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https://github.com/deepseek-ai/3FS
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explicit down cast (#46)
Newer clang does not allow down cast with brace initialization. Replace them with C-style cast.
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parent
c9f9511594
commit
34612f3b4f
@ -124,7 +124,7 @@ bool runBenchmarks() {
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auto nodeIdStr = nodeEndpointStrs[0];
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auto endpointStr = nodeEndpointStrs[1];
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NodeId nodeId{std::stoul(nodeIdStr)};
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auto nodeId = (NodeId)std::stoul(nodeIdStr);
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auto endpoint = net::Address::fromString(endpointStr);
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storageEndpoints[nodeId] = endpoint;
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XLOGF(WARN, "Add storage endpoint: {} @ {}", nodeId, endpoint);
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@ -12,8 +12,8 @@ static monitor::CountRecorder num_update_channels_total{"storage_client.num_upda
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UpdateChannelAllocator::UpdateChannelAllocator(size_t numChannels)
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: numChannels_(std::min(kMaxNumChannels, numChannels)) {
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std::scoped_lock lock(availableChannelMutex_);
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for (uint32_t id = numChannels_; id > 0; id--) {
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availableChannelIds_.push(ChannelId{id});
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for (auto id = (ChannelId)numChannels_; id > 0; id--) {
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availableChannelIds_.push(id);
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num_update_channels_total.addSample(1);
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}
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}
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@ -141,7 +141,7 @@ Result<meta::Inode> UserConfig::statConfig(meta::InodeId iid, const meta::UserIn
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auto key = isSys ? systemKeys[kidx] : userKeys[kidx];
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return meta::Inode{iid,
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{meta::Symlink{config.find(key).value()->toString()},
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meta::Acl{ui.uid, ui.gid, meta::Permission{isSys ? 0444 : 0400}}}};
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meta::Acl{ui.uid, ui.gid, meta::Permission{isSys ? 0444u : 0400u}}}};
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}
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std::pair<std::shared_ptr<std::vector<meta::DirEntry>>, std::shared_ptr<std::vector<std::optional<meta::Inode>>>>
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@ -50,7 +50,7 @@ auto createStorageEventTrace(size_t id) {
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ClientId::zero(),
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storage::RequestId{id},
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storage::UpdateChannel{
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.id = storage::ChannelId{id},
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.id = (storage::ChannelId)id,
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.seqnum = storage::ChannelSeqNum{id},
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},
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},
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@ -375,7 +375,7 @@ bool UnitTestFabric::setUpStorageSystem() {
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if (!setupConfig_.start_storage_server()) {
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for (auto &[key, value] : storageEndpoints) {
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nodeEndpoints[storage::NodeId{std::stoul(key)}] = value;
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nodeEndpoints[(storage::NodeId)std::stoul(key)] = value;
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}
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} else {
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for (uint32_t nodeIndex = 0; nodeIndex < numStorageNodes; nodeIndex++) {
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