fix(agent-loop): fold session lifecycle into the agent effect for ordered teardown

A stronger durability test (dispose MID-turn, then re-load from disk) caught
that the original two-sibling-effect design dropped the loop's closing
`turn/end` on the bare fiber-dispose path: a fiber unload disposes sibling
effects CONCURRENTLY (`Promise.all`, vendor/cordis/fiber.ts), so the
session-create effect detached `onAppend` racing the loop's final
`session/flush` — the re-loaded log showed crash-recovery's synthetic
`interrupted` closer instead of the real `disposed` reason. The disconnect
path happened to work (only `quiesce()` ran), but the contract must hold
uniformly.

Fix: fold the session lifecycle INTO the agent's single composite effect.
`SessionStore` now exposes `prepare` (validate + construct, no store entry),
`enter` (attach onAppend + store, returns detach), and `announce` (emit
session/created), replacing the sibling-effect `createOwned`. `AgentLoop.start`
builds ONE effect that yields, in order: session-detach, register, then
stop-and-`await agent.done`. LIFO disposal runs them as an ORDERED chain (the
runtime awaits each disposer's promise before the next), so the loop is
stopped and awaited to exit — its closing flush captured through the still-
attached onAppend — BEFORE the session detaches, whether the trigger is the
handle's dispose() OR a fiber unload. The config path uses prepare()+start
too, so it gets the same ordered teardown. All three factory entrypoints now
funnel through the one composite builder.

The mid-turn durability test asserts the REAL `disposed` reason lands on disk
(not a recovered `interrupted` substitute), proving the closing event was
captured rather than reconstructed.
This commit is contained in:
Tianyi Cui
2026-06-20 07:12:29 +08:00
parent ee4cad3ada
commit a53a56ff48
3 changed files with 158 additions and 92 deletions

View File

@@ -184,6 +184,43 @@ describe('acp bridge — disposal & HMR safety', () => {
await harness.dispose()
})
it('a turn aborted BY the dispose still flushes its closing turn/end to disk (durability, mid-turn)', async () => {
// The teardown-order contract only earns its keep when the closing events are
// produced BY the dispose itself. Here the model stream HANGS, so the turn is
// still open when teardown runs: the composite agent effect stops the loop,
// the loop unwinds and appends `turn/end {disposed}` + runs its final
// `session/flush` — all while `onAppend` is still attached (the session
// detach is the LAST disposer in the same effect's LIFO chain) — and only
// THEN is the session detached. If the order were inverted (or the session
// were a racing SIBLING effect), the abort-produced `turn/end` would never
// reach disk and a re-load would instead show crash-recovery's synthetic
// `interrupted` closer. Re-load from disk and assert the REAL `disposed`
// reason landed — proving the loop's own closing event was captured, not a
// recovered substitute.
const harness = await makeBridgeHarness({ storageDir, script: ['hang'] })
await harness.client.initialize({ protocolVersion: PROTOCOL_VERSION, clientCapabilities: {} })
const { sessionId } = await harness.client.newSession({ cwd: process.cwd(), mcpServers: [] })
const agent = harness.ctx.agents.get(sessionId)!
void harness.client.prompt({ sessionId, prompt: [{ type: 'text', text: 'go' }] }).catch(() => {})
await new Promise(r => setTimeout(r, 30))
expect(agent.status).toBe('running')
// The turn is OPEN in the log (turn/start appended, no turn/end yet).
const openTurnEnds = agent.session.events.filter(e => e.type === 'turn/end').length
// Dispose JUST the bridge: a fiber unload that must STILL honor the ordered
// teardown (the composite effect runs its disposer chain as a unit).
await harness.acpFiber.dispose()
expect(harness.ctx.agents.get(sessionId)).toBeUndefined()
// The loop's own `turn/end {disposed}` is on disk (re-load: the world, not
// self-report) — NOT a crash-recovery `interrupted` substitute.
const reloaded = await harness.ctx.sessionPersistence.load(SessionId(sessionId))
const persistedTurnEnds = reloaded.events.filter(e => e.type === 'turn/end')
expect(persistedTurnEnds.length).toBe(openTurnEnds + 1)
expect(persistedTurnEnds.at(-1)!.data.reason).toMatchObject({ kind: 'disposed' })
await harness.dispose()
})
it('per-session AgentHandle dispose leaves sibling agents untouched', async () => {
// The factory returns a per-agent AgentHandle whose dispose() tears down
// EXACTLY that agent + its session — RFC 011 isolation. Create two agents

View File

@@ -120,10 +120,11 @@ export class AgentLoop extends Service implements AgentFactory {
*/
create(id: string, options: AgentOptions = {}): ReactLoopAgent {
this.assertAgentIdFree(id)
// Config/programmatic path: the session is owned by THIS fiber (the plain
// create()), so disposing the AgentLoop/caller fiber removes it. No
// AgentHandle is needed — the register+start effect is fiber-owned too.
const session = this.ctx.sessions.create(`${id}-session-${randomUUID()}`, { meta: {} })
// Config/programmatic path: prepare the session and let start() fold its
// lifecycle into the agent's composite effect (so a fiber unload tears the
// session + agent down as one ordered chain, capturing the loop's closing
// flush). The whole effect is owned by THIS fiber; no AgentHandle is needed.
const session = this.ctx.sessions.prepare(`${id}-session-${randomUUID()}`, { meta: {} })
const { agent } = this.start(AgentId(id), options, session)
return agent
}
@@ -136,12 +137,12 @@ export class AgentLoop extends Service implements AgentFactory {
* an {@link AgentHandle} the owner disposes to tear down exactly this agent.
*/
createAgent(options: CreateAgentOptions): AgentHandle {
// Check the agent id BEFORE creating the session: register() would reject a
// duplicate id only AFTER sessions.create(), leaving an orphaned live
// session (and lazy persistence state) that blocks reuse of that id.
// Check the agent id BEFORE preparing the session: register() would reject a
// duplicate id only AFTER the session enters the store, leaving an orphaned
// live session (and lazy persistence state) that blocks reuse of that id.
this.assertAgentIdFree(options.agentId)
const owned = this.ctx.sessions.createOwned(options.sessionId, { meta: options.meta ?? {} })
return this.startOwned(AgentId(options.agentId), options.agentOptions ?? {}, owned)
const session = this.ctx.sessions.prepare(options.sessionId, { meta: options.meta ?? {} })
return this.startOwned(AgentId(options.agentId), options.agentOptions ?? {}, session)
}
/**
@@ -193,15 +194,16 @@ export class AgentLoop extends Service implements AgentFactory {
const { meta, events } = await persistence.load(SessionId(options.resumeSessionId))
// Re-check the agent id AFTER the await: the pre-load check above can go
// stale while load() is pending (a concurrent resume/create may register the
// same id). Re-checking immediately before sessions.create() keeps the
// same id). Re-checking immediately before prepare()/start keeps the
// "no orphaned session on a duplicate id" guarantee under concurrency.
this.assertAgentIdFree(options.agentId)
// Reconstruct the live session with the FULL persisted header (createdAt,
// cwd, lineage) so resume preserves identity, not just the cwd. The seed
// events make lastTurnNumber/deriveMessages continue; the backend already
// has state (cursor) from the load above, so onCreated is a no-op and the
// seed is not re-persisted.
const owned = this.ctx.sessions.createOwned(options.resumeSessionId, {
// seed is not re-persisted. prepare() (not create()) so the session
// lifecycle folds into the agent's composite effect (ordered teardown).
const session = this.ctx.sessions.prepare(options.resumeSessionId, {
seed: events,
meta: {
createdAt: meta.createdAt,
@@ -209,14 +211,14 @@ export class AgentLoop extends Service implements AgentFactory {
...meta.parentSession !== undefined ? { parentSession: meta.parentSession } : {},
},
})
return this.startOwned(AgentId(options.agentId), options.agentOptions ?? {}, owned)
return this.startOwned(AgentId(options.agentId), options.agentOptions ?? {}, session)
}
/**
* Reject a duplicate agent id BEFORE any session is created, so a failed
* factory call never leaves an orphaned live session (and lazy persistence
* state) behind. `register()` enforces the same uniqueness, but only after
* `sessions.create()` has already run.
* Reject a duplicate agent id BEFORE the session is entered into the store, so
* a failed factory call never leaves an orphaned live session (and lazy
* persistence state) behind. `register()` enforces the same uniqueness, but
* only after the session has already entered the store.
*/
private assertAgentIdFree(id: string): void {
if (this.ctx.agents.get(id) !== undefined) {
@@ -225,53 +227,55 @@ export class AgentLoop extends Service implements AgentFactory {
}
/**
* Shared: construct a ReactLoopAgent, register it, and start its loop. The
* register + loop-stop disposers live in ONE generator effect so they run
* LIFO on dispose (the loop-stop disposer — yielded last — runs first, then
* the registry unregister), so a throwing stop() cannot leak the registry
* entry. Returns the agent plus the effect's disposer (`disposeAgent`); the
* effect is owned by the caller fiber, so disposing that fiber also tears the
* agent down — the disposer is for an OWNER that needs to tear down ONE agent.
* Shared: construct a ReactLoopAgent over a PREPARED (not-yet-entered)
* session, then build the ONE composite effect that owns the whole agent
* lifecycle — session entry, registry registration, and the loop. Keeping all
* three in a SINGLE effect (not sibling effects) is load-bearing: a fiber
* unload disposes sibling effects CONCURRENTLY (`Promise.all`), which would
* race the session detach against the loop's closing flush and drop the
* closing `turn/end`. Inside one effect the disposers run as an ORDERED LIFO
* chain — the runtime awaits each disposer's returned promise before the next:
*
* yield session-detach (disposed LAST — detach onAppend + remove entry)
* yield register (disposed 2nd — unregister)
* yield stop-and-drain (disposed FIRST — request loop stop, await agent.done)
*
* So on teardown: the loop is stopped and AWAITED to exit (its final
* `session/flush` + `turn/end` fire through the still-attached `onAppend`),
* THEN the agent is unregistered, THEN the session is detached — capturing the
* closing events before detach, whether the trigger is the handle's `dispose()`
* OR a fiber unload. Rollback safety: each yield runs before the next mutation,
* so a throwing `session/created`/`agent/created` listener unwinds the
* already-yielded disposers instead of leaking.
*
* Returns the agent plus the composite effect's disposer (`disposeAgent`).
*/
private start(id: AgentId, options: AgentOptions, session: Session): { agent: ReactLoopAgent; disposeAgent: () => Promise<void> } {
const agent = new ReactLoopAgent(this.ctx, id, options, session)
const dispose = this.ctx.effect(function* (this: AgentLoop) {
yield this.ctx.sessions.enter(session)
this.ctx.sessions.announce(session)
yield this.ctx.agents.register(agent)
yield agent.start()
const stop = agent.start()
// Disposed FIRST (LIFO): request loop stop (sync), then AWAIT the loop's
// actual exit so its closing flush lands while onAppend (yielded above,
// disposed later) is still attached.
yield async () => { stop(); await agent.done }
}.bind(this), 'agentLoop.start()')
return { agent, disposeAgent: async () => { await dispose() } }
}
/**
* Build an {@link AgentHandle} for an OWNED session + agent. The handle's
* `dispose()` tears down exactly this agent in the order durability requires:
*
* 1. run `disposeAgent` — the register+start effect's disposer. LIFO runs
* `agent.start()`'s (synchronous) disposer first: it sets `disposed`,
* aborts the in-flight step, and unblocks the loop's idle wait. Then the
* registry unregister runs. The loop has NOT necessarily exited yet — the
* start disposer only REQUESTS exit, it does not await it.
* 2. `await agent.done` — the loop-exit promise. The loop unwinds and runs
* its final `session/flush` + `turn/end`, delivered through the still-
* attached `session.onAppend` → `session/event`, so persistence captures
* the closing events. Only now is the agent truly quiescent.
* 3. run the session disposer — detach `onAppend` and remove the store
* entry. Done LAST so step 2's final flush is not dropped.
* Build an {@link AgentHandle} for a PREPARED session + a fresh agent. The
* handle's `dispose()` just runs the composite effect's disposer (see
* {@link start}) — which stops the loop, awaits its exit (final flush
* captured), unregisters the agent, and detaches the session, in that order.
* The same composite effect is what a fiber unload disposes, so both teardown
* triggers honor the ordering identically.
*/
private startOwned(
id: AgentId,
options: AgentOptions,
owned: { session: Session; dispose: () => Promise<void> },
): AgentHandle {
const { agent, disposeAgent } = this.start(id, options, owned.session)
return {
agent,
dispose: async () => {
await disposeAgent() // stop the loop (sync) + unregister
await agent.done // wait for the loop to actually exit (final flush captured)
await owned.dispose() // detach onAppend + remove the session store entry
},
}
private startOwned(id: AgentId, options: AgentOptions, session: Session): AgentHandle {
const { agent, disposeAgent } = this.start(id, options, session)
return { agent, dispose: disposeAgent }
}
}

View File

@@ -219,36 +219,48 @@ export class SessionStore extends Service {
}
/**
* Create a session. `options.seed` populates the session with a copy of
* those events (replay/fork); `options.meta` attaches creation metadata
* (validated absolute `cwd`, `parentSession` lineage) as the immutable
* {@link SessionHeader} (the store fills `version`/`id`/`createdAt`). The
* session is a Cordis effect: disposing the calling fiber stops event
* notification and removes the session from the store.
* Create a session owned by the calling fiber: disposing that fiber stops
* event notification and removes the session from the store. `options.seed`
* populates the session with a copy of those events (replay/fork);
* `options.meta` attaches creation metadata (validated absolute `cwd`,
* `parentSession` lineage) as the immutable {@link SessionHeader} (the store
* fills `version`/`id`/`createdAt`).
*
* For an agent whose session must be torn down IN ORDER with its loop (so the
* loop's final flush is captured before `onAppend` detaches), do NOT use this
* — fold the session lifecycle into the agent's own effect via
* {@link prepare} + {@link enter} + {@link announce} (see `dsh-agent-loop`'s
* `startOwned`).
*
* @throws if a session with `id` already exists, or if `meta.cwd` is a
* non-absolute path (storage backends key directories off it).
*/
create(id?: string, options?: CreateSessionOptions): Session {
// Discard the store-removal disposer: a plain create() is owned by the
// calling fiber (disposing the fiber removes the session). An owner that
// needs to remove ONE session independently uses createOwned().
return this.createOwned(id, options).session
const session = this.prepare(id, options)
// Single effect owned by the calling fiber. Yield the detach BEFORE
// announcing so a throwing `session/created` listener rolls the attach back
// (the generator effect disposes already-yielded disposers on a throw)
// instead of leaking the store entry + onAppend.
this.ctx.effect(function* (this: SessionStore) {
yield this.enter(session)
this.announce(session)
}.bind(this), 'sessions.create()')
return session
}
/**
* Like {@link create}, but ALSO returns the disposer for the session's
* store-removal effect — so an owner can remove exactly THIS session (detach
* `onAppend`, delete the store entry) without disposing the whole fiber.
* Build a session WITHOUT entering it into the store — validate the id/cwd and
* construct the {@link Session} (with its immutable {@link SessionHeader}).
* Pairs with {@link enter} + {@link announce}: a caller that owns a composite
* `ctx.effect` (the agent factory) folds the session lifecycle into that ONE
* effect so a fiber unload tears the session + agent down as a single ORDERED
* chain rather than as racing sibling effects — which would detach `onAppend`
* before the loop's closing `session/flush`, dropping the closing events.
*
* Used by the agent factory's {@link AgentHandle} teardown: an owned agent's
* `dispose()` stops the loop, awaits quiescence, unregisters the agent, and
* THEN runs this session disposer — so the loop's final `session/flush`
* (delivered via `onAppend` → `session/event`) is captured before `onAppend`
* is detached. The disposer is async (a cordis effect disposer) to compose
* with the agent teardown's promise chain.
* @throws if a session with `id` already exists, or if `meta.cwd` is a
* non-absolute path.
*/
createOwned(id?: string, options?: CreateSessionOptions): { session: Session; dispose: () => Promise<void> } {
prepare(id?: string, options?: CreateSessionOptions): Session {
const sessionId = SessionId(id ?? `session-${++this.counter}`)
if (this.store.has(sessionId)) throw new Error(`session "${sessionId}" already exists`)
const cwd = options?.meta?.cwd
@@ -262,25 +274,38 @@ export class SessionStore extends Service {
...cwd !== undefined ? { cwd } : {},
...options?.meta?.parentSession !== undefined ? { parentSession: options.meta.parentSession } : {},
}
const session = new Session(sessionId, options?.seed, header)
const dispose = this.ctx.effect(function* (this: SessionStore) {
session.onAppend = (event) => { this.ctx.emit('session/event', session, event) }
this.store.set(sessionId, session)
// Yield the rollback BEFORE emitting `session/created`: a generator
// effect collects each yielded disposer before the next step runs, so a
// throwing `session/created` listener detaches onAppend and removes the
// store entry instead of leaking them (a leak would wedge the
// already-exists check until restart). The duplicate throw above fires
// before any mutation — it leaks nothing.
yield () => {
session.onAppend = undefined
this.store.delete(sessionId)
}
this.ctx.emit('session/created', session)
}.bind(this), 'sessions.create()')
// ctx.effect's disposer returns Promise<void>; normalize to an always-async
// disposer for the owner.
return { session, dispose: async () => { await dispose() } }
return new Session(sessionId, options?.seed, header)
}
/**
* Enter a {@link prepare}d session into the store: wire `onAppend` →
* `session/event` and add it to the store. Returns the DETACH disposer
* (`onAppend = undefined` + store removal). Does NOT emit `session/created` —
* the caller yields this disposer inside its effect and THEN calls
* {@link announce}, so a throwing `session/created` listener rolls the attach
* back instead of leaking it.
*
* The id was already validated by {@link prepare}, which runs in the SAME
* synchronous sequence as `enter` (a config/factory caller does
* `prepare()` → `ctx.effect(generator)`, and a synchronous generator effect
* iterates inline — no await between them), so no concurrent create can claim
* the id in the gap. `enter` therefore does not re-check; it is not a public
* reservation primitive.
*/
enter(session: Session): () => void {
session.onAppend = (event) => { this.ctx.emit('session/event', session, event) }
this.store.set(session.id, session)
return () => {
session.onAppend = undefined
this.store.delete(session.id)
}
}
/** Emit `session/created` for an {@link enter}ed session. Separate from
* {@link enter} so the caller can yield the detach disposer first (rollback
* safety — see {@link enter}). */
announce(session: Session): void {
this.ctx.emit('session/created', session)
}
get(id: string): Session | undefined {