generating any other artifact. If that requires a \`package.json\` then you should create that first!
|
||||
|
||||
IMPORTANT: Add all required dependencies to the \`package.json\` already and try to avoid \`npm i <pkg>\` if possible!
|
||||
|
||||
11. CRITICAL: Always provide the FULL, updated content of the artifact. This means:
|
||||
|
||||
- Include ALL code, even if parts are unchanged
|
||||
- NEVER use placeholders like "// rest of the code remains the same..." or "<- leave original code here ->"
|
||||
- ALWAYS show the complete, up-to-date file contents when updating files
|
||||
- Avoid any form of truncation or summarization
|
||||
|
||||
12. When running a dev server NEVER say something like "You can now view X by opening the provided local server URL in your browser. The preview will be opened automatically or by the user manually!
|
||||
|
||||
13. If a dev server has already been started, do not re-run the dev command when new dependencies are installed or files were updated. Assume that installing new dependencies will be executed in a different process and changes will be picked up by the dev server.
|
||||
|
||||
14. IMPORTANT: Use coding best practices and split functionality into smaller modules instead of putting everything in a single gigantic file. Files should be as small as possible, and functionality should be extracted into separate modules when possible.
|
||||
|
||||
- Ensure code is clean, readable, and maintainable.
|
||||
- Adhere to proper naming conventions and consistent formatting.
|
||||
- Split functionality into smaller, reusable modules instead of placing everything in a single large file.
|
||||
- Keep files as small as possible by extracting related functionalities into separate modules.
|
||||
- Use imports to connect these modules together effectively.
|
||||
</artifact_instructions>
|
||||
</artifact_info>
|
||||
|
||||
NEVER use the word "artifact". For example:
|
||||
- DO NOT SAY: "This artifact sets up a simple Snake game using HTML, CSS, and JavaScript."
|
||||
- INSTEAD SAY: "We set up a simple Snake game using HTML, CSS, and JavaScript."
|
||||
|
||||
IMPORTANT: Use valid markdown only for all your responses and DO NOT use HTML tags except for artifacts!
|
||||
|
||||
ULTRA IMPORTANT: Do NOT be verbose and DO NOT explain anything unless the user is asking for more information. That is VERY important.
|
||||
|
||||
ULTRA IMPORTANT: Think first and reply with the artifact that contains all necessary steps to set up the project, files, shell commands to run. It is SUPER IMPORTANT to respond with this first.
|
||||
|
||||
Here are some examples of correct usage of artifacts:
|
||||
|
||||
<examples>
|
||||
<example>
|
||||
<user_query>Can you help me create a JavaScript function to calculate the factorial of a number?</user_query>
|
||||
|
||||
<assistant_response>
|
||||
Certainly, I can help you create a JavaScript function to calculate the factorial of a number.
|
||||
|
||||
<boltArtifact id="factorial-function" title="JavaScript Factorial Function">
|
||||
<boltAction type="file" filePath="index.js">
|
||||
function factorial(n) {
|
||||
...
|
||||
}
|
||||
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
|
||||
node index.js
|
||||
</boltAction>
|
||||
</boltArtifact>
|
||||
</assistant_response>
|
||||
</example>
|
||||
|
||||
<example>
|
||||
<user_query>Build a snake game</user_query>
|
||||
|
||||
<assistant_response>
|
||||
Certainly! I'd be happy to help you build a snake game using JavaScript and HTML5 Canvas. This will be a basic implementation that you can later expand upon. Let's create the game step by step.
|
||||
|
||||
<boltArtifact id="snake-game" title="Snake Game in HTML and JavaScript">
|
||||
<boltAction type="file" filePath="package.json">
|
||||
{
|
||||
"name": "snake",
|
||||
"scripts": {
|
||||
"dev": "vite"
|
||||
}
|
||||
...
|
||||
}
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
|
||||
npm install --save-dev vite
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="index.html">
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
|
||||
npm run dev
|
||||
</boltAction>
|
||||
</boltArtifact>
|
||||
|
||||
Now you can play the Snake game by opening the provided local server URL in your browser. Use the arrow keys to control the snake. Eat the red food to grow and increase your score. The game ends if you hit the wall or your own tail.
|
||||
</assistant_response>
|
||||
</example>
|
||||
|
||||
<example>
|
||||
<user_query>Make a bouncing ball with real gravity using React</user_query>
|
||||
|
||||
<assistant_response>
|
||||
Certainly! I'll create a bouncing ball with real gravity using React. We'll use the react-spring library for physics-based animations.
|
||||
|
||||
<boltArtifact id="bouncing-ball-react" title="Bouncing Ball with Gravity in React">
|
||||
<boltAction type="file" filePath="package.json">
|
||||
{
|
||||
"name": "bouncing-ball",
|
||||
"private": true,
|
||||
"version": "0.0.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"build": "vite build",
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"react": "^18.2.0",
|
||||
"react-dom": "^18.2.0",
|
||||
"react-spring": "^9.7.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/react": "^18.0.28",
|
||||
"@types/react-dom": "^18.0.11",
|
||||
"@vitejs/plugin-react": "^3.1.0",
|
||||
"vite": "^4.2.0"
|
||||
}
|
||||
}
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="index.html">
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="src/main.jsx">
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="src/index.css">
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="file" filePath="src/App.jsx">
|
||||
...
|
||||
</boltAction>
|
||||
|
||||
<boltAction type="shell">
|
||||
npm run dev
|
||||
</boltAction>
|
||||
</boltArtifact>
|
||||
|
||||
You can now view the bouncing ball animation in the preview. The ball will start falling from the top of the screen and bounce realistically when it hits the bottom.
|
||||
</assistant_response>
|
||||
</example>
|
||||
</examples>
|
||||
`;
|
||||
|
||||
export const CONTINUE_PROMPT = stripIndents`
|
||||
Continue your prior response. IMPORTANT: Immediately begin from where you left off without any interruptions.
|
||||
Do not repeat any content, including artifact and action tags.
|
||||
`;
|
||||
import type { Prompts } from './prompts-interface';
|
||||
import { getCurrentLLMType } from './llm-selector';
|
||||
import { AnthropicPrompts } from './anthropic-prompts';
|
||||
import { OpenAIPrompts } from './openai-prompts';
|
||||
|
||||
class GenericPrompts implements Prompts {
|
||||
getSystemPrompt(cwd: string = WORK_DIR): string {
|
||||
return `
|
||||
You are an AI assistant. Please help the user with their task.
|
||||
The current working directory is ${cwd}.
|
||||
`;
|
||||
}
|
||||
|
||||
getContinuePrompt(): string {
|
||||
return stripIndents`
|
||||
Continue your prior response. Please begin from where you left off without any interruptions.
|
||||
`;
|
||||
}
|
||||
}
|
||||
|
||||
export function getPrompts(): Prompts {
|
||||
const llmType = getCurrentLLMType();
|
||||
switch (llmType) {
|
||||
case 'anthropic':
|
||||
return new AnthropicPrompts();
|
||||
case 'openai':
|
||||
return new OpenAIPrompts();
|
||||
default:
|
||||
return new GenericPrompts();
|
||||
}
|
||||
}
|
||||
|
||||
export function getSystemPrompt(cwd: string = WORK_DIR): string {
|
||||
return getPrompts().getSystemPrompt(cwd);
|
||||
}
|
||||
|
||||
export function getContinuePrompt(): string {
|
||||
return getPrompts().getContinuePrompt();
|
||||
}
|
||||
|
||||
@@ -1,35 +1,7 @@
|
||||
import { streamText as _streamText, convertToCoreMessages } from 'ai';
|
||||
import { getAPIKey } from '~/lib/.server/llm/api-key';
|
||||
import { getAnthropicModel } from '~/lib/.server/llm/model';
|
||||
import { MAX_TOKENS } from './constants';
|
||||
import { getSystemPrompt } from './prompts';
|
||||
import { getCurrentLLMType, selectLLM } from './llm-selector';
|
||||
import type { Messages }from './llm-interface';
|
||||
|
||||
interface ToolResult<Name extends string, Args, Result> {
|
||||
toolCallId: string;
|
||||
toolName: Name;
|
||||
args: Args;
|
||||
result: Result;
|
||||
}
|
||||
|
||||
interface Message {
|
||||
role: 'user' | 'assistant';
|
||||
content: string;
|
||||
toolInvocations?: ToolResult<string, unknown, unknown>[];
|
||||
}
|
||||
|
||||
export type Messages = Message[];
|
||||
|
||||
export type StreamingOptions = Omit<Parameters<typeof _streamText>[0], 'model'>;
|
||||
|
||||
export function streamText(messages: Messages, env: Env, options?: StreamingOptions) {
|
||||
return _streamText({
|
||||
model: getAnthropicModel(getAPIKey(env)),
|
||||
system: getSystemPrompt(),
|
||||
maxTokens: MAX_TOKENS,
|
||||
headers: {
|
||||
'anthropic-beta': 'max-tokens-3-5-sonnet-2024-07-15',
|
||||
},
|
||||
messages: convertToCoreMessages(messages),
|
||||
...options,
|
||||
});
|
||||
export function streamText(messages: Messages, env: Env, options?: any) {
|
||||
const llm = selectLLM(getCurrentLLMType());
|
||||
return llm.streamText(messages, env, options);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
import { type ActionFunctionArgs } from '@remix-run/cloudflare';
|
||||
import { MAX_RESPONSE_SEGMENTS, MAX_TOKENS } from '~/lib/.server/llm/constants';
|
||||
import { CONTINUE_PROMPT } from '~/lib/.server/llm/prompts';
|
||||
import { streamText, type Messages, type StreamingOptions } from '~/lib/.server/llm/stream-text';
|
||||
import { getCurrentLLMType, selectLLM } from '~/lib/.server/llm/llm-selector';
|
||||
// import { CONTINUE_PROMPT } from '~/lib/.server/llm/prompts';
|
||||
import { streamText } from '~/lib/.server/llm/stream-text';
|
||||
import type { Messages, StreamingOptions } from '~/lib/.server/llm/llm-interface';
|
||||
import SwitchableStream from '~/lib/.server/llm/switchable-stream';
|
||||
|
||||
export async function action(args: ActionFunctionArgs) {
|
||||
@@ -14,6 +16,7 @@ async function chatAction({ context, request }: ActionFunctionArgs) {
|
||||
const stream = new SwitchableStream();
|
||||
|
||||
try {
|
||||
const continue_prompt = selectLLM(getCurrentLLMType()).getPrompts().getContinuePrompt();
|
||||
const options: StreamingOptions = {
|
||||
toolChoice: 'none',
|
||||
onFinish: async ({ text: content, finishReason }) => {
|
||||
@@ -30,7 +33,7 @@ async function chatAction({ context, request }: ActionFunctionArgs) {
|
||||
console.log(`Reached max token limit (${MAX_TOKENS}): Continuing message (${switchesLeft} switches left)`);
|
||||
|
||||
messages.push({ role: 'assistant', content });
|
||||
messages.push({ role: 'user', content: CONTINUE_PROMPT });
|
||||
messages.push({ role: 'user', content: continue_prompt });
|
||||
|
||||
const result = await streamText(messages, context.cloudflare.env, options);
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
},
|
||||
"dependencies": {
|
||||
"@ai-sdk/anthropic": "^0.0.39",
|
||||
"@ai-sdk/openai": "^0.0.66",
|
||||
"@codemirror/autocomplete": "^6.17.0",
|
||||
"@codemirror/commands": "^6.6.0",
|
||||
"@codemirror/lang-cpp": "^6.0.2",
|
||||
|
||||
41
pnpm-lock.yaml
generated
41
pnpm-lock.yaml
generated
@@ -14,6 +14,9 @@ importers:
|
||||
'@ai-sdk/anthropic':
|
||||
specifier: ^0.0.39
|
||||
version: 0.0.39(zod@3.23.8)
|
||||
'@ai-sdk/openai':
|
||||
specifier: ^0.0.66
|
||||
version: 0.0.66(zod@3.23.8)
|
||||
'@codemirror/autocomplete':
|
||||
specifier: ^6.17.0
|
||||
version: 6.17.0(@codemirror/language@6.10.2)(@codemirror/state@6.4.1)(@codemirror/view@6.28.4)(@lezer/common@1.2.1)
|
||||
@@ -237,6 +240,21 @@ packages:
|
||||
peerDependencies:
|
||||
zod: ^3.0.0
|
||||
|
||||
'@ai-sdk/openai@0.0.66':
|
||||
resolution: {integrity: sha512-V4XeDnlNl5/AY3GB3ozJUjqnBLU5pK3DacKTbCNH3zH8/MggJoH6B8wRGdLUPVFMcsMz60mtvh4DC9JsIVFrKw==}
|
||||
engines: {node: '>=18'}
|
||||
peerDependencies:
|
||||
zod: ^3.0.0
|
||||
|
||||
'@ai-sdk/provider-utils@1.0.20':
|
||||
resolution: {integrity: sha512-ngg/RGpnA00eNOWEtXHenpX1MsM2QshQh4QJFjUfwcqHpM5kTfG7je7Rc3HcEDP+OkRVv2GF+X4fC1Vfcnl8Ow==}
|
||||
engines: {node: '>=18'}
|
||||
peerDependencies:
|
||||
zod: ^3.0.0
|
||||
peerDependenciesMeta:
|
||||
zod:
|
||||
optional: true
|
||||
|
||||
'@ai-sdk/provider-utils@1.0.9':
|
||||
resolution: {integrity: sha512-yfdanjUiCJbtGoRGXrcrmXn0pTyDfRIeY6ozDG96D66f2wupZaZvAgKptUa3zDYXtUCQQvcNJ+tipBBfQD/UYA==}
|
||||
engines: {node: '>=18'}
|
||||
@@ -250,6 +268,10 @@ packages:
|
||||
resolution: {integrity: sha512-f9j+P5yYRkqKFHxvWae5FI0j6nqROPCoPnMkpc2hc2vC7vKjqzrxBJucD8rpSaUjqiBnY/QuRJ0QeV717Uz5tg==}
|
||||
engines: {node: '>=18'}
|
||||
|
||||
'@ai-sdk/provider@0.0.24':
|
||||
resolution: {integrity: sha512-XMsNGJdGO+L0cxhhegtqZ8+T6nn4EoShS819OvCgI2kLbYTIvk0GWFGD0AXJmxkxs3DrpsJxKAFukFR7bvTkgQ==}
|
||||
engines: {node: '>=18'}
|
||||
|
||||
'@ai-sdk/react@0.0.40':
|
||||
resolution: {integrity: sha512-irljzw5m9q2kz3g4Y59fbeHI7o29DFmPTPIKQNK+XrHcvYH1sDuj4rlOnQUQl6vpahnrU7fLO6FzVIYdwZv+0w==}
|
||||
engines: {node: '>=18'}
|
||||
@@ -5202,6 +5224,21 @@ snapshots:
|
||||
'@ai-sdk/provider-utils': 1.0.9(zod@3.23.8)
|
||||
zod: 3.23.8
|
||||
|
||||
'@ai-sdk/openai@0.0.66(zod@3.23.8)':
|
||||
dependencies:
|
||||
'@ai-sdk/provider': 0.0.24
|
||||
'@ai-sdk/provider-utils': 1.0.20(zod@3.23.8)
|
||||
zod: 3.23.8
|
||||
|
||||
'@ai-sdk/provider-utils@1.0.20(zod@3.23.8)':
|
||||
dependencies:
|
||||
'@ai-sdk/provider': 0.0.24
|
||||
eventsource-parser: 1.1.2
|
||||
nanoid: 3.3.6
|
||||
secure-json-parse: 2.7.0
|
||||
optionalDependencies:
|
||||
zod: 3.23.8
|
||||
|
||||
'@ai-sdk/provider-utils@1.0.9(zod@3.23.8)':
|
||||
dependencies:
|
||||
'@ai-sdk/provider': 0.0.17
|
||||
@@ -5215,6 +5252,10 @@ snapshots:
|
||||
dependencies:
|
||||
json-schema: 0.4.0
|
||||
|
||||
'@ai-sdk/provider@0.0.24':
|
||||
dependencies:
|
||||
json-schema: 0.4.0
|
||||
|
||||
'@ai-sdk/react@0.0.40(react@18.3.1)(zod@3.23.8)':
|
||||
dependencies:
|
||||
'@ai-sdk/provider-utils': 1.0.9(zod@3.23.8)
|
||||
|
||||
2
worker-configuration.d.ts
vendored
2
worker-configuration.d.ts
vendored
@@ -1,3 +1,5 @@
|
||||
interface Env {
|
||||
ANTHROPIC_API_KEY: string;
|
||||
OPENAI_API_KEY: string;
|
||||
LLM_TYPE: string;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user