mirror of
https://github.com/princeton-nlp/tree-of-thought-llm
synced 2024-11-25 05:19:30 +00:00
1 line
362 KiB
JSON
1 line
362 KiB
JSON
{"Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. An agendum; something to be done: _____\nh2. An engine: _____\nh3. Pretentious; flowery: _____\nh4. A salon; a hall: _____\nh5. To mock; to sneer: _____\nv1. To heap: _____\nv2. An Indian antelope: _____\nv3. To intend; to plan; to devise; a nettle; to guess: _____\nv4. A nozzle: _____\nv5. Desiccator; more dry: _____\n\nFilled:\n\nChanged:\n": {"h2. motor": 6.5, "h3. grand": 1.5999999999999999, "h5. scoff": 3.3, "v4. spout": 4.1, "v5. drier": 4.5, "h5. scorn": 0.2, "v2. chiru": 0.2, "v3. think": 0.2, "v5. dryer": 2.2, "h4. salon": 1, "v1. amass": 0.6000000000000001}, "Current Board:\n_____\nMOTOR\n_____\n_____\n_____\n\nUnfilled:\nh1. An agendum; something to be done: _____\nh3. Pretentious; flowery: _____\nh4. A salon; a hall: _____\nh5. To mock; to sneer: _____\nv1. To heap: _M___\nv2. An Indian antelope: _O___\nv3. To intend; to plan; to devise; a nettle; to guess: _T___\nv4. A nozzle: _O___\nv5. Desiccator; more dry: _R___\n\nFilled:\nh2. An engine: MOTOR\n\nChanged:\n": {"h1. tasks": 4.4, "h4. salon": 2.5, "h5. scoff": 3.2, "v1. amass": 3.8, "v3. think": 3.2, "v4. spout": 0.6000000000000001, "v5. drier": 4.3, "h4. foyer": 0.2, "v2. chiru": 0.4, "h3. fancy": 0.2, "v2. oxley": 0.1, "h3. grand": 0.4, "v1. mound": 1, "v2. oxide": 0.1, "v2. oxish": 0.1, "v4. olive": 0.1}, "Current Board:\nTASKS\nMOTOR\n_____\n_____\n_____\n\nUnfilled:\nh3. Pretentious; flowery: _____\nh4. A salon; a hall: _____\nh5. To mock; to sneer: _____\nv1. To heap: TM___\nv2. An Indian antelope: AO___\nv3. To intend; to plan; to devise; a nettle; to guess: ST___\nv4. A nozzle: KO___\nv5. Desiccator; more dry: SR___\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\n\nChanged:\n": {"h3. grand": 1.4999999999999998, "h5. scoff": 0.4, "v1. tmash": 0.1, "v3. sting": 0.6000000000000001, "v4. kours": 0.1, "h5. scorn": 1.2, "v1. tmack": 0.30000000000000004, "v2. aodon": 0.1, "v4. knout": 0.1, "v5. stark": 0.2, "h4. salon": 1.7999999999999998, "v4. kobal": 0.1, "v5. srmor": 0.1, "v2. aonic": 0.1, "v3. stint": 0.6000000000000001, "v4. kovac": 0.1, "v5. srier": 0.1, "v1. tmase": 0.1, "v4. koker": 0.1, "v4. kozle": 0.1, "v5. srdry": 0.1}, "Current Board:\nTASKS\nMOTOR\nGRAND\n_____\n_____\n\nUnfilled:\nh4. A salon; a hall: _____\nh5. To mock; to sneer: _____\nv1. To heap: TMG__\nv2. An Indian antelope: AOR__\nv3. To intend; to plan; to devise; a nettle; to guess: STA__\nv4. A nozzle: KON__\nv5. Desiccator; more dry: SRD__\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nh3. Pretentious; flowery: GRAND\n\nChanged:\n": {"h5. scoff": 1.4, "h4. salon": 4.5, "v1. stack": 0.8999999999999999, "v2. aoril": 0.1, "v3. stack": 0.2, "v4. knock": 0.30000000000000004, "v5. sorer": 0.2, "h5. scorn": 0.2, "v3. start": 0.2, "v5. drier": 0.7, "v1. tmass": 0.1, "v2. aoros": 0.1, "v3. stare": 0.6000000000000001, "v4. konos": 0.1, "v5. srdry": 0.2, "v2. aorax": 0.1, "v4. knonz": 0.1, "v1. amass": 0.5, "v2. chows": 0.1, "v4. snout": 0.2, "v2. chori": 0.1, "v3. stint": 0.2, "v4. spout": 0.2, "v5. dryer": 0.2}, "Current Board:\nTASKS\nMOTOR\nGRAND\n__R__\n__E__\n\nUnfilled:\nh4. A salon; a hall: __R__\nh5. To mock; to sneer: __E__\nv1. To heap: TMG__\nv2. An Indian antelope: AOR__\nv4. A nozzle: KON__\nv5. Desiccator; more dry: SRD__\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nh3. Pretentious; flowery: GRAND\nv3. To intend; to plan; to devise; a nettle; to guess: STARE\n\nChanged:\n": {"h5. scoff": 2.8, "v2. chiru": 2.9000000000000004, "v5. drier": 5.2, "v1. amass": 1, "v4. spout": 3.2, "v1. stash": 0.2, "h4. parlr": 0.2, "h5. fleer": 0.2, "v1. tmgpi": 0.1, "v2. aorni": 0.2, "v4. kondi": 0.1, "v5. srder": 0.1, "v4. pylon": 0.2, "h5. scorn": 1, "v5. serer": 0.1}, "Current Board:\nTASKS\nMOTOR\n__I__\n__N__\n__G__\n\nUnfilled:\nh3. Pretentious; flowery: __I__\nh4. A salon; a hall: __N__\nh5. To mock; to sneer: __G__\nv1. To heap: TM___\nv2. An Indian antelope: AO___\nv4. A nozzle: KO___\nv5. Desiccator; more dry: SR___\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nv3. To intend; to plan; to devise; a nettle; to guess: STING\n\nChanged:\n": {"h3. gaudy": 0.2, "h4. salon": 4.7, "h5. scorn": 2.5000000000000004, "v1. tmase": 0.1, "v2. aocha": 0.1, "v4. kozan": 0.1, "v5. srate": 0.1, "h3. fussy": 0.4, "v2. chink": 0.2, "v4. spout": 0.7, "v5. drier": 1.2, "v1. pilem": 0.2, "h3. grand": 1, "v1. amass": 1, "v2. antil": 0.1, "v4. kozak": 0.1, "v1. tmuli": 0.1, "v4. kowal": 0.1, "h3. flour": 0.1, "h5. scoff": 0.2, "v1. tmoin": 0.1, "v4. koala": 0.1, "v5. srier": 0.1}, "Current Board:\nTASKS\nMOTOR\n__I__\n__N__\n__T__\n\nUnfilled:\nh3. Pretentious; flowery: __I__\nh4. A salon; a hall: __N__\nh5. To mock; to sneer: __T__\nv1. To heap: TM___\nv2. An Indian antelope: AO___\nv4. A nozzle: KO___\nv5. Desiccator; more dry: SR___\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nv3. To intend; to plan; to devise; a nettle; to guess: STINT\n\nChanged:\n": {"h3. fried": 0.1, "h4. salon": 4.0, "h5. scoff": 0.2, "v1. tmnts": 0.1, "v2. aonis": 0.1, "v4. konks": 0.2, "v5. srtts": 0.1, "h5. flout": 1.1, "v1. tmass": 0.2, "v2. aoxus": 0.1, "v4. kozel": 0.1, "v5. srate": 0.1, "h3. giddy": 0.1, "v1. tmoin": 0.1, "v2. aonil": 0.1, "v4. kozle": 0.2, "v5. srdry": 0.1, "h3. frise": 0.1, "h5. flirt": 0.1, "v1. stock": 0.1, "v5. srier": 0.1, "h3. gaudy": 0.8999999999999999, "v1. tmuli": 0.1, "v2. aouda": 0.1, "v4. koala": 0.1, "v1. tmack": 0.1, "v4. kopje": 0.2, "h3. fussy": 0.2, "h5. taunt": 0.4, "v2. aoxor": 0.1, "v4. kolim": 0.1, "v5. sritz": 0.1, "v1. tmash": 0.1, "v5. sralo": 0.1}, "Current Board:\n____D\nMOTOR\n____I\n____E\n____R\n\nUnfilled:\nh1. An agendum; something to be done: ____D\nh3. Pretentious; flowery: ____I\nh4. A salon; a hall: ____E\nh5. To mock; to sneer: ____R\nv1. To heap: _M___\nv2. An Indian antelope: _O___\nv3. To intend; to plan; to devise; a nettle; to guess: _T___\nv4. A nozzle: _O___\n\nFilled:\nh2. An engine: MOTOR\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h1. taskd": 1, "h1. deeds": 6.0, "h4. parle": 0.1, "h5. scorn": 1.3, "v1. amass": 2.3, "v2. chiru": 0.2, "v3. think": 1.2, "h4. lobby": 0.4, "h3. grand": 0.6000000000000001, "h4. lodge": 0.4, "h4. salon": 0.4, "v2. oxley": 0.1, "v3. tryst": 0.2}, "Current Board:\nA___D\nMOTOR\nA___I\nS___E\nS___R\n\nUnfilled:\nh1. An agendum; something to be done: A___D\nh3. Pretentious; flowery: A___I\nh4. A salon; a hall: S___E\nh5. To mock; to sneer: S___R\nv2. An Indian antelope: _O___\nv3. To intend; to plan; to devise; a nettle; to guess: _T___\nv4. A nozzle: _O___\n\nFilled:\nh2. An engine: MOTOR\nv1. To heap: AMASS\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h1. ahead": 3.4, "h3. artsy": 0.7, "h4. salve": 0.7000000000000001, "h5. scorn": 1.2, "v3. think": 1.1, "h1. acted": 0.30000000000000004, "h3. artyi": 0.30000000000000004, "h5. scorr": 0.1, "v3. sting": 0.2, "h5. scarf": 0.1, "v2. oryxn": 0.1, "v4. nozze": 0.1, "h4. salon": 0.4, "v3. title": 0.2, "h1. adore": 0.1, "h3. ambit": 0.1}, "Current Board:\nTASKD\nMOTOR\n____I\n____E\n____R\n\nUnfilled:\nh3. Pretentious; flowery: ____I\nh4. A salon; a hall: ____E\nh5. To mock; to sneer: ____R\nv1. To heap: TM___\nv2. An Indian antelope: AO___\nv3. To intend; to plan; to devise; a nettle; to guess: ST___\nv4. A nozzle: KO___\n\nFilled:\nh1. An agendum; something to be done: TASKD\nh2. An engine: MOTOR\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h4. salle": 1.9, "h5. scorn": 1.9, "v1. tmoun": 0.1, "v2. aonic": 0.1, "v3. stalk": 0.2, "v4. kouba": 0.1, "v1. stack": 0.2, "v2. antil": 0.1, "v3. sting": 1.0, "v4. spout": 0.4, "v1. tmopi": 0.1, "v2. aocha": 0.1, "v4. kozle": 0.1, "v1. pilem": 0.1, "v1. amass": 0.5, "v4. kolle": 0.1, "v1. thump": 0.1, "v1. tmass": 0.1, "v2. aoler": 0.1, "v4. kobel": 0.1, "v3. stint": 0.2, "v4. snout": 0.1}, "Current Board:\nTASKD\nMOTOR\n__I_I\n__N_E\n__G_R\n\nUnfilled:\nh3. Pretentious; flowery: __I_I\nh4. A salon; a hall: __N_E\nh5. To mock; to sneer: __G_R\nv1. To heap: TM___\nv2. An Indian antelope: AO___\nv4. A nozzle: KO___\n\nFilled:\nh1. An agendum; something to be done: TASKD\nh2. An engine: MOTOR\nv3. To intend; to plan; to devise; a nettle; to guess: STING\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h3. friii": 0.2, "h4. annex": 0.6000000000000001, "h5. tiger": 0.30000000000000004, "v1. tmasp": 0.2, "v2. aoxen": 0.2, "v4. konvy": 0.2, "h4. tonne": 0.2, "v1. tmose": 0.1, "v2. aonia": 0.1, "v4. kozan": 0.1, "h3. grand": 0.5, "h5. scorn": 0.8, "v4. spout": 0.8, "h4. salon": 0.4, "h4. venue": 0.2, "h4. lobby": 0.2, "h3. giddi": 0.1, "v1. tmass": 0.1, "v2. aoxes": 0.1, "v4. konix": 0.1}, "Current Board:\nA____\nMOTOR\nA____\nS____\nS____\n\nUnfilled:\nh1. An agendum; something to be done: A____\nh3. Pretentious; flowery: A____\nh4. A salon; a hall: S____\nh5. To mock; to sneer: S____\nv2. An Indian antelope: _O___\nv3. To intend; to plan; to devise; a nettle; to guess: _T___\nv4. A nozzle: _O___\nv5. Desiccator; more dry: _R___\n\nFilled:\nh2. An engine: MOTOR\nv1. To heap: AMASS\n\nChanged:\n": {"h1. adore": 0.4, "h3. artsy": 1.5999999999999999, "h4. salon": 3.5999999999999996, "h5. scoff": 1.4, "v5. drier": 1.9, "h1. adieu": 0.4, "v3. meant": 0.2, "v4. spout": 0.9, "v3. think": 0.1, "h5. scorn": 0.2, "v3. title": 0.1, "v2. oorie": 0.1, "v3. totem": 0.1, "v4. nozzl": 0.1, "v3. sting": 0.2, "v3. urtic": 0.1}, "Current Board:\nA____\nMOTOR\nA____\nSALON\nS____\n\nUnfilled:\nh1. An agendum; something to be done: A____\nh3. Pretentious; flowery: A____\nh5. To mock; to sneer: S____\nv2. An Indian antelope: _O_A_\nv3. To intend; to plan; to devise; a nettle; to guess: _T_L_\nv4. A nozzle: _O_O_\nv5. Desiccator; more dry: _R_N_\n\nFilled:\nh2. An engine: MOTOR\nh4. A salon; a hall: SALON\nv1. To heap: AMASS\n\nChanged:\n": {"h1. adore": 0.30000000000000004, "h3. adorn": 0.2, "h5. scorn": 0.2, "v2. chiru": 1.2999999999999998, "v3. title": 0.8, "v4. spout": 0.6000000000000001, "v5. drier": 1.2, "h1. adapt": 0.1, "h3. artsy": 1.2, "h5. scoff": 1.5, "v3. stile": 0.30000000000000004, "h1. adieu": 0.5, "v4. sooty": 0.1, "v5. wring": 0.1, "v2. chita": 0.1, "v3. total": 0.2, "v4. oboes": 0.1, "v4. focal": 0.2}, "Current Board:\nA____\nMOTOR\nARTSY\nS____\nS____\n\nUnfilled:\nh1. An agendum; something to be done: A____\nh4. A salon; a hall: S____\nh5. To mock; to sneer: S____\nv2. An Indian antelope: _OR__\nv3. To intend; to plan; to devise; a nettle; to guess: _TT__\nv4. A nozzle: _OS__\nv5. Desiccator; more dry: _RY__\n\nFilled:\nh2. An engine: MOTOR\nh3. Pretentious; flowery: ARTSY\nv1. To heap: AMASS\n\nChanged:\n": {"h1. adieu": 0.30000000000000004, "h4. salon": 6.4, "h5. scoff": 2.5999999999999996, "v2. chiru": 1.0999999999999999, "v3. attem": 0.2, "v4. roset": 0.2, "v5. drier": 2.3000000000000003, "h1. adapt": 0.4, "h5. scorn": 1.2, "v2. goral": 0.2, "v3. netty": 0.1, "v4. nozzy": 0.1, "h1. acton": 1.2, "v2. chori": 0.2, "v3. nette": 0.1, "h1. adore": 0.1, "v3. attar": 0.2, "v5. dryer": 0.6, "v3. attic": 0.2}, "Current Board:\nA____\nMOTOR\nA____\nS____\nSCOFF\n\nUnfilled:\nh1. An agendum; something to be done: A____\nh3. Pretentious; flowery: A____\nh4. A salon; a hall: S____\nv2. An Indian antelope: _O__C\nv3. To intend; to plan; to devise; a nettle; to guess: _T__O\nv4. A nozzle: _O__F\nv5. Desiccator; more dry: _R__F\n\nFilled:\nh2. An engine: MOTOR\nh5. To mock; to sneer: SCOFF\nv1. To heap: AMASS\n\nChanged:\n": {"h3. artsy": 1.5999999999999999, "h4. salon": 4.300000000000001, "v4. spout": 0.8999999999999999, "v5. drier": 2.4, "v2. ooric": 0.4, "v3. sting": 0.7, "h1. adieu": 0.5, "v2. chink": 0.1, "v3. atono": 0.2, "v4. nozzf": 0.5, "v3. titto": 0.1, "v3. steno": 0.2, "v2. oryxc": 0.1, "v2. orbic": 0.1}, "Current Board:\n_____\nMOTOR\n_____\n_____\nSCOFF\n\nUnfilled:\nh1. An agendum; something to be done: _____\nh3. Pretentious; flowery: _____\nh4. A salon; a hall: _____\nv1. To heap: _M__S\nv2. An Indian antelope: _O__C\nv3. To intend; to plan; to devise; a nettle; to guess: _T__O\nv4. A nozzle: _O__F\nv5. Desiccator; more dry: _R__F\n\nFilled:\nh2. An engine: MOTOR\nh5. To mock; to sneer: SCOFF\n\nChanged:\n": {"h1. tasks": 5.6000000000000005, "h3. grand": 0.7, "h4. salon": 2.8000000000000003, "v1. amass": 5.9, "v3. image": 0.1, "v4. spout": 0.8, "v5. drier": 3.5000000000000004, "v3. tatto": 0.1, "h3. fancy": 0.6000000000000001, "h4. parlo": 0.2, "v2. chink": 0.1, "v3. tuteo": 0.1, "v4. orfic": 0.1, "v2. oryxc": 1.1, "v3. tatso": 0.2, "v4. ozone": 0.1, "v2. ooric": 0.1, "v3. tacon": 0.1, "v2. ochoc": 0.1, "v3. netto": 0.1, "v4. nozzf": 0.1}, "Current Board:\n____D\n____R\n____I\n____E\n____R\n\nUnfilled:\nh1. An agendum; something to be done: ____D\nh2. An engine: ____R\nh3. Pretentious; flowery: ____I\nh4. A salon; a hall: ____E\nh5. To mock; to sneer: ____R\nv1. To heap: _____\nv2. An Indian antelope: _____\nv3. To intend; to plan; to devise; a nettle; to guess: _____\nv4. A nozzle: _____\n\nFilled:\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h1. taskd": 1.5999999999999999, "h2. motor": 2.7, "h4. parle": 0.2, "h5. scorn": 1.0999999999999999, "v1. piled": 0.8, "v2. chiru": 1.0, "v3. meant": 1.4, "v4. spile": 0.1, "h1. deeds": 0.2, "h4. lobby": 0.2, "h5. scoff": 0.4, "v4. spout": 1.4, "h1. tacit": 0.1, "h3. fancy": 0.1, "h4. salon": 0.4, "h3. wordi": 0.1, "h4. lodge": 0.4, "v1. pileu": 0.1, "h3. flori": 0.30000000000000004, "h4. lycee": 0.2, "h1. tread": 0.2, "h3. grand": 0.2, "h1. tared": 0.2, "h3. ornat": 0.1, "v2. nilga": 0.1, "v1. pilea": 0.1}, "Current Board:\nTASKD\n____R\n____I\n____E\n____R\n\nUnfilled:\nh2. An engine: ____R\nh3. Pretentious; flowery: ____I\nh4. A salon; a hall: ____E\nh5. To mock; to sneer: ____R\nv1. To heap: T____\nv2. An Indian antelope: A____\nv3. To intend; to plan; to devise; a nettle; to guess: S____\nv4. A nozzle: K____\n\nFilled:\nh1. An agendum; something to be done: TASKD\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h2. motor": 8, "h4. salon": 1.5, "h5. scorn": 1.2, "v1. tower": 0.6000000000000001, "h5. scoff": 0.4, "v4. knout": 0.2, "v2. annil": 0.1, "v3. sting": 0.2, "v4. knave": 0.30000000000000004, "v1. toast": 0.30000000000000004, "v2. anoas": 0.1, "v4. knobs": 0.1, "v2. angel": 0.1, "v3. swing": 0.2, "v4. knozz": 0.1, "v1. stack": 2, "v3. schem": 0.2}, "Current Board:\nTASKD\nO___R\nW___I\nE___E\nR___R\n\nUnfilled:\nh2. An engine: O___R\nh3. Pretentious; flowery: W___I\nh4. A salon; a hall: E___E\nh5. To mock; to sneer: R___R\nv2. An Indian antelope: A____\nv3. To intend; to plan; to devise; a nettle; to guess: S____\nv4. A nozzle: K____\n\nFilled:\nh1. An agendum; something to be done: TASKD\nv1. To heap: TOWER\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h2. motor": 8, "h3. wordy": 1.7, "h4. elite": 1.2, "h5. rider": 0.7999999999999999, "v2. arios": 0.1, "v3. sager": 0.1, "v4. knozz": 0.2, "v2. adhar": 0.1, "v3. spank": 0.2, "v4. knave": 0.1, "h3. wordi": 0.1, "v2. addax": 0.1, "v3. skier": 0.1, "v4. knout": 0.30000000000000004, "v2. anils": 0.1, "v3. setup": 0.8, "v2. adzor": 0.1, "h4. estee": 0.1, "v2. adler": 0.1, "v3. straw": 0.1, "v4. knobs": 0.1}, "Current Board:\nTASKD\nO_E_R\nW_T_I\nE_U_E\nR_P_R\n\nUnfilled:\nh2. An engine: O_E_R\nh3. Pretentious; flowery: W_T_I\nh4. A salon; a hall: E_U_E\nh5. To mock; to sneer: R_P_R\nv2. An Indian antelope: A____\nv4. A nozzle: K____\n\nFilled:\nh1. An agendum; something to be done: TASKD\nv1. To heap: TOWER\nv3. To intend; to plan; to devise; a nettle; to guess: SETUP\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h2. outer": 1.4, "h3. witty": 0.4, "h4. etude": 0.2, "h5. riper": 1.0, "v2. adhar": 0.1, "v4. kudos": 0.1, "h2. oiler": 3.7, "h3. wordy": 0.8, "h4. elute": 0.7, "v2. antal": 0.1, "v4. kudzu": 0.1, "v2. adati": 0.1, "v2. ariel": 0.2, "v4. knobs": 0.5, "v2. antlr": 0.1, "h3. wordi": 0.1, "v2. adzan": 0.2, "v4. knozz": 0.1}, "Current Board:\nTASKS\nMOTOR\nGRAND\n_NR__\n_IE__\n\nUnfilled:\nh4. A salon; a hall: _NR__\nh5. To mock; to sneer: _IE__\nv1. To heap: TMG__\nv4. A nozzle: KON__\nv5. Desiccator; more dry: SRD__\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nh3. Pretentious; flowery: GRAND\nv2. An Indian antelope: AORNI\nv3. To intend; to plan; to devise; a nettle; to guess: STARE\n\nChanged:\n": {"h4. manor": 4.4, "h5. derie": 0.1, "v4. spout": 1.4, "v5. drier": 2.2, "h4. foyer": 1, "h5. jeers": 1.0999999999999999, "v1. tower": 0.1, "v1. tmgam": 0.1, "v4. konen": 0.1, "v5. srder": 0.1, "v1. tamer": 0.2, "v5. sered": 0.1}, "Current Board:\nTASKS\nMOTOR\nGRAND\nANR__\nMIE__\n\nUnfilled:\nh4. A salon; a hall: ANR__\nh5. To mock; to sneer: MIE__\nv4. A nozzle: KON__\nv5. Desiccator; more dry: SRD__\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nh3. Pretentious; flowery: GRAND\nv1. To heap: TMGAM\nv2. An Indian antelope: AORNI\nv3. To intend; to plan; to devise; a nettle; to guess: STARE\n\nChanged:\n": {"h4. annex": 1.4, "h5. mimic": 0.6000000000000001, "v4. knobs": 0.2, "v5. sered": 0.30000000000000004, "h4. anter": 0.4, "h5. mimer": 0.30000000000000004, "v4. konen": 0.1, "v4. konus": 0.1, "v4. knock": 0.1, "v5. drier": 1, "v4. konks": 0.1}, "Current Board:\nTASKS\nMOTOR\nGRAND\n_NR_E\n_IE_R\n\nUnfilled:\nh4. A salon; a hall: _NR_E\nh5. To mock; to sneer: _IE_R\nv1. To heap: TMG__\nv4. A nozzle: KON__\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nh3. Pretentious; flowery: GRAND\nv2. An Indian antelope: AORNI\nv3. To intend; to plan; to devise; a nettle; to guess: STARE\nv5. Desiccator; more dry: SRDER\n\nChanged:\n": {"h4. snare": 1, "v1. tmgia": 0.1, "v4. konve": 0.1, "h4. inner": 2.6000000000000005, "h4. inure": 0.1, "h5. jeers": 1.0, "h5. leers": 0.1, "v1. tmgae": 0.1, "v1. tmgie": 0.1, "v4. konic": 0.2, "h4. angle": 0.2, "v1. tmgne": 0.1, "v4. konne": 0.2, "v1. tmgkt": 0.1, "v4. spout": 0.2, "h4. entry": 0.1, "h5. sneer": 0.2, "v1. tmgte": 0.2, "v1. tmgse": 0.1, "v4. konce": 0.1, "v4. konse": 0.1}, "Current Board:\nTASKS\nMOTOR\nA_I__\nS_N__\nE_G__\n\nUnfilled:\nh3. Pretentious; flowery: A_I__\nh4. A salon; a hall: S_N__\nh5. To mock; to sneer: E_G__\nv2. An Indian antelope: AO___\nv4. A nozzle: KO___\nv5. Desiccator; more dry: SR___\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nv1. To heap: TMASE\nv3. To intend; to plan; to devise; a nettle; to guess: STING\n\nChanged:\n": {"h3. adieu": 0.6, "h4. salon": 3.2000000000000006, "v4. kooky": 0.1, "h5. eject": 0.1, "v2. aouad": 0.1, "v4. koine": 0.1, "v5. serer": 0.2, "v4. koppa": 0.1, "h5. engag": 0.30000000000000004, "v4. kojac": 0.1, "v2. aodoe": 0.1, "v4. korne": 0.1, "v5. sired": 0.1, "v2. aodad": 0.1, "v4. koush": 0.1, "v5. sring": 0.1, "v4. knock": 0.1, "v4. kozel": 0.1}, "Current Board:\nTASKS\nMOTOR\n_CI__\n_HN__\n_AG__\n\nUnfilled:\nh3. Pretentious; flowery: _CI__\nh4. A salon; a hall: _HN__\nh5. To mock; to sneer: _AG__\nv1. To heap: TM___\nv4. A nozzle: KO___\nv5. Desiccator; more dry: SR___\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nv2. An Indian antelope: AOCHA\nv3. To intend; to plan; to devise; a nettle; to guess: STING\n\nChanged:\n": {"h3. ochic": 0.4, "h4. salon": 2.8, "h5. ragga": 0.1, "v1. tmema": 0.1, "v4. knout": 0.2, "v5. srala": 0.1, "h3. fichi": 0.1, "h5. scoff": 0.6000000000000001, "v1. tpile": 0.2, "v4. knozz": 0.30000000000000004, "v5. serer": 0.1, "h5. scorn": 0.2, "v5. drier": 0.6000000000000001, "h3. cichy": 0.1, "h4. china": 0.1, "h5. raggy": 0.1, "v1. tmuss": 0.1, "v4. kosta": 0.1, "v5. sraka": 0.1, "h4. halls": 0.1, "v5. sdryr": 0.1, "h4. kahns": 0.1, "h5. scags": 0.1, "v1. tmesa": 0.1, "v4. kondi": 0.1, "v5. srier": 0.1, "h3. tichi": 0.1, "h5. snags": 0.2, "v1. heapm": 0.1, "v4. nozzl": 0.1, "v4. spout": 0.2}, "Current Board:\nTASKS\nMOTOR\n__I_A\n__N_T\n__G_E\n\nUnfilled:\nh3. Pretentious; flowery: __I_A\nh4. A salon; a hall: __N_T\nh5. To mock; to sneer: __G_E\nv1. To heap: TM___\nv2. An Indian antelope: AO___\nv4. A nozzle: KO___\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nv3. To intend; to plan; to devise; a nettle; to guess: STING\nv5. Desiccator; more dry: SRATE\n\nChanged:\n": {"h3. prior": 0.1, "h4. salon": 4.6, "v1. tmoss": 0.1, "v2. aoant": 0.1, "v4. konza": 0.1, "h3. grand": 0.6000000000000001, "h5. scoff": 0.4, "v1. amass": 0.2, "v2. chows": 0.1, "v4. spout": 0.4, "h3. flora": 0.1, "v1. mound": 0.2, "h5. gorge": 0.2, "h3. lilac": 0.1, "v1. tmass": 0.2, "v2. aoxes": 0.1, "v4. koaer": 0.1, "h3. ornia": 0.1, "h5. ridge": 0.1, "v2. aoind": 0.1, "v4. konal": 0.1, "h3. lilia": 0.1, "h5. gigue": 0.1}, "Current Board:\nTASKS\nMOTOR\nA_I_A\nS_N_T\nS_G_E\n\nUnfilled:\nh3. Pretentious; flowery: A_I_A\nh4. A salon; a hall: S_N_T\nh5. To mock; to sneer: S_G_E\nv2. An Indian antelope: AO___\nv4. A nozzle: KO___\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nv1. To heap: TMASS\nv3. To intend; to plan; to devise; a nettle; to guess: STING\nv5. Desiccator; more dry: SRATE\n\nChanged:\n": {"h3. adorn": 0.2, "h4. saint": 1.2, "h5. siege": 0.7, "v2. aolia": 0.1, "v4. koala": 0.1, "h3. arias": 0.2, "h4. salon": 0.4, "h5. scorn": 0.2, "v2. aoril": 0.30000000000000004, "v4. kondi": 0.1, "h3. adita": 0.1, "h5. scage": 0.2, "v2. aoura": 0.1, "v4. korat": 0.1, "h5. serge": 0.1, "v2. aogar": 0.1, "v4. koran": 0.1, "v4. knock": 0.1, "v4. konen": 0.1, "h3. adria": 0.1, "v2. aouda": 0.2, "v4. korse": 0.1, "v2. aoxle": 0.1}, "Current Board:\nTASKS\nMOTOR\nO_I_A\nS_N_T\nS_G_E\n\nUnfilled:\nh3. Pretentious; flowery: O_I_A\nh4. A salon; a hall: S_N_T\nh5. To mock; to sneer: S_G_E\nv2. An Indian antelope: AO___\nv4. A nozzle: KO___\n\nFilled:\nh1. An agendum; something to be done: TASKS\nh2. An engine: MOTOR\nv1. To heap: TMOSS\nv3. To intend; to plan; to devise; a nettle; to guess: STING\nv5. Desiccator; more dry: SRATE\n\nChanged:\n": {"h3. ornat": 0.6, "h4. salut": 0.2, "h5. scage": 0.30000000000000004, "v2. aodae": 0.2, "v4. koine": 0.2, "h3. orate": 0.8, "h4. saint": 0.8, "h5. siege": 0.5, "v2. aoyau": 0.1, "v4. konce": 0.2, "v2. aouda": 0.2, "v4. kozel": 0.1, "h5. scoff": 0.2, "v4. koshe": 0.1, "h4. salon": 0.7, "h5. slage": 0.1, "v2. aoula": 0.1, "v4. konos": 0.1, "v2. aoril": 0.1, "v4. koppa": 0.1, "h5. scorn": 0.2, "v4. konka": 0.1, "h4. salnt": 0.1, "v2. aoola": 0.1}, "Current Board:\nACTED\nMOTOR\nA___I\nS___E\nS___R\n\nUnfilled:\nh3. Pretentious; flowery: A___I\nh4. A salon; a hall: S___E\nh5. To mock; to sneer: S___R\nv2. An Indian antelope: CO___\nv3. To intend; to plan; to devise; a nettle; to guess: TT___\nv4. A nozzle: EO___\n\nFilled:\nh1. An agendum; something to be done: ACTED\nh2. An engine: MOTOR\nv1. To heap: AMASS\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h3. adorn": 1.3, "h4. salon": 1.4, "h5. scorn": 0.6000000000000001, "v2. coble": 0.1, "v3. ttend": 0.2, "v4. eonoz": 0.2, "h5. scoff": 0.6000000000000001, "v2. chink": 0.4, "v3. ttian": 0.1, "v4. eocar": 0.1, "h4. salve": 0.30000000000000004, "v2. cobra": 0.30000000000000004, "v3. ttied": 0.1, "h4. sable": 0.1, "v4. eject": 0.8, "h5. sneer": 0.4, "v3. ttyme": 0.30000000000000004, "h4. space": 0.2, "v3. ttyst": 0.1}, "Current Board:\nTASKD\nMOTOR\n__A_I\n__L_E\n__K_R\n\nUnfilled:\nh3. Pretentious; flowery: __A_I\nh4. A salon; a hall: __L_E\nh5. To mock; to sneer: __K_R\nv1. To heap: TM___\nv2. An Indian antelope: AO___\nv4. A nozzle: KO___\n\nFilled:\nh1. An agendum; something to be done: TASKD\nh2. An engine: MOTOR\nv3. To intend; to plan; to devise; a nettle; to guess: STALK\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h3. gaudy": 1.5999999999999999, "h4. parle": 0.2, "h5. skirr": 0.2, "v1. stack": 0.4, "v4. kolle": 0.1, "h5. smirk": 0.2, "v1. tmese": 0.1, "v2. aotus": 0.1, "v4. koker": 0.2, "h4. salle": 1.2, "v1. tmash": 0.1, "v2. aonia": 0.2, "v4. kotal": 0.1, "h5. skier": 0.1, "v1. tmata": 0.1, "v2. aonic": 0.1, "v4. kolfe": 0.1, "h5. skewr": 0.30000000000000004, "v1. tmuck": 0.1, "v4. kojet": 0.1, "h5. skulk": 0.1, "v1. tmass": 0.1, "v2. aodai": 0.2, "v1. tmack": 0.1, "v4. kogal": 0.1}, "Current Board:\n____D\nMOTOR\n____I\nLODGE\n____R\n\nUnfilled:\nh1. An agendum; something to be done: ____D\nh3. Pretentious; flowery: ____I\nh5. To mock; to sneer: ____R\nv1. To heap: _M_L_\nv2. An Indian antelope: _O_O_\nv3. To intend; to plan; to devise; a nettle; to guess: _T_D_\nv4. A nozzle: _O_G_\n\nFilled:\nh2. An engine: MOTOR\nh4. A salon; a hall: LODGE\nv5. Desiccator; more dry: DRIER\n\nChanged:\n": {"h1. deeds": 4, "h3. grand": 0.4, "h5. scorn": 1.4, "v1. ammel": 0.2, "v2. odore": 0.1, "v3. tends": 0.4, "v4. orgas": 0.1, "h1. acted": 0.2, "h3. fancy": 0.2, "v1. amply": 0.6000000000000001, "v2. goral": 0.2, "v4. spout": 0.2, "h1. tided": 0.2, "h3. flour": 0.30000000000000004, "v1. ample": 0.1, "v3. tided": 0.1, "v4. ology": 0.1, "v1. ammol": 0.1, "v4. spray": 0.2, "h1. doing": 1, "h5. scoff": 0.2, "v2. odolo": 0.1, "v3. sting": 0.2, "v1. amass": 1, "v3. study": 0.2, "h3. bombi": 0.2, "v2. odole": 0.1, "v3. tides": 0.2, "v4. orgic": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. To dry up: _____\nh2. To outdo; to bandy words: _____\nh3. A Yoruba-speaking people: _____\nh4. A Passover meal: _____\nh5. Eternal, everlasting: _____\nv1. To ascend; to get up; to come up: _____\nv2. To regain: _____\nv3. To elude: _____\nv4. One who files: _____\nv5. To crave: _____\n\nFilled:\n\nChanged:\n": {"h1. parch": 1.0999999999999999, "h2. outdo": 0.6, "h3. oromo": 0.5, "h4. seder": 5.1000000000000005, "v1. arise": 1.5999999999999999, "v3. evade": 2.3000000000000003, "v4. filer": 1.8999999999999997, "v5. covet": 2.3000000000000003, "h1. desic": 0.2, "h2. sparw": 0.2, "h3. egbaa": 0.1, "h5. aboon": 0.2, "v2. recou": 0.2, "h3. yorub": 0.30000000000000004, "h1. dryup": 0.2, "h5. eonic": 0.1, "v5. crave": 1, "v2. renew": 0.2, "v3. dodge": 0.4, "h2. excel": 0.2}, "Current Board:\n_____\n_____\n_____\nSEDER\n_____\n\nUnfilled:\nh1. To dry up: _____\nh2. To outdo; to bandy words: _____\nh3. A Yoruba-speaking people: _____\nh5. Eternal, everlasting: _____\nv1. To ascend; to get up; to come up: ___S_\nv2. To regain: ___E_\nv3. To elude: ___D_\nv4. One who files: ___E_\nv5. To crave: ___R_\n\nFilled:\nh4. A Passover meal: SEDER\n\nChanged:\n": {"h2. trump": 1.3, "h3. yorub": 0.5, "v1. rises": 0.9, "v3. dodge": 0.4, "v4. filer": 1.5999999999999999, "v5. piner": 0.4, "h2. excel": 0.5, "h5. perdu": 0.6, "v1. arise": 1.5999999999999999, "v2. reget": 0.6, "v3. evade": 2.2, "h1. desic": 0.2, "v2. retre": 0.2, "v3. avoid": 0.2, "v5. yearn": 0.2, "h1. wizen": 0.6000000000000001, "h2. toped": 0.1, "h3. ovate": 0.1, "v4. seder": 0.2, "v5. prier": 0.1, "h3. ijebu": 0.2, "h3. egbas": 0.1, "v4. filen": 0.1, "v5. yarer": 0.1}, "Current Board:\n__E__\n__V__\n__A__\nSEDER\n__E__\n\nUnfilled:\nh1. To dry up: __E__\nh2. To outdo; to bandy words: __V__\nh3. A Yoruba-speaking people: __A__\nh5. Eternal, everlasting: __E__\nv1. To ascend; to get up; to come up: ___S_\nv2. To regain: ___E_\nv4. One who files: ___E_\nv5. To crave: ___R_\n\nFilled:\nh4. A Passover meal: SEDER\nv3. To elude: EVADE\n\nChanged:\n": {"h1. wizen": 0.8, "h2. joust": 0.8, "h5. perse": 0.2, "v1. arise": 3.1, "v4. filer": 1.9999999999999998, "v5. piner": 0.2, "h3. ijebu": 0.1, "h5. perdu": 0.1, "v2. recou": 0.2, "v4. seder": 0.2, "h1. desic": 0.4, "h3. fonio": 0.1, "h5. agape": 0.1, "v2. reget": 0.30000000000000004, "v5. raver": 0.1, "h2. jiver": 0.2, "h3. yorub": 0.6000000000000001, "h5. peren": 0.1, "v1. rises": 0.7, "v5. desir": 0.2, "v5. yearn": 0.2, "h1. welts": 0.1, "h2. jives": 0.1, "h3. yorba": 0.1, "h5. peres": 0.1, "v2. retie": 0.30000000000000004, "h2. reave": 0.1, "h5. eonid": 0.1, "v5. reive": 0.1}, "Current Board:\nA_E__\nR_V__\nI_A__\nSEDER\nE_E__\n\nUnfilled:\nh1. To dry up: A_E__\nh2. To outdo; to bandy words: R_V__\nh3. A Yoruba-speaking people: I_A__\nh5. Eternal, everlasting: E_E__\nv2. To regain: ___E_\nv4. One who files: ___E_\nv5. To crave: ___R_\n\nFilled:\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\nv3. To elude: EVADE\n\nChanged:\n": {"h2. rival": 1.9, "h3. ijaws": 0.6000000000000001, "h5. eerie": 0.7999999999999999, "v2. reave": 0.5, "v4. filee": 0.2, "v5. piner": 0.30000000000000004, "h3. ijebu": 0.4, "v2. recou": 0.1, "h1. adele": 0.1, "v4. ravel": 0.1, "v5. yearn": 0.4, "v4. filer": 0.6000000000000001, "v5. yenir": 0.1, "v2. retie": 0.2, "h1. arise": 1, "v4. raver": 0.1, "v5. raver": 0.1, "h1. adust": 0.1, "v2. revee": 0.1, "v4. seder": 0.2, "v5. lurer": 0.1}, "Current Board:\nA_E__\nRIVAL\nI_A__\nSEDER\nE_E__\n\nUnfilled:\nh1. To dry up: A_E__\nh3. A Yoruba-speaking people: I_A__\nh5. Eternal, everlasting: E_E__\nv2. To regain: _I_E_\nv4. One who files: _A_E_\nv5. To crave: _L_R_\n\nFilled:\nh2. To outdo; to bandy words: RIVAL\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\nv3. To elude: EVADE\n\nChanged:\n": {"h3. ijebu": 0.8, "h5. elide": 0.1, "v2. riven": 0.2, "v4. lacer": 0.1, "v5. puler": 0.4, "h5. eerie": 0.5, "v2. risen": 0.1, "v4. rater": 0.2, "h1. arise": 1, "h3. ijaws": 0.4, "h5. elend": 0.1, "v2. retie": 0.5, "v4. raser": 0.30000000000000004, "v5. elder": 0.4, "v4. lader": 0.1, "h1. abler": 0.1, "h3. iboes": 0.2, "h5. elemi": 0.1, "v2. bider": 0.1, "v4. radar": 0.1, "v2. reive": 0.2, "v5. clour": 0.1, "h1. aerie": 0.1, "h3. ijawa": 0.1, "v2. giver": 0.1, "v4. racer": 0.1}, "Current Board:\nA_E__\nR_V__\nIJAWS\nSEDER\nE_E__\n\nUnfilled:\nh1. To dry up: A_E__\nh2. To outdo; to bandy words: R_V__\nh5. Eternal, everlasting: E_E__\nv2. To regain: __JE_\nv4. One who files: __WE_\nv5. To crave: __SR_\n\nFilled:\nh3. A Yoruba-speaking people: IJAWS\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\nv3. To elude: EVADE\n\nChanged:\n": {"h2. rival": 1.9, "h5. elide": 0.1, "v2. rejig": 1.2, "v4. mower": 0.4, "v5. desir": 0.6, "h5. eerie": 0.8, "v4. sewer": 0.7999999999999999, "v4. hewer": 0.2, "v5. lapse": 0.1, "v5. luser": 0.1, "h1. ablow": 0.2, "v2. rejew": 0.1, "v5. desre": 0.1, "h1. adore": 0.1}, "Current Board:\n__EF_\n__VI_\n__AL_\nSEDER\n__ER_\n\nUnfilled:\nh1. To dry up: __EF_\nh2. To outdo; to bandy words: __VI_\nh3. A Yoruba-speaking people: __AL_\nh5. Eternal, everlasting: __ER_\nv1. To ascend; to get up; to come up: ___S_\nv2. To regain: ___E_\nv5. To crave: ___R_\n\nFilled:\nh4. A Passover meal: SEDER\nv3. To elude: EVADE\nv4. One who files: FILER\n\nChanged:\n": {"h1. wheef": 0.6, "h2. jivey": 0.4, "h3. yorub": 0.4, "h5. peren": 0.30000000000000004, "v1. arise": 3.2, "v2. reave": 0.30000000000000004, "v5. yager": 0.1, "v2. reuse": 0.5, "v5. yearn": 1.0, "h2. jivie": 0.2, "h3. yoral": 0.6, "v2. resee": 0.5, "h2. cavie": 0.4, "h5. perer": 0.5, "v1. rises": 1.0, "v5. desir": 0.2, "h1. whefe": 0.1, "v2. retie": 0.2, "v5. lurer": 0.1, "h1. whelm": 0.2, "h2. vievi": 0.1, "h3. egali": 0.2, "v5. yerer": 0.1, "h2. rival": 0.2, "v5. yawer": 0.1}, "Current Board:\n__EFY\n__VIE\n__ALA\nSEDER\n__ERN\n\nUnfilled:\nh1. To dry up: __EFY\nh2. To outdo; to bandy words: __VIE\nh3. A Yoruba-speaking people: __ALA\nh5. Eternal, everlasting: __ERN\nv1. To ascend; to get up; to come up: ___S_\nv2. To regain: ___E_\n\nFilled:\nh4. A Passover meal: SEDER\nv3. To elude: EVADE\nv4. One who files: FILER\nv5. To crave: YEARN\n\nChanged:\n": {"h1. whefy": 0.2, "h2. juvie": 0.1, "h3. egala": 0.30000000000000004, "h5. avern": 0.30000000000000004, "v1. rises": 2.4, "v2. redee": 0.1, "h1. deify": 1.1, "h2. jivie": 0.2, "h5. etern": 0.7000000000000001, "v2. reeve": 0.2, "h3. yoral": 0.30000000000000004, "v1. arise": 1.0, "v2. retie": 0.2, "h2. rivie": 0.1, "v2. reget": 0.5, "h2. rival": 0.2, "h5. atern": 0.1}, "Current Board:\n__EFY\n__VIE\n__ALA\nSEDER\nETERN\n\nUnfilled:\nh1. To dry up: __EFY\nh2. To outdo; to bandy words: __VIE\nh3. A Yoruba-speaking people: __ALA\nv1. To ascend; to get up; to come up: ___SE\nv2. To regain: ___ET\n\nFilled:\nh4. A Passover meal: SEDER\nh5. Eternal, everlasting: ETERN\nv3. To elude: EVADE\nv4. One who files: FILER\nv5. To crave: YEARN\n\nChanged:\n": {"h1. deify": 1.0999999999999999, "h2. javie": 0.2, "h3. egala": 0.30000000000000004, "v1. rises": 0.2, "v2. reset": 1.5999999999999999, "h2. jivie": 0.1, "h3. yoral": 0.30000000000000004, "v1. arise": 3.1, "h2. rivie": 0.1, "h2. jevie": 0.2}, "Current Board:\n__EFY\n__VIE\nEGALA\nSEDER\nETERN\n\nUnfilled:\nh1. To dry up: __EFY\nh2. To outdo; to bandy words: __VIE\nv1. To ascend; to get up; to come up: __ESE\nv2. To regain: __GET\n\nFilled:\nh3. A Yoruba-speaking people: EGALA\nh4. A Passover meal: SEDER\nh5. Eternal, everlasting: ETERN\nv3. To elude: EVADE\nv4. One who files: FILER\nv5. To crave: YEARN\n\nChanged:\n": {"h1. deify": 2.8000000000000003, "h2. jivie": 0.4, "v1. arise": 4.6000000000000005, "v2. reget": 0.7, "h2. jevie": 0.2, "h1. adefy": 0.1, "h2. revie": 0.1, "v1. rises": 0.2, "v2. regit": 0.1, "h1. whefy": 0.1}, "Current Board:\n_RE__\n_EV__\n_GA__\nSEDER\n_TE__\n\nUnfilled:\nh1. To dry up: _RE__\nh2. To outdo; to bandy words: _EV__\nh3. A Yoruba-speaking people: _GA__\nh5. Eternal, everlasting: _TE__\nv1. To ascend; to get up; to come up: ___S_\nv4. One who files: ___E_\nv5. To crave: ___R_\n\nFilled:\nh4. A Passover meal: SEDER\nv2. To regain: REGET\nv3. To elude: EVADE\n\nChanged:\n": {"h2. revey": 0.2, "v1. arise": 1.7999999999999998, "v4. filer": 1.2, "h1. drear": 0.7, "h2. revie": 0.2, "h3. yorga": 0.6, "h5. elate": 0.30000000000000004, "v1. rises": 0.7, "v4. filee": 0.5, "v5. yearn": 0.7, "h2. revel": 0.8, "h5. inate": 0.1, "v5. desir": 0.30000000000000004, "h3. ogata": 0.1, "v5. crave": 0.2, "h5. etere": 0.2, "h5. latee": 0.1, "v4. filie": 0.1, "v5. longr": 0.1}, "Current Board:\nARE__\nREV__\nIGA__\nSEDER\nETE__\n\nUnfilled:\nh1. To dry up: ARE__\nh2. To outdo; to bandy words: REV__\nh3. A Yoruba-speaking people: IGA__\nh5. Eternal, everlasting: ETE__\nv4. One who files: ___E_\nv5. To crave: ___R_\n\nFilled:\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\nv2. To regain: REGET\nv3. To elude: EVADE\n\nChanged:\n": {"h1. aread": 0.1, "h2. revel": 0.8, "h3. igala": 2.1999999999999997, "h5. etern": 0.1, "v4. sieve": 0.2, "v5. liter": 0.30000000000000004, "h1. arete": 0.6, "h5. etere": 0.7, "v4. filed": 0.4, "v5. yearn": 0.7, "v5. desir": 0.2, "v4. filee": 0.2, "v5. crave": 0.2, "h2. rever": 0.1, "v4. rater": 0.2, "h2. revie": 0.2, "v5. urger": 0.2, "h1. arefy": 0.1, "v4. filer": 0.2}, "Current Board:\nARE__\nREV__\nIGALA\nSEDER\nETE__\n\nUnfilled:\nh1. To dry up: ARE__\nh2. To outdo; to bandy words: REV__\nh5. Eternal, everlasting: ETE__\nv4. One who files: __LE_\nv5. To crave: __AR_\n\nFilled:\nh3. A Yoruba-speaking people: IGALA\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\nv2. To regain: REGET\nv3. To elude: EVADE\n\nChanged:\n": {"h2. revel": 1.4, "h5. etern": 0.6000000000000001, "v5. yearn": 2.1999999999999997, "h1. arete": 0.2, "h2. revie": 0.2, "v4. filet": 0.30000000000000004, "h5. etere": 0.5, "v4. filed": 0.8, "h1. areal": 0.1, "h1. arise": 2, "h1. arefy": 0.1}, "Current Board:\nARE_Y\nREV_E\nIGALA\nSEDER\nETE_N\n\nUnfilled:\nh1. To dry up: ARE_Y\nh2. To outdo; to bandy words: REV_E\nh5. Eternal, everlasting: ETE_N\nv4. One who files: __LE_\n\nFilled:\nh3. A Yoruba-speaking people: IGALA\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\nv2. To regain: REGET\nv3. To elude: EVADE\nv5. To crave: YEARN\n\nChanged:\n": {"h2. rever": 0.5, "h5. etern": 1.3, "v4. filer": 0.1, "h1. areny": 0.1, "v4. filed": 1.2999999999999998, "h2. revue": 0.2, "h1. arise": 2, "h2. revel": 0.5, "h1. arefy": 0.30000000000000004, "h2. revee": 0.2, "v4. filee": 0.1, "h2. reave": 0.2, "v4. filet": 0.1}, "Current Board:\nARE_Y\nREV_E\nIGALA\nSEDER\nETERN\n\nUnfilled:\nh1. To dry up: ARE_Y\nh2. To outdo; to bandy words: REV_E\nv4. One who files: __LER\n\nFilled:\nh3. A Yoruba-speaking people: IGALA\nh4. A Passover meal: SEDER\nh5. Eternal, everlasting: ETERN\nv1. To ascend; to get up; to come up: ARISE\nv2. To regain: REGET\nv3. To elude: EVADE\nv5. To crave: YEARN\n\nChanged:\n": {"h2. revel": 0.1, "v4. filer": 2.2, "h1. areal": 0.1, "h2. reave": 0.5, "h1. aredy": 0.1, "h2. revee": 0.2, "h1. arefy": 0.4}, "Current Board:\n___F_\n___I_\n___L_\nSEDER\n___R_\n\nUnfilled:\nh1. To dry up: ___F_\nh2. To outdo; to bandy words: ___I_\nh3. A Yoruba-speaking people: ___L_\nh5. Eternal, everlasting: ___R_\nv1. To ascend; to get up; to come up: ___S_\nv2. To regain: ___E_\nv3. To elude: ___D_\nv5. To crave: ___R_\n\nFilled:\nh4. A Passover meal: SEDER\nv4. One who files: FILER\n\nChanged:\n": {"h1. chafe": 1.5, "h2. sparj": 0.1, "h3. yorub": 1.7999999999999998, "v1. arise": 2.7, "v2. recou": 0.2, "v3. dodge": 1.8, "v5. yearn": 1.6, "h2. joust": 0.4, "h5. eonar": 0.1, "v2. reget": 0.2, "v3. evade": 0.9, "h2. jibes": 0.2, "h5. perer": 0.1, "v5. desir": 0.1, "h5. ulnar": 0.1, "h5. perdu": 0.1, "v5. piner": 0.1, "h1. chief": 0.1, "h2. reply": 0.2, "h5. prior": 0.2, "h1. chaff": 0.2}, "Current Board:\n___FY\n___IE\n___LA\nSEDER\n___RN\n\nUnfilled:\nh1. To dry up: ___FY\nh2. To outdo; to bandy words: ___IE\nh3. A Yoruba-speaking people: ___LA\nh5. Eternal, everlasting: ___RN\nv1. To ascend; to get up; to come up: ___S_\nv2. To regain: ___E_\nv3. To elude: ___D_\n\nFilled:\nh4. A Passover meal: SEDER\nv4. One who files: FILER\nv5. To crave: YEARN\n\nChanged:\n": {"h1. dryfy": 0.1, "h2. vieie": 0.2, "h3. yorla": 0.30000000000000004, "h5. etern": 0.4, "v1. rises": 2.4000000000000004, "v2. reget": 0.6, "v3. dodge": 0.5, "v1. arise": 1.4, "h1. deify": 0.2, "h2. joust": 0.4, "v3. avoid": 0.30000000000000004, "h2. jokie": 0.30000000000000004, "h5. aetrn": 0.1, "v3. evade": 2.2, "h5. eonrn": 0.1, "v2. redee": 0.1, "h3. igala": 0.1, "h5. elern": 0.1, "h1. edify": 0.1, "h2. spire": 0.2}, "Current Board:\nA__FY\nR__IE\nI__LA\nSEDER\nE__RN\n\nUnfilled:\nh1. To dry up: A__FY\nh2. To outdo; to bandy words: R__IE\nh3. A Yoruba-speaking people: I__LA\nh5. Eternal, everlasting: E__RN\nv2. To regain: ___E_\nv3. To elude: ___D_\n\nFilled:\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\nv4. One who files: FILER\nv5. To crave: YEARN\n\nChanged:\n": {"h1. atify": 0.7999999999999999, "h2. rival": 1.2, "h3. igbos": 0.1, "h5. etern": 0.8999999999999999, "v2. reget": 0.1, "v3. elude": 0.1, "h3. igala": 0.6000000000000001, "v2. recou": 0.1, "v3. evade": 2.6, "h2. repie": 0.1, "h3. ijala": 0.5, "v2. recoe": 0.1, "v2. recre": 0.1, "h2. rarie": 0.1, "v2. recce": 0.2}, "Current Board:\nA__FY\nR__IE\nI__LA\nSEDER\nETERN\n\nUnfilled:\nh1. To dry up: A__FY\nh2. To outdo; to bandy words: R__IE\nh3. A Yoruba-speaking people: I__LA\nv2. To regain: ___ET\nv3. To elude: ___DE\n\nFilled:\nh4. A Passover meal: SEDER\nh5. Eternal, everlasting: ETERN\nv1. To ascend; to get up; to come up: ARISE\nv4. One who files: FILER\nv5. To crave: YEARN\n\nChanged:\n": {"h1. atify": 0.7999999999999999, "h2. racie": 0.30000000000000004, "h3. ijola": 0.30000000000000004, "v2. reset": 1.9, "v3. evade": 3.5, "h2. rejie": 0.1, "h3. ijala": 0.2, "v3. elide": 0.2, "h2. rival": 0.4, "h3. isila": 0.2, "h2. rebie": 0.1, "h3. igbos": 0.2, "h2. reple": 0.1, "h3. idola": 0.1}, "Current Board:\nAR_FY\nRE_IE\nIS_LA\nSEDER\nETERN\n\nUnfilled:\nh1. To dry up: AR_FY\nh2. To outdo; to bandy words: RE_IE\nh3. A Yoruba-speaking people: IS_LA\nv3. To elude: ___DE\n\nFilled:\nh4. A Passover meal: SEDER\nh5. Eternal, everlasting: ETERN\nv1. To ascend; to get up; to come up: ARISE\nv2. To regain: RESET\nv4. One who files: FILER\nv5. To crave: YEARN\n\nChanged:\n": {"h1. arefy": 1.2000000000000002, "h2. repie": 0.5, "h3. isela": 0.1, "v3. evade": 1.9, "h1. arise": 3, "h2. repel": 0.2, "h3. islet": 0.1, "v3. elude": 1.4, "h3. isaba": 0.5, "h2. reply": 0.7, "h3. igbos": 0.2, "h3. islam": 0.1, "h1. ariff": 0.1, "h1. aridy": 1}, "Current Board:\nCHAFE\n___I_\n___L_\nSEDER\n___R_\n\nUnfilled:\nh2. To outdo; to bandy words: ___I_\nh3. A Yoruba-speaking people: ___L_\nh5. Eternal, everlasting: ___R_\nv1. To ascend; to get up; to come up: C__S_\nv2. To regain: H__E_\nv3. To elude: A__D_\nv5. To crave: E__R_\n\nFilled:\nh1. To dry up: CHAFE\nh4. A Passover meal: SEDER\nv4. One who files: FILER\n\nChanged:\n": {"h2. jibed": 1, "h3. yorub": 3.8000000000000003, "h5. etern": 1.4000000000000001, "v1. climb": 6.4, "v2. heave": 2.9, "v3. avoid": 6.5, "v5. eager": 5.2, "h2. jibes": 3.2, "h5. etere": 0.1, "v3. avert": 0.2, "h2. chide": 1, "h5. prior": 0.1, "v2. hijra": 0.1, "h2. rival": 1, "h5. eonic": 0.2, "v5. yearn": 1.5, "h2. vaunt": 0.2}, "Current Board:\nCHAFE\n___I_\n___L_\nSEDER\nETERN\n\nUnfilled:\nh2. To outdo; to bandy words: ___I_\nh3. A Yoruba-speaking people: ___L_\nv1. To ascend; to get up; to come up: C__SE\nv2. To regain: H__ET\nv3. To elude: A__DE\nv5. To crave: E__RN\n\nFilled:\nh1. To dry up: CHAFE\nh4. A Passover meal: SEDER\nh5. Eternal, everlasting: ETERN\nv4. One who files: FILER\n\nChanged:\n": {"h2. jibes": 3, "h3. yorub": 5.6000000000000005, "v1. chose": 1, "v2. hiset": 0.2, "v3. abide": 0.4, "v5. yearn": 8, "v1. chase": 5.4, "v2. helet": 0.2, "v3. avoid": 3, "h2. vaunt": 1, "v2. reset": 3.2, "h2. chide": 4, "v3. avade": 0.2}, "Current Board:\nA____\nR____\nI____\nSEDER\nE____\n\nUnfilled:\nh1. To dry up: A____\nh2. To outdo; to bandy words: R____\nh3. A Yoruba-speaking people: I____\nh5. Eternal, everlasting: E____\nv2. To regain: ___E_\nv3. To elude: ___D_\nv4. One who files: ___E_\nv5. To crave: ___R_\n\nFilled:\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\n\nChanged:\n": {"h1. arise": 1, "h2. react": 0.8, "h3. ijebu": 2.0, "h5. eonic": 0.7, "v2. redee": 0.2, "v3. avoid": 1.2, "v4. sieve": 0.4, "v5. yearn": 0.6000000000000001, "h1. adobe": 0.4, "v2. resee": 0.30000000000000004, "h1. adust": 0.6000000000000001, "h2. repel": 0.6000000000000001, "h5. etern": 0.1, "v2. reuse": 0.6000000000000001, "v4. seder": 0.5, "v5. error": 0.2, "v3. elide": 0.2, "v5. eager": 0.2, "h1. adore": 0.2, "h3. iboes": 0.2, "v4. filee": 0.1, "v3. evade": 0.2, "v5. piner": 0.1, "h2. reply": 0.2, "v4. filer": 0.2}, "Current Board:\nA____\nR____\nIJEBU\nSEDER\nE____\n\nUnfilled:\nh1. To dry up: A____\nh2. To outdo; to bandy words: R____\nh5. Eternal, everlasting: E____\nv2. To regain: __JE_\nv3. To elude: __ED_\nv4. One who files: __BE_\nv5. To crave: __UR_\n\nFilled:\nh3. A Yoruba-speaking people: IJEBU\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\n\nChanged:\n": {"h1. arise": 1, "h2. reply": 0.2, "h5. eonic": 0.7, "v2. rejet": 0.30000000000000004, "v3. evade": 2.9, "v5. yearn": 0.2, "h1. aride": 0.2, "h2. rival": 0.6000000000000001, "v2. rejew": 0.1, "v4. abbes": 0.4, "v5. ensue": 0.1, "h2. repel": 0.8, "v2. adjet": 0.1, "v5. incur": 0.2, "v3. evded": 0.1, "v4. ebbet": 0.1, "v5. ardor": 0.2, "v2. rejig": 0.30000000000000004, "v5. eager": 0.1, "v4. bevel": 0.1, "v5. scour": 0.2}, "Current Board:\nA____\nREACT\nI____\nSEDER\nE____\n\nUnfilled:\nh1. To dry up: A____\nh3. A Yoruba-speaking people: I____\nh5. Eternal, everlasting: E____\nv2. To regain: _E_E_\nv3. To elude: _A_D_\nv4. One who files: _C_E_\nv5. To crave: _T_R_\n\nFilled:\nh2. To outdo; to bandy words: REACT\nh4. A Passover meal: SEDER\nv1. To ascend; to get up; to come up: ARISE\n\nChanged:\n": {"h1. ataxy": 0.1, "h3. ijaws": 0.6000000000000001, "h5. etern": 0.1, "v2. reget": 0.30000000000000004, "v3. evade": 2.2, "v4. acere": 0.1, "v5. eater": 0.1, "h1. adust": 0.4, "h3. ijebu": 0.5, "h5. eonic": 0.7, "v2. redee": 0.30000000000000004, "v4. achee": 0.4, "v5. itera": 0.1, "h5. elide": 0.1, "v5. piter": 0.2, "h1. adore": 0.30000000000000004, "h3. igboi": 0.1, "v5. after": 0.1, "h1. aride": 0.2, "v2. reret": 0.1, "v4. sicer": 0.1, "v5. deter": 0.2, "v5. cater": 0.2}, "Current Board:\n__E__\n__V__\n__A__\n__D__\n__E__\n\nUnfilled:\nh1. To dry up: __E__\nh2. To outdo; to bandy words: __V__\nh3. A Yoruba-speaking people: __A__\nh4. A Passover meal: __D__\nh5. Eternal, everlasting: __E__\nv1. To ascend; to get up; to come up: _____\nv2. To regain: _____\nv4. One who files: _____\nv5. To crave: _____\n\nFilled:\nv3. To elude: EVADE\n\nChanged:\n": {"h1. wizen": 1.2, "h2. joust": 0.7000000000000001, "h3. yorub": 0.30000000000000004, "h4. seder": 5.2, "h5. etern": 0.2, "v1. arise": 0.4, "v2. reget": 0.30000000000000004, "v4. filer": 2.3000000000000003, "v5. yearn": 0.2, "h5. perdu": 0.5, "v1. climb": 0.9, "v4. raser": 0.2, "v5. covet": 2.9, "h1. deice": 0.2, "h2. revie": 0.2, "h3. yorba": 0.2, "h5. elide": 0.2, "h2. rival": 0.4, "h3. ijebu": 1, "v2. recou": 0.2, "h3. ewedo": 0.1, "h5. unage": 0.1, "h3. abeok": 0.1, "v5. longe": 0.1, "h3. ibada": 0.1, "h5. abide": 0.1, "h1. whelm": 0.1, "h2. jiver": 0.1, "h5. peren": 0.1, "v1. risen": 0.2, "v2. rewin": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: _____\nh2. An Indian mallow: _____\nh3. A religious brother: _____\nh4. To take; to receive: _____\nh5. Argal; crude tartar: _____\nv1. A comic actor or operatic clown: _____\nv2. A mistake: _____\nv3. Existence; a creature: _____\nv4. The ruby snapper fish: _____\nv5. Apparel; an egg preparation used to clarify wine: _____\n\nFilled:\n\nChanged:\n": {"h1. avant": 0.2, "h3. friar": 3.3000000000000003, "h5. argol": 3.3, "v1. zanni": 1.1, "v2. error": 3.9000000000000004, "v3. being": 3.0, "v4. plagi": 0.6000000000000001, "h4. admit": 0.2, "v5. finin": 0.1, "v1. buffo": 0.4, "v4. jobes": 0.2, "v5. rache": 0.1, "h1. freej": 0.1, "h2. abute": 0.1, "v5. finis": 0.30000000000000004, "h2. abuta": 0.2, "h4. grasp": 0.2, "v5. raima": 0.1, "h4. fetch": 0.2}, "Current Board:\n_E___\n_R___\n_R___\n_O___\n_R___\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: _E___\nh2. An Indian mallow: _R___\nh3. A religious brother: _R___\nh4. To take; to receive: _O___\nh5. Argal; crude tartar: _R___\nv1. A comic actor or operatic clown: _____\nv3. Existence; a creature: _____\nv4. The ruby snapper fish: _____\nv5. Apparel; an egg preparation used to clarify wine: _____\n\nFilled:\nv2. A mistake: ERROR\n\nChanged:\n": {"h1. bebop": 3.5, "h3. friar": 3.6, "h5. argol": 3.2, "v1. zanni": 0.5, "v3. being": 1.5999999999999999, "v4. plagi": 0.5, "h1. freej": 0.5, "h2. abuti": 0.2, "v1. buffo": 1.0, "v4. lucus": 0.2, "h2. abron": 0.30000000000000004, "v4. etheo": 0.1, "v5. finin": 0.1}, "Current Board:\n_E___\n_R___\nFRIAR\n_O___\n_R___\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: _E___\nh2. An Indian mallow: _R___\nh4. To take; to receive: _O___\nh5. Argal; crude tartar: _R___\nv1. A comic actor or operatic clown: __F__\nv3. Existence; a creature: __I__\nv4. The ruby snapper fish: __A__\nv5. Apparel; an egg preparation used to clarify wine: __R__\n\nFilled:\nh3. A religious brother: FRIAR\nv2. A mistake: ERROR\n\nChanged:\n": {"h1. bebop": 6.0, "h5. argol": 2.0, "v1. buffo": 2.4, "v3. being": 2.7, "h2. abuti": 0.7, "h5. argal": 0.30000000000000004, "v4. lutja": 0.30000000000000004, "v5. robes": 0.8, "v4. ether": 0.30000000000000004, "h1. freer": 0.1, "v4. etyma": 0.1, "v4. alfia": 0.30000000000000004, "v5. roupe": 0.2}, "Current Board:\nBEBOP\n_R___\nFRIAR\n_O___\n_R___\n\nUnfilled:\nh2. An Indian mallow: _R___\nh4. To take; to receive: _O___\nh5. Argal; crude tartar: _R___\nv1. A comic actor or operatic clown: B_F__\nv3. Existence; a creature: B_I__\nv4. The ruby snapper fish: O_A__\nv5. Apparel; an egg preparation used to clarify wine: P_R__\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nv2. A mistake: ERROR\n\nChanged:\n": {"h2. abuti": 0.2, "h5. argal": 0.5, "v1. buffo": 1.8999999999999997, "v3. being": 2.1999999999999997, "v4. opara": 0.5, "v5. plure": 0.30000000000000004, "h2. abaca": 0.2, "h4. obten": 0.1, "v5. plute": 0.2, "h5. argol": 0.8999999999999999, "v4. opaka": 0.7, "v5. purse": 0.1, "v5. plaer": 0.1, "h2. abram": 0.1, "v5. purer": 0.1, "v5. poach": 0.2, "h2. abhij": 0.1, "v4. orata": 0.1}, "Current Board:\nBEBOP\n_RE__\nFRIAR\n_ON__\n_RG__\n\nUnfilled:\nh2. An Indian mallow: _RE__\nh4. To take; to receive: _ON__\nh5. Argal; crude tartar: _RG__\nv1. A comic actor or operatic clown: B_F__\nv4. The ruby snapper fish: O_A__\nv5. Apparel; an egg preparation used to clarify wine: P_R__\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nv2. A mistake: ERROR\nv3. Existence; a creature: BEING\n\nChanged:\n": {"h4. gains": 0.2, "h5. argal": 1.9, "v1. buffo": 2.7, "v4. opara": 0.2, "v5. plage": 0.2, "h2. abreo": 0.2, "h4. atony": 0.2, "v4. opaka": 0.6000000000000001, "v5. purge": 0.4, "h2. abree": 0.4, "h4. donor": 0.2, "v4. opale": 0.2, "v5. purse": 0.5, "h2. abies": 0.2, "h5. argon": 0.2, "h5. argol": 1.2, "v4. onaga": 0.2, "h4. adore": 0.2, "h5. argue": 0.2, "h2. abreu": 0.1, "v5. plure": 0.1}, "Current Board:\nBEBOP\n_RE__\nFRIAR\n_ON__\nARGAL\n\nUnfilled:\nh2. An Indian mallow: _RE__\nh4. To take; to receive: _ON__\nv1. A comic actor or operatic clown: B_F_A\nv4. The ruby snapper fish: O_A_A\nv5. Apparel; an egg preparation used to clarify wine: P_R_L\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ARGAL\nv2. A mistake: ERROR\nv3. Existence; a creature: BEING\n\nChanged:\n": {"h2. abreu": 0.5, "h4. avail": 0.2, "v1. buffa": 1.4999999999999998, "v4. opama": 0.6, "v5. parel": 0.2, "h2. abrea": 0.4, "h4. obten": 0.1, "v1. bufda": 0.1, "v4. obara": 0.2, "v5. purll": 0.1, "h2. abrex": 0.2, "v4. opaka": 0.1, "v5. pearl": 0.5, "h4. begon": 0.1, "v4. orara": 0.1, "v5. parol": 0.4, "v4. opara": 0.2, "v5. parle": 0.2, "v1. bufon": 0.1, "v5. panel": 0.2, "h4. acorn": 0.1, "h4. atone": 0.2}, "Current Board:\nBEBOP\n_REP_\nFRIAR\n_ONM_\nARGAL\n\nUnfilled:\nh2. An Indian mallow: _REP_\nh4. To take; to receive: _ONM_\nv1. A comic actor or operatic clown: B_F_A\nv5. Apparel; an egg preparation used to clarify wine: P_R_L\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ARGAL\nv2. A mistake: ERROR\nv3. Existence; a creature: BEING\nv4. The ruby snapper fish: OPAMA\n\nChanged:\n": {"h2. abrep": 0.4, "h4. avonm": 0.1, "v1. buffa": 3.0, "v5. peril": 0.1, "h2. abreu": 0.1, "h4. adnom": 0.7999999999999999, "v5. pearl": 0.5, "v5. puril": 0.4, "h2. abreo": 0.30000000000000004, "h4. fonem": 0.1, "v5. peral": 0.1, "h2. abree": 0.1, "v5. purla": 0.1, "v5. parel": 0.1}, "Current Board:\nBEBOP\n_RE__\nFRIAR\n_ON__\nARGOL\n\nUnfilled:\nh2. An Indian mallow: _RE__\nh4. To take; to receive: _ON__\nv1. A comic actor or operatic clown: B_F_A\nv4. The ruby snapper fish: O_A_O\nv5. Apparel; an egg preparation used to clarify wine: P_R_L\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ARGOL\nv2. A mistake: ERROR\nv3. Existence; a creature: BEING\n\nChanged:\n": {"h2. abree": 0.4, "h4. begon": 0.30000000000000004, "v1. buffa": 1.9, "v4. opago": 0.1, "v5. purll": 0.1, "h2. abreu": 0.4, "v4. opalo": 0.8, "v5. pearl": 1.0999999999999999, "v4. opako": 0.1, "v5. parel": 0.30000000000000004, "h2. abrea": 0.4, "h4. donne": 0.1, "v4. orato": 0.1, "h4. avail": 0.5, "v5. perla": 0.2}, "Current Board:\nBEBOP\n_REP_\nFRIAR\n_ONL_\nARGOL\n\nUnfilled:\nh2. An Indian mallow: _REP_\nh4. To take; to receive: _ONL_\nv1. A comic actor or operatic clown: B_F_A\nv5. Apparel; an egg preparation used to clarify wine: P_R_L\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ARGOL\nv2. A mistake: ERROR\nv3. Existence; a creature: BEING\nv4. The ruby snapper fish: OPALO\n\nChanged:\n": {"h2. abreo": 0.5, "v1. buffa": 1.6999999999999997, "v5. pearl": 0.8, "h2. abrep": 0.30000000000000004, "h4. avail": 0.2, "h4. admit": 0.2, "h4. atonl": 0.4, "v5. parol": 0.30000000000000004, "h2. abres": 0.1, "v5. peril": 0.1, "v1. bufal": 0.1, "v5. peral": 0.1, "h2. abreu": 0.1}, "Current Board:\nBEBOP\nUR___\nFRIAR\nFO___\nOR___\n\nUnfilled:\nh2. An Indian mallow: UR___\nh4. To take; to receive: FO___\nh5. Argal; crude tartar: OR___\nv3. Existence; a creature: B_I__\nv4. The ruby snapper fish: O_A__\nv5. Apparel; an egg preparation used to clarify wine: P_R__\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nv1. A comic actor or operatic clown: BUFFO\nv2. A mistake: ERROR\n\nChanged:\n": {"h2. urena": 5.5, "h4. fetch": 3.1, "h5. orate": 2.1, "v3. being": 4.7, "v4. otaku": 0.2, "v5. puree": 1.5999999999999999, "v4. opara": 0.7, "v5. purse": 0.2, "v5. parry": 0.1, "h4. forth": 0.2, "v5. parch": 0.2, "v4. onaga": 1, "v4. ocala": 0.1, "v5. pares": 0.2, "h5. orval": 0.5}, "Current Board:\nBEBOP\nURENA\nFRIAR\nFO___\nOR___\n\nUnfilled:\nh4. To take; to receive: FO___\nh5. Argal; crude tartar: OR___\nv3. Existence; a creature: BEI__\nv4. The ruby snapper fish: ONA__\nv5. Apparel; an egg preparation used to clarify wine: PAR__\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh2. An Indian mallow: URENA\nh3. A religious brother: FRIAR\nv1. A comic actor or operatic clown: BUFFO\nv2. A mistake: ERROR\n\nChanged:\n": {"h4. foray": 0.6000000000000001, "h5. orate": 1.1, "v3. being": 2.8, "v4. onaga": 2.5, "v5. parch": 1.0000000000000002, "h4. fetch": 0.6000000000000001, "h4. forgo": 0.4, "v5. pares": 0.4, "h5. orect": 0.1, "h5. oread": 0.1}, "Current Board:\nBEBOP\nURENA\nFRIAR\nFO___\nORATE\n\nUnfilled:\nh4. To take; to receive: FO___\nv3. Existence; a creature: BEI_A\nv4. The ruby snapper fish: ONA_T\nv5. Apparel; an egg preparation used to clarify wine: PAR_E\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh2. An Indian mallow: URENA\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ORATE\nv1. A comic actor or operatic clown: BUFFO\nv2. A mistake: ERROR\n\nChanged:\n": {"h4. foray": 1.0, "v3. being": 3.6000000000000005, "v4. onaga": 3.200000000000001, "v5. parse": 0.2, "h4. fotch": 0.1, "v5. panel": 0.2, "h4. fetch": 1.2, "v5. pares": 0.4, "v5. parge": 0.4}, "Current Board:\nBEBOP\nURENA\nFRIAR\nFO__G\nORATE\n\nUnfilled:\nh4. To take; to receive: FO__G\nv3. Existence; a creature: BEI_A\nv4. The ruby snapper fish: ONA_T\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh2. An Indian mallow: URENA\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ORATE\nv1. A comic actor or operatic clown: BUFFO\nv2. A mistake: ERROR\nv5. Apparel; an egg preparation used to clarify wine: PARGE\n\nChanged:\n": {"h4. forge": 0.9000000000000001, "v3. being": 2.8000000000000003, "v4. onaga": 1.6999999999999997, "h4. fotog": 0.1, "h4. foilg": 0.1, "v4. onagi": 0.2, "h4. folkg": 0.1}, "Current Board:\nBEBOP\n_R___\nFRIAR\n_O___\nARGOL\n\nUnfilled:\nh2. An Indian mallow: _R___\nh4. To take; to receive: _O___\nv1. A comic actor or operatic clown: B_F_A\nv3. Existence; a creature: B_I_G\nv4. The ruby snapper fish: O_A_O\nv5. Apparel; an egg preparation used to clarify wine: P_R_L\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ARGOL\nv2. A mistake: ERROR\n\nChanged:\n": {"v1. buffa": 3.6000000000000005, "v3. being": 4.5, "v4. opalo": 0.7000000000000001, "v5. pearl": 1.5999999999999999, "h2. abrod": 0.1, "v5. peril": 0.5, "h2. abrom": 0.1, "v4. obalo": 0.2, "h2. abaca": 0.2, "h2. abrog": 0.1, "h4. obtnd": 0.1, "h2. abrah": 0.2, "v5. purls": 0.1, "v4. orado": 0.1}, "Current Board:\nBEBOP\n_R_P_\nFRIAR\n_O_L_\nARGOL\n\nUnfilled:\nh2. An Indian mallow: _R_P_\nh4. To take; to receive: _O_L_\nv1. A comic actor or operatic clown: B_F_A\nv3. Existence; a creature: B_I_G\nv5. Apparel; an egg preparation used to clarify wine: P_R_L\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ARGOL\nv2. A mistake: ERROR\nv4. The ruby snapper fish: OPALO\n\nChanged:\n": {"h2. aripa": 0.1, "h4. tools": 0.4, "v1. buffa": 1.8, "v3. being": 3.7, "v5. parol": 0.4, "h2. abrip": 0.5, "h4. fowls": 0.1, "v1. bufon": 0.30000000000000004, "v5. parel": 0.30000000000000004, "h4. togle": 0.1, "h2. abrup": 0.1, "h4. toile": 0.2, "v5. pearl": 0.7, "h2. abrop": 0.1, "v5. april": 0.1, "h2. abrap": 0.1, "h4. unrol": 0.2, "v5. purse": 0.2}, "Current Board:\n_EB__\n_RE__\nFRIAR\n_ON__\n_RG__\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: _EB__\nh2. An Indian mallow: _RE__\nh4. To take; to receive: _ON__\nh5. Argal; crude tartar: _RG__\nv1. A comic actor or operatic clown: __F__\nv4. The ruby snapper fish: __A__\nv5. Apparel; an egg preparation used to clarify wine: __R__\n\nFilled:\nh3. A religious brother: FRIAR\nv2. A mistake: ERROR\nv3. Existence; a creature: BEING\n\nChanged:\n": {"h1. rebop": 2.8, "h2. abrel": 0.1, "h4. obten": 0.1, "h5. argal": 2.1, "v1. buffo": 1.4, "v4. onaga": 0.2, "v5. finer": 0.4, "h2. abres": 0.6000000000000001, "h4. avion": 0.1, "v4. lutja": 0.4, "v5. clear": 0.4, "h1. rebbe": 0.4, "h4. atone": 0.30000000000000004, "h5. argan": 0.1, "v5. ragar": 0.1, "h2. abrem": 0.5, "h4. addon": 0.1, "v1. brief": 0.1, "v4. denar": 0.1, "v5. whirl": 0.1, "h4. donor": 0.2, "v4. aruan": 0.1, "v4. arnut": 0.1, "v5. habit": 0.2}, "Current Board:\n_EB__\n_RE__\nFRIAR\n_ON__\nARGAL\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: _EB__\nh2. An Indian mallow: _RE__\nh4. To take; to receive: _ON__\nv1. A comic actor or operatic clown: __F_A\nv4. The ruby snapper fish: __A_A\nv5. Apparel; an egg preparation used to clarify wine: __R_L\n\nFilled:\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ARGAL\nv2. A mistake: ERROR\nv3. Existence; a creature: BEING\n\nChanged:\n": {"h1. rebop": 2.8, "h2. abrea": 0.2, "h4. bonne": 0.1, "v1. buffa": 1.2, "v4. lutja": 0.4, "v5. clear": 1.2, "h2. abrek": 0.1, "h4. avion": 0.1, "v4. araca": 0.6000000000000001, "h2. abree": 0.1, "h4. obten": 0.2, "v4. etapa": 0.1, "h2. abrel": 0.4, "v5. arnel": 0.2, "h2. abrem": 0.1, "h4. goner": 0.30000000000000004, "v1. bufia": 0.30000000000000004, "v4. nenia": 0.1, "h4. taken": 0.2, "v5. greal": 0.2, "h2. boree": 0.2, "h2. abele": 0.2, "h4. nabob": 0.2, "v4. arara": 0.1}, "Current Board:\n_EBA_\n_RER_\nFRIAR\n_ONC_\nARGAL\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: _EBA_\nh2. An Indian mallow: _RER_\nh4. To take; to receive: _ONC_\nv1. A comic actor or operatic clown: __F_A\nv5. Apparel; an egg preparation used to clarify wine: __R_L\n\nFilled:\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ARGAL\nv2. A mistake: ERROR\nv3. Existence; a creature: BEING\nv4. The ruby snapper fish: ARACA\n\nChanged:\n": {"h1. rebab": 0.8999999999999999, "h2. abhor": 0.4, "h4. begon": 0.2, "v1. zefta": 0.2, "v5. april": 0.2, "v1. buffa": 1.2999999999999998, "v5. clear": 0.30000000000000004, "h1. rebap": 0.5, "h2. aberr": 0.2, "h4. obtin": 0.1, "v5. frail": 0.4, "h2. abher": 0.1, "h4. avons": 0.1, "v1. bufia": 0.1, "v5. garal": 0.1, "h4. obain": 0.1, "v5. gearl": 0.1, "v5. agarl": 0.1, "h4. avion": 0.1, "h2. abirr": 0.1, "h4. obten": 0.1, "v1. zofta": 0.1}, "Current Board:\nBE___\nUR___\nFRIAR\nFO___\nOR___\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BE___\nh2. An Indian mallow: UR___\nh4. To take; to receive: FO___\nh5. Argal; crude tartar: OR___\nv3. Existence; a creature: __I__\nv4. The ruby snapper fish: __A__\nv5. Apparel; an egg preparation used to clarify wine: __R__\n\nFilled:\nh3. A religious brother: FRIAR\nv1. A comic actor or operatic clown: BUFFO\nv2. A mistake: ERROR\n\nChanged:\n": {"h1. bebop": 5, "h2. urena": 0.6000000000000001, "h4. fetch": 2.3, "h5. orate": 1.1, "v3. being": 2.2, "v4. ebali": 0.1, "v5. rouar": 0.2, "v4. etlar": 0.1, "v5. rouen": 0.1, "v4. embar": 0.1, "v5. robes": 0.5, "h1. bemid": 0.1, "h2. urari": 0.6000000000000001, "h4. foray": 0.2, "v4. etapa": 0.1, "v5. racer": 0.1, "h1. boppy": 0.2, "h5. orval": 0.1, "v4. emmao": 0.1, "h1. beefy": 0.1, "h2. ureas": 0.2, "h4. forge": 0.1, "v4. erias": 0.1, "v4. ephah": 0.1, "h5. orgat": 0.2, "v4. empas": 0.1, "v5. roupe": 0.1}, "Current Board:\nBE___\nUR___\nFRIAR\nFO___\nORATE\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BE___\nh2. An Indian mallow: UR___\nh4. To take; to receive: FO___\nv3. Existence; a creature: __I_A\nv4. The ruby snapper fish: __A_T\nv5. Apparel; an egg preparation used to clarify wine: __R_E\n\nFilled:\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ORATE\nv1. A comic actor or operatic clown: BUFFO\nv2. A mistake: ERROR\n\nChanged:\n": {"h1. bebop": 6, "h2. urari": 0.4, "h4. fetch": 4.300000000000001, "v3. being": 4.1, "v4. erato": 0.2, "v5. rarer": 0.2, "h2. urena": 2.8, "v4. ekart": 0.1, "v5. carte": 0.1, "v4. chart": 0.2, "v5. crate": 0.30000000000000004, "v4. eleat": 0.2, "v5. tiare": 0.5, "h1. boppy": 0.4, "v4. lutat": 0.1, "v4. efart": 0.1, "v4. emati": 0.1, "v4. ehart": 0.1, "v5. clore": 0.1}, "Current Board:\nBE___\nURENA\nFRIAR\nFO___\nORATE\n\nUnfilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BE___\nh4. To take; to receive: FO___\nv3. Existence; a creature: _EI_A\nv4. The ruby snapper fish: _NA_T\nv5. Apparel; an egg preparation used to clarify wine: _AR_E\n\nFilled:\nh2. An Indian mallow: URENA\nh3. A religious brother: FRIAR\nh5. Argal; crude tartar: ORATE\nv1. A comic actor or operatic clown: BUFFO\nv2. A mistake: ERROR\n\nChanged:\n": {"h1. bebop": 7, "h4. forth": 0.2, "v3. being": 6.4, "v4. enact": 0.30000000000000004, "v5. garni": 0.30000000000000004, "h4. fetch": 2.8, "v4. enapt": 0.4, "v5. carte": 0.1, "v5. fares": 0.1, "v4. gnath": 0.2, "v5. garge": 0.1, "v4. snapt": 0.1, "v5. garte": 0.1, "v5. garth": 0.2, "h1. beefy": 0.1, "h4. foray": 0.1, "v5. garde": 0.1}, "Current Board:\nBEBOP\n_R___\n_R___\n_O___\n_R___\n\nUnfilled:\nh2. An Indian mallow: _R___\nh3. A religious brother: _R___\nh4. To take; to receive: _O___\nh5. Argal; crude tartar: _R___\nv1. A comic actor or operatic clown: B____\nv3. Existence; a creature: B____\nv4. The ruby snapper fish: O____\nv5. Apparel; an egg preparation used to clarify wine: P____\n\nFilled:\nh1. (yet more) dissonant jazz, with solo improvisations and complex rhythms: BEBOP\nv2. A mistake: ERROR\n\nChanged:\n": {"h2. abram": 0.1, "h3. friar": 2.1999999999999997, "h5. argal": 1.8000000000000003, "v1. buffo": 1.2, "v3. being": 2.1999999999999997, "v4. opalu": 0.2, "v5. plait": 0.1, "h2. abroo": 0.1, "h4. obten": 0.2, "h5. argol": 0.4, "v1. burle": 0.1, "v4. opaga": 0.2, "v5. plumb": 0.4, "v4. opelu": 0.2, "v5. plaif": 0.1, "h2. abrah": 0.1, "v4. ophel": 0.2, "h2. abria": 0.1, "v5. plute": 0.1, "h2. abaca": 0.2, "h2. abash": 0.1, "h3. frere": 0.2, "h4. obeah": 0.1, "v3. brute": 0.1, "v4. opihi": 0.1, "v4. opine": 0.1, "v5. plage": 0.2, "v5. plead": 0.1, "v4. opali": 0.1, "h2. abuti": 0.1, "v1. bufon": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. The genus to which the dog and wolf belong: _____\nh2. An Altaic language: _____\nh3. Ramie, an Asiatic plant yielding a rope fiber: _____\nh4. Face down; susceptible: _____\nh5. An Indian antelope: _____\nv1. A contingent: _____\nv2. The Brazilian macaw; an Australian bird: _____\nv3. A Greek province; a law; a coin: _____\nv4. An ancient British ethnic group: _____\nv5. Gloss; luster: _____\n\nFilled:\n\nChanged:\n": {"h1. canis": 8, "h3. boehm": 1.2000000000000002, "h4. prone": 7.0, "v1. troop": 0.8, "v2. arara": 0.6000000000000001, "v3. nomos": 2.7, "v5. sheen": 7.0, "v1. squad": 0.4, "v2. anzac": 0.2, "v4. celts": 1.4, "v4. iceni": 1.1, "h5. chiru": 0.4, "v2. arauc": 0.2, "v1. quota": 0.2}, "Current Board:\nCANIS\n_____\n_____\n_____\n_____\n\nUnfilled:\nh2. An Altaic language: _____\nh3. Ramie, an Asiatic plant yielding a rope fiber: _____\nh4. Face down; susceptible: _____\nh5. An Indian antelope: _____\nv1. A contingent: C____\nv2. The Brazilian macaw; an Australian bird: A____\nv3. A Greek province; a law; a coin: N____\nv4. An ancient British ethnic group: I____\nv5. Gloss; luster: S____\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\n\nChanged:\n": {"h3. boehm": 0.7000000000000001, "h4. prone": 3.0999999999999996, "h5. chink": 0.6, "v1. cadre": 1.4, "v2. arara": 0.9, "v3. nomos": 1.5999999999999999, "v4. iceni": 1.9, "v5. sheen": 3.0999999999999996, "h3. abaca": 0.1, "h3. china": 0.2, "v2. arauc": 0.1, "v2. anzac": 0.1, "h5. chiru": 0.2, "v1. chute": 0.2}, "Current Board:\nCANIS\n_____\n_____\nPRONE\n_____\n\nUnfilled:\nh2. An Altaic language: _____\nh3. Ramie, an Asiatic plant yielding a rope fiber: _____\nh5. An Indian antelope: _____\nv1. A contingent: C__P_\nv2. The Brazilian macaw; an Australian bird: A__R_\nv3. A Greek province; a law; a coin: N__O_\nv4. An ancient British ethnic group: I__N_\nv5. Gloss; luster: S__E_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\n\nChanged:\n": {"h3. china": 0.9, "v1. chape": 0.2, "v3. nomos": 1.1, "v4. iceni": 2.2, "v5. sheen": 1.7999999999999998, "v1. group": 0.2, "v2. arara": 0.4, "h3. boehm": 0.2, "h5. chiru": 0.1, "v1. croup": 0.1, "v2. arair": 0.2, "h5. chink": 0.2, "v1. chump": 0.2, "v2. akira": 0.1, "v5. shine": 0.4, "h3. abaca": 0.1, "v1. chirp": 0.1, "v2. anura": 0.1, "v3. naxos": 0.30000000000000004, "v1. chipi": 0.1, "v4. irons": 0.1}, "Current Board:\nCANIS\n___C_\n___E_\nPRONE\n___I_\n\nUnfilled:\nh2. An Altaic language: ___C_\nh3. Ramie, an Asiatic plant yielding a rope fiber: ___E_\nh5. An Indian antelope: ___I_\nv1. A contingent: C__P_\nv2. The Brazilian macaw; an Australian bird: A__R_\nv3. A Greek province; a law; a coin: N__O_\nv5. Gloss; luster: S__E_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\nv4. An ancient British ethnic group: ICENI\n\nChanged:\n": {"h2. uzbec": 0.2, "v1. chape": 0.4, "v2. arara": 1.2, "v3. nomos": 1.0, "v5. sheen": 2.1, "h5. chiru": 0.4, "v1. crisp": 0.1, "v3. numis": 0.1, "h3. nudie": 0.1, "v1. group": 0.2, "h2. tuvan": 0.2, "h3. nieve": 0.1, "h5. chiri": 0.1, "v2. araar": 0.1, "v3. neion": 0.1, "v5. shine": 0.30000000000000004, "h3. boehm": 0.30000000000000004, "h2. ugric": 0.30000000000000004, "v1. chirp": 0.2, "v1. cohap": 0.1, "h3. naloe": 0.1, "h5. nilgi": 0.1, "v1. croup": 0.2, "v3. nomoa": 0.1}, "Current Board:\nCANIS\n___CH\n___EE\nPRONE\n___IN\n\nUnfilled:\nh2. An Altaic language: ___CH\nh3. Ramie, an Asiatic plant yielding a rope fiber: ___EE\nh5. An Indian antelope: ___IN\nv1. A contingent: C__P_\nv2. The Brazilian macaw; an Australian bird: A__R_\nv3. A Greek province; a law; a coin: N__O_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\nv4. An ancient British ethnic group: ICENI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v1. group": 1.7999999999999998, "v2. arara": 0.30000000000000004, "v3. nomos": 1.5, "h3. boehm": 0.30000000000000004, "v1. croup": 0.1, "v3. numos": 0.30000000000000004, "h3. abaca": 0.6000000000000001, "v2. macaw": 0.7, "v2. arauc": 0.2, "h5. chink": 0.2, "v2. araar": 0.1}, "Current Board:\nCANIS\n__OCH\n__MEE\nPRONE\n__SIN\n\nUnfilled:\nh2. An Altaic language: __OCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: __MEE\nh5. An Indian antelope: __SIN\nv1. A contingent: C__P_\nv2. The Brazilian macaw; an Australian bird: A__R_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\nv3. A Greek province; a law; a coin: NOMOS\nv4. An ancient British ethnic group: ICENI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v1. croup": 0.7, "h2. tuoch": 0.2, "h3. ramee": 1, "v1. group": 1.1, "v2. arara": 1.9999999999999998, "h3. boehm": 0.8, "h3. abime": 0.1, "v2. araar": 0.1, "h5. chink": 0.2}, "Current Board:\nCANIS\n__OCH\nRAMEE\nPRONE\n__SIN\n\nUnfilled:\nh2. An Altaic language: __OCH\nh5. An Indian antelope: __SIN\nv1. A contingent: C_RP_\nv2. The Brazilian macaw; an Australian bird: A_AR_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMEE\nh4. Face down; susceptible: PRONE\nv3. A Greek province; a law; a coin: NOMOS\nv4. An ancient British ethnic group: ICENI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v1. carpe": 0.4, "v2. anari": 0.5, "h2. tuoch": 0.2, "v1. corps": 0.2, "v1. carps": 0.1, "v1. carpi": 0.2, "v2. araar": 0.2, "h2. udoch": 0.1}, "Current Board:\nCANIS\nTUOCH\n__MEE\nPRONE\n__SIN\n\nUnfilled:\nh3. Ramie, an Asiatic plant yielding a rope fiber: __MEE\nh5. An Indian antelope: __SIN\nv1. A contingent: CT_P_\nv2. The Brazilian macaw; an Australian bird: AU_R_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: TUOCH\nh4. Face down; susceptible: PRONE\nv3. A Greek province; a law; a coin: NOMOS\nv4. An ancient British ethnic group: ICENI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h3. ramie": 7, "v1. croup": 0.2, "v2. auker": 0.2, "v1. cotop": 0.4, "v2. aukra": 0.2, "v1. catch": 0.2, "h5. chins": 0.1, "v2. auror": 0.2, "h5. chink": 0.1, "h5. chiru": 0.2, "h3. ramee": 1}, "Current Board:\nCANIS\n_R_CH\n_A_EE\nPRONE\n_A_IN\n\nUnfilled:\nh2. An Altaic language: _R_CH\nh3. Ramie, an Asiatic plant yielding a rope fiber: _A_EE\nh5. An Indian antelope: _A_IN\nv1. A contingent: C__P_\nv3. A Greek province; a law; a coin: N__O_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\nv2. The Brazilian macaw; an Australian bird: ARARA\nv4. An ancient British ethnic group: ICENI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. turch": 0.1, "h3. abaca": 0.5, "h5. chiru": 0.4, "v1. champ": 0.9, "v3. nomos": 1.7, "h2. urchi": 0.8, "h3. ramee": 1.7, "h5. chink": 0.30000000000000004, "v1. croup": 0.4, "h2. urach": 0.2, "h5. saola": 0.1, "h3. abiee": 0.1, "h5. nalin": 0.2, "v1. crump": 0.2, "h3. ramie": 0.2, "h5. nairu": 0.2, "v3. numos": 0.2}, "Current Board:\nCANIS\n_R_CH\nRAMEE\nPRONE\n_A_IN\n\nUnfilled:\nh2. An Altaic language: _R_CH\nh5. An Indian antelope: _A_IN\nv1. A contingent: C_RP_\nv3. A Greek province; a law; a coin: N_MO_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMEE\nh4. Face down; susceptible: PRONE\nv2. The Brazilian macaw; an Australian bird: ARARA\nv4. An ancient British ethnic group: ICENI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. urach": 1.0999999999999999, "h5. sakin": 0.4, "v1. carpe": 1.0, "v3. nomos": 2.0999999999999996, "v1. carps": 0.4, "h2. urich": 0.1, "h5. sajin": 0.2, "v3. nomoi": 0.1, "v3. numos": 0.2, "h5. chain": 0.1}, "Current Board:\nCANIS\n__UCH\n__MEE\nPRONE\n__SIN\n\nUnfilled:\nh2. An Altaic language: __UCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: __MEE\nh5. An Indian antelope: __SIN\nv1. A contingent: C__P_\nv2. The Brazilian macaw; an Australian bird: A__R_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\nv3. A Greek province; a law; a coin: NUMOS\nv4. An ancient British ethnic group: ICENI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h3. rheum": 0.2, "v1. group": 3.4000000000000004, "v2. araar": 0.2, "h3. ramee": 3.2, "v2. arara": 0.4, "v2. arauc": 0.7, "h2. turch": 0.1, "h3. chime": 0.1, "h5. chink": 0.1, "v1. crump": 0.1, "v2. acrid": 0.1, "v1. croup": 0.2, "v1. cadre": 1}, "Current Board:\nCANIS\n__UCH\nRAMEE\nPRONE\n__SIN\n\nUnfilled:\nh2. An Altaic language: __UCH\nh5. An Indian antelope: __SIN\nv1. A contingent: C_RP_\nv2. The Brazilian macaw; an Australian bird: A_AR_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMEE\nh4. Face down; susceptible: PRONE\nv3. A Greek province; a law; a coin: NUMOS\nv4. An ancient British ethnic group: ICENI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. tuich": 0.1, "v1. carps": 0.2, "v2. anapa": 0.1, "v2. adara": 0.2, "h2. turch": 0.1, "h5. nilga": 0.2, "v1. carpe": 0.8, "v2. aarau": 0.2, "v1. carpi": 0.4, "v2. araar": 0.1, "h2. tuuch": 0.1, "h5. chsin": 0.1, "v2. arara": 0.4, "v2. anari": 0.2}, "Current Board:\nCANIS\n_R_C_\n_A_E_\nPRONE\n_A_I_\n\nUnfilled:\nh2. An Altaic language: _R_C_\nh3. Ramie, an Asiatic plant yielding a rope fiber: _A_E_\nh5. An Indian antelope: _A_I_\nv1. A contingent: C__P_\nv3. A Greek province; a law; a coin: N__O_\nv5. Gloss; luster: S__E_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\nv2. The Brazilian macaw; an Australian bird: ARARA\nv4. An ancient British ethnic group: ICENI\n\nChanged:\n": {"h3. ramee": 1.2, "h5. chiru": 0.7, "v1. champ": 0.2, "v3. nomos": 1.9, "v5. sheen": 3.4000000000000004, "h2. urali": 0.2, "h3. abaca": 0.4, "v1. chirp": 0.2, "v5. shine": 0.2, "h2. urcic": 0.2, "h5. saiga": 0.1, "v1. crupe": 0.1, "v1. chape": 0.1, "h2. uraic": 0.1, "h3. ravee": 0.2, "v1. croup": 0.2, "h3. ramie": 1, "h3. raise": 0.2, "v1. crisp": 0.2, "h2. turic": 0.2, "h3. agave": 0.2, "v1. chiep": 0.1}, "Current Board:\nCANIS\n_R_C_\nRAMEE\nPRONE\n_A_I_\n\nUnfilled:\nh2. An Altaic language: _R_C_\nh5. An Indian antelope: _A_I_\nv1. A contingent: C_RP_\nv3. A Greek province; a law; a coin: N_MO_\nv5. Gloss; luster: S_EE_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMEE\nh4. Face down; susceptible: PRONE\nv2. The Brazilian macaw; an Australian bird: ARARA\nv4. An ancient British ethnic group: ICENI\n\nChanged:\n": {"h2. urali": 0.6000000000000001, "h5. chiri": 0.1, "v1. carpi": 0.4, "v3. numos": 0.30000000000000004, "v5. sheen": 4.7, "h2. urcic": 0.2, "h5. chati": 0.1, "v1. carps": 0.4, "v3. nomos": 2.0, "h2. ugric": 2.2, "v1. carpe": 0.4, "h5. chiru": 0.6000000000000001, "v3. nomon": 0.2, "v3. nomoi": 1, "h5. saiga": 0.2, "v3. nomic": 0.1}, "Current Board:\nCANIS\n__OC_\n__ME_\nPRONE\n__SI_\n\nUnfilled:\nh2. An Altaic language: __OC_\nh3. Ramie, an Asiatic plant yielding a rope fiber: __ME_\nh5. An Indian antelope: __SI_\nv1. A contingent: C__P_\nv2. The Brazilian macaw; an Australian bird: A__R_\nv5. Gloss; luster: S__E_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\nv3. A Greek province; a law; a coin: NOMOS\nv4. An ancient British ethnic group: ICENI\n\nChanged:\n": {"h3. boehm": 0.6, "h5. chiru": 0.6000000000000001, "v1. croup": 0.4, "v2. arauc": 0.30000000000000004, "v5. sheen": 2.6, "v1. group": 0.4, "v2. arara": 0.7, "v5. shine": 0.2, "h2. uzbec": 1.2, "v1. chape": 0.1, "v2. anura": 0.1, "h3. china": 0.2, "v1. crwth": 0.1}, "Current Board:\nCANIS\n____H\n____E\nPRONE\n____N\n\nUnfilled:\nh2. An Altaic language: ____H\nh3. Ramie, an Asiatic plant yielding a rope fiber: ____E\nh5. An Indian antelope: ____N\nv1. A contingent: C__P_\nv2. The Brazilian macaw; an Australian bird: A__R_\nv3. A Greek province; a law; a coin: N__O_\nv4. An ancient British ethnic group: I__N_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh4. Face down; susceptible: PRONE\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v1. group": 0.8999999999999999, "v3. nomos": 1.0, "v4. iceni": 1.9, "h5. chink": 0.1, "v1. croup": 0.4, "v2. amary": 0.1, "v3. numos": 0.1, "h3. boehm": 0.1, "v2. arara": 0.4, "v3. nomoa": 0.1, "h3. ramie": 2, "v1. chaos": 0.2, "v2. arauc": 0.2}, "Current Board:\nCANIS\n____H\nRAMIE\nPRONE\n____N\n\nUnfilled:\nh2. An Altaic language: ____H\nh5. An Indian antelope: ____N\nv1. A contingent: C_RP_\nv2. The Brazilian macaw; an Australian bird: A_AR_\nv3. A Greek province; a law; a coin: N_MO_\nv4. An ancient British ethnic group: I_IN_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v1. carpi": 0.5, "v2. aarau": 0.1, "v3. nomos": 1.5, "v4. iceni": 2.7000000000000006, "v2. arara": 0.7, "v3. numos": 0.1, "v1. corps": 1, "v2. anari": 0.30000000000000004, "v1. carpe": 0.30000000000000004, "v2. araar": 0.1, "v2. adaro": 0.1, "v3. nomoi": 0.2, "v1. group": 1, "v2. macaw": 0.2}, "Current Board:\nCANIS\n__O_H\nRAMIE\nPRONE\n__S_N\n\nUnfilled:\nh2. An Altaic language: __O_H\nh5. An Indian antelope: __S_N\nv1. A contingent: C_RP_\nv2. The Brazilian macaw; an Australian bird: A_AR_\nv4. An ancient British ethnic group: I_IN_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v1. carpe": 0.2, "v2. amaru": 0.1, "v4. iceni": 3.0000000000000004, "v2. anari": 0.2, "v2. anara": 0.1, "v4. picts": 1, "v1. corps": 3, "v2. arara": 0.4, "v2. araar": 0.2}, "Current Board:\nCANIS\nO_O_H\nRAMIE\nPRONE\nS_S_N\n\nUnfilled:\nh2. An Altaic language: O_O_H\nh5. An Indian antelope: S_S_N\nv2. The Brazilian macaw; an Australian bird: A_AR_\nv4. An ancient British ethnic group: I_IN_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv1. A contingent: CORPS\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h5. sasin": 0.8, "v4. iceni": 4.1, "v2. macaw": 0.2, "h2. oghuz": 4.5, "v2. anara": 0.1, "v2. anari": 0.4, "v2. anaru": 0.2}, "Current Board:\nCANIS\nO_O_H\nRAMIE\nPRONE\nSASIN\n\nUnfilled:\nh2. An Altaic language: O_O_H\nv2. The Brazilian macaw; an Australian bird: A_ARA\nv4. An ancient British ethnic group: I_INI\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SASIN\nv1. A contingent: CORPS\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. oroch": 1, "v2. arara": 1.3, "v4. iceni": 3.1000000000000005, "v2. macaw": 0.1, "v4. picti": 0.2, "h2. oghuz": 2.7, "v2. araar": 0.1, "v2. anara": 0.1, "v4. silur": 0.2, "v2. anaba": 0.1}, "Current Board:\nCANIS\nORO_H\nRAMIE\nPRONE\nSASIN\n\nUnfilled:\nh2. An Altaic language: ORO_H\nv4. An ancient British ethnic group: I_INI\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SASIN\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ARARA\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. oroch": 1.4, "v4. ironi": 0.1, "v4. iceni": 1.4, "h2. oromo": 0.2}, "Current Board:\nCANIS\nOROCH\nRAMIE\nPRONE\nSASIN\n\nUnfilled:\nv4. An ancient British ethnic group: ICINI\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: OROCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SASIN\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ARARA\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v4. icini": 3, "v4. iceni": 5}, "Current Board:\nCANIS\nOROCH\nRAMIE\nPRONE\nSASIN\n\nUnfilled:\nv2. The Brazilian macaw; an Australian bird: ARARA\nv4. An ancient British ethnic group: ICINI\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: OROCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SASIN\nv1. A contingent: CORPS\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v2. arara": 8, "v4. icini": 8}, "Current Board:\nCANIS\nOROCH\nRAMIE\nPRONE\nSASIN\n\nUnfilled:\nv2. The Brazilian macaw; an Australian bird: ARARA\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: OROCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SASIN\nv1. A contingent: CORPS\nv3. A Greek province; a law; a coin: NOMOS\nv4. An ancient British ethnic group: ICINI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v2. arara": 8}, "Current Board:\nCANIS\nONO_H\nRAMIE\nPRONE\nSASIN\n\nUnfilled:\nh2. An Altaic language: ONO_H\nv4. An ancient British ethnic group: I_INI\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SASIN\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARA\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v4. iceni": 2.7, "h2. onuch": 0.1, "h2. onokh": 0.2, "h2. onoch": 0.30000000000000004}, "Current Board:\nCANIS\nONOCH\nRAMIE\nPRONE\nSASIN\n\nUnfilled:\nv4. An ancient British ethnic group: ICINI\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: ONOCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SASIN\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARA\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v4. icini": 4, "v4. iceni": 4}, "Current Board:\nCANIS\nONOKH\nRAMIE\nPRONE\nSASIN\n\nUnfilled:\nv4. An ancient British ethnic group: IKINI\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: ONOKH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SASIN\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARA\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v4. iceni": 7, "v4. ikini": 0.1}, "Current Board:\nCANIS\nONO_H\nRAMIE\nPRONE\nSIS_N\n\nUnfilled:\nh2. An Altaic language: ONO_H\nh5. An Indian antelope: SIS_N\nv4. An ancient British ethnic group: I_IN_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARI\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. onoch": 0.6, "h5. sison": 0.6, "v4. icini": 0.6000000000000001, "v4. iceni": 1.0, "h5. sisin": 0.2}, "Current Board:\nCANIS\nONOCH\nRAMIE\nPRONE\nSISIN\n\nUnfilled:\nh2. An Altaic language: ONOCH\nh5. An Indian antelope: SISIN\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARI\nv3. A Greek province; a law; a coin: NOMOS\nv4. An ancient British ethnic group: ICINI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. uzbek": 0.2, "h2. uighu": 0.2, "h5. nilga": 0.4, "h2. onoki": 0.1, "h2. onuch": 0.2}, "Current Board:\nCANIS\nONOCH\nRAMIE\nPRONE\nSIS_N\n\nUnfilled:\nh5. An Indian antelope: SIS_N\nv4. An ancient British ethnic group: ICIN_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: ONOCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARI\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h5. sisin": 0.8999999999999999, "v4. icini": 1.4, "v4. ician": 0.2}, "Current Board:\nCANIS\nONOCH\nRAMIE\nPRONE\nSISIN\n\nUnfilled:\nh5. An Indian antelope: SISIN\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: ONOCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARI\nv3. A Greek province; a law; a coin: NOMOS\nv4. An ancient British ethnic group: ICINI\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h5. sisin": 3.5000000000000004}, "Current Board:\nCANIS\nONOCH\nRAMIE\nPRONE\nSISIN\n\nUnfilled:\nv4. An ancient British ethnic group: ICINI\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: ONOCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SISIN\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARI\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v4. icini": 7, "v4. iceni": 1}, "Current Board:\nCANIS\nONO_H\nRAMIE\nPRONE\nSUS_N\n\nUnfilled:\nh2. An Altaic language: ONO_H\nh5. An Indian antelope: SUS_N\nv4. An ancient British ethnic group: I_IN_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARU\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. onoch": 0.1, "h5. sushn": 0.2, "v4. icini": 0.4, "h5. sasin": 0.8, "v4. iceni": 1.8, "h2. onuch": 0.30000000000000004, "h5. susen": 0.1, "h2. ongud": 0.1, "h5. sushi": 0.1}, "Current Board:\nCANIS\nONOCH\nRAMIE\nPRONE\nSUS_N\n\nUnfilled:\nh5. An Indian antelope: SUS_N\nv4. An ancient British ethnic group: ICIN_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: ONOCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARU\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h5. sustn": 0.2, "v4. icini": 2.4000000000000004, "h5. susen": 0.2, "h5. sushi": 0.1, "h5. saola": 0.2, "h5. sulan": 0.1, "h5. susdn": 0.1, "h5. sushn": 0.1}, "Current Board:\nCANIS\nONOCH\nRAMIE\nPRONE\nSUSEN\n\nUnfilled:\nv4. An ancient British ethnic group: ICINE\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh2. An Altaic language: ONOCH\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nh5. An Indian antelope: SUSEN\nv1. A contingent: CORPS\nv2. The Brazilian macaw; an Australian bird: ANARU\nv3. A Greek province; a law; a coin: NOMOS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"v4. iceni": 7, "v4. icini": 0.5}, "Current Board:\nCANIS\nO___H\nRAMIE\nPRONE\nS___N\n\nUnfilled:\nh2. An Altaic language: O___H\nh5. An Indian antelope: S___N\nv2. The Brazilian macaw; an Australian bird: A_AR_\nv3. A Greek province; a law; a coin: N_MO_\nv4. An ancient British ethnic group: I_IN_\n\nFilled:\nh1. The genus to which the dog and wolf belong: CANIS\nh3. Ramie, an Asiatic plant yielding a rope fiber: RAMIE\nh4. Face down; susceptible: PRONE\nv1. A contingent: CORPS\nv5. Gloss; luster: SHEEN\n\nChanged:\n": {"h2. oghuz": 5.7, "h5. sasin": 2.8, "v4. iceni": 5.7, "v2. amary": 0.2, "v3. nomos": 4.7, "h5. saola": 0.30000000000000004, "v2. anaru": 0.30000000000000004, "v3. naxos": 0.1, "v4. elgin": 0.1, "v2. arara": 0.1, "v2. araar": 0.30000000000000004}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. To choose: _____\nh2. A spiral, usually three dimensional: _____\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): _____\nh4. A drinker; a sedative: _____\nh5. A pound sterling: _____\nv1. A board game; a British river: _____\nv2. A wading bird: _____\nv3. To run away together to get married: _____\nv4. Cider; sicer: _____\nv5. To put into action: _____\n\nFilled:\n\nChanged:\n": {"h1. elect": 3.5000000000000004, "h2. helix": 4.3, "h3. erose": 3.2000000000000006, "v1. chess": 3.2000000000000006, "v2. egret": 3.2000000000000006, "v3. elope": 5.1000000000000005, "v4. perry": 3.5000000000000004, "v5. enact": 4.3, "h4. sopor": 1.2, "h4. imbib": 0.2}, "Current Board:\n__E__\n__L__\n__O__\n__P__\n__E__\n\nUnfilled:\nh1. To choose: __E__\nh2. A spiral, usually three dimensional: __L__\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): __O__\nh4. A drinker; a sedative: __P__\nh5. A pound sterling: __E__\nv1. A board game; a British river: _____\nv2. A wading bird: _____\nv4. Cider; sicer: _____\nv5. To put into action: _____\n\nFilled:\nv3. To run away together to get married: ELOPE\n\nChanged:\n": {"h1. elect": 1.5999999999999999, "h2. helix": 4.2, "h3. erose": 3.0, "h4. toper": 2.1, "v1. chess": 1.4, "v2. egret": 3.0, "v4. perry": 3.3, "v5. enact": 3.6, "h4. drink": 0.2, "h4. sopor": 0.7}, "Current Board:\n__E__\nHELIX\n__O__\n__P__\n__E__\n\nUnfilled:\nh1. To choose: __E__\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): __O__\nh4. A drinker; a sedative: __P__\nh5. A pound sterling: __E__\nv1. A board game; a British river: _H___\nv2. A wading bird: _E___\nv4. Cider; sicer: _I___\nv5. To put into action: _X___\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nv3. To run away together to get married: ELOPE\n\nChanged:\n": {"h1. elect": 1.4, "h3. erose": 3.8000000000000003, "h4. sopor": 1.7, "v1. chess": 2.4000000000000004, "v2. egret": 3.8000000000000003, "v4. cider": 1.1, "v5. exert": 3.5, "h4. soper": 0.30000000000000004, "v4. imide": 0.1, "h4. sleep": 1, "h5. quids": 0.2, "v4. perry": 1.7999999999999998, "h4. toper": 0.2}, "Current Board:\n__E__\nHELIX\nEROSE\n__P__\n__E__\n\nUnfilled:\nh1. To choose: __E__\nh4. A drinker; a sedative: __P__\nh5. A pound sterling: __E__\nv1. A board game; a British river: _HE__\nv2. A wading bird: _ER__\nv4. Cider; sicer: _IS__\nv5. To put into action: _XE__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nv3. To run away together to get married: ELOPE\n\nChanged:\n": {"h4. tipsy": 0.4, "h5. quids": 0.6000000000000001, "v1. chess": 1.5999999999999999, "v2. egret": 0.2, "v4. cider": 0.4, "v5. exert": 1.9, "v2. heron": 1.7, "v4. siser": 0.2, "h4. sleep": 1.1, "v4. apple": 0.1, "v4. perry": 0.2, "h4. slurp": 0.2, "v4. cises": 0.2}, "Current Board:\n__E_E\nHELIX\nEROSE\n__P_R\n__E_T\n\nUnfilled:\nh1. To choose: __E_E\nh4. A drinker; a sedative: __P_R\nh5. A pound sterling: __E_T\nv1. A board game; a British river: _HE__\nv2. A wading bird: _ER__\nv4. Cider; sicer: _IS__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nv3. To run away together to get married: ELOPE\nv5. To put into action: EXERT\n\nChanged:\n": {"h1. elect": 1.0, "h4. sopor": 0.4, "v1. chess": 2.7, "v2. heron": 2.0, "v4. siser": 0.1, "v2. egret": 1.3, "v4. ciser": 0.30000000000000004, "h1. deice": 0.2, "h4. toper": 0.2, "v4. cider": 0.8999999999999999, "h4. soper": 0.30000000000000004, "h5. quidt": 0.1, "h4. upper": 0.2, "v4. perry": 0.2, "h1. celeb": 0.1, "h4. siper": 0.30000000000000004, "h5. quids": 0.4, "v4. cises": 0.1, "h1. eleve": 0.1}, "Current Board:\n_HE_E\nHELIX\nEROSE\n_OP_R\n_NE_T\n\nUnfilled:\nh1. To choose: _HE_E\nh4. A drinker; a sedative: _OP_R\nh5. A pound sterling: _NE_T\nv1. A board game; a British river: _HE__\nv4. Cider; sicer: _IS__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nv2. A wading bird: HERON\nv3. To run away together to get married: ELOPE\nv5. To put into action: EXERT\n\nChanged:\n": {"h1. cheer": 0.2, "h4. tipsy": 0.2, "h5. tenet": 0.2, "v1. chess": 4.6, "v4. riser": 0.2, "h1. chese": 0.2, "h4. loper": 0.8999999999999999, "h5. penny": 1.0, "v4. cises": 0.2, "h1. chose": 6, "h5. pence": 0.9, "v4. cider": 1.5, "h4. soper": 0.2, "v4. perry": 0.2, "h4. toper": 1.2, "v4. sises": 0.2}, "Current Board:\n__E_E\nHELIX\nEROSE\nSOPOR\n__E_T\n\nUnfilled:\nh1. To choose: __E_E\nh5. A pound sterling: __E_T\nv1. A board game; a British river: _HES_\nv2. A wading bird: _ERO_\nv4. Cider; sicer: _ISO_\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nh4. A drinker; a sedative: SOPOR\nv3. To run away together to get married: ELOPE\nv5. To put into action: EXERT\n\nChanged:\n": {"h1. deice": 0.4, "h5. pence": 2.8, "v1. chess": 3.3000000000000003, "v2. heron": 4.1000000000000005, "v4. cises": 0.1, "h1. delee": 0.30000000000000004, "v4. cisel": 0.1, "v4. pisco": 0.6000000000000001, "h1. eleve": 0.2, "v4. cider": 0.1, "h5. quids": 0.1, "v4. sides": 0.1, "v4. ciseo": 0.1, "h1. elect": 0.2, "h5. sleet": 0.1}, "Current Board:\n_HE_E\nHELIX\nEROSE\nSOPOR\n_NE_T\n\nUnfilled:\nh1. To choose: _HE_E\nh5. A pound sterling: _NE_T\nv1. A board game; a British river: _HES_\nv4. Cider; sicer: _ISO_\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nh4. A drinker; a sedative: SOPOR\nv2. A wading bird: HERON\nv3. To run away together to get married: ELOPE\nv5. To put into action: EXERT\n\nChanged:\n": {"h1. chose": 4.7, "h5. pence": 1.4, "v1. chess": 5.7, "v4. pisco": 0.8999999999999999, "v4. cisel": 0.1, "h1. these": 0.2, "h1. where": 0.2, "h5. penny": 0.30000000000000004, "h1. chese": 0.1, "h1. sheve": 0.1, "v1. thesa": 0.1, "v4. ciseo": 0.1}, "Current Board:\n_HE__\nHELIX\nEROSE\n_OP__\n_NE__\n\nUnfilled:\nh1. To choose: _HE__\nh4. A drinker; a sedative: _OP__\nh5. A pound sterling: _NE__\nv1. A board game; a British river: _HE__\nv4. Cider; sicer: _IS__\nv5. To put into action: _XE__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nv2. A wading bird: HERON\nv3. To run away together to get married: ELOPE\n\nChanged:\n": {"h1. chose": 3, "h4. toper": 1.3, "h4. soper": 0.1, "h5. penny": 5, "v1. chess": 6.4, "v4. ceres": 0.5, "v5. exert": 5.6, "h4. dopey": 0.2, "h5. pence": 0.2, "v4. cides": 0.1, "h1. chess": 4, "h4. sopor": 0.2, "h5. money": 1, "v4. basis": 0.2, "v4. cider": 0.2, "v4. sicer": 0.1, "h4. opium": 0.2, "v4. perry": 1, "h1. shelf": 0.2, "h4. sloop": 0.30000000000000004, "v4. cesis": 0.1, "v4. elois": 0.1}, "Current Board:\nCHE__\nHELIX\nEROSE\nSOP__\nSNE__\n\nUnfilled:\nh1. To choose: CHE__\nh4. A drinker; a sedative: SOP__\nh5. A pound sterling: SNE__\nv4. Cider; sicer: _IS__\nv5. To put into action: _XE__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nv1. A board game; a British river: CHESS\nv2. A wading bird: HERON\nv3. To run away together to get married: ELOPE\n\nChanged:\n": {"h4. sopor": 2.4, "h5. sneer": 0.1, "v4. siser": 0.8, "v5. exert": 7.5, "h5. sneck": 2.0, "v4. cider": 0.2, "h1. chose": 4, "h4. soper": 0.30000000000000004, "v4. visor": 0.2, "v4. cisel": 0.1, "h4. sopel": 0.2, "h4. sopey": 0.1}, "Current Board:\nCHE__\nHELIX\nEROSE\nSOPOR\nSNE__\n\nUnfilled:\nh1. To choose: CHE__\nh5. A pound sterling: SNE__\nv4. Cider; sicer: _ISO_\nv5. To put into action: _XER_\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nh4. A drinker; a sedative: SOPOR\nv1. A board game; a British river: CHESS\nv2. A wading bird: HERON\nv3. To run away together to get married: ELOPE\n\nChanged:\n": {"h5. sheet": 0.1, "v4. pisoa": 0.1, "v5. mixer": 0.2, "h5. sneck": 0.5, "v4. pisco": 0.4, "v5. exert": 6.2, "v4. risor": 0.2, "h5. snell": 0.1, "v4. pison": 0.2, "v4. sisor": 0.1, "h1. chose": 1, "h5. pence": 1, "v4. fisor": 0.1, "h5. snewp": 0.1}, "Current Board:\nC_E__\nHELIX\nEROSE\nS_P__\nS_E__\n\nUnfilled:\nh1. To choose: C_E__\nh4. A drinker; a sedative: S_P__\nh5. A pound sterling: S_E__\nv2. A wading bird: _ER__\nv4. Cider; sicer: _IS__\nv5. To put into action: _XE__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): EROSE\nv1. A board game; a British river: CHESS\nv3. To run away together to get married: ELOPE\n\nChanged:\n": {"h1. chose": 5.5, "h4. slipe": 0.2, "h4. sleep": 0.30000000000000004, "h5. sheer": 1.0999999999999999, "v2. heron": 6.2, "v4. sises": 0.4, "v5. exert": 6.5, "v4. sisyp": 0.1, "h4. siper": 0.5, "h5. sheen": 0.2, "v4. pises": 0.1, "v4. piser": 0.2, "h4. slurp": 0.6000000000000001, "v4. pisco": 0.5}, "Current Board:\n__E_E\nHELIX\n__O_E\n__P_R\n__E_T\n\nUnfilled:\nh1. To choose: __E_E\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): __O_E\nh4. A drinker; a sedative: __P_R\nh5. A pound sterling: __E_T\nv1. A board game; a British river: _H___\nv2. A wading bird: _E___\nv4. Cider; sicer: _I___\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nv3. To run away together to get married: ELOPE\nv5. To put into action: EXERT\n\nChanged:\n": {"h1. elect": 1.5999999999999999, "h3. erode": 3.4000000000000004, "h4. soper": 0.1, "v1. chess": 2.4000000000000004, "v2. egret": 4.6000000000000005, "v4. perry": 0.8999999999999999, "h3. erose": 1.7, "h4. sopor": 0.2, "v1. trent": 0.2, "h4. toper": 1.9999999999999998, "v4. cider": 3.2, "h5. quidt": 0.30000000000000004}, "Current Board:\n__E_E\nHELIX\nERODE\n__P_R\n__E_T\n\nUnfilled:\nh1. To choose: __E_E\nh4. A drinker; a sedative: __P_R\nh5. A pound sterling: __E_T\nv1. A board game; a British river: _HE__\nv2. A wading bird: _ER__\nv4. Cider; sicer: _ID__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): ERODE\nv3. To run away together to get married: ELOPE\nv5. To put into action: EXERT\n\nChanged:\n": {"h1. elect": 0.4, "h4. soper": 0.1, "v1. chess": 2.8, "v2. egret": 0.4, "v4. cider": 2.3000000000000003, "h1. selee": 0.1, "h4. siper": 0.7000000000000001, "h5. quids": 1.2, "v2. heron": 2.1, "v4. sides": 0.1, "h1. deter": 0.2, "h4. tiper": 0.1, "h1. seize": 0.2, "h5. quert": 0.1, "h1. delee": 0.30000000000000004, "h5. quart": 0.1}, "Current Board:\n__ECE\nHELIX\nERODE\n__PER\n__ERT\n\nUnfilled:\nh1. To choose: __ECE\nh4. A drinker; a sedative: __PER\nh5. A pound sterling: __ERT\nv1. A board game; a British river: _HE__\nv2. A wading bird: _ER__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): ERODE\nv3. To run away together to get married: ELOPE\nv4. Cider; sicer: CIDER\nv5. To put into action: EXERT\n\nChanged:\n": {"h1. deuce": 0.30000000000000004, "h1. piece": 0.2, "v1. chess": 2.5000000000000004, "v2. heron": 2.2, "h4. slurp": 0.30000000000000004, "h5. quids": 0.4, "h5. qwert": 0.1, "h1. selec": 0.1, "h4. siper": 0.1, "v2. egret": 0.9, "h1. elect": 0.2, "h4. soper": 0.30000000000000004, "h5. quert": 0.30000000000000004}, "Current Board:\n__ECE\nHELIX\nERODE\nSOPER\n__ERT\n\nUnfilled:\nh1. To choose: __ECE\nh5. A pound sterling: __ERT\nv1. A board game; a British river: _HES_\nv2. A wading bird: _ERO_\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): ERODE\nh4. A drinker; a sedative: SOPER\nv3. To run away together to get married: ELOPE\nv4. Cider; sicer: CIDER\nv5. To put into action: EXERT\n\nChanged:\n": {"h5. quert": 0.5, "v1. chess": 3.7, "v2. heron": 3.7, "h5. quids": 0.2, "h1. selec": 0.1, "h5. qwert": 0.1}, "Current Board:\n_HE_E\nHELIX\nERODE\n_OP_R\n_NE_T\n\nUnfilled:\nh1. To choose: _HE_E\nh4. A drinker; a sedative: _OP_R\nh5. A pound sterling: _NE_T\nv1. A board game; a British river: _HE__\nv4. Cider; sicer: _ID__\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): ERODE\nv2. A wading bird: HERON\nv3. To run away together to get married: ELOPE\nv5. To put into action: EXERT\n\nChanged:\n": {"h1. chose": 6.2, "h4. loper": 0.7000000000000001, "h5. pence": 2.6000000000000005, "v1. chess": 6.4, "v4. cider": 6.4, "h4. toper": 1.7, "h4. soper": 0.2, "h5. penny": 1.3, "h1. cheer": 0.1}, "Current Board:\n__ECE\nHELIX\n__ODE\n__PER\n__ERT\n\nUnfilled:\nh1. To choose: __ECE\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): __ODE\nh4. A drinker; a sedative: __PER\nh5. A pound sterling: __ERT\nv1. A board game; a British river: _H___\nv2. A wading bird: _E___\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nv3. To run away together to get married: ELOPE\nv4. Cider; sicer: CIDER\nv5. To put into action: EXERT\n\nChanged:\n": {"h3. erode": 6.4, "v1. chess": 3.2, "v2. egret": 5.6000000000000005, "h4. siper": 0.7000000000000001, "h5. quids": 0.9, "h4. slper": 0.1, "h4. soper": 0.1, "h5. quert": 0.1}, "Current Board:\n__ECE\nHELIX\n__ODE\nSIPER\n__ERT\n\nUnfilled:\nh1. To choose: __ECE\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): __ODE\nh5. A pound sterling: __ERT\nv1. A board game; a British river: _H_S_\nv2. A wading bird: _E_I_\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh4. A drinker; a sedative: SIPER\nv3. To run away together to get married: ELOPE\nv4. Cider; sicer: CIDER\nv5. To put into action: EXERT\n\nChanged:\n": {"h3. erode": 6.7, "v1. chess": 3.8000000000000003, "v2. egret": 7.0, "h1. elect": 0.2, "h5. quert": 0.2, "h1. selec": 0.1, "h5. quids": 0.4, "h1. deuce": 0.2}, "Current Board:\n__ECE\nHELIX\nERODE\nSIPER\n__ERT\n\nUnfilled:\nh1. To choose: __ECE\nh5. A pound sterling: __ERT\nv1. A board game; a British river: _HES_\nv2. A wading bird: _ERI_\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): ERODE\nh4. A drinker; a sedative: SIPER\nv3. To run away together to get married: ELOPE\nv4. Cider; sicer: CIDER\nv5. To put into action: EXERT\n\nChanged:\n": {"h5. quert": 0.6, "v1. chess": 2.8000000000000003, "v2. heron": 1.4999999999999998, "h5. quids": 0.30000000000000004, "h1. selec": 0.2, "v2. herin": 0.2}, "Current Board:\nC_E__\nHELIX\nE_O__\nS_P__\nS_E__\n\nUnfilled:\nh1. To choose: C_E__\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): E_O__\nh4. A drinker; a sedative: S_P__\nh5. A pound sterling: S_E__\nv2. A wading bird: _E___\nv4. Cider; sicer: _I___\nv5. To put into action: _X___\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\nv1. A board game; a British river: CHESS\nv3. To run away together to get married: ELOPE\n\nChanged:\n": {"h3. erose": 6.7, "h4. siper": 0.1, "h5. shill": 1, "v2. heron": 0.5, "v4. cider": 2.9, "v5. exert": 6.2, "h1. chose": 4.7, "h4. soper": 0.2, "h5. sheer": 0.2, "v2. egret": 5.7, "v4. sider": 0.2, "h4. sleep": 0.9, "h5. sheen": 0.30000000000000004, "h4. slurp": 0.7, "h5. sheet": 0.5, "h4. supor": 0.2, "v4. siser": 0.30000000000000004}, "Current Board:\n__E_E\n__L_N\n__O_A\n__P_C\n__E_T\n\nUnfilled:\nh1. To choose: __E_E\nh2. A spiral, usually three dimensional: __L_N\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): __O_A\nh4. A drinker; a sedative: __P_C\nh5. A pound sterling: __E_T\nv1. A board game; a British river: _____\nv2. A wading bird: _____\nv4. Cider; sicer: _____\n\nFilled:\nv3. To run away together to get married: ELOPE\nv5. To put into action: ENACT\n\nChanged:\n": {"h1. elect": 0.8, "h2. helix": 5.5, "h3. eroda": 0.6000000000000001, "h4. sopor": 1.4, "v1. chess": 1.4000000000000001, "v2. egret": 2.1999999999999997, "v4. ciser": 0.30000000000000004, "h3. erosa": 0.30000000000000004, "h5. quids": 0.4, "v4. apple": 0.30000000000000004, "h3. erode": 0.2, "v4. cider": 0.4, "v4. perry": 1.5, "h4. sleep": 0.2, "v2. heron": 0.2, "h1. selec": 0.1}, "Current Board:\n__EP_\n__LE_\n__OR_\n__PR_\n__EY_\n\nUnfilled:\nh1. To choose: __EP_\nh2. A spiral, usually three dimensional: __LE_\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): __OR_\nh4. A drinker; a sedative: __PR_\nh5. A pound sterling: __EY_\nv1. A board game; a British river: _____\nv2. A wading bird: _____\nv5. To put into action: _____\n\nFilled:\nv3. To run away together to get married: ELOPE\nv4. Cider; sicer: PERRY\n\nChanged:\n": {"h1. creep": 0.4, "h2. helix": 4.2, "h3. erode": 0.8, "h4. sopor": 0.8, "h5. money": 2.2, "v1. chess": 1.4999999999999998, "v2. egret": 1.4, "v5. apply": 3.2, "h1. slept": 0.1, "h3. erose": 1.5999999999999999, "h4. siper": 0.30000000000000004, "h5. quine": 0.1, "v2. heron": 0.2, "h1. adopt": 0.6000000000000001, "h2. whirl": 0.2, "h4. sleep": 1, "h2. whorl": 0.2}, "Current Board:\n__EPA\n__LEP\n__ORP\n__PRL\n__EYY\n\nUnfilled:\nh1. To choose: __EPA\nh2. A spiral, usually three dimensional: __LEP\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): __ORP\nh4. A drinker; a sedative: __PRL\nh5. A pound sterling: __EYY\nv1. A board game; a British river: _____\nv2. A wading bird: _____\n\nFilled:\nv3. To run away together to get married: ELOPE\nv4. Cider; sicer: PERRY\nv5. To put into action: APPLY\n\nChanged:\n": {"h1. adopt": 0.7000000000000001, "h2. helix": 3.5, "h3. erose": 1.5999999999999999, "h4. tippl": 0.7000000000000001, "h5. quids": 0.4, "v1. chess": 1.3, "v2. heron": 0.4, "h1. adepa": 0.1, "h3. eropa": 0.2, "h5. money": 1.0999999999999999, "v2. egret": 0.9000000000000001, "h4. tiplr": 0.1, "h2. whorl": 0.5, "h2. coils": 0.1, "h1. adept": 0.6000000000000001, "h2. volep": 0.1, "h3. erode": 0.4, "h4. sopor": 0.5}, "Current Board:\n_____\nHELIX\n_____\n_____\n_____\n\nUnfilled:\nh1. To choose: _____\nh3. Notched or uneven, as if gnawed away (cognate with \"erode\"): _____\nh4. A drinker; a sedative: _____\nh5. A pound sterling: _____\nv1. A board game; a British river: _H___\nv2. A wading bird: _E___\nv3. To run away together to get married: _L___\nv4. Cider; sicer: _I___\nv5. To put into action: _X___\n\nFilled:\nh2. A spiral, usually three dimensional: HELIX\n\nChanged:\n": {"h1. elect": 2.5, "h3. erose": 2.8000000000000003, "v1. chess": 1.4, "v2. egret": 3.1, "v3. elope": 3.7, "v4. perry": 0.2, "v5. exert": 2.2, "v4. imbib": 0.2, "v4. icier": 0.1, "h5. quids": 0.2, "v4. cider": 0.30000000000000004, "h4. toper": 0.2, "v4. islay": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. To choose: _____\nh2. A coin: _____\nh3. A European owl: _____\nh4. To slide; to skulk: _____\nh5. One who uses a hose; a good guy: _____\nv1. To subdue; to crumple; a hidden romantic attraction: _____\nv2. A greeting: _____\nv3. The Islamic name for Satan: _____\nv4. To sift: _____\nv5. One who eats: _____\n\nFilled:\n\nChanged:\n": {"h1. elect": 2.1999999999999997, "h2. penny": 1.5999999999999999, "h3. scops": 1.2, "h4. slink": 0.8999999999999999, "h5. spray": 0.2, "v1. crush": 1.5999999999999999, "v2. hello": 2.7, "v4. sieve": 1.9, "v5. diner": 1.4, "h3. eagle": 0.2, "h4. glide": 0.4, "v3. iblis": 1.7999999999999998, "h3. tawny": 0.6000000000000001, "h4. slide": 0.4, "h4. sneak": 0.5, "v5. eater": 0.5, "h3. urali": 0.1}, "Current Board:\n_H___\n_E___\n_L___\n_L___\n_O___\n\nUnfilled:\nh1. To choose: _H___\nh2. A coin: _E___\nh3. A European owl: _L___\nh4. To slide; to skulk: _L___\nh5. One who uses a hose; a good guy: _O___\nv1. To subdue; to crumple; a hidden romantic attraction: _____\nv3. The Islamic name for Satan: _____\nv4. To sift: _____\nv5. One who eats: _____\n\nFilled:\nv2. A greeting: HELLO\n\nChanged:\n": {"h1. chose": 4.2, "h2. penny": 3.1, "h3. tawny": 0.4, "h4. slink": 2.4000000000000004, "v1. crush": 2.2, "v3. iblis": 2.6, "v4. sieve": 3.5000000000000004, "v5. diner": 1.2, "h3. lappy": 0.30000000000000004, "v1. smash": 0.2, "h5. heroe": 0.1, "v3. shait": 0.2, "v5. eater": 0.7, "h2. cento": 0.2, "h5. hoist": 0.2, "h3. ulema": 0.1, "h3. scops": 0.1}, "Current Board:\nCHOSE\n_E___\n_L___\n_L___\n_O___\n\nUnfilled:\nh2. A coin: _E___\nh3. A European owl: _L___\nh4. To slide; to skulk: _L___\nh5. One who uses a hose; a good guy: _O___\nv1. To subdue; to crumple; a hidden romantic attraction: C____\nv3. The Islamic name for Satan: O____\nv4. To sift: S____\nv5. One who eats: E____\n\nFilled:\nh1. To choose: CHOSE\nv2. A greeting: HELLO\n\nChanged:\n": {"h2. penny": 7, "h3. ulema": 0.6, "h4. slink": 3.3000000000000003, "h5. douse": 0.4, "v1. crush": 4.6, "v3. orcus": 0.1, "v4. sieve": 5.9, "v5. eater": 6.7, "h5. heros": 0.1, "v3. iblis": 2.9, "h3. tawny": 2.0, "h4. sleek": 0.2, "h5. heroe": 0.2, "v3. orion": 0.1, "v3. oblem": 0.1, "h2. pence": 0.2}, "Current Board:\nCHOSE\nPENNY\n_L___\n_L___\n_O___\n\nUnfilled:\nh3. A European owl: _L___\nh4. To slide; to skulk: _L___\nh5. One who uses a hose; a good guy: _O___\nv1. To subdue; to crumple; a hidden romantic attraction: CP___\nv3. The Islamic name for Satan: ON___\nv4. To sift: SN___\nv5. One who eats: EY___\n\nFilled:\nh1. To choose: CHOSE\nh2. A coin: PENNY\nv2. A greeting: HELLO\n\nChanged:\n": {"h3. tawny": 1.4, "h4. slink": 1.6999999999999997, "h5. douse": 0.5, "v1. crush": 1.8999999999999997, "v3. iblis": 2.6000000000000005, "v4. sieve": 1.5999999999999999, "v5. eater": 3.8000000000000007, "v3. ibnis": 0.1, "h3. elaul": 0.1, "h4. slide": 0.5}, "Current Board:\nCHOSE\n_E__A\n_L__T\n_L__E\n_O__R\n\nUnfilled:\nh2. A coin: _E__A\nh3. A European owl: _L__T\nh4. To slide; to skulk: _L__E\nh5. One who uses a hose; a good guy: _O__R\nv1. To subdue; to crumple; a hidden romantic attraction: C____\nv3. The Islamic name for Satan: O____\nv4. To sift: S____\n\nFilled:\nh1. To choose: CHOSE\nv2. A greeting: HELLO\nv5. One who eats: EATER\n\nChanged:\n": {"h2. pesoa": 0.4, "h3. scops": 0.4, "h4. sleek": 0.6000000000000001, "h5. racer": 0.2, "v1. crush": 1.5999999999999999, "v3. oubre": 0.1, "v4. sieve": 1.9, "h2. penna": 0.4, "h3. tawny": 0.5, "h5. savor": 0.2, "v3. oleum": 0.1, "h4. slide": 1.2, "h3. scopp": 0.1, "v3. ibsen": 0.1, "h2. pesca": 0.30000000000000004, "h5. doers": 0.1, "v3. orcus": 0.30000000000000004, "h2. decca": 0.1, "h3. aleut": 0.1, "h5. dozer": 0.1, "v3. orion": 0.1, "v3. iblis": 0.2}, "Current Board:\nCHOSE\n_E_IA\n_L_ET\n_L_VE\n_O_ER\n\nUnfilled:\nh2. A coin: _E_IA\nh3. A European owl: _L_ET\nh4. To slide; to skulk: _L_VE\nh5. One who uses a hose; a good guy: _O_ER\nv1. To subdue; to crumple; a hidden romantic attraction: C____\nv3. The Islamic name for Satan: O____\n\nFilled:\nh1. To choose: CHOSE\nv2. A greeting: HELLO\nv4. To sift: SIEVE\nv5. One who eats: EATER\n\nChanged:\n": {"h2. penia": 0.8, "h3. tawny": 1.4999999999999998, "h4. sleve": 0.8999999999999999, "v1. crush": 1.5999999999999999, "v3. iblis": 1.3, "h2. denia": 0.1, "h5. dozer": 0.1, "h5. dover": 0.1, "v3. oblis": 0.1, "h5. roper": 0.6000000000000001, "h5. racer": 0.1, "v3. ibris": 0.2, "h5. poker": 0.1}, "Current Board:\nCHOSE\nRE__A\nUL__T\nSL__E\nHO__R\n\nUnfilled:\nh2. A coin: RE__A\nh3. A European owl: UL__T\nh4. To slide; to skulk: SL__E\nh5. One who uses a hose; a good guy: HO__R\nv3. The Islamic name for Satan: O____\nv4. To sift: S____\n\nFilled:\nh1. To choose: CHOSE\nv1. To subdue; to crumple; a hidden romantic attraction: CRUSH\nv2. A greeting: HELLO\nv5. One who eats: EATER\n\nChanged:\n": {"h2. regal": 0.7, "h3. ulcet": 0.30000000000000004, "h4. sleve": 0.1, "h5. honor": 1.0, "v3. orcus": 0.2, "v4. sieve": 2.5, "h3. ullet": 0.1, "h4. slews": 0.2, "v3. orsat": 0.2, "h4. sleet": 0.5, "h5. hoper": 0.1, "v3. oblis": 0.1, "h3. ulmer": 0.1, "h4. slide": 0.7, "v3. orion": 0.1, "h3. ulcot": 0.1, "h3. ulcat": 0.2, "h5. horer": 0.1, "v3. orsir": 0.1, "h5. hover": 0.2, "v3. ohrim": 0.1, "h2. realm": 0.1, "h4. sleek": 0.1}, "Current Board:\nCHOSE\nRE__A\nUL__T\nSL__E\nHONOR\n\nUnfilled:\nh2. A coin: RE__A\nh3. A European owl: UL__T\nh4. To slide; to skulk: SL__E\nv3. The Islamic name for Satan: O___N\nv4. To sift: S___O\n\nFilled:\nh1. To choose: CHOSE\nh5. One who uses a hose; a good guy: HONOR\nv1. To subdue; to crumple; a hidden romantic attraction: CRUSH\nv2. A greeting: HELLO\nv5. One who eats: EATER\n\nChanged:\n": {"h2. realm": 0.5, "h3. ulllt": 0.1, "h4. sleet": 0.5, "v3. oblin": 0.4, "v4. sieve": 1.8999999999999997, "h3. ullet": 0.5, "v3. oslen": 0.1, "h3. ulcer": 0.30000000000000004, "v3. oblon": 0.1, "h2. regal": 0.4, "h4. slews": 0.1, "h4. slide": 0.4, "v3. oribi": 0.1, "h3. ulcat": 0.1, "h4. slope": 0.1, "h2. react": 0.1, "h3. ultra": 0.1, "h4. slate": 0.1, "h4. sleep": 0.1, "v3. obeen": 0.1, "v3. oazen": 0.1, "v3. oyeen": 0.1, "v4. sweep": 0.1, "v4. swept": 0.1, "h3. ulcet": 0.1, "h4. sleek": 0.2}, "Current Board:\nCHOSE\nRE__A\nUL__T\nSLIDE\nHONOR\n\nUnfilled:\nh2. A coin: RE__A\nh3. A European owl: UL__T\nv3. The Islamic name for Satan: O__IN\nv4. To sift: S__DO\n\nFilled:\nh1. To choose: CHOSE\nh4. To slide; to skulk: SLIDE\nh5. One who uses a hose; a good guy: HONOR\nv1. To subdue; to crumple; a hidden romantic attraction: CRUSH\nv2. A greeting: HELLO\nv5. One who eats: EATER\n\nChanged:\n": {"h2. realm": 0.7, "h3. ullet": 0.2, "v3. oblin": 0.6, "v4. seedo": 0.30000000000000004, "v4. sieve": 1.0999999999999999, "h2. regal": 0.1, "h3. ulcot": 0.1, "h3. ulcet": 0.2, "v3. obain": 0.1, "v3. osirn": 0.1, "h3. ulcer": 0.30000000000000004, "v4. swido": 0.1}, "Current Board:\nCHOSE\nRE__A\nUL__T\nSLIDE\nHO__R\n\nUnfilled:\nh2. A coin: RE__A\nh3. A European owl: UL__T\nh5. One who uses a hose; a good guy: HO__R\nv3. The Islamic name for Satan: O__I_\nv4. To sift: S__D_\n\nFilled:\nh1. To choose: CHOSE\nh4. To slide; to skulk: SLIDE\nv1. To subdue; to crumple; a hidden romantic attraction: CRUSH\nv2. A greeting: HELLO\nv5. One who eats: EATER\n\nChanged:\n": {"h2. realm": 0.2, "h3. ulcer": 0.1, "h5. honor": 1.7999999999999998, "v3. oblig": 0.1, "v4. sieve": 2.1, "h2. reata": 0.4, "h3. ulcet": 0.30000000000000004, "v3. osiri": 0.1, "h3. ullet": 0.30000000000000004, "v3. oriol": 0.1, "h2. regal": 0.1, "h3. ulcot": 0.1, "h5. homer": 0.2, "v3. odile": 0.1, "h2. reala": 0.1, "h3. ulcat": 0.1, "v3. obiri": 0.2, "v3. oblis": 0.1, "h5. hover": 0.2, "v3. obird": 0.1}, "Current Board:\nCHOSE\n_E__A\n_L__T\nSLIDE\n_O__R\n\nUnfilled:\nh2. A coin: _E__A\nh3. A European owl: _L__T\nh5. One who uses a hose; a good guy: _O__R\nv1. To subdue; to crumple; a hidden romantic attraction: C__S_\nv3. The Islamic name for Satan: O__I_\nv4. To sift: S__D_\n\nFilled:\nh1. To choose: CHOSE\nh4. To slide; to skulk: SLIDE\nv2. A greeting: HELLO\nv5. One who eats: EATER\n\nChanged:\n": {"h2. pesca": 0.1, "h3. eagle": 0.1, "h5. racer": 0.2, "v1. crush": 2.5, "v3. orion": 0.1, "v4. sieve": 1.9, "h2. penna": 0.6, "h3. tawny": 0.8, "h5. dozer": 0.30000000000000004, "v3. iblis": 0.7, "h5. savor": 0.2, "v3. oblis": 0.2, "h2. pesoa": 0.1, "v3. oriya": 0.1, "h3. talkt": 0.1, "v3. oblig": 0.1, "h3. talot": 0.1, "v3. ozrim": 0.1}, "Current Board:\nCHOSE\n_E__A\n_L__T\nSLIDE\nDOZER\n\nUnfilled:\nh2. A coin: _E__A\nh3. A European owl: _L__T\nv1. To subdue; to crumple; a hidden romantic attraction: C__SD\nv3. The Islamic name for Satan: O__IZ\nv4. To sift: S__DE\n\nFilled:\nh1. To choose: CHOSE\nh4. To slide; to skulk: SLIDE\nh5. One who uses a hose; a good guy: DOZER\nv2. A greeting: HELLO\nv5. One who eats: EATER\n\nChanged:\n": {"h2. penna": 0.7, "h3. scops": 0.4, "v1. crush": 1.9, "v3. iblis": 1.9, "v4. straw": 0.1, "v4. sieve": 1.7, "h3. tawny": 0.9, "h2. penny": 0.2, "h3. eagle": 0.1}, "Current Board:\nCHOSE\n_E_I_\n_L_E_\n_L_V_\n_O_E_\n\nUnfilled:\nh2. A coin: _E_I_\nh3. A European owl: _L_E_\nh4. To slide; to skulk: _L_V_\nh5. One who uses a hose; a good guy: _O_E_\nv1. To subdue; to crumple; a hidden romantic attraction: C____\nv3. The Islamic name for Satan: O____\nv5. One who eats: E____\n\nFilled:\nh1. To choose: CHOSE\nv2. A greeting: HELLO\nv4. To sift: SIEVE\n\nChanged:\n": {"h2. penny": 8, "h3. scree": 0.1, "h4. sleek": 0.7, "h5. roper": 0.30000000000000004, "v1. crush": 7.2, "v3. iblis": 5, "v5. eater": 8, "h3. tawny": 4.6000000000000005, "h4. slink": 1.2, "h5. douse": 1, "v3. iblee": 0.2, "h4. slews": 0.4, "h5. doers": 0.5, "h3. scops": 0.2, "h4. sleet": 0.1, "h4. slide": 0.2, "h5. racer": 0.1}, "Current Board:\n_H_S_\n_E_I_\n_L_E_\n_L_V_\n_O_E_\n\nUnfilled:\nh1. To choose: _H_S_\nh2. A coin: _E_I_\nh3. A European owl: _L_E_\nh4. To slide; to skulk: _L_V_\nh5. One who uses a hose; a good guy: _O_E_\nv1. To subdue; to crumple; a hidden romantic attraction: _____\nv3. The Islamic name for Satan: _____\nv5. One who eats: _____\n\nFilled:\nv2. A greeting: HELLO\nv4. To sift: SIEVE\n\nChanged:\n": {"h1. chose": 8, "h2. penny": 3.1000000000000005, "h3. tawny": 0.7, "h4. sleek": 0.4, "v1. crush": 2.7000000000000006, "v3. iblis": 4.000000000000001, "v5. diner": 1.9999999999999998, "h3. urale": 0.1, "h4. slink": 0.9, "h3. eagle": 0.4, "h4. slept": 0.2, "h3. scree": 0.1, "v5. dines": 0.2, "h2. penni": 0.2, "h3. scops": 0.2, "h4. slive": 0.1, "h5. douse": 0.4, "h4. cleve": 0.1, "h3. ulema": 0.1, "v5. eater": 0.5}, "Current Board:\n_H___\nPENNY\n_L___\n_L___\n_O___\n\nUnfilled:\nh1. To choose: _H___\nh3. A European owl: _L___\nh4. To slide; to skulk: _L___\nh5. One who uses a hose; a good guy: _O___\nv1. To subdue; to crumple; a hidden romantic attraction: _P___\nv3. The Islamic name for Satan: _N___\nv4. To sift: _N___\nv5. One who eats: _Y___\n\nFilled:\nh2. A coin: PENNY\nv2. A greeting: HELLO\n\nChanged:\n": {"h1. chose": 5.2, "h3. eagle": 0.1, "h4. slide": 0.30000000000000004, "v1. crush": 1.5999999999999999, "v4. sieve": 1.7999999999999998, "v5. diner": 1.4, "h3. tawny": 0.8999999999999999, "h4. sleek": 0.2, "v3. iblis": 1.7, "v5. eater": 1.5, "h3. ulula": 0.2, "h4. slink": 1.2999999999999998, "h5. copse": 0.1, "v3. inane": 0.30000000000000004, "v4. sneak": 0.1, "v5. nymph": 0.1, "h5. copsy": 0.1, "v3. ibnis": 0.30000000000000004, "v4. winno": 0.1, "h3. ulema": 0.4, "v5. dines": 0.4, "h5. rodeo": 0.2}, "Current Board:\nELECT\n_____\n_____\n_____\n_____\n\nUnfilled:\nh2. A coin: _____\nh3. A European owl: _____\nh4. To slide; to skulk: _____\nh5. One who uses a hose; a good guy: _____\nv1. To subdue; to crumple; a hidden romantic attraction: E____\nv2. A greeting: L____\nv3. The Islamic name for Satan: E____\nv4. To sift: C____\nv5. One who eats: T____\n\nFilled:\nh1. To choose: ELECT\n\nChanged:\n": {"h2. penny": 1.4, "h3. urali": 0.1, "h4. sneak": 1.2, "h5. heroe": 0.1, "v1. ecrus": 0.1, "v2. lathe": 0.1, "v3. eblis": 2.3000000000000003, "v4. cieve": 0.1, "v5. taker": 0.4, "h3. tawny": 1, "v1. emash": 0.1, "v2. laugh": 0.30000000000000004, "v4. clean": 0.5, "v5. table": 0.1, "h3. eagle": 0.5, "h4. elide": 0.2, "h5. elfin": 0.1, "v1. elate": 0.4, "v2. latch": 0.2, "v4. clink": 0.2, "v5. taste": 0.2, "h3. strix": 0.2, "h4. slyly": 0.2, "v2. hello": 0.7, "h2. pence": 0.4, "h4. slink": 0.2, "h5. racer": 0.1, "v1. elide": 0.1, "v4. chafe": 0.2, "h4. glide": 0.2}, "Current Board:\nELECT\nPENNY\n_____\n_____\n_____\n\nUnfilled:\nh3. A European owl: _____\nh4. To slide; to skulk: _____\nh5. One who uses a hose; a good guy: _____\nv1. To subdue; to crumple; a hidden romantic attraction: EP___\nv2. A greeting: LE___\nv3. The Islamic name for Satan: EN___\nv4. To sift: CN___\nv5. One who eats: TY___\n\nFilled:\nh1. To choose: ELECT\nh2. A coin: PENNY\n\nChanged:\n": {"h4. slype": 0.2, "v2. leroy": 0.1, "v3. enemy": 0.4, "h4. slink": 3.2, "h5. douse": 0.30000000000000004, "v1. crush": 1.6, "v2. hello": 1.6, "v3. eblis": 1.5000000000000002, "v4. sieve": 1.4, "v5. eater": 1.6, "h3. tawny": 3, "h5. spray": 0.8, "v1. epcru": 0.2, "v2. levee": 0.1, "v4. cneat": 0.1, "v5. tyeat": 0.1, "h3. scops": 1, "h4. sneak": 1, "v2. leave": 0.1, "v4. cinct": 0.1, "v5. tyker": 0.1, "v2. leche": 0.1, "v4. cnide": 0.1, "v5. typhy": 0.1, "h4. slyly": 0.2, "h5. saver": 0.1, "h4. glide": 0.2, "v4. clean": 0.2}, "Current Board:\n___S_\n___I_\n___E_\n___V_\n___E_\n\nUnfilled:\nh1. To choose: ___S_\nh2. A coin: ___I_\nh3. A European owl: ___E_\nh4. To slide; to skulk: ___V_\nh5. One who uses a hose; a good guy: ___E_\nv1. To subdue; to crumple; a hidden romantic attraction: _____\nv2. A greeting: _____\nv3. The Islamic name for Satan: _____\nv5. One who eats: _____\n\nFilled:\nv4. To sift: SIEVE\n\nChanged:\n": {"h1. elect": 1.7, "h4. sneak": 0.8999999999999999, "h5. racer": 0.2, "v1. crush": 2.7, "v2. hello": 4.1000000000000005, "v3. iblis": 2.7, "v5. diner": 0.6000000000000001, "h4. shove": 0.7, "h5. saver": 0.5, "v5. eater": 0.8, "h4. elude": 0.4, "h2. dinar": 0.5, "h3. eagle": 0.30000000000000004, "h2. rupee": 0.2, "h3. scops": 0.2, "h5. spray": 0.2, "h1. chose": 1, "h2. penny": 1, "h3. urale": 0.1, "h4. sleev": 0.1, "h5. saves": 0.2, "v5. dines": 0.2}, "Current Board:\n__IS_\n__BI_\n__LE_\n__IV_\n__SE_\n\nUnfilled:\nh1. To choose: __IS_\nh2. A coin: __BI_\nh3. A European owl: __LE_\nh4. To slide; to skulk: __IV_\nh5. One who uses a hose; a good guy: __SE_\nv1. To subdue; to crumple; a hidden romantic attraction: _____\nv2. A greeting: _____\nv5. One who eats: _____\n\nFilled:\nv3. The Islamic name for Satan: IBLIS\nv4. To sift: SIEVE\n\nChanged:\n": {"h1. chose": 3.2, "h2. ruble": 0.7, "h3. scops": 0.6000000000000001, "h4. slive": 0.8, "h5. hoses": 1.6, "v1. crush": 1.4, "v2. hello": 2.3, "v5. feast": 0.6, "h5. douse": 0.2, "h3. tawny": 0.4, "h4. slink": 0.2, "h5. spray": 0.30000000000000004, "v5. eater": 0.2, "h1. chise": 0.4, "h2. rubis": 0.30000000000000004, "v1. crash": 0.1, "v5. dines": 0.30000000000000004, "h1. decis": 0.1, "h3. eagle": 0.4, "h2. rubin": 0.1, "h2. rubio": 0.1}, "Current Board:\n__IS_\n__BI_\n__LE_\n__IV_\nHOSES\n\nUnfilled:\nh1. To choose: __IS_\nh2. A coin: __BI_\nh3. A European owl: __LE_\nh4. To slide; to skulk: __IV_\nv1. To subdue; to crumple; a hidden romantic attraction: ____H\nv2. A greeting: ____O\nv5. One who eats: ____S\n\nFilled:\nh5. One who uses a hose; a good guy: HOSES\nv3. The Islamic name for Satan: IBLIS\nv4. To sift: SIEVE\n\nChanged:\n": {"h1. chose": 1.5, "h2. ruble": 0.2, "h3. uggle": 0.1, "h4. shive": 0.30000000000000004, "v1. crush": 1.5999999999999999, "v2. hello": 2.4, "v5. feeds": 1.2, "h2. rubid": 0.2, "h3. scole": 0.4, "h4. slive": 0.6, "v5. eater": 1.9, "h1. chise": 0.5, "h2. rubis": 0.1, "h3. scops": 0.6, "h1. decis": 0.2, "h2. rubin": 0.1, "h2. rubie": 0.2, "h2. rubic": 0.1, "v5. feast": 0.1, "h3. eagle": 0.2}, "Current Board:\nC_IS_\nR_BI_\nU_LE_\nS_IV_\nHOSES\n\nUnfilled:\nh1. To choose: C_IS_\nh2. A coin: R_BI_\nh3. A European owl: U_LE_\nh4. To slide; to skulk: S_IV_\nv2. A greeting: ____O\nv5. One who eats: ____S\n\nFilled:\nh5. One who uses a hose; a good guy: HOSES\nv1. To subdue; to crumple; a hidden romantic attraction: CRUSH\nv3. The Islamic name for Satan: IBLIS\nv4. To sift: SIEVE\n\nChanged:\n": {"h1. chise": 0.7999999999999999, "h2. rubie": 0.1, "h3. ulaie": 0.1, "h4. shive": 0.4, "v2. hello": 1.9, "v5. eater": 1.9, "h2. rubin": 0.5, "h3. ulema": 0.7, "h4. slews": 0.1, "h2. rubic": 0.1, "v5. feeds": 0.7, "h4. swive": 0.30000000000000004, "h1. chose": 2, "h3. uggle": 0.1, "h4. skive": 0.2, "h2. rubio": 0.1, "h4. slive": 0.1}, "Current Board:\nCHISE\nR_BI_\nU_LE_\nS_IV_\nHOSES\n\nUnfilled:\nh2. A coin: R_BI_\nh3. A European owl: U_LE_\nh4. To slide; to skulk: S_IV_\nv2. A greeting: H___O\nv5. One who eats: E___S\n\nFilled:\nh1. To choose: CHISE\nh5. One who uses a hose; a good guy: HOSES\nv1. To subdue; to crumple; a hidden romantic attraction: CRUSH\nv3. The Islamic name for Satan: IBLIS\nv4. To sift: SIEVE\n\nChanged:\n": {"h2. rubie": 0.1, "h3. ulema": 0.8999999999999999, "h4. slive": 0.6, "v2. hello": 2.2, "v5. eater": 2.3000000000000003, "h2. rubin": 0.30000000000000004, "h2. rubic": 0.4, "h4. swive": 0.2, "h4. shive": 0.1, "h2. rubis": 0.1, "v5. eatas": 0.1}, "Current Board:\nC_IS_\nR_BI_\nU_LE_\nS_IV_\nH_SE_\n\nUnfilled:\nh1. To choose: C_IS_\nh2. A coin: R_BI_\nh3. A European owl: U_LE_\nh4. To slide; to skulk: S_IV_\nh5. One who uses a hose; a good guy: H_SE_\nv2. A greeting: _____\nv5. One who eats: _____\n\nFilled:\nv1. To subdue; to crumple; a hidden romantic attraction: CRUSH\nv3. The Islamic name for Satan: IBLIS\nv4. To sift: SIEVE\n\nChanged:\n": {"h1. chise": 0.4, "h2. rubin": 0.5, "h3. ulose": 0.1, "h4. shive": 0.6, "h5. hoser": 0.30000000000000004, "v2. hello": 2.2, "v5. eater": 2.0, "h2. rubie": 0.1, "h3. ulema": 0.4, "h5. heise": 0.1, "v2. salut": 0.1, "v5. feast": 0.1, "h2. rubio": 0.1, "h5. house": 0.4, "h1. chose": 4, "h4. slews": 0.1, "h5. hoses": 1, "h3. urale": 0.2, "h4. shiva": 0.1, "h2. rubic": 0.2, "h3. uggle": 0.2, "h4. swive": 0.2, "h5. hosem": 0.2, "v5. feeds": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. To hold onto: _____\nh2. An enlarged tool: _____\nh3. Shaded or dyed; a 3 person card game using 40 cards: _____\nh4. To subdue; to terrify; a Central American timber tree: _____\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: _____\nv1. A frog sound; to die: _____\nv2. A semitone: _____\nv3. To exclude: _____\nv4. An interjection expressing exasperation; nonsense: _____\nv5. To salute: _____\n\nFilled:\n\nChanged:\n": {"h1. clasp": 0.4, "h2. giant": 1.2999999999999998, "h3. pinta": 0.5, "h4. abash": 0.2, "h5. karst": 4.0, "v1. croak": 4.0, "v2. halve": 0.2, "v4. pshaw": 3.2, "v5. greet": 3.2000000000000006, "h1. grasp": 2.6, "h3. tinge": 0.2, "h4. quell": 2.0, "v2. minor": 0.1, "v2. halft": 0.30000000000000004, "h3. stain": 0.2, "v2. tonal": 0.2, "h4. deter": 0.2, "v3. expel": 0.2, "h1. cling": 1, "h2. large": 0.2, "v2. minim": 0.2, "v3. leave": 0.2}, "Current Board:\n_____\n_____\n_____\n_____\nKARST\n\nUnfilled:\nh1. To hold onto: _____\nh2. An enlarged tool: _____\nh3. Shaded or dyed; a 3 person card game using 40 cards: _____\nh4. To subdue; to terrify; a Central American timber tree: _____\nv1. A frog sound; to die: ____K\nv2. A semitone: ____A\nv3. To exclude: ____R\nv4. An interjection expressing exasperation; nonsense: ____S\nv5. To salute: ____T\n\nFilled:\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\n\nChanged:\n": {"h1. grasp": 2.0, "h2. auger": 0.4, "h3. tinct": 0.5, "h4. craze": 0.1, "v1. croak": 3.3000000000000007, "v2. semit": 0.2, "v3. ousts": 0.2, "v4. pshaw": 0.6000000000000001, "v5. toast": 1, "h3. tinge": 0.5, "h4. quell": 0.5, "v2. ditto": 0.2, "v5. greet": 1.4, "h1. cling": 0.2, "h2. adzes": 0.2, "h4. quash": 0.2, "v2. minim": 0.2, "v3. debar": 0.6000000000000001, "v4. bahas": 0.2, "h1. clasp": 1.0999999999999999, "h2. giant": 0.8, "h3. tints": 0.4, "h4. horse": 0.2, "v2. tonka": 0.1, "v4. fudge": 0.1, "h3. ecart": 0.2, "v2. tonal": 0.30000000000000004, "v4. fasht": 0.1, "h4. daunt": 0.2, "v3. barre": 0.1, "v4. pffft": 0.30000000000000004, "v2. minor": 0.2}, "Current Board:\nC____\nR____\nO____\nA____\nKARST\n\nUnfilled:\nh1. To hold onto: C____\nh2. An enlarged tool: R____\nh3. Shaded or dyed; a 3 person card game using 40 cards: O____\nh4. To subdue; to terrify; a Central American timber tree: A____\nv2. A semitone: ____A\nv3. To exclude: ____R\nv4. An interjection expressing exasperation; nonsense: ____S\nv5. To salute: ____T\n\nFilled:\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\n\nChanged:\n": {"h1. clasp": 4.0, "h2. ratch": 0.6000000000000001, "h3. ombre": 3.2, "h4. alarm": 1.2, "v2. comma": 0.6000000000000001, "v3. omitr": 0.8, "v4. pshaw": 1.3, "v5. toast": 1.4, "h2. ruler": 0.4, "h3. omber": 1.2, "h2. razer": 0.1, "h4. abash": 0.4, "h2. razor": 0.2, "v2. krasa": 0.1, "v3. omnir": 0.1, "v4. pshas": 0.6, "v5. krast": 0.1, "v5. greet": 0.7, "v2. creda": 0.1, "v3. ousts": 0.2, "h2. raspy": 0.1, "v2. karma": 0.2, "v4. pffts": 0.2, "v5. karst": 0.2, "v2. piana": 0.5}, "Current Board:\nCLASP\nR____\nO____\nA____\nKARST\n\nUnfilled:\nh2. An enlarged tool: R____\nh3. Shaded or dyed; a 3 person card game using 40 cards: O____\nh4. To subdue; to terrify; a Central American timber tree: A____\nv2. A semitone: L___A\nv3. To exclude: A___R\nv4. An interjection expressing exasperation; nonsense: S___S\nv5. To salute: P___T\n\nFilled:\nh1. To hold onto: CLASP\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\n\nChanged:\n": {"h2. razor": 2, "h3. ombre": 4.4, "h4. appal": 0.2, "v2. least": 1, "v3. alien": 1.2, "v5. prest": 0.7, "h4. abash": 1.2, "v2. larva": 2.4000000000000004, "v3. avoid": 1.3, "v5. paint": 0.1, "h2. ratch": 0.8, "h4. alarm": 0.7, "v2. lunar": 0.2, "v4. shees": 0.5, "h3. omens": 0.1, "v2. lubra": 0.1, "v3. adjar": 0.1, "v5. pilot": 0.1, "h2. ruler": 1, "h4. awing": 0.1, "v5. plait": 0.1, "h2. rivet": 1, "h4. aster": 0.2, "v2. lilac": 1, "h4. aweed": 0.1, "v3. avert": 0.2, "v3. apart": 0.2, "v4. shoes": 0.1}, "Current Board:\nCLASP\nRAZOR\nO____\nA____\nKARST\n\nUnfilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: O____\nh4. To subdue; to terrify; a Central American timber tree: A____\nv2. A semitone: LA__A\nv3. To exclude: AZ__R\nv4. An interjection expressing exasperation; nonsense: SO__S\nv5. To salute: PR__T\n\nFilled:\nh1. To hold onto: CLASP\nh2. An enlarged tool: RAZOR\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\n\nChanged:\n": {"h3. ombre": 8, "h4. aweel": 0.1, "v2. lapse": 0.7, "v3. azure": 0.6000000000000001, "v4. sophs": 0.30000000000000004, "v5. prest": 0.7, "h4. alarm": 2.0, "v2. larva": 1.4, "v4. solus": 0.1, "v5. prate": 0.4, "v2. larga": 0.2, "v3. azoar": 0.2, "v4. sooks": 0.2, "h4. abash": 0.2, "v3. azoic": 0.1, "v2. labra": 0.1, "v4. soots": 0.1, "v4. soaps": 0.2, "v3. ozone": 0.1, "v4. sores": 0.1, "v5. print": 0.2}, "Current Board:\nC____\nR____\nOMBRE\nA____\nKARST\n\nUnfilled:\nh1. To hold onto: C____\nh2. An enlarged tool: R____\nh4. To subdue; to terrify; a Central American timber tree: A____\nv2. A semitone: __M_A\nv3. To exclude: __B_R\nv4. An interjection expressing exasperation; nonsense: __R_S\nv5. To salute: __E_T\n\nFilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\n\nChanged:\n": {"h1. clasp": 7.0, "h2. ruler": 0.2, "h4. abash": 0.8, "v2. lemba": 0.1, "v3. ember": 0.4, "v4. drats": 1.2, "v5. greet": 4.300000000000001, "h2. ratch": 1.1, "v2. comma": 1.3, "v3. ombre": 1, "h4. alarm": 0.2, "v3. rebar": 0.4, "v2. semia": 0.2, "v3. debar": 1.7, "v4. birds": 0.1, "h4. acute": 0.30000000000000004, "v2. demia": 0.1, "v2. limma": 1, "v4. pshaw": 0.2, "h4. appal": 0.2}, "Current Board:\nC___G\nR___R\nOMBRE\nA___E\nKARST\n\nUnfilled:\nh1. To hold onto: C___G\nh2. An enlarged tool: R___R\nh4. To subdue; to terrify; a Central American timber tree: A___E\nv2. A semitone: __M_A\nv3. To exclude: __B_R\nv4. An interjection expressing exasperation; nonsense: __R_S\n\nFilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv5. To salute: GREET\n\nChanged:\n": {"h1. cling": 8, "h2. ruler": 1, "h4. abate": 1.1, "v2. comma": 2.1, "v4. drats": 1.4, "h2. racer": 0.9999999999999999, "h4. abase": 0.1, "v3. abhor": 0.6000000000000001, "v3. ember": 0.1, "v3. debar": 0.2, "v4. horas": 0.1, "v3. oboar": 0.1}, "Current Board:\nC___G\nR___R\nOMBRE\nABATE\nKARST\n\nUnfilled:\nh1. To hold onto: C___G\nh2. An enlarged tool: R___R\nv2. A semitone: __MBA\nv3. To exclude: __BAR\nv4. An interjection expressing exasperation; nonsense: __RTS\n\nFilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh4. To subdue; to terrify; a Central American timber tree: ABATE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv5. To salute: GREET\n\nChanged:\n": {"h1. cling": 8, "h2. racer": 1.0, "v2. samba": 2.5, "v3. debar": 2.9, "v4. farts": 0.7, "v3. embar": 0.2, "h2. razor": 0.5, "v2. jumba": 0.1, "v4. perts": 0.1, "v2. comba": 0.1, "v3. cebar": 0.1, "v4. rorts": 0.2, "v2. gamba": 0.2}, "Current Board:\nC_D_G\nR_E_R\nOMBRE\nABATE\nKARST\n\nUnfilled:\nh1. To hold onto: C_D_G\nh2. An enlarged tool: R_E_R\nv2. A semitone: __MBA\nv4. An interjection expressing exasperation; nonsense: __RTS\n\nFilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh4. To subdue; to terrify; a Central American timber tree: ABATE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv3. To exclude: DEBAR\nv5. To salute: GREET\n\nChanged:\n": {"h1. cling": 5.7, "h2. rebar": 0.2, "v2. dimba": 0.4, "v4. farts": 1.2, "h2. racer": 1.2, "v2. demba": 0.4}, "Current Board:\nC_D__\nR_E__\nOMBRE\nA_A__\nKARST\n\nUnfilled:\nh1. To hold onto: C_D__\nh2. An enlarged tool: R_E__\nh4. To subdue; to terrify; a Central American timber tree: A_A__\nv2. A semitone: __M_A\nv4. An interjection expressing exasperation; nonsense: __R_S\nv5. To salute: __E_T\n\nFilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv3. To exclude: DEBAR\n\nChanged:\n": {"h1. cling": 0.7, "h2. ruler": 1.2999999999999998, "v2. demis": 0.2, "v4. curse": 0.2, "v5. greet": 4.1000000000000005, "h1. clasp": 3.7, "h4. alarm": 1, "v2. semis": 0.30000000000000004, "v4. drake": 0.2, "h2. ratch": 0.2, "h4. abash": 1.0, "v2. dimma": 0.2, "v4. drats": 0.4, "v4. harsh": 0.2, "v2. demia": 0.1, "v4. horas": 0.1, "h2. reame": 0.2, "h4. amate": 0.2, "v4. haras": 0.1, "h2. reave": 0.1, "v2. comma": 0.2, "v4. arras": 0.1}, "Current Board:\nC_D_G\nR_E_R\nOMBRE\nA_A_E\nKARST\n\nUnfilled:\nh1. To hold onto: C_D_G\nh2. An enlarged tool: R_E_R\nh4. To subdue; to terrify; a Central American timber tree: A_A_E\nv2. A semitone: __M_A\nv4. An interjection expressing exasperation; nonsense: __R_S\n\nFilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv3. To exclude: DEBAR\nv5. To salute: GREET\n\nChanged:\n": {"h1. cling": 7.5, "h2. ruler": 0.2, "h4. abate": 0.8, "v2. comma": 0.5, "v4. drats": 1.8, "h2. razer": 0.1, "h2. racer": 0.7, "v2. demia": 0.1, "v2. demma": 0.2, "v4. pshaw": 0.2, "h4. amaze": 0.30000000000000004, "v2. semia": 1.1, "v4. drast": 0.2, "h4. agave": 0.2}, "Current Board:\nC___T\nR___O\nO___A\nA___S\nKARST\n\nUnfilled:\nh1. To hold onto: C___T\nh2. An enlarged tool: R___O\nh3. Shaded or dyed; a 3 person card game using 40 cards: O___A\nh4. To subdue; to terrify; a Central American timber tree: A___S\nv2. A semitone: ____A\nv3. To exclude: ____R\nv4. An interjection expressing exasperation; nonsense: ____S\n\nFilled:\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv5. To salute: TOAST\n\nChanged:\n": {"h1. clasp": 4.2, "h2. ruler": 0.30000000000000004, "h3. ombre": 3.7, "h4. abash": 0.2, "v2. krema": 0.2, "v3. ostra": 0.1, "v4. basta": 0.2, "h2. razor": 1.4, "h4. aches": 0.1, "v2. minim": 0.2, "v3. omitr": 0.5, "v4. fughs": 0.1, "h4. ataxx": 0.1, "v4. fives": 0.1, "h4. acute": 0.1, "v4. drats": 0.2, "h4. acers": 0.2, "v2. minor": 0.2, "v4. pshaw": 1.2, "h2. ratio": 0.1, "h4. amend": 0.1, "h3. omber": 1.2, "h4. anise": 0.1, "v2. comma": 0.2, "v4. pshas": 0.1, "v3. ocher": 0.1}, "Current Board:\nC_O_T\nR_M_O\nO_I_A\nA_T_S\nKARST\n\nUnfilled:\nh1. To hold onto: C_O_T\nh2. An enlarged tool: R_M_O\nh3. Shaded or dyed; a 3 person card game using 40 cards: O_I_A\nh4. To subdue; to terrify; a Central American timber tree: A_T_S\nv2. A semitone: ____A\nv4. An interjection expressing exasperation; nonsense: ____S\n\nFilled:\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv3. To exclude: OMITR\nv5. To salute: TOAST\n\nChanged:\n": {"h1. clout": 3.1, "h2. romeo": 0.6, "h3. ombre": 1.2, "h4. astas": 0.5, "v2. comma": 1.0999999999999999, "h2. jumbo": 0.1, "v4. drats": 0.2, "h2. rambo": 0.1, "h3. ombra": 0.6000000000000001, "v2. komma": 0.1, "v4. pshaw": 0.8, "h4. astis": 0.1, "h2. remos": 0.1, "h4. astus": 0.1, "h3. omnia": 0.1, "h4. ataps": 0.1, "v4. pffts": 0.1}, "Current Board:\nGRASP\n_____\n_____\n_____\nKARST\n\nUnfilled:\nh2. An enlarged tool: _____\nh3. Shaded or dyed; a 3 person card game using 40 cards: _____\nh4. To subdue; to terrify; a Central American timber tree: _____\nv1. A frog sound; to die: G___K\nv2. A semitone: R___A\nv3. To exclude: A___R\nv4. An interjection expressing exasperation; nonsense: S___S\nv5. To salute: P___T\n\nFilled:\nh1. To hold onto: GRASP\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\n\nChanged:\n": {"h2. widen": 0.6000000000000001, "h3. stain": 0.2, "h4. quell": 0.6000000000000001, "v1. groak": 4.7, "v2. raise": 1.2, "v3. abhor": 0.2, "v5. plait": 0.30000000000000004, "h2. gripe": 0.8, "h3. eclat": 0.2, "h4. quash": 0.8, "v2. reata": 0.2, "v3. avoid": 0.2, "v5. paint": 0.1, "h3. shade": 0.4, "v2. riata": 0.2, "v3. alien": 0.5, "v5. palet": 0.30000000000000004, "h3. ecart": 1, "v2. riala": 0.1, "v5. prest": 0.4, "h2. gouge": 0.2, "h3. tints": 0.2, "h4. horas": 0.1, "v3. avert": 0.4, "v4. shaws": 0.1, "v2. ragta": 0.1, "v4. shoes": 0.1, "h3. tinct": 0.2, "v2. rhema": 0.1, "v4. shees": 0.1}, "Current Board:\n____G\n____R\n____E\n____E\nKARST\n\nUnfilled:\nh1. To hold onto: ____G\nh2. An enlarged tool: ____R\nh3. Shaded or dyed; a 3 person card game using 40 cards: ____E\nh4. To subdue; to terrify; a Central American timber tree: ____E\nv1. A frog sound; to die: ____K\nv2. A semitone: ____A\nv3. To exclude: ____R\nv4. An interjection expressing exasperation; nonsense: ____S\n\nFilled:\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv5. To salute: GREET\n\nChanged:\n": {"h1. cling": 4.1, "h2. giant": 0.4, "h3. shade": 0.30000000000000004, "h4. daunt": 0.2, "v1. croak": 3.6, "v2. minim": 0.2, "v3. ousts": 0.2, "v4. pshaw": 3.0000000000000004, "h4. quell": 1.4, "v2. tonic": 0.2, "h2. auger": 1.2, "h3. tinge": 0.8, "v2. halve": 0.2, "v2. halft": 0.30000000000000004, "v2. demis": 0.1, "v2. tonal": 0.1}, "Current Board:\nCLING\n____R\n____E\n____E\nKARST\n\nUnfilled:\nh2. An enlarged tool: ____R\nh3. Shaded or dyed; a 3 person card game using 40 cards: ____E\nh4. To subdue; to terrify; a Central American timber tree: ____E\nv1. A frog sound; to die: C___K\nv2. A semitone: L___A\nv3. To exclude: I___R\nv4. An interjection expressing exasperation; nonsense: N___S\n\nFilled:\nh1. To hold onto: CLING\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv5. To salute: GREET\n\nChanged:\n": {"h3. eclat": 0.30000000000000004, "h4. quell": 1.1, "v1. croak": 5.0, "v2. lilac": 0.2, "v3. inure": 0.1, "h2. auger": 1.8, "v2. lumen": 0.1, "v3. inter": 0.2, "h3. shade": 0.4, "h4. deter": 0.2, "v4. nerts": 1.4000000000000001, "h3. tinge": 0.2, "v2. lemma": 0.5, "v4. nutsy": 0.2, "v3. omitr": 0.1, "h4. quash": 0.2, "h3. ecart": 0.2, "v2. lyric": 0.2, "v2. lepta": 0.1, "v3. incur": 0.2, "v4. nooks": 0.1, "v2. litha": 0.1, "v4. nones": 0.1}, "Current Board:\nCLING\nR___R\nO___E\nA___E\nKARST\n\nUnfilled:\nh2. An enlarged tool: R___R\nh3. Shaded or dyed; a 3 person card game using 40 cards: O___E\nh4. To subdue; to terrify; a Central American timber tree: A___E\nv2. A semitone: L___A\nv3. To exclude: I___R\nv4. An interjection expressing exasperation; nonsense: N___S\n\nFilled:\nh1. To hold onto: CLING\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv5. To salute: GREET\n\nChanged:\n": {"h2. razor": 8, "h3. ombre": 5.5, "h4. abate": 1.0999999999999999, "v2. limma": 1.4, "v4. nones": 0.2, "v3. igore": 0.1, "v4. nutsy": 0.4, "v3. incur": 0.2, "v4. nerts": 1.2, "v2. lilac": 1, "v3. infer": 0.4, "h4. abash": 0.2, "v3. inter": 0.7, "h4. awake": 0.2}, "Current Board:\nCLING\nRI__R\nOM__E\nAM__E\nKARST\n\nUnfilled:\nh2. An enlarged tool: RI__R\nh3. Shaded or dyed; a 3 person card game using 40 cards: OM__E\nh4. To subdue; to terrify; a Central American timber tree: AM__E\nv3. To exclude: I___R\nv4. An interjection expressing exasperation; nonsense: N___S\n\nFilled:\nh1. To hold onto: CLING\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv5. To salute: GREET\n\nChanged:\n": {"h2. riser": 4.7, "h3. ombre": 5.0, "h4. amaze": 0.8999999999999999, "v4. nutsy": 0.6, "h4. amele": 0.8, "v4. nones": 0.2}, "Current Board:\nCLING\nRI__R\nOMBRE\nAM__E\nKARST\n\nUnfilled:\nh2. An enlarged tool: RI__R\nh4. To subdue; to terrify; a Central American timber tree: AM__E\nv3. To exclude: I_B_R\nv4. An interjection expressing exasperation; nonsense: N_R_S\n\nFilled:\nh1. To hold onto: CLING\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv5. To salute: GREET\n\nChanged:\n": {"h2. riser": 1.5999999999999999, "h4. amaze": 0.6, "v3. inbar": 0.30000000000000004, "v4. nurse": 0.7, "h4. ambee": 0.1, "v3. imbar": 0.6, "v4. narcs": 0.1, "v4. nerts": 0.4, "h4. amole": 0.2, "h4. amele": 0.1, "h4. amuse": 0.2}, "Current Board:\nCLING\nRIM_R\nOMBRE\nAMA_E\nKARST\n\nUnfilled:\nh2. An enlarged tool: RIM_R\nh4. To subdue; to terrify; a Central American timber tree: AMA_E\nv4. An interjection expressing exasperation; nonsense: N_R_S\n\nFilled:\nh1. To hold onto: CLING\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv3. To exclude: IMBAR\nv5. To salute: GREET\n\nChanged:\n": {"h2. rimer": 2.6000000000000005, "h4. amaze": 2.7000000000000006, "v4. nurse": 0.5, "v4. nerts": 1.2, "v4. nards": 0.2}, "Current Board:\nCLING\nRIMER\nOMBRE\nAMA_E\nKARST\n\nUnfilled:\nh4. To subdue; to terrify; a Central American timber tree: AMA_E\nv4. An interjection expressing exasperation; nonsense: NER_S\n\nFilled:\nh1. To hold onto: CLING\nh2. An enlarged tool: RIMER\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv3. To exclude: IMBAR\nv5. To salute: GREET\n\nChanged:\n": {"h4. amaze": 7.5, "v4. nerts": 6.2, "v4. nerds": 0.2}, "Current Board:\nCLING\nRIMER\nOMBRE\nAMATE\nKARST\n\nUnfilled:\nh4. To subdue; to terrify; a Central American timber tree: AMATE\n\nFilled:\nh1. To hold onto: CLING\nh2. An enlarged tool: RIMER\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv3. To exclude: IMBAR\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h4. amate": 8}, "Current Board:\nCLING\nRIMER\nOMBRE\nAMATE\nKARST\n\nUnfilled:\nh2. An enlarged tool: RIMER\nh4. To subdue; to terrify; a Central American timber tree: AMATE\n\nFilled:\nh1. To hold onto: CLING\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv3. To exclude: IMBAR\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h2. rimer": 6, "h4. amate": 4, "h4. amaze": 0.1, "h2. razor": 0.5, "h4. abate": 0.6000000000000001, "h2. raser": 0.1}, "Current Board:\nCLING\nRIMER\nOMBRE\nAMATE\nKARST\n\nUnfilled:\nh2. An enlarged tool: RIMER\n\nFilled:\nh1. To hold onto: CLING\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh4. To subdue; to terrify; a Central American timber tree: AMATE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv3. To exclude: IMBAR\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h2. rasps": 0.2, "h2. raser": 0.2, "h2. ruler": 1.9, "h2. razor": 0.1}, "Current Board:\nCLING\n___ER\n___RE\n___TE\nKARST\n\nUnfilled:\nh2. An enlarged tool: ___ER\nh3. Shaded or dyed; a 3 person card game using 40 cards: ___RE\nh4. To subdue; to terrify; a Central American timber tree: ___TE\nv1. A frog sound; to die: C___K\nv2. A semitone: L___A\nv3. To exclude: I___R\n\nFilled:\nh1. To hold onto: CLING\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h3. ombre": 6.2, "h4. smite": 1, "v1. croak": 8, "v2. limma": 1.3, "v3. inter": 1, "h4. quiet": 0.2, "v2. lemma": 1.2, "h4. quate": 0.30000000000000004, "v3. infer": 0.2, "h4. abate": 0.2, "v3. incur": 0.1, "h4. horte": 0.30000000000000004, "v2. lilac": 0.1, "h4. subte": 0.1, "v2. larva": 0.2, "v3. inure": 0.2}, "Current Board:\nCLING\nR__ER\nO__RE\nA__TE\nKARST\n\nUnfilled:\nh2. An enlarged tool: R__ER\nh3. Shaded or dyed; a 3 person card game using 40 cards: O__RE\nh4. To subdue; to terrify; a Central American timber tree: A__TE\nv2. A semitone: L___A\nv3. To exclude: I___R\n\nFilled:\nh1. To hold onto: CLING\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h2. racer": 0.30000000000000004, "h3. ombre": 6.7, "h4. abate": 3.100000000000001, "v2. lemma": 0.7000000000000001, "v3. inner": 0.30000000000000004, "h2. ruler": 5, "v3. incur": 0.4, "v2. leewa": 0.1, "v3. inter": 2, "v2. lirra": 0.1, "v2. limma": 0.2, "v3. infer": 0.2}, "Current Board:\nCLING\nRULER\nO__RE\nA__TE\nKARST\n\nUnfilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: O__RE\nh4. To subdue; to terrify; a Central American timber tree: A__TE\nv2. A semitone: LU__A\nv3. To exclude: IL__R\n\nFilled:\nh1. To hold onto: CLING\nh2. An enlarged tool: RULER\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h3. ombre": 8, "h4. abate": 1.5999999999999999, "v2. lunar": 0.7, "v3. ilker": 0.2, "v3. iller": 0.6000000000000001, "v3. ousts": 0.2, "v2. lumma": 0.1, "v2. lutea": 0.1}, "Current Board:\nCLING\nRULER\nOMBRE\nA__TE\nKARST\n\nUnfilled:\nh4. To subdue; to terrify; a Central American timber tree: A__TE\nv2. A semitone: LUM_A\nv3. To exclude: ILB_R\n\nFilled:\nh1. To hold onto: CLING\nh2. An enlarged tool: RULER\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h4. abate": 7.2, "v2. lumma": 0.8999999999999999, "v3. ilbar": 0.7999999999999999}, "Current Board:\nCLING\nRULER\nOMBRE\nA_ATE\nKARST\n\nUnfilled:\nh4. To subdue; to terrify; a Central American timber tree: A_ATE\nv2. A semitone: LUM_A\n\nFilled:\nh1. To hold onto: CLING\nh2. An enlarged tool: RULER\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv3. To exclude: ILBAR\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h4. abate": 7.2, "v2. lumma": 0.8999999999999999}, "Current Board:\nCLING\nRULER\nO__RE\nABATE\nKARST\n\nUnfilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: O__RE\nv2. A semitone: LU_BA\nv3. To exclude: IL_AR\n\nFilled:\nh1. To hold onto: CLING\nh2. An enlarged tool: RULER\nh4. To subdue; to terrify; a Central American timber tree: ABATE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h3. ombre": 7.5, "v2. lubra": 0.8, "v3. ilbar": 0.2, "v3. elbar": 0.2, "v2. lucba": 0.1, "v3. iliar": 0.1, "v2. lutba": 0.1}, "Current Board:\nCLING\nRULER\nO_BRE\nABATE\nKARST\n\nUnfilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: O_BRE\nv2. A semitone: LU_BA\n\nFilled:\nh1. To hold onto: CLING\nh2. An enlarged tool: RULER\nh4. To subdue; to terrify; a Central American timber tree: ABATE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv3. To exclude: ILBAR\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h3. ombre": 8, "v2. lubra": 0.9999999999999999}, "Current Board:\nCLING\nRULER\nO_LRE\nA_ETE\nKARST\n\nUnfilled:\nh3. Shaded or dyed; a 3 person card game using 40 cards: O_LRE\nh4. To subdue; to terrify; a Central American timber tree: A_ETE\nv2. A semitone: LU__A\n\nFilled:\nh1. To hold onto: CLING\nh2. An enlarged tool: RULER\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv3. To exclude: ILLER\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h3. ombre": 7.5, "h4. abate": 1.5999999999999999, "v2. lupan": 0.2, "v2. lunar": 0.9, "v2. lucia": 0.2, "v2. lutra": 0.1}, "Current Board:\nCLING\nR__ER\nO__RE\nABATE\nKARST\n\nUnfilled:\nh2. An enlarged tool: R__ER\nh3. Shaded or dyed; a 3 person card game using 40 cards: O__RE\nv2. A semitone: L__BA\nv3. To exclude: I__AR\n\nFilled:\nh1. To hold onto: CLING\nh4. To subdue; to terrify; a Central American timber tree: ABATE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h2. ruler": 5, "h3. ombre": 4.6, "v2. limba": 2.6, "v3. oxter": 0.2, "v3. oxear": 0.1, "v3. isbar": 0.30000000000000004, "h2. racer": 0.30000000000000004, "v2. libra": 0.2, "v3. ispar": 0.1, "v3. illar": 0.1, "v3. debar": 1, "v3. ikbar": 0.1}, "Current Board:\nCLING\n_I_ER\n_M_RE\n_M_TE\nKARST\n\nUnfilled:\nh2. An enlarged tool: _I_ER\nh3. Shaded or dyed; a 3 person card game using 40 cards: _M_RE\nh4. To subdue; to terrify; a Central American timber tree: _M_TE\nv1. A frog sound; to die: C___K\nv3. To exclude: I___R\n\nFilled:\nh1. To hold onto: CLING\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv2. A semitone: LIMMA\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h2. wider": 4, "h3. ombre": 4.7, "h4. smote": 3.6000000000000005, "v1. croak": 4.800000000000001, "v3. omitr": 0.7, "h2. filer": 2.2, "h4. smite": 1.2, "h2. lifer": 0.1, "v3. inner": 0.1, "h3. umbre": 0.30000000000000004}, "Current Board:\nCLING\nRI_ER\nOM_RE\nAM_TE\nKARST\n\nUnfilled:\nh2. An enlarged tool: RI_ER\nh3. Shaded or dyed; a 3 person card game using 40 cards: OM_RE\nh4. To subdue; to terrify; a Central American timber tree: AM_TE\nv3. To exclude: I___R\n\nFilled:\nh1. To hold onto: CLING\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h2. river": 7, "h3. ombre": 8, "h4. amate": 8, "v3. inter": 3, "h2. rivet": 1}, "Current Board:\nCLING\nRI_ER\nOMBRE\nAM_TE\nKARST\n\nUnfilled:\nh2. An enlarged tool: RI_ER\nh4. To subdue; to terrify; a Central American timber tree: AM_TE\nv3. To exclude: I_B_R\n\nFilled:\nh1. To hold onto: CLING\nh3. Shaded or dyed; a 3 person card game using 40 cards: OMBRE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h2. river": 8, "h4. amate": 2.5999999999999996, "v3. imbar": 1.3, "h4. abate": 0.5}, "Current Board:\nCLING\nRI_ER\nOM_RE\nAMATE\nKARST\n\nUnfilled:\nh2. An enlarged tool: RI_ER\nh3. Shaded or dyed; a 3 person card game using 40 cards: OM_RE\nv3. To exclude: I__AR\n\nFilled:\nh1. To hold onto: CLING\nh4. To subdue; to terrify; a Central American timber tree: AMATE\nh5. A limestone region marked by sinks, abrupt ridges, protuberant rocks: KARST\nv1. A frog sound; to die: CROAK\nv2. A semitone: LIMMA\nv4. An interjection expressing exasperation; nonsense: NERTS\nv5. To salute: GREET\n\nChanged:\n": {"h2. river": 8, "h3. ombre": 8, "v3. debar": 0.8}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. Is able: _____\nh2. A bard: _____\nh3. A theme; an attempt: _____\nh4. To sift: _____\nh5. A leather dresser; someone who shoots a marble: _____\nv1. A top; a heraldic device: _____\nv2. True being: _____\nv3. To undo the sewing of: _____\nv4. To depart; permission: _____\nv5. Desiccator; more dry: _____\n\nFilled:\n\nChanged:\n": {"h1. adept": 0.5, "h3. motif": 1.7, "h4. sieve": 3.0, "v1. crest": 1.9999999999999998, "v3. unsew": 1.0999999999999999, "v4. leave": 2.1999999999999997, "v5. drier": 1.9999999999999998, "h1. agile": 0.4, "h1. capab": 0.5, "h3. essay": 0.2, "v1. targe": 0.1, "h2. poeta": 0.30000000000000004, "h5. tawer": 0.4, "v2. essse": 0.1, "v3. ripup": 0.1, "v5. dryer": 0.2, "v2. esses": 0.1, "v3. unrip": 0.4, "v2. exist": 0.2}, "Current Board:\n_____\n_____\n_____\nSIEVE\n_____\n\nUnfilled:\nh1. Is able: _____\nh2. A bard: _____\nh3. A theme; an attempt: _____\nh5. A leather dresser; someone who shoots a marble: _____\nv1. A top; a heraldic device: ___S_\nv2. True being: ___I_\nv3. To undo the sewing of: ___E_\nv4. To depart; permission: ___V_\nv5. Desiccator; more dry: ___E_\n\nFilled:\nh4. To sift: SIEVE\n\nChanged:\n": {"h1. adept": 0.8, "h3. essay": 3.4000000000000004, "h5. tawer": 0.8, "v1. crest": 2.5, "v2. essie": 0.1, "v3. unsew": 4.9, "v4. leave": 4.9, "v5. drier": 2.9, "h1. cando": 0.2, "h2. poete": 0.2, "h3. motif": 0.6000000000000001, "v2. essen": 0.30000000000000004, "v2. essia": 0.2, "v2. exist": 1.5, "v5. dryer": 1.7, "h1. agile": 0.4, "h2. lyric": 0.2, "v2. entia": 0.2, "h1. canst": 0.1}, "Current Board:\n__U__\n__N__\n__S__\nSIEVE\n__W__\n\nUnfilled:\nh1. Is able: __U__\nh2. A bard: __N__\nh3. A theme; an attempt: __S__\nh5. A leather dresser; someone who shoots a marble: __W__\nv1. A top; a heraldic device: ___S_\nv2. True being: ___I_\nv4. To depart; permission: ___V_\nv5. Desiccator; more dry: ___E_\n\nFilled:\nh4. To sift: SIEVE\nv3. To undo the sewing of: UNSEW\n\nChanged:\n": {"h1. equip": 1.5, "h2. tenor": 0.2, "h3. essay": 2.1999999999999997, "h5. knoll": 0.1, "v1. tress": 0.8, "v2. unity": 1.2, "v4. leave": 2.1999999999999997, "v5. drier": 1.9999999999999998, "h2. annal": 0.1, "v1. tulsa": 0.1, "h2. swain": 0.2, "h5. tawer": 0.6, "h2. elfin": 0.1, "h5. knurl": 0.2, "v1. tinct": 0.1, "v2. ensis": 0.1, "h2. lyric": 0.5, "h2. nymph": 0.1, "v1. tulsi": 0.1, "v1. crest": 0.2, "v2. unica": 0.1}, "Current Board:\n__U__\n__N__\nESSAY\nSIEVE\n__W__\n\nUnfilled:\nh1. Is able: __U__\nh2. A bard: __N__\nh5. A leather dresser; someone who shoots a marble: __W__\nv1. A top; a heraldic device: __ES_\nv2. True being: __SI_\nv4. To depart; permission: __AV_\nv5. Desiccator; more dry: __YE_\n\nFilled:\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nv3. To undo the sewing of: UNSEW\n\nChanged:\n": {"h1. equip": 1.3, "h5. knurl": 0.1, "v1. tress": 0.5, "v2. basis": 1.5999999999999999, "v4. leave": 2.1999999999999997, "v5. dryer": 1.2999999999999998, "h2. tuner": 0.4, "h5. tawer": 0.8999999999999999, "v1. crest": 1.0999999999999999, "v5. drier": 0.8999999999999999, "h2. lyric": 0.2, "h5. knave": 0.30000000000000004, "h2. ovine": 0.1, "v1. lutes": 0.2, "h2. dunce": 0.2, "h2. annal": 0.1}, "Current Board:\n__UL_\n__NE_\nESSAY\nSIEVE\n__WE_\n\nUnfilled:\nh1. Is able: __UL_\nh2. A bard: __NE_\nh5. A leather dresser; someone who shoots a marble: __WE_\nv1. A top; a heraldic device: __ES_\nv2. True being: __SI_\nv5. Desiccator; more dry: __YE_\n\nFilled:\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h1. adult": 1.4, "h2. tuner": 0.8, "h5. tawer": 0.8, "v1. crest": 2.5, "v2. basis": 1.5999999999999999, "v5. dryer": 1.2, "h5. knife": 0.2, "h2. tuned": 0.1, "h5. tawed": 0.2, "v5. drier": 0.4, "h1. ample": 0.1, "h5. suede": 0.2}, "Current Board:\nC_UL_\nR_NE_\nESSAY\nSIEVE\nT_WE_\n\nUnfilled:\nh1. Is able: C_UL_\nh2. A bard: R_NE_\nh5. A leather dresser; someone who shoots a marble: T_WE_\nv2. True being: __SI_\nv5. Desiccator; more dry: __YE_\n\nFilled:\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nv1. A top; a heraldic device: CREST\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h1. could": 6.4, "h2. runes": 0.4, "h5. tawer": 1.0, "v2. essen": 0.2, "v5. dryer": 2.4000000000000004, "v2. ursis": 0.1, "v2. ensis": 0.1, "h2. rhone": 0.30000000000000004, "v2. basis": 0.2, "h2. rowan": 0.2, "h5. tower": 0.8999999999999999, "v2. essis": 0.2, "v2. ossia": 0.1}, "Current Board:\nCOULD\nR_NE_\nESSAY\nSIEVE\nT_WE_\n\nUnfilled:\nh2. A bard: R_NE_\nh5. A leather dresser; someone who shoots a marble: T_WE_\nv2. True being: O_SI_\nv5. Desiccator; more dry: D_YE_\n\nFilled:\nh1. Is able: COULD\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nv1. A top; a heraldic device: CREST\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h2. rhyme": 8, "h5. tawer": 1.3, "v2. ossia": 0.8, "v5. dryer": 8, "v2. ousia": 0.1, "v2. oasis": 1, "h5. tower": 1}, "Current Board:\nCOULD\nR_NE_\nESSAY\nSIEVE\nTAWER\n\nUnfilled:\nh2. A bard: R_NE_\nv2. True being: O_SIA\nv5. Desiccator; more dry: D_YER\n\nFilled:\nh1. Is able: COULD\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nh5. A leather dresser; someone who shoots a marble: TAWER\nv1. A top; a heraldic device: CREST\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h2. rhyme": 4.2, "v2. ossia": 1.5999999999999999, "v5. dryer": 3.4, "h2. runer": 0.4, "v5. drier": 2, "h2. rhine": 0.1, "v2. onsia": 0.1, "h2. runes": 0.2, "v2. ontia": 0.1}, "Current Board:\nC_UL_\nR_NE_\nESSAY\nSIEVE\nTAWER\n\nUnfilled:\nh1. Is able: C_UL_\nh2. A bard: R_NE_\nv2. True being: __SIA\nv5. Desiccator; more dry: __YER\n\nFilled:\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nh5. A leather dresser; someone who shoots a marble: TAWER\nv1. A top; a heraldic device: CREST\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h1. could": 5.4, "h2. rhyme": 1.2, "v5. drier": 0.2, "h2. rhone": 0.6000000000000001, "v2. ossia": 0.2, "v5. dryer": 5.2, "v2. essia": 0.6, "h2. runes": 0.7, "v2. ersia": 0.1}, "Current Board:\n_BUL_\n_ANE_\nESSAY\nSIEVE\n_SWE_\n\nUnfilled:\nh1. Is able: _BUL_\nh2. A bard: _ANE_\nh5. A leather dresser; someone who shoots a marble: _SWE_\nv1. A top; a heraldic device: __ES_\nv5. Desiccator; more dry: __YE_\n\nFilled:\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nv2. True being: BASIS\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h2. shane": 0.2, "h5. swine": 0.4, "v1. crest": 2.2, "v5. dryer": 1.9999999999999998, "h2. swane": 0.6, "h5. swipe": 0.2, "h5. sweep": 0.7000000000000001, "v5. drier": 0.4, "h5. swede": 0.2, "h2. layne": 0.1, "v1. tress": 0.1}, "Current Board:\n_BULD\n_ANER\nESSAY\nSIEVE\n_SWER\n\nUnfilled:\nh1. Is able: _BULD\nh2. A bard: _ANER\nh5. A leather dresser; someone who shoots a marble: _SWER\nv1. A top; a heraldic device: __ES_\n\nFilled:\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nv2. True being: BASIS\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\nv5. Desiccator; more dry: DRYER\n\nChanged:\n": {"h1. build": 5.5, "h2. chant": 1.0999999999999999, "h5. tawer": 0.8, "h1. rebul": 0.2, "h2. caner": 0.2, "h5. taser": 0.2, "h5. swift": 0.2, "h2. taner": 0.1, "v1. crest": 0.2}, "Current Board:\n_BU__\n_AN__\nESSAY\nSIEVE\n_SW__\n\nUnfilled:\nh1. Is able: _BU__\nh2. A bard: _AN__\nh5. A leather dresser; someone who shoots a marble: _SW__\nv1. A top; a heraldic device: __ES_\nv4. To depart; permission: __AV_\nv5. Desiccator; more dry: __YE_\n\nFilled:\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nv2. True being: BASIS\nv3. To undo the sewing of: UNSEW\n\nChanged:\n": {"h1. abler": 2.0999999999999996, "h2. swain": 2.5000000000000004, "h5. tawer": 0.8, "v1. abess": 0.30000000000000004, "v4. leave": 4.1000000000000005, "v5. dryer": 4.1000000000000005, "h5. swift": 1, "v1. table": 0.4, "h1. abrle": 0.1, "h2. swand": 0.1, "h5. tsway": 0.1, "h2. swann": 0.1, "v1. crest": 1.4, "h5. swash": 0.2, "h2. shaks": 0.1, "h5. swain": 0.1}, "Current Board:\n_BU_D\n_AN_R\nESSAY\nSIEVE\n_SW_R\n\nUnfilled:\nh1. Is able: _BU_D\nh2. A bard: _AN_R\nh5. A leather dresser; someone who shoots a marble: _SW_R\nv1. A top; a heraldic device: __ES_\nv4. To depart; permission: __AV_\n\nFilled:\nh3. A theme; an attempt: ESSAY\nh4. To sift: SIEVE\nv2. True being: BASIS\nv3. To undo the sewing of: UNSEW\nv5. Desiccator; more dry: DRYER\n\nChanged:\n": {"h2. manor": 1.1, "h5. swirl": 0.1, "v1. crest": 1.9, "v4. leave": 2.8000000000000003, "h5. tawer": 0.6000000000000001, "h1. abund": 0.30000000000000004, "h2. actor": 0.1, "h5. swoer": 0.30000000000000004, "v1. beest": 0.2, "h2. taner": 0.2, "h5. swarf": 0.1, "v1. tress": 0.2}, "Current Board:\n__UL_\n__NE_\n__SA_\nSIEVE\n__WE_\n\nUnfilled:\nh1. Is able: __UL_\nh2. A bard: __NE_\nh3. A theme; an attempt: __SA_\nh5. A leather dresser; someone who shoots a marble: __WE_\nv1. A top; a heraldic device: ___S_\nv2. True being: ___I_\nv5. Desiccator; more dry: ___E_\n\nFilled:\nh4. To sift: SIEVE\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h1. could": 1.5, "h2. scene": 1, "h3. essay": 3.3000000000000007, "h5. tawer": 1.2, "v1. crest": 3.000000000000001, "v2. ensis": 0.5, "v5. drier": 3.000000000000001, "h1. adult": 0.8, "h2. annex": 0.1, "h2. scone": 0.2, "v2. essie": 0.1, "h2. miner": 0.1, "h5. suede": 0.2, "v2. unity": 0.2, "h1. aqule": 0.1, "h2. shane": 0.2, "h2. tuner": 0.4, "v2. essen": 0.1, "h1. equal": 0.2}, "Current Board:\nC_UL_\nR_NE_\nE_SA_\nSIEVE\nT_WE_\n\nUnfilled:\nh1. Is able: C_UL_\nh2. A bard: R_NE_\nh3. A theme; an attempt: E_SA_\nh5. A leather dresser; someone who shoots a marble: T_WE_\nv2. True being: ___I_\nv5. Desiccator; more dry: ___E_\n\nFilled:\nh4. To sift: SIEVE\nv1. A top; a heraldic device: CREST\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h1. could": 7.5, "h2. rhone": 0.7, "h3. essay": 7.5, "h5. tawer": 1.4, "v2. reali": 0.1, "v5. drier": 6.7, "h2. rhyme": 1, "v2. quail": 0.2, "h5. tower": 1, "v2. deity": 0.2, "v2. ratio": 0.2, "h2. runes": 0.7, "v2. unity": 0.5, "v2. ontic": 0.30000000000000004}, "Current Board:\nCOULD\nR_NE_\nE_SA_\nSIEVE\nT_WE_\n\nUnfilled:\nh2. A bard: R_NE_\nh3. A theme; an attempt: E_SA_\nh5. A leather dresser; someone who shoots a marble: T_WE_\nv2. True being: O__I_\nv5. Desiccator; more dry: D__E_\n\nFilled:\nh1. Is able: COULD\nh4. To sift: SIEVE\nv1. A top; a heraldic device: CREST\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h2. rhyme": 5.0, "h3. essay": 7.0, "h5. tawer": 1.5999999999999999, "v2. ontic": 1.4, "v5. drier": 6.5, "h2. rhone": 0.1, "h2. runes": 0.2}, "Current Board:\nCOULD\nR_NE_\nE_SA_\nSIEVE\nTAWER\n\nUnfilled:\nh2. A bard: R_NE_\nh3. A theme; an attempt: E_SA_\nv2. True being: O__IA\nv5. Desiccator; more dry: D__ER\n\nFilled:\nh1. Is able: COULD\nh4. To sift: SIEVE\nh5. A leather dresser; someone who shoots a marble: TAWER\nv1. A top; a heraldic device: CREST\nv3. To undo the sewing of: UNSEW\nv4. To depart; permission: LEAVE\n\nChanged:\n": {"h2. rhyme": 4.800000000000001, "h3. essay": 6.2, "v2. ontia": 0.7999999999999999, "v5. drier": 7.0}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A music style; a dance hall: _____\nh2. To remove the hat: _____\nh3. Unhidden; explicit: _____\nh4. The minister's house: _____\nh5. To demand; to arrange;: _____\nv1. An Italian domed cathedral: _____\nv2. A nickel steel alloy: _____\nv3. To disgrace; to blame; to injure: _____\nv4. Low-lying fertile land: _____\nv5. A sea mammal; a fishing device: _____\n\nFilled:\n\nChanged:\n": {"h1. salsa": 6.7, "h2. doffs": 3.7, "h3. overt": 5.7, "h4. manse": 5.0, "h5. order": 6.2, "v1. duomo": 6.7, "v2. invar": 6.2, "v3. shame": 3.2, "v4. delta": 4.6000000000000005, "v5. seine": 1.2, "v3. abase": 1.7, "v5. seals": 0.8999999999999999, "h2. unhat": 0.7, "v5. otter": 1.5}, "Current Board:\nSALSA\n_____\n_____\n_____\n_____\n\nUnfilled:\nh2. To remove the hat: _____\nh3. Unhidden; explicit: _____\nh4. The minister's house: _____\nh5. To demand; to arrange;: _____\nv1. An Italian domed cathedral: S____\nv2. A nickel steel alloy: A____\nv3. To disgrace; to blame; to injure: L____\nv4. Low-lying fertile land: S____\nv5. A sea mammal; a fishing device: A____\n\nFilled:\nh1. A music style; a dance hall: SALSA\n\nChanged:\n": {"h3. overt": 4.800000000000001, "h4. manse": 4.6000000000000005, "h5. order": 4.800000000000001, "v1. santa": 4.1, "v3. lamed": 1, "v4. swale": 3.1, "v5. anode": 0.30000000000000004, "h2. unhat": 0.5, "v3. lapse": 0.2, "v5. abaca": 0.2, "h2. uncap": 0.6000000000000001, "v2. alloy": 0.5, "v3. lamia": 0.1, "v5. angel": 0.1, "v1. stupa": 0.2, "v3. lacer": 0.2, "v5. amber": 0.2, "v3. lamer": 0.1, "v5. alask": 0.1, "v1. sacra": 0.2, "v3. layup": 0.1, "v5. sealn": 0.1, "v3. libel": 1}, "Current Board:\nSALSA\n_____\nOVERT\n_____\n_____\n\nUnfilled:\nh2. To remove the hat: _____\nh4. The minister's house: _____\nh5. To demand; to arrange;: _____\nv1. An Italian domed cathedral: S_O__\nv2. A nickel steel alloy: A_V__\nv3. To disgrace; to blame; to injure: L_E__\nv4. Low-lying fertile land: S_R__\nv5. A sea mammal; a fishing device: A_T__\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh3. Unhidden; explicit: OVERT\n\nChanged:\n": {"h2. unhat": 0.2, "h5. order": 5.7, "v1. stroz": 0.30000000000000004, "v2. alvar": 0.1, "v3. lacer": 0.30000000000000004, "v4. swale": 0.7, "v5. otter": 3.9000000000000004, "h2. uncap": 1.0, "h4. manse": 3.2, "v1. duomo": 2, "v2. invar": 0.2, "v3. defle": 0.1, "v2. alloy": 0.2, "v3. libel": 2, "v4. swamp": 0.1, "v1. stoop": 0.30000000000000004, "v2. alvin": 0.30000000000000004, "v3. liege": 0.1, "v4. sward": 0.30000000000000004, "h4. vicar": 1, "v1. santa": 1, "v3. lower": 0.2, "v4. slurp": 0.1, "h5. exact": 0.2, "v2. alvan": 0.1, "h4. parse": 0.1, "v5. smelt": 0.1}, "Current Board:\nSALSA\n_____\nOVERT\n_____\nORDER\n\nUnfilled:\nh2. To remove the hat: _____\nh4. The minister's house: _____\nv1. An Italian domed cathedral: S_O_O\nv2. A nickel steel alloy: A_V_R\nv3. To disgrace; to blame; to injure: L_E_D\nv4. Low-lying fertile land: S_R_E\nv5. A sea mammal; a fishing device: A_T_R\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh3. Unhidden; explicit: OVERT\nh5. To demand; to arrange;: ORDER\n\nChanged:\n": {"h2. unhat": 0.4, "h4. parso": 0.30000000000000004, "v1. santo": 0.2, "v2. alvar": 0.2, "v3. laced": 0.1, "v4. swale": 1.5999999999999999, "v5. otter": 6.5, "v1. stroz": 0.1, "v3. lined": 0.2, "h4. manse": 1, "v1. duomo": 5.5, "v2. invar": 5.0, "h2. uncap": 0.2, "v3. chide": 0.1, "h2. doffs": 1, "v3. libel": 0.5, "v3. lamed": 0.1, "v3. lendd": 0.1}, "Current Board:\nSALSA\n_____\n_____\n_____\nORDER\n\nUnfilled:\nh2. To remove the hat: _____\nh3. Unhidden; explicit: _____\nh4. The minister's house: _____\nv1. An Italian domed cathedral: S___O\nv2. A nickel steel alloy: A___R\nv3. To disgrace; to blame; to injure: L___D\nv4. Low-lying fertile land: S___E\nv5. A sea mammal; a fishing device: A___R\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh5. To demand; to arrange;: ORDER\n\nChanged:\n": {"h2. unhat": 2.1, "h3. overt": 3.8000000000000003, "h4. parso": 0.2, "v1. sanzo": 0.30000000000000004, "v2. alnor": 0.1, "v3. lapid": 0.1, "v4. swale": 1.9999999999999998, "v5. aiver": 0.2, "h4. recto": 0.2, "v1. sanco": 0.1, "v2. alloy": 0.6, "v3. lamed": 0.4, "v1. sanfo": 0.2, "v2. algor": 0.2, "v3. shend": 0.2, "v5. anhar": 0.1, "v2. alcor": 0.1, "v3. lurid": 0.30000000000000004, "v5. anker": 0.1, "v1. santa": 0.2, "v3. lacer": 0.2, "v5. amber": 0.4, "h4. manse": 1, "v4. slade": 0.1, "v5. aviar": 0.1, "h4. vicar": 0.2, "v1. siena": 0.1}, "Current Board:\nSALSA\nUNHAT\n_____\n_____\nORDER\n\nUnfilled:\nh3. Unhidden; explicit: _____\nh4. The minister's house: _____\nv1. An Italian domed cathedral: SU__O\nv2. A nickel steel alloy: AN__R\nv3. To disgrace; to blame; to injure: LH__D\nv4. Low-lying fertile land: SA__E\nv5. A sea mammal; a fishing device: AT__R\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh2. To remove the hat: UNHAT\nh5. To demand; to arrange;: ORDER\n\nChanged:\n": {"h3. overt": 8, "h4. manse": 7, "v1. duomo": 8, "v2. invar": 7, "v3. alhid": 0.5, "v4. swale": 3.6, "v5. otter": 6.4, "v4. savan": 0.1, "v3. alhud": 0.30000000000000004, "v2. alnor": 0.1, "v4. sabae": 0.1}, "Current Board:\nSALSA\n___W_\n___A_\n___L_\nORDER\n\nUnfilled:\nh2. To remove the hat: ___W_\nh3. Unhidden; explicit: ___A_\nh4. The minister's house: ___L_\nv1. An Italian domed cathedral: S___O\nv2. A nickel steel alloy: A___R\nv3. To disgrace; to blame; to injure: L___D\nv5. A sea mammal; a fishing device: A___R\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh5. To demand; to arrange;: ORDER\nv4. Low-lying fertile land: SWALE\n\nChanged:\n": {"h2. unsew": 0.30000000000000004, "h3. overt": 4.9, "h4. manse": 3.6, "v1. santo": 0.1, "v2. invar": 0.4, "v3. lamed": 0.4, "v5. otter": 0.7, "h2. unwax": 0.1, "v1. sanlo": 0.1, "v2. alwor": 0.1, "v1. duomo": 1.2, "v3. lacer": 0.4, "v1. santa": 1, "v3. libel": 1.2, "v5. amber": 0.5, "h2. unhew": 0.1, "v1. siena": 0.1, "v2. alvar": 0.2, "v2. arian": 0.2, "h4. vicar": 0.2, "v1. stupa": 0.2, "v2. alloy": 0.2}, "Current Board:\nSALSA\n__AW_\n__MA_\n__EL_\nORDER\n\nUnfilled:\nh2. To remove the hat: __AW_\nh3. Unhidden; explicit: __MA_\nh4. The minister's house: __EL_\nv1. An Italian domed cathedral: S___O\nv2. A nickel steel alloy: A___R\nv5. A sea mammal; a fishing device: A___R\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh5. To demand; to arrange;: ORDER\nv3. To disgrace; to blame; to injure: LAMED\nv4. Low-lying fertile land: SWALE\n\nChanged:\n": {"h2. straw": 6, "h3. overt": 5.5, "h4. manse": 5.5, "v1. sanco": 0.2, "v2. alloy": 1.0, "v5. atrip": 0.1, "h2. unhaw": 0.2, "h3. lemma": 0.1, "h4. rebel": 0.1, "v5. amber": 0.1, "v1. sanzo": 0.30000000000000004, "v5. otter": 1.8, "v2. alvar": 0.30000000000000004, "h3. abeam": 0.2, "v1. sanfo": 0.1, "v1. santa": 1, "v1. sanlo": 0.1, "v2. alnor": 0.1}, "Current Board:\nSALSA\n_L_W_\n_V_A_\n_A_L_\nORDER\n\nUnfilled:\nh2. To remove the hat: _L_W_\nh3. Unhidden; explicit: _V_A_\nh4. The minister's house: _A_L_\nv1. An Italian domed cathedral: S___O\nv3. To disgrace; to blame; to injure: L___D\nv5. A sea mammal; a fishing device: A___R\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh5. To demand; to arrange;: ORDER\nv2. A nickel steel alloy: ALVAR\nv4. Low-lying fertile land: SWALE\n\nChanged:\n": {"h2. unlow": 0.4, "h3. overt": 3.3, "h4. parol": 0.7000000000000001, "v1. sanfo": 0.1, "v3. lower": 0.4, "v5. angor": 0.2, "h2. uncap": 0.2, "v1. sanco": 0.4, "v3. libel": 0.6000000000000001, "v5. adhar": 0.1, "v3. scold": 0.2, "v5. adore": 0.1, "h4. manal": 0.1, "v3. lamed": 0.2, "v5. abler": 0.1, "h2. allow": 2, "v1. sanno": 0.1, "v5. annor": 0.1, "v3. libid": 0.1, "v5. anger": 0.1, "v1. santa": 0.1, "v1. siena": 0.1, "v5. amber": 0.1}, "Current Board:\nSALSA\n_____\n_____\nMANSE\n_____\n\nUnfilled:\nh2. To remove the hat: _____\nh3. Unhidden; explicit: _____\nh5. To demand; to arrange;: _____\nv1. An Italian domed cathedral: S__M_\nv2. A nickel steel alloy: A__A_\nv3. To disgrace; to blame; to injure: L__N_\nv4. Low-lying fertile land: S__S_\nv5. A sea mammal; a fishing device: A__E_\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh4. The minister's house: MANSE\n\nChanged:\n": {"h2. unhat": 1.1, "h3. overt": 3.5000000000000004, "h5. order": 2.5, "v1. santa": 1.3, "v2. alnac": 0.30000000000000004, "v3. liane": 0.1, "v4. sluas": 0.1, "v5. abate": 0.1, "v1. sanmi": 0.1, "v2. alnai": 0.1, "v3. lamen": 0.30000000000000004, "v4. swale": 0.8, "v5. alate": 0.1, "v3. lumen": 0.30000000000000004, "v4. slush": 0.2, "v5. amice": 0.1, "h5. exact": 0.2, "v1. sanma": 0.1, "v4. swash": 0.1, "v5. angle": 0.1, "v3. laden": 0.1, "v5. aglee": 0.1, "v5. abbes": 0.2, "v5. anode": 0.1, "v1. duomo": 1}, "Current Board:\nSALSA\n_____\n_____\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: _____\nh3. Unhidden; explicit: _____\nv1. An Italian domed cathedral: S__MO\nv2. A nickel steel alloy: A__AR\nv3. To disgrace; to blame; to injure: L__ND\nv4. Low-lying fertile land: S__SE\nv5. A sea mammal; a fishing device: A__ER\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\n\nChanged:\n": {"h2. uncap": 1.9999999999999998, "h3. overt": 4.300000000000001, "v1. sanmo": 0.7, "v2. alvar": 1.0999999999999999, "v4. sense": 0.1, "v5. aider": 0.1, "h2. unhat": 0.4, "v1. duomo": 1, "v3. lound": 0.2, "v4. sluse": 0.2, "v5. otter": 1, "v3. lamnd": 0.4, "v4. swase": 0.30000000000000004, "v5. anger": 0.1, "v5. aiker": 0.1, "v3. lland": 0.1, "v4. sulse": 0.1, "v5. adler": 0.1, "v4. salse": 0.1, "v5. ailer": 0.1, "v5. amber": 0.2, "v4. shise": 0.1, "v5. aimer": 0.1}, "Current Board:\nSALSA\n_L___\n_V___\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: _L___\nh3. Unhidden; explicit: _V___\nv1. An Italian domed cathedral: S__MO\nv3. To disgrace; to blame; to injure: L__ND\nv4. Low-lying fertile land: S__SE\nv5. A sea mammal; a fishing device: A__ER\n\nFilled:\nh1. A music style; a dance hall: SALSA\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv2. A nickel steel alloy: ALVAR\n\nChanged:\n": {"h2. uncap": 2.9000000000000004, "h3. overt": 6.0, "v1. sanmo": 0.7, "v3. lunds": 0.1, "v4. swase": 0.30000000000000004, "v5. aiver": 0.1, "v3. sland": 0.1, "v4. savse": 0.1, "v5. anger": 0.1, "v3. liand": 0.30000000000000004, "v4. sluse": 0.2, "v5. aider": 0.2, "v5. alder": 0.1, "h2. lower": 1, "h2. lifty": 0.1, "v3. lurnd": 0.1, "v5. ailer": 0.1, "v3. libnd": 0.1, "v4. salse": 0.1, "v5. alier": 0.1}, "Current Board:\nD____\nU____\nO____\nM____\nO____\n\nUnfilled:\nh1. A music style; a dance hall: D____\nh2. To remove the hat: U____\nh3. Unhidden; explicit: O____\nh4. The minister's house: M____\nh5. To demand; to arrange;: O____\nv2. A nickel steel alloy: _____\nv3. To disgrace; to blame; to injure: _____\nv4. Low-lying fertile land: _____\nv5. A sea mammal; a fishing device: _____\n\nFilled:\nv1. An Italian domed cathedral: DUOMO\n\nChanged:\n": {"h1. disco": 5.5, "h2. unhat": 1.4, "h3. overt": 6.2, "h4. manse": 7.0, "h5. order": 7.0, "v2. invar": 3.1000000000000005, "v3. shame": 3.1, "v4. delta": 4.7, "v5. otter": 3.4000000000000004, "h1. dance": 1.2, "v4. llano": 0.1, "v3. impey": 0.1, "v3. upros": 0.1, "v4. marsh": 0.2, "h2. uncap": 0.1}, "Current Board:\nD____\nU____\nO____\nMANSE\nO____\n\nUnfilled:\nh1. A music style; a dance hall: D____\nh2. To remove the hat: U____\nh3. Unhidden; explicit: O____\nh5. To demand; to arrange;: O____\nv2. A nickel steel alloy: ___A_\nv3. To disgrace; to blame; to injure: ___N_\nv4. Low-lying fertile land: ___S_\nv5. A sea mammal; a fishing device: ___E_\n\nFilled:\nh4. The minister's house: MANSE\nv1. An Italian domed cathedral: DUOMO\n\nChanged:\n": {"h1. dance": 2.5, "h2. unhat": 2.5999999999999996, "h3. overt": 6.5, "h5. order": 6.5, "v2. invar": 5.9, "v3. stain": 5.4, "v4. oasis": 2.3000000000000003, "v5. otter": 1.2, "h1. disco": 4.0, "h2. uncup": 0.1, "h2. uncap": 0.4, "v5. seine": 1}, "Current Board:\nD____\nU____\nOVERT\nMANSE\nO____\n\nUnfilled:\nh1. A music style; a dance hall: D____\nh2. To remove the hat: U____\nh5. To demand; to arrange;: O____\nv2. A nickel steel alloy: __VA_\nv3. To disgrace; to blame; to injure: __EN_\nv4. Low-lying fertile land: __RS_\nv5. A sea mammal; a fishing device: __TE_\n\nFilled:\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nv1. An Italian domed cathedral: DUOMO\n\nChanged:\n": {"h1. disco": 6, "h2. uncap": 1.4, "h5. order": 6.7, "v2. invar": 5.6000000000000005, "v3. defen": 0.30000000000000004, "v4. marsh": 4.4, "v5. otter": 6.2, "v3. deign": 0.1, "h1. dance": 1.2, "h2. unhat": 0.2, "v3. bemud": 0.2, "v4. fengs": 0.2, "v3. queen": 0.2, "v4. fenrs": 0.1, "v5. nette": 0.1}, "Current Board:\nD____\nU____\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh1. A music style; a dance hall: D____\nh2. To remove the hat: U____\nv2. A nickel steel alloy: __VAR\nv3. To disgrace; to blame; to injure: __END\nv4. Low-lying fertile land: __RSE\nv5. A sea mammal; a fishing device: __TER\n\nFilled:\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\n\nChanged:\n": {"h1. disco": 8, "h2. uncap": 1.4, "v2. invar": 8, "v4. nurse": 0.9, "v5. otter": 8, "h2. unhat": 0.2}, "Current Board:\nDISCO\nU____\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: U____\nv2. A nickel steel alloy: I_VAR\nv3. To disgrace; to blame; to injure: S_END\nv4. Low-lying fertile land: C_RSE\nv5. A sea mammal; a fishing device: O_TER\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\n\nChanged:\n": {"v2. invar": 7.5, "v3. shend": 0.9, "v4. carse": 1.9, "v5. otter": 6.0, "h2. uncap": 1.2, "v3. smend": 0.1, "v4. curse": 0.9, "v3. stain": 0.4, "h2. unhat": 0.2, "v4. corse": 0.1}, "Current Board:\nDISCO\nUN___\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: UN___\nv3. To disgrace; to blame; to injure: S_END\nv4. Low-lying fertile land: C_RSE\nv5. A sea mammal; a fishing device: O_TER\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\n\nChanged:\n": {"h2. uncap": 1.5999999999999999, "v3. scend": 0.6, "v4. carse": 0.8, "v5. otter": 3.3, "v4. curse": 0.8, "v3. shend": 0.4}, "Current Board:\nDISCO\nUN__T\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: UN__T\nv3. To disgrace; to blame; to injure: S_END\nv4. Low-lying fertile land: C_RSE\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"h2. unhat": 8, "v3. shend": 1.0, "v4. carse": 1.2999999999999998, "v4. curse": 0.2, "v3. scend": 0.4}, "Current Board:\nDISCO\nUNHAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nv3. To disgrace; to blame; to injure: SHEND\nv4. Low-lying fertile land: CARSE\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh2. To remove the hat: UNHAT\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"v3. shend": 7.5, "v4. carse": 7.5}, "Current Board:\nDISCO\nUNHAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nv4. Low-lying fertile land: CARSE\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh2. To remove the hat: UNHAT\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv3. To disgrace; to blame; to injure: SHEND\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"v4. carse": 8}, "Current Board:\nDISCO\nUNHAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nv3. To disgrace; to blame; to injure: SHEND\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh2. To remove the hat: UNHAT\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv4. Low-lying fertile land: CARSE\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"v3. shend": 8, "h1. disco": 4, "h2. unhat": 4, "h3. overt": 4, "h4. manse": 4, "h5. order": 4, "v1. duomo": 4, "v2. invar": 4, "v4. carse": 4, "v5. otter": 4}, "Current Board:\nDISCO\nUN_AT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: UN_AT\nv3. To disgrace; to blame; to injure: S_END\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv4. Low-lying fertile land: CARSE\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"h2. unhat": 6.2, "v3. scend": 1.4000000000000001, "h2. uncap": 1}, "Current Board:\nDISCO\nUNCAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: UNCAT\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv3. To disgrace; to blame; to injure: SCEND\nv4. Low-lying fertile land: CARSE\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"h2. uncap": 8}, "Current Board:\nDISCO\nUNH_T\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: UNH_T\nv4. Low-lying fertile land: C_RSE\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv3. To disgrace; to blame; to injure: SHEND\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"h2. unhat": 8, "v4. carse": 1.0, "v4. curse": 0.4}, "Current Board:\nDISCO\nUNHAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: UNHAT\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv3. To disgrace; to blame; to injure: SHEND\nv4. Low-lying fertile land: CARSE\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"h2. unhat": 8}, "Current Board:\nDISCO\nUN_A_\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: UN_A_\nv3. To disgrace; to blame; to injure: S_END\nv5. A sea mammal; a fishing device: O_TER\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv4. Low-lying fertile land: CARSE\n\nChanged:\n": {"h2. uncap": 4.1, "v3. scend": 0.7, "v5. otter": 4.2, "v3. shend": 0.4}, "Current Board:\nDISCO\nUNCA_\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: UNCA_\nv5. A sea mammal; a fishing device: O_TER\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv2. A nickel steel alloy: INVAR\nv3. To disgrace; to blame; to injure: SCEND\nv4. Low-lying fertile land: CARSE\n\nChanged:\n": {"h2. uncap": 7.2, "v5. otter": 6.7}, "Current Board:\nDISCO\nU___T\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: U___T\nv2. A nickel steel alloy: I_VAR\nv3. To disgrace; to blame; to injure: S_END\nv4. Low-lying fertile land: C_RSE\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"h2. uncap": 2.3, "v2. invar": 7.5, "v3. shend": 1.9, "v4. curse": 1.4, "v3. scend": 0.4, "v4. cirse": 0.1, "v4. carse": 1.4, "h2. unhat": 2, "v3. stain": 0.1, "v4. carve": 0.1}, "Current Board:\nDISCO\nUNHAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nv2. A nickel steel alloy: INVAR\nv3. To disgrace; to blame; to injure: SHEND\nv4. Low-lying fertile land: CARSE\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh2. To remove the hat: UNHAT\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"v2. invar": 8, "v3. shend": 7.1, "v4. carse": 7.2}, "Current Board:\nDISCO\nUNHAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nv2. A nickel steel alloy: INVAR\nv3. To disgrace; to blame; to injure: SHEND\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh2. To remove the hat: UNHAT\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv4. Low-lying fertile land: CARSE\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"v2. invar": 8, "v3. shend": 7.5}, "Current Board:\nDISCO\nUNHAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nv2. A nickel steel alloy: INVAR\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh2. To remove the hat: UNHAT\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv3. To disgrace; to blame; to injure: SHEND\nv4. Low-lying fertile land: CARSE\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"v2. invar": 8}, "Current Board:\nDISCO\nUNHAT\nOVERT\nMANSE\nORDER\n\nUnfilled:\nv2. A nickel steel alloy: INVAR\nv4. Low-lying fertile land: CARSE\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh2. To remove the hat: UNHAT\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv3. To disgrace; to blame; to injure: SHEND\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"v2. invar": 8, "v4. carse": 8}, "Current Board:\nDISCO\nU_H_T\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: U_H_T\nv2. A nickel steel alloy: I_VAR\nv4. Low-lying fertile land: C_RSE\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv3. To disgrace; to blame; to injure: SHEND\nv5. A sea mammal; a fishing device: OTTER\n\nChanged:\n": {"h2. uncap": 0.4, "v2. invar": 4.1000000000000005, "v4. curse": 0.9, "h2. unhat": 1.5000000000000002, "v4. chose": 0.2, "v4. carse": 0.2}, "Current Board:\nDISCO\nU__A_\nOVERT\nMANSE\nORDER\n\nUnfilled:\nh2. To remove the hat: U__A_\nv2. A nickel steel alloy: I_VAR\nv3. To disgrace; to blame; to injure: S_END\nv5. A sea mammal; a fishing device: O_TER\n\nFilled:\nh1. A music style; a dance hall: DISCO\nh3. Unhidden; explicit: OVERT\nh4. The minister's house: MANSE\nh5. To demand; to arrange;: ORDER\nv1. An Italian domed cathedral: DUOMO\nv4. Low-lying fertile land: CARSE\n\nChanged:\n": {"h2. uncap": 1.5999999999999999, "v2. invar": 6.5, "v3. scend": 0.30000000000000004, "v5. otter": 5.2, "v3. shend": 1.2, "h2. unhat": 0.6000000000000001}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. To belch, to burp: _____\nh2. A location: _____\nh3. To warn: _____\nh4. A dipsomaniac: _____\nh5. To come in: _____\nv1. To elude: _____\nv2. To win again: _____\nv3. Inept; irrelevant: _____\nv4. To execrate: _____\nv5. Purport; a trend; a singing voice: _____\n\nFilled:\n\nChanged:\n": {"h1. eruct": 4.7, "h2. place": 2.8, "h3. alert": 5.4, "h5. enter": 6.2, "v1. evade": 6.2, "v2. rewin": 0.8999999999999999, "v3. inept": 3.5000000000000004, "v4. curse": 2.7, "v5. tenor": 1.9, "h1. erupt": 2, "h4. drunk": 0.2}, "Current Board:\n_____\n_____\n_____\n_____\nENTER\n\nUnfilled:\nh1. To belch, to burp: _____\nh2. A location: _____\nh3. To warn: _____\nh4. A dipsomaniac: _____\nv1. To elude: ____E\nv2. To win again: ____N\nv3. Inept; irrelevant: ____T\nv4. To execrate: ____E\nv5. Purport; a trend; a singing voice: ____R\n\nFilled:\nh5. To come in: ENTER\n\nChanged:\n": {"h1. eruct": 7.0, "h2. place": 3.200000000000001, "h3. alert": 6.7, "h4. soter": 0.4, "v1. evade": 7.0, "v3. inapt": 4.000000000000001, "v4. curse": 4.000000000000001, "v5. tenor": 5.9, "h4. sotty": 0.1}, "Current Board:\nERUCT\n_____\n_____\n_____\nENTER\n\nUnfilled:\nh2. A location: _____\nh3. To warn: _____\nh4. A dipsomaniac: _____\nv1. To elude: E___E\nv2. To win again: R___N\nv3. Inept; irrelevant: U___T\nv4. To execrate: C___E\nv5. Purport; a trend; a singing voice: T___R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\n\nChanged:\n": {"h2. place": 1.8999999999999997, "h3. alert": 2.1999999999999997, "v1. evade": 8, "v3. unfit": 5.4, "v4. curse": 6.7, "v5. tenor": 5.1000000000000005}, "Current Board:\nERUCT\nV____\nA____\nD____\nENTER\n\nUnfilled:\nh2. A location: V____\nh3. To warn: A____\nh4. A dipsomaniac: D____\nv2. To win again: R___N\nv3. Inept; irrelevant: U___T\nv4. To execrate: C___E\nv5. Purport; a trend; a singing voice: T___R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv1. To elude: EVADE\n\nChanged:\n": {"h2. venue": 2.0, "h3. alert": 6.0, "h4. drunk": 4.1, "v2. rewin": 0.4, "v3. unfit": 1.7, "v4. curse": 5.2, "v5. tenor": 5.7, "v3. unapt": 2.1, "h2. vault": 3.0, "h2. valet": 0.2}, "Current Board:\nERUCT\nV___E\nA___N\nD___O\nENTER\n\nUnfilled:\nh2. A location: V___E\nh3. To warn: A___N\nh4. A dipsomaniac: D___O\nv2. To win again: R___N\nv3. Inept; irrelevant: U___T\nv4. To execrate: C___E\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv1. To elude: EVADE\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"h2. venue": 8, "h3. admon": 0.2, "h4. drunk": 4.7, "v2. reown": 0.2, "v3. unfit": 5.1, "v4. curse": 5.1, "h3. alert": 4.0, "h3. adorn": 0.1, "v2. rewin": 0.6000000000000001, "h3. alarm": 1}, "Current Board:\nERUCT\nVENUE\nA___N\nD___O\nENTER\n\nUnfilled:\nh3. To warn: A___N\nh4. A dipsomaniac: D___O\nv2. To win again: RE__N\nv3. Inept; irrelevant: UN__T\nv4. To execrate: CU__E\n\nFilled:\nh1. To belch, to burp: ERUCT\nh2. A location: VENUE\nh5. To come in: ENTER\nv1. To elude: EVADE\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"h3. admon": 4.4, "h4. drunk": 1.7999999999999998, "v3. unfit": 7, "v4. curse": 7.5, "h4. dipsy": 0.30000000000000004, "v3. unapt": 0.5, "v2. reown": 0.1}, "Current Board:\nERUCT\nVENUE\nA__RN\nD__SO\nENTER\n\nUnfilled:\nh3. To warn: A__RN\nh4. A dipsomaniac: D__SO\nv2. To win again: RE__N\nv3. Inept; irrelevant: UN__T\n\nFilled:\nh1. To belch, to burp: ERUCT\nh2. A location: VENUE\nh5. To come in: ENTER\nv1. To elude: EVADE\nv4. To execrate: CURSE\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"h3. adorn": 0.7999999999999999, "h4. dipsy": 0.5, "v3. unfit": 4.1000000000000005, "h4. demso": 0.1, "v2. rewin": 0.6000000000000001, "h4. dipso": 1.2}, "Current Board:\nERUCT\nVENUE\nA_F_N\nD_I_O\nENTER\n\nUnfilled:\nh3. To warn: A_F_N\nh4. A dipsomaniac: D_I_O\nv2. To win again: RE__N\nv4. To execrate: CU__E\n\nFilled:\nh1. To belch, to burp: ERUCT\nh2. A location: VENUE\nh5. To come in: ENTER\nv1. To elude: EVADE\nv3. Inept; irrelevant: UNFIT\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"h3. admon": 1.3, "h4. drunk": 0.30000000000000004, "v2. reown": 0.6, "v4. curse": 4.2, "h4. dipso": 1.7}, "Current Board:\nERUCT\nV_N_E\nA_F_N\nD_I_O\nENTER\n\nUnfilled:\nh2. A location: V_N_E\nh3. To warn: A_F_N\nh4. A dipsomaniac: D_I_O\nv2. To win again: R___N\nv4. To execrate: C___E\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv1. To elude: EVADE\nv3. Inept; irrelevant: UNFIT\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"h2. venue": 8, "h3. alarm": 2.4, "h4. drunk": 0.2, "v4. curse": 2.5000000000000004, "h4. dipso": 4, "h4. drink": 0.1}, "Current Board:\nERUCT\nV__UE\nA__RN\nD__SO\nENTER\n\nUnfilled:\nh2. A location: V__UE\nh3. To warn: A__RN\nh4. A dipsomaniac: D__SO\nv2. To win again: R___N\nv3. Inept; irrelevant: U___T\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv1. To elude: EVADE\nv4. To execrate: CURSE\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"h2. venue": 8, "h3. adorn": 0.2, "h4. dipso": 5, "v3. unfit": 3.7, "h3. alarm": 4.2, "h4. drunk": 0.7, "v3. unapt": 1.9}, "Current Board:\nERUCT\nV__UE\nA__RN\nDIPSO\nENTER\n\nUnfilled:\nh2. A location: V__UE\nh3. To warn: A__RN\nv2. To win again: R__IN\nv3. Inept; irrelevant: U__PT\n\nFilled:\nh1. To belch, to burp: ERUCT\nh4. A dipsomaniac: DIPSO\nh5. To come in: ENTER\nv1. To elude: EVADE\nv4. To execrate: CURSE\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"h2. venue": 8, "h3. adorn": 0.7999999999999999, "v2. rewin": 0.30000000000000004, "v3. unapt": 2.2, "v2. regin": 0.6000000000000001, "h3. alarm": 1}, "Current Board:\nERUCT\nV__U_\nA__R_\nD__S_\nENTER\n\nUnfilled:\nh2. A location: V__U_\nh3. To warn: A__R_\nh4. A dipsomaniac: D__S_\nv2. To win again: R___N\nv3. Inept; irrelevant: U___T\nv5. Purport; a trend; a singing voice: T___R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv1. To elude: EVADE\nv4. To execrate: CURSE\n\nChanged:\n": {"h2. venue": 8, "h3. alert": 8, "h4. drunk": 5.4, "v3. unfit": 7, "v5. tenor": 8, "v3. unapt": 0.2, "v2. rewin": 0.2}, "Current Board:\nERUCT\nVENUE\nA__R_\nD__S_\nENTER\n\nUnfilled:\nh3. To warn: A__R_\nh4. A dipsomaniac: D__S_\nv2. To win again: RE__N\nv3. Inept; irrelevant: UN__T\nv5. Purport; a trend; a singing voice: TE__R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh2. A location: VENUE\nh5. To come in: ENTER\nv1. To elude: EVADE\nv4. To execrate: CURSE\n\nChanged:\n": {"h3. alert": 8, "h4. drunk": 1.4, "v3. unfit": 8, "v5. tenor": 8}, "Current Board:\nERUCT\nVENUE\nA_FR_\nD_IS_\nENTER\n\nUnfilled:\nh3. To warn: A_FR_\nh4. A dipsomaniac: D_IS_\nv2. To win again: RE__N\nv5. Purport; a trend; a singing voice: TE__R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh2. A location: VENUE\nh5. To come in: ENTER\nv1. To elude: EVADE\nv3. Inept; irrelevant: UNFIT\nv4. To execrate: CURSE\n\nChanged:\n": {"h3. afray": 1.2, "h4. drink": 1.1, "v2. rewin": 0.8, "v5. tenor": 3.4, "h3. alert": 1, "h4. drunk": 0.2}, "Current Board:\nERUCT\n___U_\n___R_\n___S_\nENTER\n\nUnfilled:\nh2. A location: ___U_\nh3. To warn: ___R_\nh4. A dipsomaniac: ___S_\nv1. To elude: E___E\nv2. To win again: R___N\nv3. Inept; irrelevant: U___T\nv5. Purport; a trend; a singing voice: T___R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv4. To execrate: CURSE\n\nChanged:\n": {"h2. haunt": 1, "h3. alarm": 1, "h4. soths": 0.4, "v1. evade": 5.2, "v3. unapt": 0.7, "v5. tenor": 4.300000000000001, "h2. burgu": 0.1, "h3. alert": 3.3, "v3. unfit": 1.4, "h2. venue": 2.0, "h4. souse": 0.30000000000000004, "v2. rewin": 0.2, "h2. fugue": 0.2, "h4. sotty": 0.1, "h2. burur": 0.1, "h2. plaza": 1, "h4. soter": 0.1}, "Current Board:\nERUCT\n___UE\n___RN\n___SO\nENTER\n\nUnfilled:\nh2. A location: ___UE\nh3. To warn: ___RN\nh4. A dipsomaniac: ___SO\nv1. To elude: E___E\nv2. To win again: R___N\nv3. Inept; irrelevant: U___T\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv4. To execrate: CURSE\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"h2. venue": 8, "v1. evade": 8, "v3. unfit": 4.4, "h4. sotso": 0.2, "v3. unapt": 0.6000000000000001}, "Current Board:\nERUCT\nVENUE\n___RN\n___SO\nENTER\n\nUnfilled:\nh3. To warn: ___RN\nh4. A dipsomaniac: ___SO\nv1. To elude: EV__E\nv2. To win again: RE__N\nv3. Inept; irrelevant: UN__T\n\nFilled:\nh1. To belch, to burp: ERUCT\nh2. A location: VENUE\nh5. To come in: ENTER\nv4. To execrate: CURSE\nv5. Purport; a trend; a singing voice: TENOR\n\nChanged:\n": {"v1. evade": 8, "v3. unfit": 5, "v3. unapt": 1.4}, "Current Board:\nERUCT\n__N__\n__F__\n__I__\nENTER\n\nUnfilled:\nh2. A location: __N__\nh3. To warn: __F__\nh4. A dipsomaniac: __I__\nv1. To elude: E___E\nv2. To win again: R___N\nv4. To execrate: C___E\nv5. Purport; a trend; a singing voice: T___R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv3. Inept; irrelevant: UNFIT\n\nChanged:\n": {"h2. union": 1.4, "h3. reify": 0.1, "h4. sotty": 0.1, "v1. evade": 5.9, "v4. curse": 1.5999999999999999, "v5. tenor": 4.3, "v2. rewin": 0.2, "h2. angle": 0.2}, "Current Board:\nERUCT\nV_N__\nA_F__\nD_I__\nENTER\n\nUnfilled:\nh2. A location: V_N__\nh3. To warn: A_F__\nh4. A dipsomaniac: D_I__\nv2. To win again: R___N\nv4. To execrate: C___E\nv5. Purport; a trend; a singing voice: T___R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh5. To come in: ENTER\nv1. To elude: EVADE\nv3. Inept; irrelevant: UNFIT\n\nChanged:\n": {"h2. venue": 6.2, "h3. alert": 6.2, "h4. drink": 1.2, "v4. curse": 5.4, "v5. tenor": 5.9, "h4. drunk": 0.4, "v2. rewin": 0.1}, "Current Board:\nERUCT\nVENUE\nA_F__\nD_I__\nENTER\n\nUnfilled:\nh3. To warn: A_F__\nh4. A dipsomaniac: D_I__\nv2. To win again: RE__N\nv4. To execrate: CU__E\nv5. Purport; a trend; a singing voice: TE__R\n\nFilled:\nh1. To belch, to burp: ERUCT\nh2. A location: VENUE\nh5. To come in: ENTER\nv1. To elude: EVADE\nv3. Inept; irrelevant: UNFIT\n\nChanged:\n": {"h3. alarm": 0.5, "h4. drunk": 0.8, "v2. rewin": 0.4, "v4. curse": 5.0, "v5. tenor": 5.0, "h3. alert": 5.0, "h4. drink": 0.7, "h3. aloft": 0.1, "v2. reown": 0.4}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A custard: _____\nh2. A lithograph: _____\nh3. Anatomically on the inside: _____\nh4. An agendum; something to be done: _____\nh5. To combine: _____\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: _____\nv2. To strike or flog: _____\nv3. Corrupt matter from a sore; a tongue coating: _____\nv4. A bang; a leather thong; to shoot; a shive; the penis: _____\nv5. Would not: _____\n\nFilled:\n\nChanged:\n": {"h2. print": 3.8000000000000007, "h3. inner": 7.5, "h4. chore": 3.8000000000000007, "h5. merge": 4.800000000000001, "v1. fleam": 3.6000000000000005, "v2. smite": 1.7999999999999998, "v3. slime": 1.2, "v4. whang": 1, "v5. would": 5.1, "v3. scurf": 0.1, "v4. slang": 0.2, "v4. lance": 0.1, "v2. whack": 0.2, "v3. furor": 0.2, "v4. thong": 0.4, "v4. thump": 0.2, "v1. fleen": 0.1, "v3. sluff": 0.1, "v4. strap": 0.2, "v2. thwac": 0.1}, "Current Board:\n_____\n_____\nINNER\n_____\n_____\n\nUnfilled:\nh1. A custard: _____\nh2. A lithograph: _____\nh4. An agendum; something to be done: _____\nh5. To combine: _____\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: __I__\nv2. To strike or flog: __N__\nv3. Corrupt matter from a sore; a tongue coating: __N__\nv4. A bang; a leather thong; to shoot; a shive; the penis: __E__\nv5. Would not: __R__\n\nFilled:\nh3. Anatomically on the inside: INNER\n\nChanged:\n": {"h2. print": 6.7, "h4. chore": 5.6, "h5. merge": 5.9, "v2. knock": 0.6000000000000001, "v4. thump": 0.2, "v2. knout": 0.4, "v5. never": 4, "v1. fleam": 1.5, "v2. smite": 1.2, "v4. smite": 0.4, "v4. plunk": 0.1, "v2. whale": 0.2, "v4. crack": 0.2, "v1. bevel": 1, "v3. slime": 1.2, "v4. thong": 0.4, "v1. chive": 1}, "Current Board:\n_____\nPRINT\nINNER\n_____\n_____\n\nUnfilled:\nh1. A custard: _____\nh4. An agendum; something to be done: _____\nh5. To combine: _____\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: _PI__\nv2. To strike or flog: _RN__\nv3. Corrupt matter from a sore; a tongue coating: _IN__\nv4. A bang; a leather thong; to shoot; a shive; the penis: _NE__\nv5. Would not: _TR__\n\nFilled:\nh2. A lithograph: PRINT\nh3. Anatomically on the inside: INNER\n\nChanged:\n": {"h4. chore": 3.2, "h5. merge": 3.2, "v1. fleam": 0.8999999999999999, "v2. thump": 0.5, "v4. whang": 0.2, "v1. bison": 0.1, "v3. slime": 0.7, "v4. penis": 1.1, "v4. lance": 0.30000000000000004, "v5. would": 1, "v1. flipe": 0.1, "v2. churn": 0.30000000000000004, "v4. thong": 0.2, "v5. shant": 0.4, "v1. spike": 1, "v2. lrnch": 0.1, "v3. pinus": 0.1, "v4. penei": 0.1, "v5. dtrne": 0.1, "v2. scour": 0.2}, "Current Board:\nS____\nPRINT\nINNER\nK____\nE____\n\nUnfilled:\nh1. A custard: S____\nh4. An agendum; something to be done: K____\nh5. To combine: E____\nv2. To strike or flog: _RN__\nv3. Corrupt matter from a sore; a tongue coating: _IN__\nv4. A bang; a leather thong; to shoot; a shive; the penis: _NE__\nv5. Would not: _TR__\n\nFilled:\nh2. A lithograph: PRINT\nh3. Anatomically on the inside: INNER\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: SPIKE\n\nChanged:\n": {"h1. sabay": 0.7999999999999999, "h4. knead": 0.4, "h5. embed": 0.6000000000000001, "v3. slime": 1.2000000000000002, "v4. whack": 0.1, "h4. krait": 0.7, "h5. enact": 0.30000000000000004, "v2. irned": 0.1, "v4. penis": 0.2, "v5. utter": 0.1, "h1. sauce": 0.4, "h4. karma": 0.2, "v2. strap": 0.2, "v4. lance": 0.2, "v5. strap": 0.2, "h5. emble": 0.2, "v4. snake": 0.1, "v5. would": 0.1, "v2. strik": 0.30000000000000004, "v4. shive": 0.2, "v5. strut": 0.1, "h5. emesh": 0.2, "v4. snape": 0.1, "v5. stare": 0.1, "v2. smack": 0.2, "v4. stone": 0.2, "v5. sware": 0.1, "v4. slang": 0.1}, "Current Board:\n_____\n_____\nINNER\n_____\nMERGE\n\nUnfilled:\nh1. A custard: _____\nh2. A lithograph: _____\nh4. An agendum; something to be done: _____\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: __I_M\nv2. To strike or flog: __N_E\nv3. Corrupt matter from a sore; a tongue coating: __N_R\nv4. A bang; a leather thong; to shoot; a shive; the penis: __E_G\nv5. Would not: __R_E\n\nFilled:\nh3. Anatomically on the inside: INNER\nh5. To combine: MERGE\n\nChanged:\n": {"h2. print": 4.0, "h4. chore": 3.1999999999999997, "v1. vimam": 0.1, "v2. knave": 0.9000000000000001, "v4. whang": 0.8, "v5. werre": 0.1, "v2. smite": 0.2, "v1. fimbm": 0.30000000000000004, "v2. kneee": 0.1, "v3. puner": 0.1, "v5. weree": 0.4, "v1. prism": 1, "v4. shive": 0.2, "v3. smear": 0.1, "v4. swage": 0.1, "v5. neare": 0.1, "v1. prizm": 0.1, "v2. thine": 0.2, "v4. plong": 0.1, "v1. vimem": 0.1}, "Current Board:\nP____\nR____\nINNER\nS____\nMERGE\n\nUnfilled:\nh1. A custard: P____\nh2. A lithograph: R____\nh4. An agendum; something to be done: S____\nv2. To strike or flog: __N_E\nv3. Corrupt matter from a sore; a tongue coating: __N_R\nv4. A bang; a leather thong; to shoot; a shive; the penis: __E_G\nv5. Would not: __R_E\n\nFilled:\nh3. Anatomically on the inside: INNER\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: PRISM\n\nChanged:\n": {"h1. puddn": 0.2, "h2. relic": 0.4, "h4. stint": 0.8, "v2. thine": 0.2, "v3. ciner": 0.1, "v4. sheeg": 0.30000000000000004, "v5. erase": 0.30000000000000004, "h1. puddi": 1.5, "h2. relie": 1.9, "h4. stent": 0.30000000000000004, "v2. punce": 1.7, "v3. puner": 1.5, "v4. peeng": 0.1, "v5. erred": 0.2, "v3. pusor": 0.1, "v5. wirre": 0.2, "h1. pudin": 0.4, "h4. steps": 0.1, "v2. punge": 0.1, "v4. flegg": 0.1, "v5. werre": 0.30000000000000004, "h4. sdein": 0.1, "v4. yeeng": 0.1, "v2. punke": 0.1, "v4. slang": 0.2, "v4. sceng": 1}, "Current Board:\nPUDDI\nR____\nINNER\nS____\nMERGE\n\nUnfilled:\nh2. A lithograph: R____\nh4. An agendum; something to be done: S____\nv2. To strike or flog: U_N_E\nv3. Corrupt matter from a sore; a tongue coating: D_N_R\nv4. A bang; a leather thong; to shoot; a shive; the penis: D_E_G\nv5. Would not: I_R_E\n\nFilled:\nh1. A custard: PUDDI\nh3. Anatomically on the inside: INNER\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: PRISM\n\nChanged:\n": {"h2. relic": 1.5, "h4. steps": 0.2, "v2. unrue": 0.1, "v3. duner": 0.6, "v4. dreng": 0.5, "v5. irate": 0.2, "h4. steer": 0.2, "v2. unite": 0.8, "v3. drain": 0.30000000000000004, "v5. inure": 0.8, "h4. salve": 0.2, "v4. deleg": 0.4, "h4. stunt": 0.2, "v2. undue": 0.30000000000000004, "v5. irrge": 0.1, "h4. sated": 0.2, "h4. sched": 1, "h4. scale": 0.2, "v5. inere": 0.1, "h4. tasks": 0.2, "v4. dress": 0.1, "v5. inert": 0.2}, "Current Board:\n_____\n_____\nINNER\nCHORE\n_____\n\nUnfilled:\nh1. A custard: _____\nh2. A lithograph: _____\nh5. To combine: _____\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: __IC_\nv2. To strike or flog: __NH_\nv3. Corrupt matter from a sore; a tongue coating: __NO_\nv4. A bang; a leather thong; to shoot; a shive; the penis: __ER_\nv5. Would not: __RE_\n\nFilled:\nh3. Anatomically on the inside: INNER\nh4. An agendum; something to be done: CHORE\n\nChanged:\n": {"h1. flans": 0.7, "h2. print": 2.4000000000000004, "h5. merge": 2.4000000000000004, "v1. fleic": 0.2, "v2. fench": 0.1, "v3. furor": 0.1, "v4. fiver": 0.2, "v2. cinch": 0.5, "v3. linos": 0.1, "v1. manic": 0.2, "v3. canos": 0.1, "v4. flier": 0.2, "v5. weree": 0.1, "v1. bicic": 0.1, "v2. punch": 0.5, "v3. pusno": 0.1, "v4. lager": 0.2, "v5. weren": 0.2, "v1. fleam": 1.4, "v4. wallo": 0.1, "v1. cubic": 0.1, "v3. canop": 0.1, "v4. whang": 0.4, "v4. whack": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\nMERGE\n\nUnfilled:\nh1. A custard: _____\nh2. A lithograph: _____\nh3. Anatomically on the inside: _____\nh4. An agendum; something to be done: _____\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: ____M\nv2. To strike or flog: ____E\nv3. Corrupt matter from a sore; a tongue coating: ____R\nv4. A bang; a leather thong; to shoot; a shive; the penis: ____G\nv5. Would not: ____E\n\nFilled:\nh5. To combine: MERGE\n\nChanged:\n": {"h2. print": 2.5000000000000004, "h3. inner": 4.1, "h4. chore": 2.1999999999999997, "v1. fleam": 2.7, "v2. smite": 1.8999999999999997, "v4. thong": 1.0, "v5. would": 1.4, "h1. flans": 0.2, "v3. purer": 0.1, "v5. could": 0.1, "v4. thump": 0.1, "v5. might": 0.2, "h2. stone": 0.2, "v4. whang": 0.2, "v4. knout": 0.1}, "Current Board:\nF____\nL____\nE____\nA____\nMERGE\n\nUnfilled:\nh1. A custard: F____\nh2. A lithograph: L____\nh3. Anatomically on the inside: E____\nh4. An agendum; something to be done: A____\nv2. To strike or flog: ____E\nv3. Corrupt matter from a sore; a tongue coating: ____R\nv4. A bang; a leather thong; to shoot; a shive; the penis: ____G\nv5. Would not: ____E\n\nFilled:\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: FLEAM\n\nChanged:\n": {"h1. flans": 2.2, "h2. litho": 6.2, "h3. endon": 0.5, "h4. acton": 0.6, "v2. smite": 0.8, "v3. ulcer": 1.9, "v4. whang": 0.8, "v5. werne": 0.1, "v2. lacer": 0.5, "v4. flogg": 0.1, "v5. wente": 0.1, "v5. would": 2.2, "h3. ental": 0.2, "v4. slang": 0.2, "h3. endal": 0.1, "h3. endor": 0.1, "v4. swang": 0.1, "v5. weren": 0.30000000000000004, "h2. linoc": 0.2, "h4. actin": 0.2, "v2. lunge": 0.5, "v4. phang": 0.1}, "Current Board:\nF____\nLITHO\nE____\nA____\nMERGE\n\nUnfilled:\nh1. A custard: F____\nh3. Anatomically on the inside: E____\nh4. An agendum; something to be done: A____\nv2. To strike or flog: _I__E\nv3. Corrupt matter from a sore; a tongue coating: _T__R\nv4. A bang; a leather thong; to shoot; a shive; the penis: _H__G\nv5. Would not: _O__E\n\nFilled:\nh2. A lithograph: LITHO\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: FLEAM\n\nChanged:\n": {"h3. endon": 0.7000000000000001, "v2. whipe": 0.30000000000000004, "v3. matar": 0.1, "v4. thong": 3.6, "v5. woule": 0.1, "h4. acton": 0.6, "v2. flite": 0.30000000000000004, "v3. fetor": 0.4, "v5. wonne": 0.1, "h1. flans": 1.0, "h4. adact": 0.1, "v3. etter": 0.30000000000000004, "v5. would": 1.4000000000000001, "v2. ligne": 0.1, "h3. endog": 0.2, "h4. actus": 0.2, "v3. putor": 0.2, "v2. chide": 0.2, "v5. ought": 0.2, "h3. endor": 0.30000000000000004, "v2. lithe": 0.2, "v2. liger": 0.1, "v3. utter": 0.1, "v4. shlag": 0.1}, "Current Board:\nF__T_\nLITHO\nE__O_\nA__N_\nMERGE\n\nUnfilled:\nh1. A custard: F__T_\nh3. Anatomically on the inside: E__O_\nh4. An agendum; something to be done: A__N_\nv2. To strike or flog: _I__E\nv3. Corrupt matter from a sore; a tongue coating: _T__R\nv5. Would not: _O__E\n\nFilled:\nh2. A lithograph: LITHO\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: FLEAM\nv4. A bang; a leather thong; to shoot; a shive; the penis: THONG\n\nChanged:\n": {"h1. flute": 0.7999999999999999, "h4. anion": 0.1, "v2. whipe": 0.6, "v3. ulcer": 0.7000000000000001, "v5. coule": 0.1, "v5. would": 0.30000000000000004, "v3. mater": 0.1, "v5. could": 0.30000000000000004, "h4. acton": 0.1, "v3. matur": 0.1, "v5. woule": 0.2, "h4. adore": 0.1, "v2. pilee": 0.1, "v3. titer": 0.2, "v5. noble": 0.1, "v2. smite": 0.2}, "Current Board:\nFLANS\nL____\nE____\nA____\nMERGE\n\nUnfilled:\nh2. A lithograph: L____\nh3. Anatomically on the inside: E____\nh4. An agendum; something to be done: A____\nv2. To strike or flog: L___E\nv3. Corrupt matter from a sore; a tongue coating: A___R\nv4. A bang; a leather thong; to shoot; a shive; the penis: N___G\nv5. Would not: S___E\n\nFilled:\nh1. A custard: FLANS\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: FLEAM\n\nChanged:\n": {"h2. litho": 5, "h3. endal": 0.4, "h4. adieu": 0.4, "v2. layee": 0.1, "v3. alcor": 0.2, "v4. nudge": 1.0, "v5. shall": 0.6000000000000001, "h3. endol": 0.2, "h4. anima": 0.2, "v3. acrid": 0.2, "v5. shore": 0.1, "h2. layer": 0.2, "h3. endon": 2.2, "h4. acton": 1.5999999999999999, "v2. layne": 0.5, "v3. acror": 0.1, "v4. nyang": 0.1, "v5. shoue": 0.1, "v3. alcar": 0.2, "v5. shede": 0.1, "h2. larva": 0.2, "h3. endor": 0.4, "v2. layed": 0.2, "v3. algor": 0.30000000000000004, "h2. lithe": 0.1, "v4. nangs": 0.2, "v5. shine": 0.1, "v2. larve": 0.1, "v5. sente": 0.1}, "Current Board:\nFLANS\nL____\nE____\nACTON\nMERGE\n\nUnfilled:\nh2. A lithograph: L____\nh3. Anatomically on the inside: E____\nv2. To strike or flog: L__CE\nv3. Corrupt matter from a sore; a tongue coating: A__TR\nv4. A bang; a leather thong; to shoot; a shive; the penis: N__OG\nv5. Would not: S__NE\n\nFilled:\nh1. A custard: FLANS\nh4. An agendum; something to be done: ACTON\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: FLEAM\n\nChanged:\n": {"h2. layup": 0.2, "h3. endon": 1.2, "v2. lance": 7.0, "v3. aftar": 0.1, "v4. nudge": 1.4, "v5. stone": 0.7, "h2. litho": 5, "v3. algor": 0.5, "v5. shone": 0.5, "h2. lithe": 0.1, "v3. altar": 0.1, "v5. shine": 0.4, "h2. linen": 0.2, "v3. aster": 0.2, "v3. acrid": 0.30000000000000004, "h3. endal": 0.1, "v5. shall": 0.2}, "Current Board:\nFLANS\nLA___\nEN___\nACTON\nMERGE\n\nUnfilled:\nh2. A lithograph: LA___\nh3. Anatomically on the inside: EN___\nv3. Corrupt matter from a sore; a tongue coating: A__TR\nv4. A bang; a leather thong; to shoot; a shive; the penis: N__OG\nv5. Would not: S__NE\n\nFilled:\nh1. A custard: FLANS\nh4. An agendum; something to be done: ACTON\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: FLEAM\nv2. To strike or flog: LANCE\n\nChanged:\n": {"h2. layup": 0.1, "h3. endon": 1.2, "v3. astry": 0.1, "v4. nodge": 0.30000000000000004, "v5. shone": 0.8, "h2. later": 0.7, "h3. endor": 0.1, "v3. aoter": 0.1, "v4. napog": 0.1, "v5. scene": 0.1, "v3. acrtr": 0.1, "v4. nogog": 0.2, "v3. acrid": 0.2, "v5. sware": 0.2, "h2. lapse": 1, "v3. algtr": 0.2, "v4. nudge": 0.30000000000000004, "v5. shine": 0.2, "v3. algor": 0.2, "v5. swine": 0.2, "v3. aftar": 0.2, "v4. nabob": 0.2, "h2. laity": 0.2, "h3. endue": 0.1}, "Current Board:\nF_U__\nL_L__\nE_C__\nA_E__\nMERGE\n\nUnfilled:\nh1. A custard: F_U__\nh2. A lithograph: L_L__\nh3. Anatomically on the inside: E_C__\nh4. An agendum; something to be done: A_E__\nv2. To strike or flog: ____E\nv4. A bang; a leather thong; to shoot; a shive; the penis: ____G\nv5. Would not: ____E\n\nFilled:\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: FLEAM\nv3. Corrupt matter from a sore; a tongue coating: ULCER\n\nChanged:\n": {"h1. fluff": 0.5, "h2. label": 0.4, "h3. enact": 0.1, "h4. adage": 0.4, "v2. flute": 0.9000000000000001, "v4. range": 0.30000000000000004, "v5. would": 1.5, "h1. fluid": 1.2, "h2. lilac": 0.6000000000000001, "h3. inner": 1, "h4. adieu": 0.2, "v4. along": 0.5, "h1. flume": 0.30000000000000004, "h3. edict": 0.1, "v2. flake": 0.2, "v5. waive": 0.2, "h3. endoc": 0.1, "h4. agree": 0.2, "v4. lilag": 0.1, "h2. linol": 0.2, "h4. agend": 0.1, "v2. flume": 0.1, "v4. belug": 0.1, "v5. could": 0.4, "h3. endic": 0.1, "v4. sling": 0.2, "h3. epoch": 0.2, "h2. lille": 0.1, "h3. encly": 0.1}, "Current Board:\nFLUID\nL_L__\nE_C__\nA_E__\nMERGE\n\nUnfilled:\nh2. A lithograph: L_L__\nh3. Anatomically on the inside: E_C__\nh4. An agendum; something to be done: A_E__\nv2. To strike or flog: L___E\nv4. A bang; a leather thong; to shoot; a shive; the penis: I___G\nv5. Would not: D___E\n\nFilled:\nh1. A custard: FLUID\nh5. To combine: MERGE\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: FLEAM\nv3. Corrupt matter from a sore; a tongue coating: ULCER\n\nChanged:\n": {"h2. lilac": 0.8, "h3. endic": 0.5, "h4. adieu": 0.7, "h4. agree": 0.1, "v2. layee": 0.2, "v4. incog": 0.2, "v5. didie": 0.4, "v2. lance": 0.2, "v4. imbag": 0.1, "h2. lalic": 0.1, "h4. areae": 0.1, "v4. inlig": 0.1, "h3. endoe": 0.2, "v2. layed": 0.2, "v4. injag": 0.1, "v5. dared": 0.1, "h2. label": 0.5, "v2. lacer": 0.2, "v4. iliac": 0.1, "h2. llama": 0.1, "h4. adore": 0.2, "v4. image": 0.4, "v5. didst": 0.1, "h3. endoc": 0.1, "v2. layup": 0.1, "v5. dares": 0.2, "h2. lalia": 0.1, "v2. layne": 0.1, "v4. iming": 0.1, "v5. durne": 0.1}, "Current Board:\n_____\nPRINT\n_____\n_____\nMERGE\n\nUnfilled:\nh1. A custard: _____\nh3. Anatomically on the inside: _____\nh4. An agendum; something to be done: _____\nv1. A sharp surgical lancet used for opening veins to cause bloodletting; a bevel angle: _P__M\nv2. To strike or flog: _R__E\nv3. Corrupt matter from a sore; a tongue coating: _I__R\nv4. A bang; a leather thong; to shoot; a shive; the penis: _N__G\nv5. Would not: _T__E\n\nFilled:\nh2. A lithograph: PRINT\nh5. To combine: MERGE\n\nChanged:\n": {"h3. inner": 4.9, "h4. chore": 2.3000000000000003, "v1. fleam": 0.9, "v2. smite": 0.30000000000000004, "v3. ichor": 1.3, "v4. knout": 0.1, "v1. spasm": 0.2, "v2. thrue": 0.30000000000000004, "v4. slang": 0.8, "v5. tinge": 0.1, "v1. splem": 0.1, "v3. murre": 0.1, "v4. flogg": 0.2, "v5. wudnt": 0.1, "h1. blanc": 0.2, "v1. opium": 0.30000000000000004, "v5. tache": 0.1, "v1. bphim": 0.1, "v2. thrse": 0.1, "v3. seirr": 0.1, "v5. wonte": 0.1, "h1. flans": 0.2, "v2. rasee": 0.1, "v5. tarse": 0.1, "v2. rouse": 0.1, "v4. shend": 0.1, "v5. targe": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A crowd; a mob: _____\nh2. To get a fresh crew: _____\nh3. An American Indian tribe: _____\nh4. A tribal emblem: _____\nh5. A room for storing ewers: _____\nv1. To chafe or rub: _____\nv2. To sow again: _____\nv3. To subdue; to terrify; a Central American timber tree: _____\nv4. An electronic message device: _____\nv5. A foe: _____\n\nFilled:\n\nChanged:\n": {"h2. reman": 0.8, "h3. sioux": 1.8999999999999997, "h4. totem": 6.2, "h5. ewery": 1.9000000000000001, "v3. quell": 0.8999999999999999, "v4. pager": 4.3, "v5. enemy": 5.4, "h2. renew": 0.4, "h5. butts": 0.1, "h1. swarm": 0.2, "v2. resew": 1.1, "h1. horde": 4, "h2. manum": 0.2, "h5. laver": 0.2, "v3. balsa": 0.2, "v1. abrad": 0.1, "v3. shake": 0.2}, "Current Board:\n_____\n_____\n_____\nTOTEM\n_____\n\nUnfilled:\nh1. A crowd; a mob: _____\nh2. To get a fresh crew: _____\nh3. An American Indian tribe: _____\nh5. A room for storing ewers: _____\nv1. To chafe or rub: ___T_\nv2. To sow again: ___O_\nv3. To subdue; to terrify; a Central American timber tree: ___T_\nv4. An electronic message device: ___E_\nv5. A foe: ___M_\n\nFilled:\nh4. A tribal emblem: TOTEM\n\nChanged:\n": {"h2. reman": 2.4000000000000004, "h3. sioux": 2.0, "h5. ewery": 3.2, "v1. abate": 3.1000000000000005, "v2. resew": 0.2, "v3. quell": 0.2, "v4. pager": 3.9000000000000004, "v5. enemy": 5.7, "h5. jugry": 0.2, "v2. rebox": 0.7, "v3. cerat": 0.1, "v4. telex": 0.5, "h1. horde": 1, "v3. ycate": 0.1, "v4. email": 1, "h3. creek": 0.30000000000000004, "v3. cowan": 0.2, "v2. resow": 1.5, "v3. balsa": 1.2, "h5. butle": 0.1, "v3. daunt": 0.2, "h1. swarm": 0.5, "h5. basin": 0.5}, "Current Board:\n____E\n____N\n____E\nTOTEM\n____Y\n\nUnfilled:\nh1. A crowd; a mob: ____E\nh2. To get a fresh crew: ____N\nh3. An American Indian tribe: ____E\nh5. A room for storing ewers: ____Y\nv1. To chafe or rub: ___T_\nv2. To sow again: ___O_\nv3. To subdue; to terrify; a Central American timber tree: ___T_\nv4. An electronic message device: ___E_\n\nFilled:\nh4. A tribal emblem: TOTEM\nv5. A foe: ENEMY\n\nChanged:\n": {"h1. horde": 7, "h2. reman": 1.2, "h3. tribe": 2.5999999999999996, "h5. butty": 0.2, "v1. grate": 0.6000000000000001, "v2. resew": 0.8, "v3. abate": 0.1, "v4. pager": 3.1, "h3. sioux": 0.4, "v1. abate": 0.30000000000000004, "v2. rebox": 0.1, "v3. danta": 0.1, "h2. renew": 0.6000000000000001, "v3. balsa": 0.1, "v4. email": 0.7, "h5. entry": 0.4, "v3. quell": 0.2, "h5. pantr": 0.1, "v1. frets": 0.7, "v3. batey": 0.1, "v3. deter": 0.2, "h3. creek": 0.5, "v2. resow": 1, "v2. retoo": 0.1, "v3. tacet": 0.1}, "Current Board:\n___PE\n___AN\n___GE\nTOTEM\n___RY\n\nUnfilled:\nh1. A crowd; a mob: ___PE\nh2. To get a fresh crew: ___AN\nh3. An American Indian tribe: ___GE\nh5. A room for storing ewers: ___RY\nv1. To chafe or rub: ___T_\nv2. To sow again: ___O_\nv3. To subdue; to terrify; a Central American timber tree: ___T_\n\nFilled:\nh4. A tribal emblem: TOTEM\nv4. An electronic message device: PAGER\nv5. A foe: ENEMY\n\nChanged:\n": {"h1. trope": 0.6, "h3. range": 0.30000000000000004, "v1. grate": 0.2, "v3. quita": 0.1, "h1. swipe": 0.1, "h2. recan": 0.4, "v1. chapt": 0.30000000000000004, "v2. resow": 2.1, "v3. huate": 0.2, "h3. ridge": 0.1, "v3. abate": 0.1, "h3. lodge": 0.1, "v1. chart": 0.2, "v3. horte": 0.1, "h2. rejan": 0.1, "h3. sioux": 0.5, "v1. abrat": 0.1, "v2. resew": 0.2, "v3. quets": 0.1, "h1. grope": 0.1, "h3. siege": 0.1, "v3. taunt": 0.1, "h3. apage": 0.1, "v3. daunt": 0.2, "h2. reman": 0.2}, "Current Board:\n_R_PE\n_E_AN\n_S_GE\nTOTEM\n_W_RY\n\nUnfilled:\nh1. A crowd; a mob: _R_PE\nh2. To get a fresh crew: _E_AN\nh3. An American Indian tribe: _S_GE\nh5. A room for storing ewers: _W_RY\nv1. To chafe or rub: ___T_\nv3. To subdue; to terrify; a Central American timber tree: ___T_\n\nFilled:\nh4. A tribal emblem: TOTEM\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\nv5. A foe: ENEMY\n\nChanged:\n": {"h1. grope": 0.7, "h2. reman": 0.2, "h3. osage": 2.7, "h5. ewery": 2.0999999999999996, "v1. grate": 1.2, "v3. stint": 0.1, "h5. scary": 0.1, "v3. savin": 0.1, "h2. recan": 0.5, "v3. huate": 0.2, "h5. awdry": 0.1, "v3. quetz": 0.1, "h1. group": 0.1, "h5. bowry": 0.1, "v3. horri": 0.1, "v3. haste": 0.1}, "Current Board:\n_R_PE\n_E_AN\nOSAGE\nTOTEM\n_W_RY\n\nUnfilled:\nh1. A crowd; a mob: _R_PE\nh2. To get a fresh crew: _E_AN\nh5. A room for storing ewers: _W_RY\nv1. To chafe or rub: __OT_\nv3. To subdue; to terrify; a Central American timber tree: __AT_\n\nFilled:\nh3. An American Indian tribe: OSAGE\nh4. A tribal emblem: TOTEM\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\nv5. A foe: ENEMY\n\nChanged:\n": {"h1. grope": 0.7, "h5. ewery": 0.6000000000000001, "v1. erote": 0.4, "v3. abate": 0.7, "h1. group": 0.2, "h2. rearm": 0.30000000000000004, "v1. scoot": 0.1, "v3. horat": 0.1, "h2. recan": 0.2, "h5. bowry": 0.2, "h5. jewry": 0.2, "v1. froth": 0.2, "v3. sabot": 0.1, "h5. dewry": 0.1, "v1. friot": 0.1, "v3. decat": 0.1}, "Current Board:\n_R_PE\n_E_AN\nOSAGE\nTOTEM\nEWERY\n\nUnfilled:\nh1. A crowd; a mob: _R_PE\nh2. To get a fresh crew: _E_AN\nv1. To chafe or rub: __OTE\nv3. To subdue; to terrify; a Central American timber tree: __ATE\n\nFilled:\nh3. An American Indian tribe: OSAGE\nh4. A tribal emblem: TOTEM\nh5. A room for storing ewers: EWERY\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\nv5. A foe: ENEMY\n\nChanged:\n": {"h1. grope": 0.7999999999999999, "v1. erote": 0.4, "v3. abate": 1.5999999999999999, "h2. rearm": 0.30000000000000004, "v1. prote": 0.2, "h2. clean": 0.2, "h2. react": 0.2, "h1. drape": 0.1, "h2. recan": 0.1, "v1. frote": 0.1, "v1. ergot": 0.1}, "Current Board:\n_R_PE\n_E_AN\n_S_GE\nTOTEM\nEWERY\n\nUnfilled:\nh1. A crowd; a mob: _R_PE\nh2. To get a fresh crew: _E_AN\nh3. An American Indian tribe: _S_GE\nv1. To chafe or rub: ___TE\nv3. To subdue; to terrify; a Central American timber tree: ___TE\n\nFilled:\nh4. A tribal emblem: TOTEM\nh5. A room for storing ewers: EWERY\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\nv5. A foe: ENEMY\n\nChanged:\n": {"h1. grope": 0.6, "h3. osage": 2.1999999999999997, "v1. grate": 1.8999999999999997, "v3. slate": 0.4, "h2. rewin": 0.1, "h1. group": 0.30000000000000004, "v3. abate": 0.7, "h2. clean": 0.2, "h2. reman": 0.2, "v3. satte": 0.1, "h2. recan": 0.2, "h1. trope": 0.1, "h2. reban": 0.1}, "Current Board:\n____E\n____N\nTRIBE\nTOTEM\n____Y\n\nUnfilled:\nh1. A crowd; a mob: ____E\nh2. To get a fresh crew: ____N\nh5. A room for storing ewers: ____Y\nv1. To chafe or rub: __TT_\nv2. To sow again: __RO_\nv3. To subdue; to terrify; a Central American timber tree: __IT_\nv4. An electronic message device: __BE_\n\nFilled:\nh3. An American Indian tribe: TRIBE\nh4. A tribal emblem: TOTEM\nv5. A foe: ENEMY\n\nChanged:\n": {"h1. horde": 7.0, "h2. reman": 1.8, "h5. entry": 2.2, "v1. abutt": 0.4, "v2. rerow": 0.7999999999999999, "v3. remit": 0.2, "v4. cable": 0.30000000000000004, "v1. frets": 1.0999999999999999, "v3. balsa": 0.30000000000000004, "v4. adobe": 0.2, "v4. ebeam": 0.1, "v4. beber": 0.1, "v2. resew": 0.2, "v3. quell": 0.1, "v4. pabeo": 0.1, "h2. renew": 0.7, "v3. audit": 0.1, "v4. imber": 0.1, "v3. refit": 0.1}, "Current Board:\nHORDE\n____N\nTRIBE\nTOTEM\n____Y\n\nUnfilled:\nh2. To get a fresh crew: ____N\nh5. A room for storing ewers: ____Y\nv1. To chafe or rub: H_TT_\nv2. To sow again: O_RO_\nv3. To subdue; to terrify; a Central American timber tree: R_IT_\nv4. An electronic message device: D_BE_\n\nFilled:\nh1. A crowd; a mob: HORDE\nh3. An American Indian tribe: TRIBE\nh4. A tribal emblem: TOTEM\nv5. A foe: ENEMY\n\nChanged:\n": {"h2. reign": 0.8, "v1. hattr": 0.1, "v2. orros": 0.2, "v3. reign": 0.4, "v4. daber": 0.2, "h5. entry": 0.2, "v1. hutta": 0.1, "v2. orrow": 0.30000000000000004, "v3. reite": 0.30000000000000004, "h2. begin": 3, "v1. hatta": 0.2, "v4. debee": 0.30000000000000004, "v1. hetty": 0.1, "v2. oreos": 0.1, "v1. haste": 0.2, "v2. organ": 0.1, "v4. phone": 0.2, "v2. overt": 0.1, "v1. hurts": 0.2, "v3. quito": 0.1, "v4. cable": 0.2}, "Current Board:\n____E\n____N\nTRIBE\nTOTEM\nENTRY\n\nUnfilled:\nh1. A crowd; a mob: ____E\nh2. To get a fresh crew: ____N\nv1. To chafe or rub: __TTE\nv2. To sow again: __RON\nv3. To subdue; to terrify; a Central American timber tree: __ITT\nv4. An electronic message device: __BER\n\nFilled:\nh3. An American Indian tribe: TRIBE\nh4. A tribal emblem: TOTEM\nh5. A room for storing ewers: ENTRY\nv5. A foe: ENEMY\n\nChanged:\n": {"h1. swarm": 3.5, "h2. mannn": 0.1, "v3. split": 0.2, "v4. pager": 6.2, "h2. manny": 0.1, "v2. resow": 1.2, "v3. slett": 0.1, "h1. horde": 3.5, "v2. reron": 0.1, "v3. savit": 0.1, "h2. reman": 0.2, "v1. grate": 0.4, "v3. scare": 0.1, "h2. manen": 0.1, "v2. reran": 0.2, "v3. quitt": 0.1, "h2. renew": 0.2, "v2. rerun": 0.1, "v3. abate": 0.1, "v3. quiet": 0.1}, "Current Board:\n___P_\n___A_\n___G_\nTOTEM\n___R_\n\nUnfilled:\nh1. A crowd; a mob: ___P_\nh2. To get a fresh crew: ___A_\nh3. An American Indian tribe: ___G_\nh5. A room for storing ewers: ___R_\nv1. To chafe or rub: ___T_\nv2. To sow again: ___O_\nv3. To subdue; to terrify; a Central American timber tree: ___T_\nv5. A foe: ___M_\n\nFilled:\nh4. A tribal emblem: TOTEM\nv4. An electronic message device: PAGER\n\nChanged:\n": {"h1. swarm": 1, "h2. react": 0.4, "v2. resew": 1.2, "v5. enemy": 5.9, "h1. group": 6.0, "h2. staff": 0.4, "v2. resow": 2.9, "h2. manaa": 0.1, "h5. jugar": 0.1, "v1. scrap": 0.5, "v3. quota": 0.1, "h2. crewm": 0.1, "h5. lardr": 0.5, "v1. erupt": 0.2, "v3. bully": 0.2, "h5. jugal": 0.2, "v3. savin": 0.2, "h2. swapa": 0.1, "h3. puego": 0.1, "v1. scutt": 0.1, "v3. yagat": 0.1, "h3. sioux": 0.2, "v1. chapt": 0.1, "v3. taboo": 0.2, "h3. apach": 0.2, "v1. abrat": 0.1, "v3. daunt": 0.1}, "Current Board:\n_R_P_\n_E_A_\n_S_G_\nTOTEM\n_W_R_\n\nUnfilled:\nh1. A crowd; a mob: _R_P_\nh2. To get a fresh crew: _E_A_\nh3. An American Indian tribe: _S_G_\nh5. A room for storing ewers: _W_R_\nv1. To chafe or rub: ___T_\nv3. To subdue; to terrify; a Central American timber tree: ___T_\nv5. A foe: ___M_\n\nFilled:\nh4. A tribal emblem: TOTEM\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\n\nChanged:\n": {"h1. group": 7.5, "h2. react": 1.0, "h3. osage": 5.9, "h5. sewer": 0.6, "v1. grate": 2.4, "v3. stint": 0.1, "v5. attem": 0.2, "v3. deter": 0.2, "h2. rearm": 0.8, "v1. erupt": 0.2, "v3. savin": 0.2, "v5. enemy": 2.5999999999999996, "h5. water": 0.2, "v3. sweet": 0.2, "v1. scrap": 0.4, "v3. astat": 0.1, "v5. anemo": 0.1, "v3. daunt": 0.2, "h5. power": 0.1, "v1. friat": 0.1, "v3. quiet": 0.2}, "Current Board:\n_R_P_\n_E_A_\nOSAGE\nTOTEM\n_W_R_\n\nUnfilled:\nh1. A crowd; a mob: _R_P_\nh2. To get a fresh crew: _E_A_\nh5. A room for storing ewers: _W_R_\nv1. To chafe or rub: __OT_\nv3. To subdue; to terrify; a Central American timber tree: __AT_\nv5. A foe: __EM_\n\nFilled:\nh3. An American Indian tribe: OSAGE\nh4. A tribal emblem: TOTEM\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\n\nChanged:\n": {"h1. group": 6.4, "h2. rearm": 1.2, "h5. sewer": 0.5, "v1. scoot": 0.2, "v3. abate": 1.4, "v5. enemy": 5.9, "h2. rehab": 0.2, "h5. eweri": 0.1, "v1. friot": 0.5, "h2. react": 0.6, "v1. froth": 0.2, "h5. jawer": 0.1, "v3. quate": 0.1, "v1. erote": 0.1, "h5. dower": 0.1, "h5. bower": 0.1}, "Current Board:\nGR_P_\nRE_A_\nAS_G_\nTOTEM\nEW_R_\n\nUnfilled:\nh1. A crowd; a mob: GR_P_\nh2. To get a fresh crew: RE_A_\nh3. An American Indian tribe: AS_G_\nh5. A room for storing ewers: EW_R_\nv3. To subdue; to terrify; a Central American timber tree: ___T_\nv5. A foe: ___M_\n\nFilled:\nh4. A tribal emblem: TOTEM\nv1. To chafe or rub: GRATE\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\n\nChanged:\n": {"h1. group": 8, "h2. react": 1.1, "h3. assam": 0.6, "h5. ewerd": 0.7, "v3. quita": 0.1, "v5. enemy": 1.4, "v3. gloat": 0.2, "v5. attem": 0.5, "h5. eware": 0.2, "v3. astir": 0.1, "h3. assig": 0.1, "v3. daunt": 0.5, "v3. agita": 0.1, "h2. rearm": 1.4, "h3. assag": 0.2, "v3. grant": 0.1, "v3. greet": 0.2, "v3. astut": 0.1}, "Current Board:\nGR_P_\nRE_A_\nAS_G_\nTOTEM\nEWARE\n\nUnfilled:\nh1. A crowd; a mob: GR_P_\nh2. To get a fresh crew: RE_A_\nh3. An American Indian tribe: AS_G_\nv3. To subdue; to terrify; a Central American timber tree: ___TA\nv5. A foe: ___ME\n\nFilled:\nh4. A tribal emblem: TOTEM\nh5. A room for storing ewers: EWARE\nv1. To chafe or rub: GRATE\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\n\nChanged:\n": {"h1. group": 8, "h2. rearm": 0.6000000000000001, "h3. assag": 0.6, "v3. tabta": 0.1, "v5. enemy": 3.2, "v3. gusta": 0.2, "h2. react": 0.7, "h3. assam": 0.2, "v3. abate": 0.1, "v5. eneme": 0.30000000000000004, "v3. grata": 0.2, "v3. agita": 0.1}, "Current Board:\n_____\n_____\n_____\nTOTEM\nEWERY\n\nUnfilled:\nh1. A crowd; a mob: _____\nh2. To get a fresh crew: _____\nh3. An American Indian tribe: _____\nv1. To chafe or rub: ___TE\nv2. To sow again: ___OW\nv3. To subdue; to terrify; a Central American timber tree: ___TE\nv4. An electronic message device: ___ER\nv5. A foe: ___MY\n\nFilled:\nh4. A tribal emblem: TOTEM\nh5. A room for storing ewers: EWERY\n\nChanged:\n": {"h1. swarm": 4.4, "h2. reman": 1.5, "h3. creek": 0.4, "v1. abate": 0.7000000000000001, "v2. resow": 5.9, "v3. quate": 0.30000000000000004, "v4. pager": 5.4, "v5. enemy": 5.9, "h3. sioux": 1.5999999999999999, "v1. grate": 1.9, "v3. grate": 0.30000000000000004, "v3. abate": 0.2, "h3. chero": 0.30000000000000004, "v3. smite": 0.2, "v3. quete": 0.1}, "Current Board:\n_R___\n_E___\n_S___\nTOTEM\nEWERY\n\nUnfilled:\nh1. A crowd; a mob: _R___\nh2. To get a fresh crew: _E___\nh3. An American Indian tribe: _S___\nv1. To chafe or rub: ___TE\nv3. To subdue; to terrify; a Central American timber tree: ___TE\nv4. An electronic message device: ___ER\nv5. A foe: ___MY\n\nFilled:\nh4. A tribal emblem: TOTEM\nh5. A room for storing ewers: EWERY\nv2. To sow again: RESOW\n\nChanged:\n": {"h2. refit": 2, "h3. sioux": 7.2, "v1. grate": 6.2, "v3. abate": 1.4, "v4. pager": 8, "v5. enemy": 8, "v3. quate": 0.2, "v3. smite": 1, "v3. agate": 0.1, "v1. irate": 1}, "Current Board:\n_R_P_\n_E_A_\n_S_G_\nTOTEM\nEWERY\n\nUnfilled:\nh1. A crowd; a mob: _R_P_\nh2. To get a fresh crew: _E_A_\nh3. An American Indian tribe: _S_G_\nv1. To chafe or rub: ___TE\nv3. To subdue; to terrify; a Central American timber tree: ___TE\nv5. A foe: ___MY\n\nFilled:\nh4. A tribal emblem: TOTEM\nh5. A room for storing ewers: EWERY\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\n\nChanged:\n": {"h1. group": 7.2, "h2. react": 1.1, "h3. osage": 1.5999999999999999, "v1. grate": 3.8000000000000003, "v3. abate": 0.7000000000000001, "v5. enemy": 7.5, "h3. ojibw": 0.4, "v3. sweet": 0.2, "v3. grate": 0.2, "h3. ypesg": 0.1, "v1. frite": 0.1, "v3. smite": 0.2, "h2. rearm": 0.2}, "Current Board:\nGR_P_\nRE_A_\nAS_G_\nTOTEM\nEWERY\n\nUnfilled:\nh1. A crowd; a mob: GR_P_\nh2. To get a fresh crew: RE_A_\nh3. An American Indian tribe: AS_G_\nv3. To subdue; to terrify; a Central American timber tree: ___TE\nv5. A foe: ___MY\n\nFilled:\nh4. A tribal emblem: TOTEM\nh5. A room for storing ewers: EWERY\nv1. To chafe or rub: GRATE\nv2. To sow again: RESOW\nv4. An electronic message device: PAGER\n\nChanged:\n": {"h1. group": 8, "h2. rearm": 0.6000000000000001, "h3. assag": 0.5, "v3. grate": 2, "v5. enemy": 7.2, "h2. react": 0.8999999999999999, "h3. assig": 0.1, "v3. scare": 0.1, "h3. asseg": 0.1, "v3. abate": 0.2, "v3. grite": 0.2, "h3. assam": 0.1, "v3. gente": 0.2, "v3. state": 0.2}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A woodland: _____\nh2. An alarm: _____\nh3. A tropical lizard: _____\nh4. To increase; to lift up; to rear: _____\nh5. A duck, or its down; a quilt or comforter: _____\nv1. To stare at angrily; a harsh light: _____\nv2. A veranda: _____\nv3. A plant allied to the arum: _____\nv4. An edible seaweed (if you say so): _____\nv5. An Arab prince: _____\n\nFilled:\n\nChanged:\n": {"h1. grove": 8, "h2. alert": 7, "h3. gecko": 6.7, "h4. raise": 7.2, "h5. eider": 7.2, "v1. glare": 6.2, "v2. porch": 1.5999999999999999, "v3. calla": 0.6000000000000001, "v4. noria": 0.1, "v3. aroid": 1.5999999999999999, "h2. siren": 0.2, "v2. patio": 0.2}, "Current Board:\nGROVE\n_____\n_____\n_____\n_____\n\nUnfilled:\nh2. An alarm: _____\nh3. A tropical lizard: _____\nh4. To increase; to lift up; to rear: _____\nh5. A duck, or its down; a quilt or comforter: _____\nv1. To stare at angrily; a harsh light: G____\nv2. A veranda: R____\nv3. A plant allied to the arum: O____\nv4. An edible seaweed (if you say so): V____\nv5. An Arab prince: E____\n\nFilled:\nh1. A woodland: GROVE\n\nChanged:\n": {"h2. alert": 1.5999999999999999, "h3. gecko": 1.5999999999999999, "h4. raise": 1.5999999999999999, "h5. eider": 1.5999999999999999, "v1. glare": 1.9, "v2. porch": 0.7, "v3. orach": 0.7999999999999999, "v4. varec": 0.7, "v5. emeer": 0.2, "v4. vetch": 0.1, "v2. roost": 0.30000000000000004}, "Current Board:\nGROVE\nL____\nA____\nR____\nE____\n\nUnfilled:\nh2. An alarm: L____\nh3. A tropical lizard: A____\nh4. To increase; to lift up; to rear: R____\nh5. A duck, or its down; a quilt or comforter: E____\nv2. A veranda: R____\nv3. A plant allied to the arum: O____\nv4. An edible seaweed (if you say so): V____\nv5. An Arab prince: E____\n\nFilled:\nh1. A woodland: GROVE\nv1. To stare at angrily; a harsh light: GLARE\n\nChanged:\n": {"h2. larva": 1.0999999999999999, "h3. agama": 1.0999999999999999, "h4. raise": 2.1999999999999997, "h5. eider": 2.1999999999999997, "v2. roost": 0.5, "v3. orach": 0.8999999999999999, "v4. varec": 1.0999999999999999, "v5. emiri": 0.2, "h3. anole": 1.1, "v2. reata": 0.1, "h2. largo": 0.1, "v2. porch": 0.1, "v2. lanai": 0.2, "v2. reeve": 0.1, "v2. ralph": 0.1, "v5. emirs": 0.1}, "Current Board:\nGROVE\nL____\nA____\nRAISE\nE____\n\nUnfilled:\nh2. An alarm: L____\nh3. A tropical lizard: A____\nh5. A duck, or its down; a quilt or comforter: E____\nv2. A veranda: R__A_\nv3. A plant allied to the arum: O__I_\nv4. An edible seaweed (if you say so): V__S_\nv5. An Arab prince: E__E_\n\nFilled:\nh1. A woodland: GROVE\nh4. To increase; to lift up; to rear: RAISE\nv1. To stare at angrily; a harsh light: GLARE\n\nChanged:\n": {"h2. larva": 0.8999999999999999, "h3. agama": 1.9, "h5. eider": 2.2, "v2. reata": 0.2, "v3. ortie": 0.4, "v4. vulse": 0.2, "v5. emere": 0.1, "v3. orris": 0.7, "v4. vlass": 0.1, "v2. relax": 0.1, "v2. ralan": 0.1, "v4. vairs": 0.1, "v5. emeer": 0.7, "v2. rojak": 0.1, "v4. valse": 0.30000000000000004, "v5. emiri": 0.1, "v2. royal": 0.1, "v4. vulsa": 0.1, "v2. riala": 0.1, "v3. orlis": 0.1, "v5. emire": 0.1, "v2. rowan": 0.1}, "Current Board:\nGROVE\nL____\nA____\nR____\nEIDER\n\nUnfilled:\nh2. An alarm: L____\nh3. A tropical lizard: A____\nh4. To increase; to lift up; to rear: R____\nv2. A veranda: R___I\nv3. A plant allied to the arum: O___D\nv4. An edible seaweed (if you say so): V___E\nv5. An Arab prince: E___R\n\nFilled:\nh1. A woodland: GROVE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\n\nChanged:\n": {"h2. lager": 0.1, "h3. agama": 1.7, "h4. raise": 2.2, "v2. racer": 0.1, "v4. varec": 0.8, "h2. larva": 0.7999999999999999, "v2. porch": 0.1, "v4. alvae": 0.1, "v2. riali": 0.2, "v3. orchd": 0.4, "v4. vaame": 0.1, "v2. radii": 0.30000000000000004, "h3. anole": 0.2, "v2. roofi": 0.2, "v4. valve": 0.2, "v5. emiri": 0.1}, "Current Board:\nGROVE\nL____\nANOLE\nR____\nE____\n\nUnfilled:\nh2. An alarm: L____\nh4. To increase; to lift up; to rear: R____\nh5. A duck, or its down; a quilt or comforter: E____\nv2. A veranda: R_N__\nv3. A plant allied to the arum: O_O__\nv4. An edible seaweed (if you say so): V_L__\nv5. An Arab prince: E_E__\n\nFilled:\nh1. A woodland: GROVE\nh3. A tropical lizard: ANOLE\nv1. To stare at angrily; a harsh light: GLARE\n\nChanged:\n": {"h2. larva": 0.8999999999999999, "h4. raise": 3.1, "h5. eider": 2.5, "v2. lanai": 0.4, "v3. orach": 0.5, "v4. varec": 0.1, "v5. emeer": 0.8999999999999999, "v3. olive": 0.1, "v4. valve": 0.4, "v2. ranee": 0.2, "v3. oomph": 0.1, "v5. emirs": 0.2, "v2. ranch": 0.30000000000000004, "v4. veldt": 0.1, "v4. valet": 0.1, "v2. porch": 0.2, "v4. algae": 0.2, "v2. range": 0.1, "v3. oroid": 0.2}, "Current Board:\nGROVE\nL____\nANOLE\nR____\nEIDER\n\nUnfilled:\nh2. An alarm: L____\nh4. To increase; to lift up; to rear: R____\nv2. A veranda: R_N_I\nv3. A plant allied to the arum: O_O_D\nv4. An edible seaweed (if you say so): V_L_E\nv5. An Arab prince: E_E_R\n\nFilled:\nh1. A woodland: GROVE\nh3. A tropical lizard: ANOLE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\n\nChanged:\n": {"h2. later": 0.6, "h4. raise": 1.9, "v2. ranis": 0.4, "v3. oroid": 0.5, "v4. valve": 0.30000000000000004, "v4. value": 0.2, "h2. larva": 0.30000000000000004, "v2. lanai": 0.2, "v4. ulvae": 0.2, "v2. ranee": 0.2, "v2. ranai": 0.1, "v5. emiri": 0.1, "v4. vulse": 0.1, "v4. vaile": 0.1, "v4. volve": 0.1}, "Current Board:\nGROVE\nL_R__\nANOLE\nR_I__\nEIDER\n\nUnfilled:\nh2. An alarm: L_R__\nh4. To increase; to lift up; to rear: R_I__\nv2. A veranda: R_N_I\nv4. An edible seaweed (if you say so): V_L_E\nv5. An Arab prince: E_E_R\n\nFilled:\nh1. A woodland: GROVE\nh3. A tropical lizard: ANOLE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv3. A plant allied to the arum: OROID\n\nChanged:\n": {"h2. larva": 0.8999999999999999, "h4. raise": 3.3, "v2. ranai": 0.4, "v4. valve": 0.5, "v2. ranis": 0.4, "v5. emirs": 0.2, "v5. emiri": 0.1, "v2. lanai": 0.2, "v4. algae": 0.2, "v5. emeer": 0.2, "v4. valee": 0.1, "v4. ulvae": 0.1}, "Current Board:\nGROVE\nALERT\n_____\n_____\n_____\n\nUnfilled:\nh3. A tropical lizard: _____\nh4. To increase; to lift up; to rear: _____\nh5. A duck, or its down; a quilt or comforter: _____\nv1. To stare at angrily; a harsh light: GA___\nv2. A veranda: RL___\nv3. A plant allied to the arum: OE___\nv4. An edible seaweed (if you say so): VR___\nv5. An Arab prince: ET___\n\nFilled:\nh1. A woodland: GROVE\nh2. An alarm: ALERT\n\nChanged:\n": {"h3. gecko": 6.4, "h4. raise": 6.4, "h5. eider": 6.4, "v1. glare": 7.2, "v2. lanai": 5.9, "v3. oleum": 0.30000000000000004, "v4. ulvaa": 0.1, "v3. oenan": 0.1, "v4. vraic": 0.1, "v4. laver": 2.2, "v3. oread": 0.30000000000000004, "v3. orach": 0.2, "v4. ulvah": 0.1, "v4. ulvas": 0.2}, "Current Board:\nGROVE\n_____\nGECKO\n_____\n_____\n\nUnfilled:\nh2. An alarm: _____\nh4. To increase; to lift up; to rear: _____\nh5. A duck, or its down; a quilt or comforter: _____\nv1. To stare at angrily; a harsh light: G_G__\nv2. A veranda: R_E__\nv3. A plant allied to the arum: O_C__\nv4. An edible seaweed (if you say so): V_K__\nv5. An Arab prince: E_O__\n\nFilled:\nh1. A woodland: GROVE\nh3. A tropical lizard: GECKO\n\nChanged:\n": {"h2. alert": 3.1, "h4. raise": 3.4000000000000004, "h5. eider": 3.4000000000000004, "v1. glare": 3.4000000000000004, "v2. reeve": 0.1, "v3. orach": 0.6, "v4. varek": 0.2, "v5. emeer": 0.4, "v2. ridge": 0.1, "v2. porch": 0.30000000000000004, "v4. algin": 0.2, "v2. reave": 0.1, "v3. ochre": 0.1, "v4. vaika": 0.1, "v5. emirx": 0.1, "v4. kelpy": 0.1}, "Current Board:\n_____\n_____\n_____\nRAISE\n_____\n\nUnfilled:\nh1. A woodland: _____\nh2. An alarm: _____\nh3. A tropical lizard: _____\nh5. A duck, or its down; a quilt or comforter: _____\nv1. To stare at angrily; a harsh light: ___R_\nv2. A veranda: ___A_\nv3. A plant allied to the arum: ___I_\nv4. An edible seaweed (if you say so): ___S_\nv5. An Arab prince: ___E_\n\nFilled:\nh4. To increase; to lift up; to rear: RAISE\n\nChanged:\n": {"h1. grove": 7.0, "h2. alert": 7.0, "h3. gecko": 6.5, "h5. eider": 6.2, "v1. glare": 7.0, "v2. lanai": 5.5, "v3. aroid": 3.9000000000000004, "v4. noris": 1.0, "v2. patio": 1.0, "v3. calla": 1.5, "v5. emeer": 1, "v4. kelps": 0.2}, "Current Board:\nGROVE\n_____\n_____\nRAISE\n_____\n\nUnfilled:\nh2. An alarm: _____\nh3. A tropical lizard: _____\nh5. A duck, or its down; a quilt or comforter: _____\nv1. To stare at angrily; a harsh light: G__R_\nv2. A veranda: R__A_\nv3. A plant allied to the arum: O__I_\nv4. An edible seaweed (if you say so): V__S_\nv5. An Arab prince: E__E_\n\nFilled:\nh1. A woodland: GROVE\nh4. To increase; to lift up; to rear: RAISE\n\nChanged:\n": {"h2. alert": 4.1, "h3. gecko": 3.5000000000000004, "h5. eider": 3.8000000000000003, "v1. glare": 5.9, "v3. aroid": 0.4, "v2. roach": 0.1, "v3. oribi": 0.1, "v4. valse": 0.1, "v5. emeer": 0.4, "v2. roost": 0.1, "v3. orpin": 0.1, "v4. vivas": 0.1, "v3. orian": 0.1, "v4. velsh": 0.1, "v4. noris": 0.1}, "Current Board:\n_____\nALERT\n_____\nRAISE\n_____\n\nUnfilled:\nh1. A woodland: _____\nh3. A tropical lizard: _____\nh5. A duck, or its down; a quilt or comforter: _____\nv1. To stare at angrily; a harsh light: _A_R_\nv2. A veranda: _L_A_\nv3. A plant allied to the arum: _E_I_\nv4. An edible seaweed (if you say so): _R_S_\nv5. An Arab prince: _T_E_\n\nFilled:\nh2. An alarm: ALERT\nh4. To increase; to lift up; to rear: RAISE\n\nChanged:\n": {"h3. gecko": 5.9, "h5. eider": 6.4, "v1. glare": 7.0, "v2. lanai": 6.4, "v3. lemur": 0.2, "v4. noris": 0.9, "v3. aroid": 3.8000000000000007, "h1. grove": 1.7, "v5. ameer": 1.4, "v5. sheik": 0.5}, "Current Board:\nG____\nL____\nA____\nRAISE\nE____\n\nUnfilled:\nh1. A woodland: G____\nh2. An alarm: L____\nh3. A tropical lizard: A____\nh5. A duck, or its down; a quilt or comforter: E____\nv2. A veranda: ___A_\nv3. A plant allied to the arum: ___I_\nv4. An edible seaweed (if you say so): ___S_\nv5. An Arab prince: ___E_\n\nFilled:\nh4. To increase; to lift up; to rear: RAISE\nv1. To stare at angrily; a harsh light: GLARE\n\nChanged:\n": {"h1. grove": 8, "h2. lurid": 0.2, "h3. anole": 7, "h5. eider": 8, "v2. lanai": 5.7, "v3. calla": 0.7, "v4. irish": 0.7, "h2. larva": 0.30000000000000004, "h3. agama": 1, "v2. galax": 0.1, "v3. aroid": 5.2, "v5. emire": 0.1, "h2. alert": 2, "v5. emeer": 1, "v4. noris": 0.6000000000000001, "h2. lurch": 0.2, "h2. larum": 0.2, "v5. emirs": 0.2, "v5. emiri": 0.2}, "Current Board:\nG____\nL____\nA____\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: G____\nh2. An alarm: L____\nh3. A tropical lizard: A____\nv2. A veranda: ___AI\nv3. A plant allied to the arum: ___ID\nv4. An edible seaweed (if you say so): ___SE\nv5. An Arab prince: ___ER\n\nFilled:\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\n\nChanged:\n": {"h1. grove": 8, "h2. alert": 4, "h3. anole": 2.2, "v2. lanai": 5.2, "v3. aroid": 3.5, "v4. ulvae": 0.2, "h3. agama": 4.5, "v2. graai": 0.2, "v4. dulse": 2.2, "v4. norse": 0.4, "v5. ruler": 0.30000000000000004, "v3. oraid": 0.1}, "Current Board:\nGL___\nLA___\nAN___\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GL___\nh2. An alarm: LA___\nh3. A tropical lizard: AN___\nv3. A plant allied to the arum: ___ID\nv4. An edible seaweed (if you say so): ___SE\nv5. An Arab prince: ___ER\n\nFilled:\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\n\nChanged:\n": {"h1. glove": 0.6, "h2. larva": 0.5, "h3. anole": 4.7, "v4. dulse": 0.2, "v5. duker": 0.1, "v4. norse": 0.5, "v5. emeer": 1.2, "v5. ruler": 0.1, "h2. later": 0.30000000000000004, "v5. ether": 0.1, "v3. aroid": 1.5, "h1. grove": 1, "v4. ulvae": 0.1}, "Current Board:\nGL___\nLA___\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GL___\nh2. An alarm: LA___\nv3. A plant allied to the arum: __OID\nv4. An edible seaweed (if you say so): __LSE\nv5. An Arab prince: __EER\n\nFilled:\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\n\nChanged:\n": {"h1. glade": 1, "h2. larva": 0.6, "v3. aroid": 4.2, "v4. ulvae": 0.8, "v5. emeer": 0.2, "h1. glove": 0.7, "v5. ameer": 0.9, "h2. layer": 0.1, "v4. alsea": 0.1, "v5. sheer": 0.2, "h2. later": 0.1, "v4. algae": 0.1, "v4. dulse": 0.5}, "Current Board:\nGLA__\nLAR__\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GLA__\nh2. An alarm: LAR__\nv4. An edible seaweed (if you say so): __LSE\nv5. An Arab prince: __EER\n\nFilled:\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\n\nChanged:\n": {"h1. glade": 8, "h2. larva": 1.0, "v4. dulse": 7, "v5. sheer": 0.2, "v4. ulose": 0.1}, "Current Board:\nGLADE\nLAR__\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LAR__\nv4. An edible seaweed (if you say so): D_LSE\nv5. An Arab prince: E_EER\n\nFilled:\nh1. A woodland: GLADE\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\n\nChanged:\n": {"h2. larms": 1.4, "v4. dulse": 4.9, "v5. emeer": 2.2, "h2. large": 0.1, "v5. emirs": 0.2, "v5. emiri": 0.1}, "Current Board:\nGLADE\nLARU_\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LARU_\nv5. An Arab prince: E_EER\n\nFilled:\nh1. A woodland: GLADE\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\n\nChanged:\n": {"h2. larum": 7, "v5. emeer": 3.5, "h2. alert": 0.2}, "Current Board:\nGLADE\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nv5. An Arab prince: EMEER\n\nFilled:\nh1. A woodland: GLADE\nh2. An alarm: LARUM\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\n\nChanged:\n": {"v5. emeer": 8}, "Current Board:\nGLADE\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LARUM\n\nFilled:\nh1. A woodland: GLADE\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\nv5. An Arab prince: EMEER\n\nChanged:\n": {"h2. larum": 8}, "Current Board:\nGLADE\nLAR_M\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LAR_M\nv4. An edible seaweed (if you say so): D_LSE\n\nFilled:\nh1. A woodland: GLADE\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv5. An Arab prince: EMEER\n\nChanged:\n": {"h2. alarm": 8, "v4. dulse": 8}, "Current Board:\nGLAD_\nLARU_\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GLAD_\nh2. An alarm: LARU_\nv5. An Arab prince: __EER\n\nFilled:\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\n\nChanged:\n": {"h1. glade": 8, "h2. larum": 8, "v5. emeer": 0.5}, "Current Board:\nGLAD_\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GLAD_\nv5. An Arab prince: _MEER\n\nFilled:\nh2. An alarm: LARUM\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\n\nChanged:\n": {"h1. glade": 8}, "Current Board:\nGLADE\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GLADE\nh2. An alarm: LARUM\n\nFilled:\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\nv5. An Arab prince: EMEER\n\nChanged:\n": {"h1. glade": 8, "h2. larum": 8}, "Current Board:\nGLADE\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GLADE\n\nFilled:\nh2. An alarm: LARUM\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\nv5. An Arab prince: EMEER\n\nChanged:\n": {"h1. glade": 8}, "Current Board:\nGLADE\nLA___\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LA___\nv3. A plant allied to the arum: A_OID\nv4. An edible seaweed (if you say so): D_LSE\nv5. An Arab prince: E_EER\n\nFilled:\nh1. A woodland: GLADE\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\n\nChanged:\n": {"h2. laarm": 0.2, "v3. aroid": 3.0000000000000004, "v4. dulse": 3.0000000000000004, "v5. emeer": 1.2999999999999998, "h2. larva": 0.5, "h2. later": 1}, "Current Board:\nGLADE\nLA_U_\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LA_U_\nv3. A plant allied to the arum: A_OID\nv5. An Arab prince: E_EER\n\nFilled:\nh1. A woodland: GLADE\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv4. An edible seaweed (if you say so): DULSE\n\nChanged:\n": {"h2. laure": 0.7, "h2. laugh": 0.30000000000000004, "v3. aroid": 2.8, "v5. emeer": 0.4, "h2. lauds": 0.30000000000000004}, "Current Board:\nGLADE\nLA_UM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LA_UM\nv3. A plant allied to the arum: A_OID\n\nFilled:\nh1. A woodland: GLADE\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv4. An edible seaweed (if you say so): DULSE\nv5. An Arab prince: EMEER\n\nChanged:\n": {"h2. alarm": 2, "v3. aroid": 3.3, "h2. lazum": 0.2, "h2. laeum": 0.1, "h2. laarm": 0.1, "h2. larum": 0.2, "h2. laium": 0.1}, "Current Board:\nGLADE\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nv3. A plant allied to the arum: AROID\n\nFilled:\nh1. A woodland: GLADE\nh2. An alarm: LARUM\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv4. An edible seaweed (if you say so): DULSE\nv5. An Arab prince: EMEER\n\nChanged:\n": {"v3. aroid": 8}, "Current Board:\nGLADE\nLA__M\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LA__M\nv3. A plant allied to the arum: A_OID\nv4. An edible seaweed (if you say so): D_LSE\n\nFilled:\nh1. A woodland: GLADE\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv5. An Arab prince: EMEER\n\nChanged:\n": {"h2. alarm": 8, "v3. aroid": 4.6, "v4. dulse": 4.6}, "Current Board:\nGL__A\nLA__M\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GL__A\nh2. An alarm: LA__M\nv3. A plant allied to the arum: __OID\nv4. An edible seaweed (if you say so): __LSE\n\nFilled:\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv5. An Arab prince: AMEER\n\nChanged:\n": {"h1. glade": 5, "h2. alarm": 6.0, "v3. aroid": 6.2, "v4. ulvae": 0.6000000000000001, "v4. algae": 2.1, "h1. gleba": 0.30000000000000004, "h2. larum": 0.2, "v4. ulvas": 0.2}, "Current Board:\nGLA_A\nLAR_M\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GLA_A\nh2. An alarm: LAR_M\nv4. An edible seaweed (if you say so): __LSE\n\nFilled:\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv5. An Arab prince: AMEER\n\nChanged:\n": {"h1. glade": 8, "h2. alarm": 8, "v4. dulse": 5.2, "v4. algae": 1, "v4. ulvae": 0.2}, "Current Board:\nGLADA\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GLADA\nh2. An alarm: LARUM\n\nFilled:\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\nv5. An Arab prince: AMEER\n\nChanged:\n": {"h1. glade": 8, "h2. alert": 0.8, "h2. larum": 1, "h2. alarm": 1.4}, "Current Board:\nGLADA\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh1. A woodland: GLADA\n\nFilled:\nh2. An alarm: LARUM\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: AROID\nv4. An edible seaweed (if you say so): DULSE\nv5. An Arab prince: AMEER\n\nChanged:\n": {"h1. glade": 8}, "Current Board:\nGLEBA\nLA__M\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LA__M\nv3. A plant allied to the arum: E_OID\nv4. An edible seaweed (if you say so): B_LSE\n\nFilled:\nh1. A woodland: GLEBA\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv5. An Arab prince: AMEER\n\nChanged:\n": {"h2. alarm": 8, "v3. eroid": 1.2, "v4. blase": 0.2, "v4. bulse": 0.8, "v3. eruca": 0.1, "v4. dulse": 2, "v3. aroid": 0.2}, "Current Board:\nGLEBA\nLAR_M\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LAR_M\nv4. An edible seaweed (if you say so): B_LSE\n\nFilled:\nh1. A woodland: GLEBA\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: EROID\nv5. An Arab prince: AMEER\n\nChanged:\n": {"h2. alarm": 8, "v4. dulse": 1.0999999999999999, "v4. bulse": 0.6000000000000001, "v4. bales": 0.1}, "Current Board:\nGLEBA\nLARUM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LARUM\n\nFilled:\nh1. A woodland: GLEBA\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv3. A plant allied to the arum: EROID\nv4. An edible seaweed (if you say so): BULSE\nv5. An Arab prince: AMEER\n\nChanged:\n": {"h2. larum": 8}, "Current Board:\nGLEBA\nLA_UM\nANOLE\nRAISE\nEIDER\n\nUnfilled:\nh2. An alarm: LA_UM\nv3. A plant allied to the arum: E_OID\n\nFilled:\nh1. A woodland: GLEBA\nh3. A tropical lizard: ANOLE\nh4. To increase; to lift up; to rear: RAISE\nh5. A duck, or its down; a quilt or comforter: EIDER\nv1. To stare at angrily; a harsh light: GLARE\nv2. A veranda: LANAI\nv4. An edible seaweed (if you say so): BULSE\nv5. An Arab prince: AMEER\n\nChanged:\n": {"h2. laium": 0.2, "v3. eroid": 0.2, "h2. lazum": 0.2, "h2. laeum": 0.1, "v3. evoid": 0.1, "v3. eloid": 0.4, "v3. erica": 0.1, "h2. lajum": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A woodland: _____\nh2. A flight feather: _____\nh3. The soft palate: _____\nh4. Mesial; median: _____\nh5. A river boat: _____\nv1. A complainer: _____\nv2. Flat; a stage; to be honest with: _____\nv3. To entertain: _____\nv4. To dally; to put off: _____\nv5. To praise; to raise higher: _____\n\nFilled:\n\nChanged:\n": {"h1. grove": 6.7, "h2. remex": 2.7, "h3. uvula": 2.2, "h4. axial": 2.3000000000000003, "h5. skiff": 4.300000000000001, "v2. level": 5.4, "v3. amuse": 5.4, "v4. delay": 4.1, "v5. exalt": 2.0, "h3. velum": 4.5, "v5. extol": 2.5999999999999996, "h2. quill": 2.2, "v1. whine": 0.4}, "Current Board:\nGROVE\n_____\n_____\n_____\n_____\n\nUnfilled:\nh2. A flight feather: _____\nh3. The soft palate: _____\nh4. Mesial; median: _____\nh5. A river boat: _____\nv1. A complainer: G____\nv2. Flat; a stage; to be honest with: R____\nv3. To entertain: O____\nv4. To dally; to put off: V____\nv5. To praise; to raise higher: E____\n\nFilled:\nh1. A woodland: GROVE\n\nChanged:\n": {"h2. quill": 7.0, "h3. velum": 4.5, "h5. skiff": 2.5, "v1. gripe": 5.5, "v2. reach": 0.2, "v3. amuse": 5.4, "v4. vacil": 0.2, "v5. exalt": 2.4000000000000004, "h3. uvula": 2.5, "h4. axial": 1.2, "v1. groan": 0.2, "v2. realm": 0.5, "v4. delay": 1.4, "v1. grump": 0.2, "v2. level": 2, "v4. vacay": 0.30000000000000004, "h4. midal": 0.1, "v5. extol": 3, "v2. reave": 0.2}, "Current Board:\nGROVE\nR____\nI____\nP____\nE____\n\nUnfilled:\nh2. A flight feather: R____\nh3. The soft palate: I____\nh4. Mesial; median: P____\nh5. A river boat: E____\nv2. Flat; a stage; to be honest with: R____\nv3. To entertain: O____\nv4. To dally; to put off: V____\nv5. To praise; to raise higher: E____\n\nFilled:\nh1. A woodland: GROVE\nv1. A complainer: GRIPE\n\nChanged:\n": {"h2. remex": 1.9, "h3. uvula": 7.2, "h4. prime": 2.3000000000000003, "h5. eskar": 1.1, "v2. realm": 0.4, "v3. orate": 0.4, "v4. vireo": 0.1, "v5. exalt": 1.9999999999999998, "v2. react": 1.0, "v3. ovule": 0.2, "v4. vivid": 0.2, "v5. elate": 0.2, "h5. embar": 0.4, "v3. ocopy": 0.1, "v4. vacil": 0.5, "v5. extol": 1, "v3. odyle": 0.2, "v2. ravel": 0.2, "v3. amuse": 1, "h4. param": 0.30000000000000004, "h5. eyots": 0.1, "v3. opium": 0.1, "v4. valet": 0.2, "h5. eyrie": 0.30000000000000004, "v4. vacay": 0.1, "v3. oggle": 0.1}, "Current Board:\nGROVE\nR___X\nI___A\nP___L\nE___T\n\nUnfilled:\nh2. A flight feather: R___X\nh3. The soft palate: I___A\nh4. Mesial; median: P___L\nh5. A river boat: E___T\nv2. Flat; a stage; to be honest with: R____\nv3. To entertain: O____\nv4. To dally; to put off: V____\n\nFilled:\nh1. A woodland: GROVE\nv1. A complainer: GRIPE\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h2. remex": 5.4, "h3. uvula": 6.5, "h4. pupal": 0.4, "h5. elute": 0.7999999999999999, "v2. react": 0.5, "v3. orate": 1.2, "v4. valet": 0.2, "v2. relay": 0.2, "v4. vacay": 0.30000000000000004, "v2. realm": 0.8, "v4. vexer": 0.4, "h4. prime": 0.2, "v3. ocean": 0.2, "v4. viols": 0.1, "h5. egret": 0.1, "h5. eject": 0.1, "h5. eyrit": 0.2, "v4. vacil": 0.2}, "Current Board:\nGROVE\nREMEX\nI___A\nP___L\nE___T\n\nUnfilled:\nh3. The soft palate: I___A\nh4. Mesial; median: P___L\nh5. A river boat: E___T\nv2. Flat; a stage; to be honest with: RE___\nv3. To entertain: OM___\nv4. To dally; to put off: VE___\n\nFilled:\nh1. A woodland: GROVE\nh2. A flight feather: REMEX\nv1. A complainer: GRIPE\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h3. uvula": 8, "h4. medal": 0.4, "h5. skiff": 0.8, "v2. level": 0.4, "v3. amuse": 2.9, "v4. delay": 0.8, "h5. elint": 0.1, "v2. realm": 0.30000000000000004, "h4. prime": 1.1, "h4. axial": 0.2, "v2. react": 0.5, "v4. defer": 0.2, "h5. elute": 0.1, "v3. ombre": 0.30000000000000004, "v4. velar": 0.4, "h5. eject": 0.2, "v4. vexer": 0.1}, "Current Board:\nGROVE\nR_R_X\nI_A_A\nP_T_L\nE_E_T\n\nUnfilled:\nh2. A flight feather: R_R_X\nh3. The soft palate: I_A_A\nh4. Mesial; median: P_T_L\nh5. A river boat: E_E_T\nv2. Flat; a stage; to be honest with: R____\nv4. To dally; to put off: V____\n\nFilled:\nh1. A woodland: GROVE\nv1. A complainer: GRIPE\nv3. To entertain: ORATE\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h2. remex": 6.4, "h3. uvula": 8, "h4. petal": 0.7, "h5. egret": 0.1, "v2. level": 2.2, "v4. velle": 0.1, "h4. pupal": 0.2, "h5. eject": 0.8999999999999999, "v2. react": 0.4, "v4. vault": 0.2, "v4. vacay": 0.1, "h4. pital": 0.1, "h5. ellet": 0.1, "v4. valet": 0.1, "h4. potal": 0.1, "v2. ratal": 0.1, "v4. velar": 0.1, "v2. realm": 0.2}, "Current Board:\nGROVE\nREMEX\nI____\nP____\nE____\n\nUnfilled:\nh3. The soft palate: I____\nh4. Mesial; median: P____\nh5. A river boat: E____\nv2. Flat; a stage; to be honest with: RE___\nv3. To entertain: OM___\nv4. To dally; to put off: VE___\nv5. To praise; to raise higher: EX___\n\nFilled:\nh1. A woodland: GROVE\nh2. A flight feather: REMEX\nv1. A complainer: GRIPE\n\nChanged:\n": {"h3. uvula": 6, "h4. prime": 1.2, "h5. skiff": 0.8, "v2. level": 1.0, "v3. amuse": 3.1, "v4. defer": 0.8, "v5. exalt": 2.0999999999999996, "h5. elver": 0.30000000000000004, "v2. relay": 0.1, "v3. omlet": 0.1, "v4. veter": 0.1, "h5. elfin": 0.1, "v2. rebel": 0.2, "h4. param": 0.2, "h5. eider": 0.1, "v4. delay": 0.4, "v5. extol": 1.7, "v2. reave": 0.1, "v3. ombre": 0.1, "v4. vealy": 0.1, "h4. axial": 0.2}, "Current Board:\nGROVE\nREMEX\nI___T\nP___O\nE___L\n\nUnfilled:\nh3. The soft palate: I___T\nh4. Mesial; median: P___O\nh5. A river boat: E___L\nv2. Flat; a stage; to be honest with: RE___\nv3. To entertain: OM___\nv4. To dally; to put off: VE___\n\nFilled:\nh1. A woodland: GROVE\nh2. A flight feather: REMEX\nv1. A complainer: GRIPE\nv5. To praise; to raise higher: EXTOL\n\nChanged:\n": {"h3. inlet": 1.4000000000000001, "h4. primo": 1.2, "h5. embol": 0.1, "v2. react": 0.5, "v3. omium": 0.1, "v4. velay": 0.1, "h5. eagle": 0.9999999999999999, "v2. realm": 0.6000000000000001, "v3. omlet": 0.2, "v3. ombre": 0.5, "v4. velar": 0.30000000000000004, "v4. vexer": 0.30000000000000004, "v3. amuse": 1.0, "v4. vexed": 0.2, "h4. proso": 0.1}, "Current Board:\nGROVE\n_____\nVELUM\n_____\n_____\n\nUnfilled:\nh2. A flight feather: _____\nh4. Mesial; median: _____\nh5. A river boat: _____\nv1. A complainer: G_V__\nv2. Flat; a stage; to be honest with: R_E__\nv3. To entertain: O_L__\nv4. To dally; to put off: V_U__\nv5. To praise; to raise higher: E_M__\n\nFilled:\nh1. A woodland: GROVE\nh3. The soft palate: VELUM\n\nChanged:\n": {"h2. quill": 6.7, "h4. midst": 1, "h5. barge": 0.5, "v1. gripe": 4.9, "v2. reeve": 0.30000000000000004, "v3. opule": 0.1, "v4. vaunt": 0.5, "v5. exalt": 1.4, "v5. emmet": 0.1, "h4. axial": 1.2, "h5. skiff": 1.5, "v2. realm": 0.4, "v3. amuse": 3.4000000000000004, "v4. delay": 0.4, "v1. grove": 1, "v2. revel": 0.6000000000000001, "v5. extol": 1.9, "v2. reave": 0.1, "v4. vault": 0.1, "v4. vacuo": 0.1, "v4. vacay": 0.1}, "Current Board:\n__A__\n__M__\n__U__\n__S__\n__E__\n\nUnfilled:\nh1. A woodland: __A__\nh2. A flight feather: __M__\nh3. The soft palate: __U__\nh4. Mesial; median: __S__\nh5. A river boat: __E__\nv1. A complainer: _____\nv2. Flat; a stage; to be honest with: _____\nv4. To dally; to put off: _____\nv5. To praise; to raise higher: _____\n\nFilled:\nv3. To entertain: AMUSE\n\nChanged:\n": {"h1. taiga": 3.7, "h2. remex": 4.1000000000000005, "h3. uvula": 6.0, "h4. midst": 1.9, "h5. barge": 3.2, "v2. level": 2.9000000000000004, "v4. dally": 1.5, "v5. exalt": 2.1, "h1. glade": 0.5, "h2. pinon": 0.1, "h4. midia": 0.1, "h5. skiff": 0.9, "v2. plain": 0.6000000000000001, "v4. delay": 1.2, "h4. medus": 0.2, "v1. whine": 0.2, "v5. extol": 1.2, "h1. swamp": 0.2, "v1. groan": 0.2, "v4. lagan": 0.2, "h1. alder": 0.2, "h5. canoe": 0.2, "v4. stall": 0.2}, "Current Board:\n__A__\n__M__\nUVULA\n__S__\n__E__\n\nUnfilled:\nh1. A woodland: __A__\nh2. A flight feather: __M__\nh4. Mesial; median: __S__\nh5. A river boat: __E__\nv1. A complainer: __U__\nv2. Flat; a stage; to be honest with: __V__\nv4. To dally; to put off: __L__\nv5. To praise; to raise higher: __A__\n\nFilled:\nh3. The soft palate: UVULA\nv3. To entertain: AMUSE\n\nChanged:\n": {"h1. swamp": 2.4000000000000004, "h2. remex": 2.7, "h4. midst": 2.7, "h5. skiff": 2.7, "v1. grous": 1.0, "v2. level": 3.3000000000000003, "v5. lauds": 0.2, "v4. lally": 0.2, "v5. exalt": 2.3000000000000003, "v1. groan": 1.2, "v4. lagan": 0.5, "v5. extol": 0.2, "v4. loitr": 0.1}, "Current Board:\n__A__\nREMEX\nUVULA\n__S__\n__E__\n\nUnfilled:\nh1. A woodland: __A__\nh4. Mesial; median: __S__\nh5. A river boat: __E__\nv1. A complainer: _RU__\nv2. Flat; a stage; to be honest with: _EV__\nv4. To dally; to put off: _EL__\nv5. To praise; to raise higher: _XA__\n\nFilled:\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv3. To entertain: AMUSE\n\nChanged:\n": {"h1. taiga": 1.2, "h4. mesas": 0.2, "h5. skeet": 0.2, "v1. grumb": 0.8999999999999999, "v2. level": 4.1, "v4. delay": 2.6, "v5. exalt": 4.1, "h1. swamp": 0.2, "h4. midst": 3.4, "h5. skiff": 1.8, "h1. thali": 0.2, "v4. dally": 0.2, "h1. swale": 0.4, "h4. mesis": 0.1, "h1. alder": 1, "h5. canoe": 1, "v4. dwell": 0.2}, "Current Board:\n__A_E\nREMEX\nUVULA\n__S_L\n__E_T\n\nUnfilled:\nh1. A woodland: __A_E\nh4. Mesial; median: __S_L\nh5. A river boat: __E_T\nv1. A complainer: _RU__\nv2. Flat; a stage; to be honest with: _EV__\nv4. To dally; to put off: _EL__\n\nFilled:\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv3. To entertain: AMUSE\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h1. glade": 7.5, "h4. nasal": 3.1, "h5. skiff": 3.0, "v1. grumb": 0.5, "v2. level": 6.7, "v4. delay": 5.6000000000000005, "h5. barge": 0.2, "h4. basal": 0.1, "v1. grump": 0.9, "h4. midsl": 0.1}, "Current Board:\nGLADE\nREMEX\nUVULA\n__S_L\n__E_T\n\nUnfilled:\nh4. Mesial; median: __S_L\nh5. A river boat: __E_T\nv1. A complainer: GRU__\nv2. Flat; a stage; to be honest with: LEV__\nv4. To dally; to put off: DEL__\n\nFilled:\nh1. A woodland: GLADE\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv3. To entertain: AMUSE\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h4. mesal": 8, "h5. barge": 1.2, "v1. grump": 1.6999999999999997, "v2. level": 5.2, "v4. delay": 5.2, "h5. skiff": 0.6000000000000001, "v1. grumb": 0.1}, "Current Board:\nGLADE\nREMEX\nUVULA\nMESAL\n__E_T\n\nUnfilled:\nh5. A river boat: __E_T\nv1. A complainer: GRUM_\nv2. Flat; a stage; to be honest with: LEVE_\nv4. To dally; to put off: DELA_\n\nFilled:\nh1. A woodland: GLADE\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nh4. Mesial; median: MESAL\nv3. To entertain: AMUSE\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h5. bloat": 0.4, "v1. grump": 3.1, "v2. level": 6.0, "v4. delay": 6.0, "h5. fleet": 0.4, "h5. brest": 0.2, "h5. berth": 0.1}, "Current Board:\nGLADE\nREMEX\nUVULA\nMESAL\n__EYT\n\nUnfilled:\nh5. A river boat: __EYT\nv1. A complainer: GRUM_\nv2. Flat; a stage; to be honest with: LEVE_\n\nFilled:\nh1. A woodland: GLADE\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nh4. Mesial; median: MESAL\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h5. berth": 0.1, "v1. grump": 3.4, "v2. level": 3.7, "h5. batey": 0.6, "h5. bayet": 0.1}, "Current Board:\nGLADE\nREMEX\nUVULA\nMESAL\nP_EYT\n\nUnfilled:\nh5. A river boat: P_EYT\nv2. Flat; a stage; to be honest with: LEVE_\n\nFilled:\nh1. A woodland: GLADE\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nh4. Mesial; median: MESAL\nv1. A complainer: GRUMP\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h5. punty": 0.30000000000000004, "v2. level": 5.2, "h5. pleyt": 0.2, "h5. pryet": 0.1}, "Current Board:\nGLADE\nREMEX\nUVULA\nMESAL\nP_E_T\n\nUnfilled:\nh5. A river boat: P_E_T\nv2. Flat; a stage; to be honest with: LEVE_\nv4. To dally; to put off: DELA_\n\nFilled:\nh1. A woodland: GLADE\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nh4. Mesial; median: MESAL\nv1. A complainer: GRUMP\nv3. To entertain: AMUSE\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h5. pilot": 2, "v2. level": 6.2, "v4. delay": 5.9, "h5. prunt": 0.1, "h5. pleat": 0.30000000000000004, "h5. pinet": 0.1}, "Current Board:\nGLADE\nREMEX\nUVULA\n__SAL\n__EYT\n\nUnfilled:\nh4. Mesial; median: __SAL\nh5. A river boat: __EYT\nv1. A complainer: GRU__\nv2. Flat; a stage; to be honest with: LEV__\n\nFilled:\nh1. A woodland: GLADE\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h4. mesal": 8, "h5. bayet": 0.1, "v1. grump": 2.5, "v2. level": 6.0, "h5. batey": 1.1}, "Current Board:\nGLADE\nREMEX\nUVULA\nM_SAL\nP_EYT\n\nUnfilled:\nh4. Mesial; median: M_SAL\nh5. A river boat: P_EYT\nv2. Flat; a stage; to be honest with: LEV__\n\nFilled:\nh1. A woodland: GLADE\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv1. A complainer: GRUMP\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h4. mesal": 8, "h5. punty": 0.6000000000000001, "v2. level": 3.6000000000000005, "h5. pryet": 0.4, "h5. punts": 0.2}, "Current Board:\n__ADE\nREMEX\nUVULA\n__SAL\n__EYT\n\nUnfilled:\nh1. A woodland: __ADE\nh4. Mesial; median: __SAL\nh5. A river boat: __EYT\nv1. A complainer: _RU__\nv2. Flat; a stage; to be honest with: _EV__\n\nFilled:\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h1. glade": 8, "h4. medal": 0.7999999999999999, "h5. batey": 0.4, "v1. grump": 1.8, "v2. level": 7.2, "h5. bayet": 0.2, "h5. punty": 0.2, "h5. barge": 0.30000000000000004}, "Current Board:\nG_ADE\nREMEX\nUVULA\nM_SAL\nP_EYT\n\nUnfilled:\nh1. A woodland: G_ADE\nh4. Mesial; median: M_SAL\nh5. A river boat: P_EYT\nv2. Flat; a stage; to be honest with: _EV__\n\nFilled:\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv1. A complainer: GRUMP\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h1. glade": 8, "h4. mesal": 7, "h5. pilot": 0.2, "v2. level": 7.5, "h5. piety": 0.2, "h4. medal": 0.1, "h5. pleyt": 0.4, "h5. punty": 0.4}, "Current Board:\nG_ADE\nREMEX\nUVULA\nMESAL\nP_EYT\n\nUnfilled:\nh1. A woodland: G_ADE\nh5. A river boat: P_EYT\nv2. Flat; a stage; to be honest with: _EVE_\n\nFilled:\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nh4. Mesial; median: MESAL\nv1. A complainer: GRUMP\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\nv5. To praise; to raise higher: EXALT\n\nChanged:\n": {"h1. glade": 8, "h5. punty": 1.1, "v2. level": 7.2, "h5. piety": 0.2}, "Current Board:\n__AD_\nREMEX\nUVULA\n__SA_\n__EY_\n\nUnfilled:\nh1. A woodland: __AD_\nh4. Mesial; median: __SA_\nh5. A river boat: __EY_\nv1. A complainer: _RU__\nv2. Flat; a stage; to be honest with: _EV__\nv5. To praise; to raise higher: _XA__\n\nFilled:\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\n\nChanged:\n": {"h1. glade": 7.5, "h4. medsa": 0.7, "h5. barge": 2.1, "v1. grumb": 0.4, "v2. level": 4.4, "v5. exalt": 5.7, "h5. junky": 0.2, "v1. grump": 0.8, "h5. punty": 0.2, "h4. midsa": 0.1, "h5. batey": 0.1}, "Current Board:\nGLADE\nREMEX\nUVULA\n__SA_\n__EY_\n\nUnfilled:\nh4. Mesial; median: __SA_\nh5. A river boat: __EY_\nv1. A complainer: GRU__\nv2. Flat; a stage; to be honest with: LEV__\nv5. To praise; to raise higher: EXA__\n\nFilled:\nh1. A woodland: GLADE\nh2. A flight feather: REMEX\nh3. The soft palate: UVULA\nv3. To entertain: AMUSE\nv4. To dally; to put off: DELAY\n\nChanged:\n": {"h4. bisay": 0.2, "h5. juley": 0.2, "v1. grump": 3.4000000000000004, "v2. level": 3.9000000000000004, "v5. exalt": 3.7, "h4. musal": 0.1, "h4. mesas": 2.6000000000000005, "h5. barge": 0.7, "h5. jutey": 0.1, "v5. extol": 0.5, "h5. skiff": 0.4, "h5. batey": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A language: _____\nh2. To impose a fine upon: _____\nh3. To lower; to reduce: _____\nh4. To clean; to wash quickly with water: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: _____\nv2. Not bitten: _____\nv3. A heraldic mastiff: _____\nv4. A dog whelk or its shell: _____\nv5. A computer user: _____\n\nFilled:\n\nChanged:\n": {"h2. penal": 3.2, "h3. lower": 1.4, "h4. rinse": 3.8000000000000003, "h5. nypas": 0.8, "v1. balsa": 0.7, "v2. unbit": 0.7, "v3. alant": 0.4, "v4. whelk": 0.4, "v5. ender": 0.2, "h1. latin": 1, "v1. ceiba": 0.8, "v5. human": 0.4, "h1. hindi": 1.1, "v1. kapok": 0.2, "v4. murex": 0.1, "h5. nipas": 0.6000000000000001, "v4. canid": 0.2, "h3. abate": 0.2, "v1. liana": 0.2, "v4. nassa": 0.2, "v4. nerit": 0.1, "v5. coder": 0.1}, "Current Board:\n_____\n_____\n_____\nRINSE\n_____\n\nUnfilled:\nh1. A language: _____\nh2. To impose a fine upon: _____\nh3. To lower; to reduce: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: ___R_\nv2. Not bitten: ___I_\nv3. A heraldic mastiff: ___N_\nv4. A dog whelk or its shell: ___S_\nv5. A computer user: ___E_\n\nFilled:\nh4. To clean; to wash quickly with water: RINSE\n\nChanged:\n": {"h1. latin": 2.0, "h2. penal": 1.7999999999999998, "h3. lower": 1.6999999999999997, "h5. nypas": 0.8, "v1. ceiba": 1.7, "v2. unbit": 0.7999999999999999, "v3. alant": 0.2, "v4. nerit": 0.4, "h5. nipas": 0.7000000000000001, "v1. cedar": 0.2, "v3. talon": 0.7000000000000001, "v4. snail": 0.1, "h1. hindi": 0.9, "v4. conus": 0.1, "h3. abate": 0.2, "v4. purse": 0.1, "v5. asker": 0.1, "v3. masty": 0.2, "v4. nassa": 0.4, "v4. whorl": 0.2}, "Current Board:\nLATIN\n_____\n_____\nRINSE\n_____\n\nUnfilled:\nh2. To impose a fine upon: _____\nh3. To lower; to reduce: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: L__R_\nv2. Not bitten: A__I_\nv3. A heraldic mastiff: T__N_\nv4. A dog whelk or its shell: I__S_\nv5. A computer user: N__E_\n\nFilled:\nh1. A language: LATIN\nh4. To clean; to wash quickly with water: RINSE\n\nChanged:\n": {"h2. fined": 2.7, "h3. lower": 3.7, "h5. nipas": 0.8, "v1. liana": 1.4, "v2. abide": 0.4, "v3. talon": 1.2, "v4. inese": 0.1, "v5. niner": 0.2, "h3. abate": 0.7, "h5. nypas": 0.4, "v1. lirio": 0.4, "v2. aloin": 0.2, "v4. irisa": 0.1, "v5. nixie": 0.2, "h5. nypah": 0.2, "v4. isias": 0.1, "v5. niche": 0.1, "v1. larva": 0.2, "v2. alive": 0.2, "v4. incus": 0.30000000000000004, "v5. nerds": 0.2, "h2. penal": 1, "v2. avoid": 0.2, "h2. fines": 0.2, "v2. amiss": 0.30000000000000004, "v4. ilysi": 0.1, "v4. imuss": 0.1, "v5. netie": 0.1}, "Current Board:\n_____\nPENAL\n_____\nRINSE\n_____\n\nUnfilled:\nh1. A language: _____\nh3. To lower; to reduce: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: _P_R_\nv2. Not bitten: _E_I_\nv3. A heraldic mastiff: _N_N_\nv4. A dog whelk or its shell: _A_S_\nv5. A computer user: _L_E_\n\nFilled:\nh2. To impose a fine upon: PENAL\nh4. To clean; to wash quickly with water: RINSE\n\nChanged:\n": {"h1. latin": 2.5, "h3. lower": 1.8, "h5. nypas": 1.3, "v1. piper": 0.5, "v2. unbit": 0.6, "v3. allen": 0.1, "v4. nassa": 0.30000000000000004, "v5. luser": 0.2, "v3. talon": 0.4, "v4. snail": 0.2, "h3. abate": 0.7, "v1. apure": 0.1, "v2. nevis": 0.2, "v4. atlas": 0.2, "v5. allee": 0.1, "h1. hindi": 0.4, "v1. apers": 0.6, "v3. annon": 0.1, "v4. anass": 0.1, "v5. alure": 0.1, "h5. nipah": 0.1, "v1. caper": 0.2, "v3. alnan": 0.2, "v5. alike": 0.1, "v1. capra": 0.1, "v3. talan": 0.1, "v4. whaps": 0.1, "v5. slave": 0.1, "v4. nasss": 0.2, "v5. alate": 0.1, "v2. tetri": 0.1, "v4. amaas": 0.1}, "Current Board:\n_____\n_____\nLOWER\nRINSE\n_____\n\nUnfilled:\nh1. A language: _____\nh2. To impose a fine upon: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: __LR_\nv2. Not bitten: __OI_\nv3. A heraldic mastiff: __WN_\nv4. A dog whelk or its shell: __ES_\nv5. A computer user: __RE_\n\nFilled:\nh3. To lower; to reduce: LOWER\nh4. To clean; to wash quickly with water: RINSE\n\nChanged:\n": {"h1. hindi": 1.0, "h2. penal": 2.1999999999999997, "h5. nipas": 1.1, "v1. baldr": 0.2, "v2. unbit": 0.6, "v3. talwn": 0.4, "v4. nises": 0.1, "h5. nypas": 0.2, "v1. paulr": 0.1, "v2. unoii": 0.1, "v4. nuces": 0.1, "v5. usrer": 0.2, "v1. balsa": 1, "v3. talon": 0.2, "v4. wares": 0.1, "v5. racer": 0.1, "h2. taxed": 0.1, "v4. whelk": 0.2, "v1. doler": 0.1, "v2. unoil": 0.1, "v4. naves": 0.1, "v5. lurer": 0.1, "v1. balat": 0.1, "v4. nassa": 0.4, "v4. whels": 0.1, "v5. usere": 0.1}, "Current Board:\n_____\n_____\nLOWER\nRINSE\nNIPAS\n\nUnfilled:\nh1. A language: _____\nh2. To impose a fine upon: _____\nv1. A tropical American tree: __LRN\nv2. Not bitten: __OII\nv3. A heraldic mastiff: __WNP\nv4. A dog whelk or its shell: __ESA\nv5. A computer user: __RES\n\nFilled:\nh3. To lower; to reduce: LOWER\nh4. To clean; to wash quickly with water: RINSE\nh5. Atap, the nipa palm: NIPAS\n\nChanged:\n": {"h1. ladin": 0.4, "h2. penal": 2.2, "v1. balan": 0.2, "v2. unbit": 1.2, "v5. coder": 0.2, "v1. ceiba": 0.1, "v5. gamer": 0.1, "h1. hindi": 0.2, "v1. balrn": 0.1, "v3. talwn": 0.2, "v5. cires": 0.1, "v5. tires": 0.30000000000000004, "h1. latin": 1, "v1. balsa": 1, "v4. periw": 0.1, "v1. galrn": 0.1, "v4. nessa": 0.2}, "Current Board:\n_____\nPENAL\n_____\n_____\n_____\n\nUnfilled:\nh1. A language: _____\nh3. To lower; to reduce: _____\nh4. To clean; to wash quickly with water: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: _P___\nv2. Not bitten: _E___\nv3. A heraldic mastiff: _N___\nv4. A dog whelk or its shell: _A___\nv5. A computer user: _L___\n\nFilled:\nh2. To impose a fine upon: PENAL\n\nChanged:\n": {"h3. abate": 1.4, "h4. rinse": 3.6000000000000005, "h5. nypah": 0.2, "v1. pauji": 0.1, "v2. edent": 0.5, "v3. nodal": 0.30000000000000004, "v4. achat": 0.2, "v5. linux": 0.8, "h5. nipas": 0.6000000000000001, "v1. pitah": 0.1, "v2. edged": 0.1, "v3. nisei": 0.1, "v4. abbes": 0.1, "h1. hindi": 0.4, "h5. nypas": 0.4, "v1. pecan": 0.4, "v4. alant": 0.2, "v5. luser": 0.2, "v1. pauco": 0.1, "v3. nalox": 0.2, "v4. ancon": 0.1, "v3. nebel": 0.1, "v1. apnea": 0.1, "v2. eaten": 0.4, "v3. nurls": 0.1, "v4. anile": 0.1, "h1. latin": 0.5, "v1. pupal": 0.1, "v2. edict": 0.1, "v3. numbs": 0.1, "v4. anear": 0.1, "v5. llama": 0.1, "h3. lower": 0.2, "h5. nipah": 0.2, "v1. pauou": 0.1, "v4. anomi": 0.1}, "Current Board:\n_____\nPENAL\nABATE\n_____\n_____\n\nUnfilled:\nh1. A language: _____\nh4. To clean; to wash quickly with water: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: _PA__\nv2. Not bitten: _EB__\nv3. A heraldic mastiff: _NA__\nv4. A dog whelk or its shell: _AT__\nv5. A computer user: _LE__\n\nFilled:\nh2. To impose a fine upon: PENAL\nh3. To lower; to reduce: ABATE\n\nChanged:\n": {"h1. tamil": 0.7, "h4. rinse": 4.0, "h5. nypas": 0.6, "v1. kapok": 0.8, "v2. unbit": 0.9, "v3. alant": 0.2, "v4. batik": 0.1, "v5. luser": 0.30000000000000004, "h5. nipas": 0.4, "v1. ceiba": 0.4, "v3. alnus": 0.1, "v4. natic": 0.2, "v5. ileum": 0.1, "v3. alano": 0.1, "v4. chaty": 0.1, "v5. ruler": 0.1, "v1. capax": 0.1, "v3. talne": 0.1, "v5. ulema": 0.1, "h1. hindi": 0.6000000000000001, "v4. katas": 0.1, "h5. nipah": 0.7, "v1. papaw": 0.2, "v2. nebby": 0.1, "v3. naiad": 0.2, "v4. atrip": 0.2, "v5. leets": 0.2, "v4. whelk": 0.1}, "Current Board:\n_____\nPENAL\n_____\n_____\nNIPAS\n\nUnfilled:\nh1. A language: _____\nh3. To lower; to reduce: _____\nh4. To clean; to wash quickly with water: _____\nv1. A tropical American tree: _P__N\nv2. Not bitten: _E__I\nv3. A heraldic mastiff: _N__P\nv4. A dog whelk or its shell: _A__A\nv5. A computer user: _L__S\n\nFilled:\nh2. To impose a fine upon: PENAL\nh5. Atap, the nipa palm: NIPAS\n\nChanged:\n": {"h3. abate": 2.3, "h4. rinse": 3.6000000000000005, "v1. kapok": 0.6000000000000001, "v2. unbit": 0.5, "v5. admin": 0.30000000000000004, "v1. sapan": 0.2, "v1. apian": 0.30000000000000004, "v5. linux": 0.1, "h1. latin": 1, "v1. pecan": 1, "v5. users": 1.4, "h1. ladin": 0.2, "h3. lower": 0.2, "v4. cowry": 0.6000000000000001, "v5. luser": 0.30000000000000004, "h1. hindi": 0.4, "v2. chewy": 0.1, "v1. aspen": 0.2, "v2. edged": 0.2, "v2. eaten": 0.1}, "Current Board:\n_____\n_____\nLOWER\n_____\n_____\n\nUnfilled:\nh1. A language: _____\nh2. To impose a fine upon: _____\nh4. To clean; to wash quickly with water: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: __L__\nv2. Not bitten: __O__\nv3. A heraldic mastiff: __W__\nv4. A dog whelk or its shell: __E__\nv5. A computer user: __R__\n\nFilled:\nh3. To lower; to reduce: LOWER\n\nChanged:\n": {"h2. penal": 2.4, "h4. rinse": 3.3, "h5. nypas": 1.9, "v1. mahul": 0.1, "v2. unbit": 0.9, "v4. natic": 0.1, "v5. coder": 0.4, "v1. balan": 0.2, "v5. gamer": 0.2, "v1. alula": 0.30000000000000004, "v4. nassa": 0.2, "v5. admin": 0.1, "v1. liana": 0.2, "v3. alowd": 0.1, "v4. ennog": 0.1, "v5. rower": 0.30000000000000004, "v1. lican": 0.1, "h5. nipah": 0.1, "v1. algar": 0.1, "v4. nerit": 1.1, "v5. rater": 0.2, "v4. whelk": 0.2, "v5. racer": 0.1, "v1. balsa": 1, "v3. alant": 0.1}, "Current Board:\n_____\nPENAL\nLOWER\n_____\n_____\n\nUnfilled:\nh1. A language: _____\nh4. To clean; to wash quickly with water: _____\nh5. Atap, the nipa palm: _____\nv1. A tropical American tree: _PL__\nv2. Not bitten: _EO__\nv3. A heraldic mastiff: _NW__\nv4. A dog whelk or its shell: _AE__\nv5. A computer user: _LR__\n\nFilled:\nh2. To impose a fine upon: PENAL\nh3. To lower; to reduce: LOWER\n\nChanged:\n": {"h4. rinse": 4.2, "h5. nipas": 0.9000000000000001, "v1. apple": 1.1, "v2. neons": 0.6, "v3. inwre": 0.5, "v4. baena": 0.1, "v5. polar": 0.1, "h1. hindi": 0.2, "h5. nypas": 0.5, "v4. lapse": 0.1, "v5. ciler": 0.1, "h1. tamil": 0.2, "v4. maesa": 0.1, "v5. solar": 0.1, "v3. inwar": 0.1, "v4. nassa": 0.30000000000000004, "v5. alter": 0.2, "v2. meows": 0.1, "v3. alnow": 0.1, "v4. waxes": 0.1, "v4. nacre": 0.1, "v5. tulrs": 0.1, "h5. nipah": 0.4, "v3. alnew": 0.1, "v4. chape": 0.1, "v5. tiler": 0.2, "v2. meowt": 0.1}, "Current Board:\n_____\n_____\nLOWER\n_____\nNYPAS\n\nUnfilled:\nh1. A language: _____\nh2. To impose a fine upon: _____\nh4. To clean; to wash quickly with water: _____\nv1. A tropical American tree: __L_N\nv2. Not bitten: __O_Y\nv3. A heraldic mastiff: __W_P\nv4. A dog whelk or its shell: __E_A\nv5. A computer user: __R_S\n\nFilled:\nh3. To lower; to reduce: LOWER\nh5. Atap, the nipa palm: NYPAS\n\nChanged:\n": {"h2. penal": 3.3000000000000007, "h4. rinse": 3.3000000000000007, "v1. alpin": 0.1, "v2. uncoy": 0.6, "v3. talwp": 0.7999999999999999, "v4. nassa": 0.6000000000000001, "v5. surfs": 0.4, "v1. salon": 0.6000000000000001, "v5. users": 0.30000000000000004, "v1. balan": 0.4, "v5. atrus": 0.1, "v2. hoary": 0.2, "v4. nepta": 0.1, "v5. nurbs": 0.1, "h1. latin": 0.5, "v4. neela": 0.1, "v5. suras": 0.1, "v2. unody": 0.1}, "Current Board:\n_____\n_____\nLOWER\nRINSE\nNYPAS\n\nUnfilled:\nh1. A language: _____\nh2. To impose a fine upon: _____\nv1. A tropical American tree: __LRN\nv2. Not bitten: __OIY\nv3. A heraldic mastiff: __WNP\nv4. A dog whelk or its shell: __ESA\nv5. A computer user: __RES\n\nFilled:\nh3. To lower; to reduce: LOWER\nh4. To clean; to wash quickly with water: RINSE\nh5. Atap, the nipa palm: NYPAS\n\nChanged:\n": {"h2. fines": 1, "v1. ailrn": 0.30000000000000004, "v2. unsoy": 0.1, "v3. talwn": 0.5, "v4. nwesa": 0.1, "v5. users": 1, "h1. latin": 1, "h2. penal": 3.7, "v2. unbit": 0.6, "v5. cyres": 0.1, "v1. bulrn": 0.1, "h1. malay": 1, "v2. moiry": 0.1, "v5. fares": 0.2, "h2. punis": 0.1, "v1. balrn": 0.1, "v2. unoiy": 0.1, "v4. nerea": 0.1, "v5. tyres": 0.1, "v1. aylor": 0.1, "v4. nassa": 0.4}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. The Kaiser: _____\nh2. An introduction: _____\nh3. Public disgrace: _____\nh4. The belly button, which Adam and Eve might not have had: _____\nh5. A buzzard; a kite; a red hot coal used to light a fire: _____\nv1. A Tibetan wild horse: _____\nv2. Anatomically on the inside: _____\nv3. To stew; to stuff up; floating dust: _____\nv4. Equipped; having arms: _____\nv5. To rile; to salt fish: _____\n\nFilled:\n\nChanged:\n": {"h2. intro": 3.900000000000001, "h3. shame": 1.5999999999999999, "h4. navel": 5.1000000000000005, "h5. brand": 0.2, "v1. kiang": 3.2, "v2. inner": 5.1000000000000005, "v3. smoor": 0.1, "v4. armed": 5.1000000000000005, "v5. irked": 0.2, "h1. kaise": 0.1, "h5. ember": 2.1, "v5. brine": 0.2, "v3. steam": 0.30000000000000004, "v5. irate": 0.30000000000000004, "h1. ruler": 0.2, "v5. annoy": 0.30000000000000004, "v3. fumes": 0.1, "v5. chafe": 0.1}, "Current Board:\n_____\n_____\n_____\nNAVEL\n_____\n\nUnfilled:\nh1. The Kaiser: _____\nh2. An introduction: _____\nh3. Public disgrace: _____\nh5. A buzzard; a kite; a red hot coal used to light a fire: _____\nv1. A Tibetan wild horse: ___N_\nv2. Anatomically on the inside: ___A_\nv3. To stew; to stuff up; floating dust: ___V_\nv4. Equipped; having arms: ___E_\nv5. To rile; to salt fish: ___L_\n\nFilled:\nh4. The belly button, which Adam and Eve might not have had: NAVEL\n\nChanged:\n": {"h1. ruler": 1.1, "h2. intro": 5.7, "h3. shame": 3.0, "h5. ember": 3.8000000000000007, "v1. kiang": 5.1000000000000005, "v2. inner": 4.7, "v4. armed": 4.6000000000000005, "v3. steam": 0.9000000000000001, "v5. rouse": 0.2, "v2. intra": 0.4, "v3. stive": 0.2, "v5. brine": 0.6000000000000001, "h1. willy": 0.1, "v5. annoy": 0.2, "v5. chafe": 0.2, "v3. stove": 0.1, "v5. aboil": 0.2}, "Current Board:\n_____\nINTRO\n_____\nNAVEL\n_____\n\nUnfilled:\nh1. The Kaiser: _____\nh3. Public disgrace: _____\nh5. A buzzard; a kite; a red hot coal used to light a fire: _____\nv1. A Tibetan wild horse: _I_N_\nv2. Anatomically on the inside: _N_A_\nv3. To stew; to stuff up; floating dust: _T_V_\nv4. Equipped; having arms: _R_E_\nv5. To rile; to salt fish: _O_L_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\n\nChanged:\n": {"h1. wilhe": 0.30000000000000004, "h3. scorn": 0.5, "h5. brand": 0.7, "v1. kiang": 4.0, "v2. inner": 5.1000000000000005, "v3. stive": 1.6, "v4. armed": 5.1000000000000005, "v5. roils": 1.0999999999999999, "h1. emden": 0.1, "h3. shame": 3.8000000000000007, "h5. ember": 2.6000000000000005, "h1. willy": 0.2, "v5. irked": 0.2, "v3. stove": 0.2, "h1. reich": 1, "h5. gleed": 1, "v3. stewy": 0.2}, "Current Board:\n___A_\nINTRO\n___M_\nNAVEL\n___D_\n\nUnfilled:\nh1. The Kaiser: ___A_\nh3. Public disgrace: ___M_\nh5. A buzzard; a kite; a red hot coal used to light a fire: ___D_\nv1. A Tibetan wild horse: _I_N_\nv2. Anatomically on the inside: _N_A_\nv3. To stew; to stuff up; floating dust: _T_V_\nv5. To rile; to salt fish: _O_L_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv4. Equipped; having arms: ARMED\n\nChanged:\n": {"h1. laura": 0.6, "h3. shame": 3.0, "h5. brand": 2.5000000000000004, "v1. kiang": 3.0000000000000004, "v2. inner": 4.2, "v3. stive": 0.6, "v5. roils": 1.9, "v3. steam": 0.2, "h5. ember": 0.5, "v5. royle": 0.2, "v3. stewv": 0.1, "h1. alias": 0.2, "v3. stewy": 0.1}, "Current Board:\nK__A_\nINTRO\nA__M_\nNAVEL\nG__D_\n\nUnfilled:\nh1. The Kaiser: K__A_\nh3. Public disgrace: A__M_\nh5. A buzzard; a kite; a red hot coal used to light a fire: G__D_\nv2. Anatomically on the inside: _N_A_\nv3. To stew; to stuff up; floating dust: _T_V_\nv5. To rile; to salt fish: _O_L_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv1. A Tibetan wild horse: KIANG\nv4. Equipped; having arms: ARMED\n\nChanged:\n": {"h1. knave": 1.6999999999999997, "h3. infam": 0.1, "h5. gleed": 1.5, "v2. intra": 0.4, "v3. stive": 1.0, "v5. roile": 0.2, "h3. abram": 0.2, "h5. glede": 1.2, "v5. royle": 0.2, "v2. inner": 1.9, "v5. angle": 0.1, "h3. abash": 0.1, "v3. stewy": 0.1, "v5. roils": 0.8, "h1. karma": 1, "h3. shame": 1, "v2. inarm": 1.2, "h3. adobe": 0.1, "h3. alarm": 0.2, "v3. stewv": 0.2}, "Current Board:\nK__A_\nINTRO\nA__M_\nNAVEL\nGLEDE\n\nUnfilled:\nh1. The Kaiser: K__A_\nh3. Public disgrace: A__M_\nv2. Anatomically on the inside: _N_AL\nv3. To stew; to stuff up; floating dust: _T_VE\nv5. To rile; to salt fish: _O_LE\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nh5. A buzzard; a kite; a red hot coal used to light a fire: GLEDE\nv1. A Tibetan wild horse: KIANG\nv4. Equipped; having arms: ARMED\n\nChanged:\n": {"h1. knave": 2.1999999999999997, "h3. abram": 0.2, "v2. innal": 0.6, "v3. stive": 0.2, "v5. roble": 0.2, "h3. shame": 1.5, "v3. stove": 1.5999999999999999, "v5. roile": 0.4, "h3. adobe": 0.1, "v2. ineal": 0.1, "v5. boile": 0.30000000000000004, "v3. steve": 0.2, "v2. inhal": 0.1, "h3. abash": 0.5, "v3. atove": 0.1, "v5. royle": 0.1}, "Current Board:\nK_SA_\nINTRO\nA_OM_\nNAVEL\nGLEDE\n\nUnfilled:\nh1. The Kaiser: K_SA_\nh3. Public disgrace: A_OM_\nv2. Anatomically on the inside: _N_AL\nv5. To rile; to salt fish: _O_LE\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nh5. A buzzard; a kite; a red hot coal used to light a fire: GLEDE\nv1. A Tibetan wild horse: KIANG\nv3. To stew; to stuff up; floating dust: STOVE\nv4. Equipped; having arms: ARMED\n\nChanged:\n": {"h1. kisan": 0.7, "h3. atomy": 0.1, "v2. renal": 0.2, "v5. royle": 0.1, "h3. aboma": 0.4, "v2. innal": 0.6, "v5. roule": 0.1, "h3. adobe": 0.2, "v5. boile": 0.30000000000000004, "v5. coble": 0.1, "h1. ksars": 0.1, "h3. acoma": 0.1, "v5. poyle": 0.1, "v2. ingal": 0.1, "v5. roble": 0.1}, "Current Board:\n___A_\nINTRO\nSHAME\nNAVEL\n___D_\n\nUnfilled:\nh1. The Kaiser: ___A_\nh5. A buzzard; a kite; a red hot coal used to light a fire: ___D_\nv1. A Tibetan wild horse: _ISN_\nv2. Anatomically on the inside: _NHA_\nv3. To stew; to stuff up; floating dust: _TAV_\nv5. To rile; to salt fish: _OEL_\n\nFilled:\nh2. An introduction: INTRO\nh3. Public disgrace: SHAME\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv4. Equipped; having arms: ARMED\n\nChanged:\n": {"h1. llama": 0.1, "h5. brand": 1.5999999999999999, "v1. kiang": 3.8000000000000007, "v2. inner": 1, "v3. stave": 0.8999999999999999, "v5. roast": 0.2, "h1. adage": 0.1, "v2. inhal": 0.4, "v3. staid": 0.1, "v5. annoy": 0.2, "h1. alias": 0.2, "v2. intra": 0.2, "v5. rouel": 0.1, "h1. laura": 0.2, "v2. inhar": 0.1, "v5. rovel": 0.1, "v3. swelt": 0.1, "v5. proel": 0.2, "h1. arian": 0.2, "h1. larva": 0.2, "v5. prove": 0.1, "h1. arias": 0.1, "v2. inlay": 0.1, "v3. straw": 0.1, "v5. poise": 0.1}, "Current Board:\n___AR\nINTRO\n___MI\nNAVEL\n___DS\n\nUnfilled:\nh1. The Kaiser: ___AR\nh3. Public disgrace: ___MI\nh5. A buzzard; a kite; a red hot coal used to light a fire: ___DS\nv1. A Tibetan wild horse: _I_N_\nv2. Anatomically on the inside: _N_A_\nv3. To stew; to stuff up; floating dust: _T_V_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv4. Equipped; having arms: ARMED\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h1. tizar": 0.2, "h3. shame": 1.5999999999999999, "v1. kiang": 1.9, "v2. inner": 2.3000000000000003, "v3. steam": 0.4, "h1. tibar": 0.1, "h3. shami": 0.2, "h5. brand": 1.3, "v3. stive": 0.5, "h1. liear": 0.1, "h5. gleds": 0.5, "v2. intra": 0.5, "h1. tisar": 0.1, "h1. cesar": 0.30000000000000004, "h5. ember": 0.2, "v3. stewy": 0.2}, "Current Board:\n__SAR\nINTRO\n__IMI\nNAVEL\n__EDS\n\nUnfilled:\nh1. The Kaiser: __SAR\nh3. Public disgrace: __IMI\nh5. A buzzard; a kite; a red hot coal used to light a fire: __EDS\nv1. A Tibetan wild horse: _I_N_\nv2. Anatomically on the inside: _N_A_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv3. To stew; to stuff up; floating dust: STIVE\nv4. Equipped; having arms: ARMED\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h3. shame": 1.8, "h5. gleed": 0.8999999999999999, "v1. kiang": 4.1, "v2. intra": 0.9, "h1. tesar": 0.1, "v2. innar": 0.1, "h1. tsars": 0.5, "h3. scimi": 0.1, "v2. inner": 4, "h5. gleds": 0.2, "h3. scrim": 0.1, "h5. ember": 1}, "Current Board:\nK_SAR\nINTRO\nA_IMI\nNAVEL\nG_EDS\n\nUnfilled:\nh1. The Kaiser: K_SAR\nh3. Public disgrace: A_IMI\nh5. A buzzard; a kite; a red hot coal used to light a fire: G_EDS\nv2. Anatomically on the inside: _N_A_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv1. A Tibetan wild horse: KIANG\nv3. To stew; to stuff up; floating dust: STIVE\nv4. Equipped; having arms: ARMED\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h1. kesar": 0.8, "h3. abimi": 0.2, "h5. gleds": 1.9, "v2. intra": 1.7, "h3. abrim": 0.2, "v2. inlay": 0.4, "h3. atimi": 0.2, "h1. kisar": 0.1, "h3. aimai": 0.2}, "Current Board:\nK_SAR\nINTRO\nA_IMI\nNAVEL\nGLEDS\n\nUnfilled:\nh1. The Kaiser: K_SAR\nh3. Public disgrace: A_IMI\nv2. Anatomically on the inside: _N_AL\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nh5. A buzzard; a kite; a red hot coal used to light a fire: GLEDS\nv1. A Tibetan wild horse: KIANG\nv3. To stew; to stuff up; floating dust: STIVE\nv4. Equipped; having arms: ARMED\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h1. kesar": 0.8999999999999999, "h3. abrim": 0.4, "v2. innal": 0.7999999999999999, "h3. animi": 0.2, "h3. adimi": 0.1, "h3. abimi": 0.1}, "Current Board:\n__SAR\nINTRO\n__IMI\nNAVEL\nGLEDS\n\nUnfilled:\nh1. The Kaiser: __SAR\nh3. Public disgrace: __IMI\nv1. A Tibetan wild horse: _I_NG\nv2. Anatomically on the inside: _N_AL\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nh5. A buzzard; a kite; a red hot coal used to light a fire: GLEDS\nv3. To stew; to stuff up; floating dust: STIVE\nv4. Equipped; having arms: ARMED\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h3. shame": 1.5, "v1. kiang": 7.5, "v2. renal": 5.5, "v2. innal": 0.1, "h1. tsars": 1, "h3. stigm": 0.2}, "Current Board:\nTESAR\nINTRO\n__IMI\nNAVEL\n__EDS\n\nUnfilled:\nh3. Public disgrace: __IMI\nh5. A buzzard; a kite; a red hot coal used to light a fire: __EDS\nv1. A Tibetan wild horse: TI_N_\nv2. Anatomically on the inside: EN_A_\n\nFilled:\nh1. The Kaiser: TESAR\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv3. To stew; to stuff up; floating dust: STIVE\nv4. Equipped; having arms: ARMED\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h3. shame": 6.7, "v1. tiana": 0.4, "v2. endal": 0.1, "h5. ember": 0.5, "v1. tibne": 0.1, "v2. endad": 0.5, "v1. tiane": 0.2, "v2. endar": 0.2, "h5. embed": 0.30000000000000004, "v1. kiang": 0.2, "v1. tiban": 0.1}, "Current Board:\nTESAR\nINTRO\n_DIMI\nNAVEL\n_DEDS\n\nUnfilled:\nh3. Public disgrace: _DIMI\nh5. A buzzard; a kite; a red hot coal used to light a fire: _DEDS\nv1. A Tibetan wild horse: TI_N_\n\nFilled:\nh1. The Kaiser: TESAR\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv2. Anatomically on the inside: ENDAD\nv3. To stew; to stuff up; floating dust: STIVE\nv4. Equipped; having arms: ARMED\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h3. odium": 6.5, "h5. gleed": 2.4, "v1. tiana": 0.4, "h3. odmii": 0.1, "h5. gleds": 0.2, "v1. titan": 1, "h5. embed": 0.2, "v1. tiane": 0.1, "v1. tiban": 0.4, "h5. ember": 0.2}, "Current Board:\n___AR\nINTRO\n___MI\nNAVEL\nGLEDS\n\nUnfilled:\nh1. The Kaiser: ___AR\nh3. Public disgrace: ___MI\nv1. A Tibetan wild horse: _I_NG\nv2. Anatomically on the inside: _N_AL\nv3. To stew; to stuff up; floating dust: _T_VE\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nh5. A buzzard; a kite; a red hot coal used to light a fire: GLEDS\nv4. Equipped; having arms: ARMED\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h1. cesar": 0.4, "h3. shame": 0.5, "v1. kiang": 2.5, "v2. renal": 1.9, "v3. stove": 0.4, "h1. likar": 0.2, "h3. shami": 0.5, "v3. stive": 0.7, "h1. lobar": 0.1, "v2. innal": 0.30000000000000004, "h3. infam": 0.2, "v3. steve": 0.1, "h1. tibar": 0.2, "v3. stave": 0.2}, "Current Board:\nK____\nINTRO\nA____\nNAVEL\nG____\n\nUnfilled:\nh1. The Kaiser: K____\nh3. Public disgrace: A____\nh5. A buzzard; a kite; a red hot coal used to light a fire: G____\nv2. Anatomically on the inside: _N_A_\nv3. To stew; to stuff up; floating dust: _T_V_\nv4. Equipped; having arms: _R_E_\nv5. To rile; to salt fish: _O_L_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv1. A Tibetan wild horse: KIANG\n\nChanged:\n": {"h3. abase": 0.5, "h5. gleed": 3.5000000000000004, "v2. intra": 2.2, "v3. stive": 1.5999999999999999, "v4. arsed": 0.1, "v5. roils": 1.4, "h1. knave": 1.4, "v2. inarm": 0.2, "v4. armed": 6.2, "v5. royle": 0.1, "h3. abash": 1.0, "v2. inner": 3, "v2. inlay": 0.2}, "Current Board:\nK_S__\nINTRO\nA_I__\nNAVEL\nG_E__\n\nUnfilled:\nh1. The Kaiser: K_S__\nh3. Public disgrace: A_I__\nh5. A buzzard; a kite; a red hot coal used to light a fire: G_E__\nv2. Anatomically on the inside: _N_A_\nv4. Equipped; having arms: _R_E_\nv5. To rile; to salt fish: _O_L_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv1. A Tibetan wild horse: KIANG\nv3. To stew; to stuff up; floating dust: STIVE\n\nChanged:\n": {"h1. kiser": 0.5, "h3. abide": 0.2, "h5. glede": 0.2, "v2. inlay": 0.2, "v4. arced": 0.1, "v5. roils": 0.9000000000000001, "h1. krish": 0.1, "h3. affix": 0.1, "h5. gleed": 1.7, "v2. inarm": 0.4, "v4. armed": 2.6, "h3. abram": 0.1, "v5. coral": 0.1, "h1. krush": 0.1, "v2. inner": 1.2, "h1. kings": 0.1, "h3. adieu": 0.2, "h3. abrid": 0.2, "v5. rotal": 0.1, "v2. intra": 0.30000000000000004, "v5. roile": 0.2, "h3. abrim": 0.1}, "Current Board:\nK_S_R\nINTRO\nA_I_I\nNAVEL\nG_E_S\n\nUnfilled:\nh1. The Kaiser: K_S_R\nh3. Public disgrace: A_I_I\nh5. A buzzard; a kite; a red hot coal used to light a fire: G_E_S\nv2. Anatomically on the inside: _N_A_\nv4. Equipped; having arms: _R_E_\n\nFilled:\nh2. An introduction: INTRO\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv1. A Tibetan wild horse: KIANG\nv3. To stew; to stuff up; floating dust: STIVE\nv5. To rile; to salt fish: ROILS\n\nChanged:\n": {"h1. kiser": 0.30000000000000004, "h3. abrid": 0.6, "h5. glees": 0.9000000000000001, "v2. intra": 0.4, "v4. armed": 2.0999999999999996, "h1. kesar": 0.1, "h5. gleds": 0.4, "v2. inlay": 0.5, "v4. arise": 0.30000000000000004, "h3. abril": 0.1, "v2. inner": 1.0, "h1. kaser": 0.2, "h1. kosar": 0.2, "h3. abris": 0.2, "v2. inarm": 0.2, "h3. agiti": 0.1}, "Current Board:\n_____\nINTRO\nSHAME\nNAVEL\n_____\n\nUnfilled:\nh1. The Kaiser: _____\nh5. A buzzard; a kite; a red hot coal used to light a fire: _____\nv1. A Tibetan wild horse: _ISN_\nv2. Anatomically on the inside: _NHA_\nv3. To stew; to stuff up; floating dust: _TAV_\nv4. Equipped; having arms: _RME_\nv5. To rile; to salt fish: _OEL_\n\nFilled:\nh2. An introduction: INTRO\nh3. Public disgrace: SHAME\nh4. The belly button, which Adam and Eve might not have had: NAVEL\n\nChanged:\n": {"h1. kiser": 0.1, "h5. ember": 5.9, "v1. kiang": 4.9, "v2. inner": 3.5, "v3. stave": 0.4, "v4. armed": 6.7, "v5. annoy": 0.6000000000000001, "v3. stive": 0.2, "v5. roily": 0.2, "h1. emden": 0.1, "v2. inhab": 0.1, "v2. inhal": 0.30000000000000004, "v3. steam": 0.4, "h1. ruler": 0.2, "v2. inarm": 0.2, "v3. stewy": 0.2, "v5. rouse": 0.2, "h1. wilhe": 0.4, "v1. kisan": 0.1, "v5. rouel": 0.2, "h1. reich": 0.2, "v3. stove": 0.2, "v5. roast": 0.2}, "Current Board:\nK____\nI____\nA____\nNAVEL\nG____\n\nUnfilled:\nh1. The Kaiser: K____\nh2. An introduction: I____\nh3. Public disgrace: A____\nh5. A buzzard; a kite; a red hot coal used to light a fire: G____\nv2. Anatomically on the inside: ___A_\nv3. To stew; to stuff up; floating dust: ___V_\nv4. Equipped; having arms: ___E_\nv5. To rile; to salt fish: ___L_\n\nFilled:\nh4. The belly button, which Adam and Eve might not have had: NAVEL\nv1. A Tibetan wild horse: KIANG\n\nChanged:\n": {"h1. krieg": 0.2, "h2. intro": 5.7, "h3. adobe": 0.1, "h5. gleed": 2.4, "v2. inlay": 0.2, "v3. infus": 0.1, "v4. limed": 0.1, "v5. riled": 0.1, "h3. abash": 0.9999999999999999, "v2. inarm": 0.2, "v3. ineve": 0.1, "v4. armed": 4.7, "v5. grave": 0.2, "v2. intra": 1.5, "v3. lieve": 0.1, "v5. needl": 0.1, "h1. kiser": 0.1, "v3. stewv": 0.1, "v5. annoy": 0.2, "v3. imbue": 0.2, "v5. gnarl": 0.5, "v3. stive": 0.2, "v5. rouse": 0.2, "h3. abase": 0.2, "v3. brave": 0.30000000000000004, "v5. brine": 0.2, "v5. angel": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A biblical place: _____\nh2. Relating to sheep: _____\nh3. A woodland: _____\nh4. Anatomically on the inside: _____\nh5. A realm: _____\nv1. A person or instrument that cuts down: _____\nv2. To happen: _____\nv3. A lariat; a lasso: _____\nv4. An Irish doctor: _____\nv5. To meddle; to mix: _____\n\nFilled:\n\nChanged:\n": {"h2. ovine": 8, "h3. grove": 7, "h4. inner": 8, "h5. world": 2.7, "v1. mower": 0.7, "v2. occur": 8, "v3. ropes": 0.2, "v4. medic": 0.7000000000000001, "v5. blend": 0.5, "v3. rodeo": 0.5, "v5. muddy": 0.30000000000000004, "h5. realm": 4, "v3. noose": 0.4, "v4. conor": 0.1, "v4. quack": 0.1, "v4. quinn": 0.1, "h1. sheba": 1, "v1. hewer": 0.2, "v3. riata": 1, "v4. leech": 0.2, "v5. gadge": 0.1}, "Current Board:\n_____\nOVINE\n_____\n_____\n_____\n\nUnfilled:\nh1. A biblical place: _____\nh3. A woodland: _____\nh4. Anatomically on the inside: _____\nh5. A realm: _____\nv1. A person or instrument that cuts down: _O___\nv2. To happen: _V___\nv3. A lariat; a lasso: _I___\nv4. An Irish doctor: _N___\nv5. To meddle; to mix: _E___\n\nFilled:\nh2. Relating to sheep: OVINE\n\nChanged:\n": {"h3. grove": 4.9, "h4. inner": 6.2, "h5. world": 3.1, "v1. mower": 2.4, "v2. occur": 6.2, "v3. inlet": 0.7, "v4. conor": 0.1, "v5. enter": 3.000000000000001, "h5. realm": 1, "v4. nolan": 0.6, "v3. inert": 0.2, "v4. noose": 0.2}, "Current Board:\n_____\nOVINE\n_____\n_____\nWORLD\n\nUnfilled:\nh1. A biblical place: _____\nh3. A woodland: _____\nh4. Anatomically on the inside: _____\nv1. A person or instrument that cuts down: _O__W\nv2. To happen: _V__O\nv3. A lariat; a lasso: _I__R\nv4. An Irish doctor: _N__L\nv5. To meddle; to mix: _E__D\n\nFilled:\nh2. Relating to sheep: OVINE\nh5. A realm: WORLD\n\nChanged:\n": {"h3. grove": 4.7, "h4. inner": 8, "v1. mower": 7.5, "v3. liger": 0.6, "v4. niels": 0.1, "v5. blend": 4.9, "v3. lasso": 0.2, "v4. angle": 0.2, "v4. niall": 0.5, "v5. embed": 0.2, "v4. nigel": 0.1, "v2. event": 1}, "Current Board:\n_____\n_____\n_____\nINNER\n_____\n\nUnfilled:\nh1. A biblical place: _____\nh2. Relating to sheep: _____\nh3. A woodland: _____\nh5. A realm: _____\nv1. A person or instrument that cuts down: ___I_\nv2. To happen: ___N_\nv3. A lariat; a lasso: ___N_\nv4. An Irish doctor: ___E_\nv5. To meddle; to mix: ___R_\n\nFilled:\nh4. Anatomically on the inside: INNER\n\nChanged:\n": {"h2. ovine": 8, "h3. grove": 5.0, "h5. realm": 5, "v1. mower": 5.2, "v2. occur": 5, "v3. noose": 5.6000000000000005, "v4. nurse": 1, "v5. stirr": 1, "h5. world": 1.4, "v1. scion": 0.2, "v2. begin": 0.9, "v4. bones": 0.2, "v5. infer": 0.2, "v5. inter": 1.5999999999999999, "v4. bevan": 0.1, "v5. taint": 0.2, "v4. quack": 0.2, "v1. reapi": 0.2}, "Current Board:\n_____\n_____\nGROVE\nINNER\n_____\n\nUnfilled:\nh1. A biblical place: _____\nh2. Relating to sheep: _____\nh5. A realm: _____\nv1. A person or instrument that cuts down: __GI_\nv2. To happen: __RN_\nv3. A lariat; a lasso: __ON_\nv4. An Irish doctor: __VE_\nv5. To meddle; to mix: __ER_\n\nFilled:\nh3. A woodland: GROVE\nh4. Anatomically on the inside: INNER\n\nChanged:\n": {"h2. ovine": 7.5, "h5. world": 1.5999999999999999, "v1. hedge": 2.6000000000000005, "v2. occur": 8, "v3. noose": 3.8000000000000007, "v4. heave": 0.2, "v5. inter": 1.9999999999999998, "v4. bevan": 0.1, "v4. alive": 0.1, "v1. hedgi": 0.2, "v3. rodeo": 0.1, "v4. levee": 0.1, "v4. ivers": 0.1, "v1. mower": 1.2, "v4. quack": 0.1, "v4. reave": 0.1, "v5. tamer": 0.1}, "Current Board:\n___L_\n___E_\nGROVE\nINNER\n___E_\n\nUnfilled:\nh1. A biblical place: ___L_\nh2. Relating to sheep: ___E_\nh5. A realm: ___E_\nv1. A person or instrument that cuts down: __GI_\nv2. To happen: __RN_\nv3. A lariat; a lasso: __ON_\nv5. To meddle; to mix: __ER_\n\nFilled:\nh3. A woodland: GROVE\nh4. Anatomically on the inside: INNER\nv4. An Irish doctor: LEVEE\n\nChanged:\n": {"h1. sheol": 4.5, "h2. ovine": 7.0, "v1. ruggi": 0.1, "v2. occur": 3.8000000000000007, "v3. riata": 0.2, "h5. realm": 1, "v1. hedge": 2.9000000000000004, "v3. noose": 4.300000000000001, "v5. inter": 1.2, "h5. niche": 0.7, "h5. abode": 0.2, "v5. alter": 1.0, "h5. siege": 0.2, "v5. infer": 0.2, "v5. taper": 0.2}, "Current Board:\n_____\n_____\n_____\nINNER\nREALM\n\nUnfilled:\nh1. A biblical place: _____\nh2. Relating to sheep: _____\nh3. A woodland: _____\nv1. A person or instrument that cuts down: ___IR\nv2. To happen: ___NE\nv3. A lariat; a lasso: ___NA\nv4. An Irish doctor: ___EL\nv5. To meddle; to mix: ___RM\n\nFilled:\nh4. Anatomically on the inside: INNER\nh5. A realm: REALM\n\nChanged:\n": {"h2. ovine": 7.5, "h3. grove": 7.5, "v1. choir": 6.300000000000001, "v2. occur": 6.4, "v3. liana": 1.4, "v5. swirl": 1.5999999999999999, "v5. alter": 2, "v4. bevel": 0.1, "h1. sodom": 0.2, "v4. kiehl": 0.1, "v5. swarm": 0.30000000000000004, "v4. karel": 0.1, "v4. kieel": 0.1, "v4. kneel": 0.1}, "Current Board:\n_____\n_____\nGROVE\nINNER\nREALM\n\nUnfilled:\nh1. A biblical place: _____\nh2. Relating to sheep: _____\nv1. A person or instrument that cuts down: __GIR\nv2. To happen: __RNE\nv3. A lariat; a lasso: __ONA\nv4. An Irish doctor: __VEL\nv5. To meddle; to mix: __ERM\n\nFilled:\nh3. A woodland: GROVE\nh4. Anatomically on the inside: INNER\nh5. A realm: REALM\n\nChanged:\n": {"h2. ovine": 8, "v1. mower": 1, "v2. occur": 7, "v3. lasso": 6, "v4. navel": 0.2, "v5. alter": 0.2, "v5. tamer": 1, "v4. bevel": 0.1, "v5. deter": 0.2, "v4. ievel": 0.1, "v5. inter": 2.5000000000000004, "v4. leary": 0.1, "v4. leech": 0.2, "v2. inure": 0.1, "v3. liana": 0.1}, "Current Board:\n_O___\n_C___\n_C___\n_U___\n_R___\n\nUnfilled:\nh1. A biblical place: _O___\nh2. Relating to sheep: _C___\nh3. A woodland: _C___\nh4. Anatomically on the inside: _U___\nh5. A realm: _R___\nv1. A person or instrument that cuts down: _____\nv3. A lariat; a lasso: _____\nv4. An Irish doctor: _____\nv5. To meddle; to mix: _____\n\nFilled:\nv2. To happen: OCCUR\n\nChanged:\n": {"h1. gomor": 0.6, "h2. ovine": 4.4, "h3. copse": 2.8000000000000003, "h4. inner": 2.4000000000000004, "h5. realm": 5.7, "v1. mower": 1.5999999999999999, "v3. lasso": 2.9000000000000004, "v4. quinn": 0.4, "v5. muddy": 0.30000000000000004, "h4. inerm": 0.1, "v4. quack": 0.1, "h4. ulnar": 0.30000000000000004, "h1. jonah": 0.2, "v3. riata": 0.2, "h1. zorah": 0.2, "v4. conor": 0.2, "v3. noose": 0.2, "v5. blend": 0.2}, "Current Board:\n_OL__\n_CA__\n_CS__\n_US__\n_RO__\n\nUnfilled:\nh1. A biblical place: _OL__\nh2. Relating to sheep: _CA__\nh3. A woodland: _CS__\nh4. Anatomically on the inside: _US__\nh5. A realm: _RO__\nv1. A person or instrument that cuts down: _____\nv4. An Irish doctor: _____\nv5. To meddle; to mix: _____\n\nFilled:\nv2. To happen: OCCUR\nv3. A lariat; a lasso: LASSO\n\nChanged:\n": {"h1. golan": 1, "h2. ovine": 5.9, "h3. copse": 6.7, "h4. inerm": 0.7999999999999999, "h5. world": 1, "v1. reave": 0.1, "v4. quain": 0.1, "v5. alter": 0.2, "h1. golgo": 3.0, "h5. micro": 0.8999999999999999, "v1. mower": 1.2, "v4. quack": 0.5, "h5. mikro": 0.1, "v5. blend": 0.2, "v5. inter": 0.2, "v1. felon": 0.1, "v4. conan": 0.2, "v5. tinge": 0.2}, "Current Board:\nGOLGO\n_CA__\n_CS__\n_US__\n_RO__\n\nUnfilled:\nh2. Relating to sheep: _CA__\nh3. A woodland: _CS__\nh4. Anatomically on the inside: _US__\nh5. A realm: _RO__\nv1. A person or instrument that cuts down: G____\nv4. An Irish doctor: G____\nv5. To meddle; to mix: O____\n\nFilled:\nh1. A biblical place: GOLGO\nv2. To happen: OCCUR\nv3. A lariat; a lasso: LASSO\n\nChanged:\n": {"h2. ovine": 7.2, "h3. copse": 6.2, "h4. inset": 3.5, "h5. sprog": 0.30000000000000004, "v1. gouge": 1.5, "v4. goban": 0.1, "v5. ongle": 0.2, "h5. world": 1.4, "v4. gahan": 0.1, "v4. groan": 0.2, "v5. ogler": 0.2, "h5. intro": 0.2, "v1. glean": 0.7000000000000001, "h5. micro": 1, "v4. gogas": 0.1, "v5. ogles": 0.2, "h4. intra": 1, "v4. goody": 0.2, "v5. omble": 0.1, "h3. acres": 1, "h4. ingus": 1, "v4. gille": 0.1, "v5. oddle": 0.1, "v4. gowan": 0.1}, "Current Board:\nGOLGO\nLCA__\nECS__\nAUS__\nNRO__\n\nUnfilled:\nh2. Relating to sheep: LCA__\nh3. A woodland: ECS__\nh4. Anatomically on the inside: AUS__\nh5. A realm: NRO__\nv4. An Irish doctor: G____\nv5. To meddle; to mix: O____\n\nFilled:\nh1. A biblical place: GOLGO\nv1. A person or instrument that cuts down: GLEAN\nv2. To happen: OCCUR\nv3. A lariat; a lasso: LASSO\n\nChanged:\n": {"h2. ovine": 7.5, "h3. copse": 7.5, "h4. inner": 5, "h5. world": 7.5, "v4. gaeil": 0.1, "v5. oggle": 0.2, "v4. galen": 1.4, "v5. obmix": 0.2, "h4. inset": 2.2, "v4. gaeli": 0.2, "v5. olfry": 0.1, "v4. gogol": 0.1, "v5. osmix": 0.1, "v4. grady": 0.2, "v5. olfar": 0.1}, "Current Board:\nGOLAN\n_CA__\n_CS__\n_US__\n_RO__\n\nUnfilled:\nh2. Relating to sheep: _CA__\nh3. A woodland: _CS__\nh4. Anatomically on the inside: _US__\nh5. A realm: _RO__\nv1. A person or instrument that cuts down: G____\nv4. An Irish doctor: A____\nv5. To meddle; to mix: N____\n\nFilled:\nh1. A biblical place: GOLAN\nv2. To happen: OCCUR\nv3. A lariat; a lasso: LASSO\n\nChanged:\n": {"h2. ovine": 7.2, "h3. copse": 7.0, "h4. inset": 2.2, "h5. micro": 1.4, "v1. glaer": 0.1, "v4. annea": 0.1, "v5. noise": 0.5, "h4. abuts": 0.1, "v1. glean": 1.1, "v4. angus": 0.6, "v5. nudge": 0.2, "h4. inerm": 0.4, "h5. macro": 0.30000000000000004, "v5. noose": 0.2, "h5. fiefd": 0.1, "v4. ailee": 0.1, "v5. noble": 0.1, "v5. nixie": 0.1, "h5. sorus": 0.1, "v4. aidan": 0.4, "h5. duchy": 0.1, "v1. gland": 0.1, "v5. nosle": 0.1}, "Current Board:\nGOLAN\nLCA__\nECS__\nAUS__\nNRO__\n\nUnfilled:\nh2. Relating to sheep: LCA__\nh3. A woodland: ECS__\nh4. Anatomically on the inside: AUS__\nh5. A realm: NRO__\nv4. An Irish doctor: A____\nv5. To meddle; to mix: N____\n\nFilled:\nh1. A biblical place: GOLAN\nv1. A person or instrument that cuts down: GLEAN\nv2. To happen: OCCUR\nv3. A lariat; a lasso: LASSO\n\nChanged:\n": {"h2. ovine": 8, "h3. copse": 8, "h4. inner": 7, "h5. world": 4.6000000000000005, "v4. aescu": 0.4, "v5. nitro": 0.30000000000000004, "v5. noose": 0.5, "v4. acula": 0.1, "v4. adole": 0.1, "v5. nixed": 1, "v4. angus": 0.2, "h4. inset": 0.2, "h5. realm": 1, "v4. aeden": 0.1, "v5. nixes": 0.2, "v4. allen": 0.1, "v5. nosse": 0.1}, "Current Board:\nMO___\nOC___\nWC___\nEU___\nRR___\n\nUnfilled:\nh1. A biblical place: MO___\nh2. Relating to sheep: OC___\nh3. A woodland: WC___\nh4. Anatomically on the inside: EU___\nh5. A realm: RR___\nv3. A lariat; a lasso: _____\nv4. An Irish doctor: _____\nv5. To meddle; to mix: _____\n\nFilled:\nv1. A person or instrument that cuts down: MOWER\nv2. To happen: OCCUR\n\nChanged:\n": {"h1. moria": 1.2999999999999998, "h2. ovine": 5.7, "h3. wcove": 0.4, "h4. endor": 0.4, "h5. realm": 5.1000000000000005, "v3. lasso": 5.1000000000000005, "v4. conor": 0.2, "v5. minge": 0.2, "h3. woods": 0.8, "v4. abbey": 0.1, "h4. endue": 0.30000000000000004, "v4. coyle": 0.1, "v5. melds": 0.2, "h4. inner": 0.2, "v4. kelly": 0.1, "h3. woode": 0.2, "h4. endot": 0.2, "v4. conan": 0.2, "v5. inarm": 0.2, "v5. melan": 0.1, "h4. endon": 0.1, "v4. eogan": 0.1, "v5. marge": 0.1, "v5. marry": 0.1}, "Current Board:\nMORIA\nOC___\nWC___\nEU___\nRR___\n\nUnfilled:\nh2. Relating to sheep: OC___\nh3. A woodland: WC___\nh4. Anatomically on the inside: EU___\nh5. A realm: RR___\nv3. A lariat; a lasso: R____\nv4. An Irish doctor: I____\nv5. To meddle; to mix: A____\n\nFilled:\nh1. A biblical place: MORIA\nv1. A person or instrument that cuts down: MOWER\nv2. To happen: OCCUR\n\nChanged:\n": {"h2. ovine": 7.0, "h4. endue": 0.7000000000000001, "h5. realm": 7.0, "v3. reata": 0.2, "v4. irish": 2.1, "v5. alter": 1.4, "h3. woods": 2.8000000000000003, "v3. riata": 0.4, "v5. amble": 0.2, "h4. inner": 1, "v3. roper": 3.7, "h4. endor": 0.2, "v5. amalg": 0.1, "h4. endic": 0.1, "v5. admix": 0.2, "v5. amend": 0.4, "h4. endom": 0.2}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A deity associated with a natural object: _____\nh2. A habit or custom: _____\nh3. To munch: _____\nh4. Inquires into; forces open using leverage: _____\nh5. Extra; to withhold punishment; thin: _____\nv1. A fool; a stupid person: _____\nv2. To displace illegally or unfairly: _____\nv3. A craze: _____\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: _____\nv5. To sneeze: _____\n\nFilled:\n\nChanged:\n": {"h1. numen": 1.5999999999999999, "h2. habit": 3.0000000000000004, "h5. spare": 1.9, "v1. dunce": 0.4, "v2. usurp": 0.2, "v3. mania": 1.5, "v4. egger": 1.5999999999999999, "v5. stern": 0.2, "h3. gnaww": 0.1, "h4. pryee": 0.1, "v1. doltt": 0.2, "v2. oustt": 0.2, "h3. chomp": 0.2, "h4. pries": 0.8, "v2. ousts": 0.6000000000000001, "v1. idiot": 0.2, "v5. achoo": 0.4, "v1. ninny": 0.4, "h4. prise": 0.2}, "Current Board:\n_____\nHABIT\n_____\n_____\n_____\n\nUnfilled:\nh1. A deity associated with a natural object: _____\nh3. To munch: _____\nh4. Inquires into; forces open using leverage: _____\nh5. Extra; to withhold punishment; thin: _____\nv1. A fool; a stupid person: _H___\nv2. To displace illegally or unfairly: _A___\nv3. A craze: _B___\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: _I___\nv5. To sneeze: _T___\n\nFilled:\nh2. A habit or custom: HABIT\n\nChanged:\n": {"h1. numen": 1.5999999999999999, "h4. pries": 0.5, "h5. spare": 3.0, "v1. dhoti": 0.2, "v2. ousts": 0.2, "v3. mania": 0.7, "v4. egger": 1.0999999999999999, "v1. dhoon": 0.1}, "Current Board:\n_____\nHABIT\n_____\n_____\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _____\nh3. To munch: _____\nh4. Inquires into; forces open using leverage: _____\nv1. A fool; a stupid person: _H__S\nv2. To displace illegally or unfairly: _A__P\nv3. A craze: _B__A\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: _I__R\nv5. To sneeze: _T__E\n\nFilled:\nh2. A habit or custom: HABIT\nh5. Extra; to withhold punishment; thin: SPARE\n\nChanged:\n": {"h1. genie": 0.2, "v1. dhols": 0.30000000000000004, "v2. usurp": 3.3, "v3. bingo": 0.1, "h1. genii": 0.30000000000000004, "v3. umbra": 0.1, "h1. anima": 0.1, "v3. mania": 1.3, "v4. egger": 1.3, "h1. numen": 0.6000000000000001, "h3. chomp": 0.9, "h4. pries": 1.1, "v1. dhoes": 0.1, "v5. steez": 0.1, "h3. gnaws": 0.2, "v1. dhots": 0.30000000000000004, "v5. stere": 0.30000000000000004, "v1. dumbs": 0.1, "h1. naiad": 0.2, "h4. pryer": 0.2, "v3. fadba": 0.1, "v4. sirer": 0.2}, "Current Board:\n_____\nHABIT\n_____\nPRIES\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _____\nh3. To munch: _____\nv1. A fool; a stupid person: _H_PS\nv2. To displace illegally or unfairly: _A_RP\nv3. A craze: _B_IA\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: _I_ER\nv5. To sneeze: _T_SE\n\nFilled:\nh2. A habit or custom: HABIT\nh4. Inquires into; forces open using leverage: PRIES\nh5. Extra; to withhold punishment; thin: SPARE\n\nChanged:\n": {"h1. naiad": 0.8, "h3. gnaws": 2.2, "v1. chump": 3.6, "v2. usurp": 3.6, "v3. mania": 4.7, "v4. giger": 0.1, "v5. stise": 0.1, "h1. numen": 0.4, "v4. egger": 0.8999999999999999, "v5. stern": 0.1, "h1. anima": 0.2, "v5. achoo": 0.2, "h1. nymph": 0.2, "h3. graze": 0.2, "v4. lifer": 0.30000000000000004, "v5. stose": 0.1, "v4. tiger": 0.2, "v5. snose": 0.1, "h3. chomp": 0.2}, "Current Board:\nNUMEN\nHABIT\n_____\n_____\n_____\n\nUnfilled:\nh3. To munch: _____\nh4. Inquires into; forces open using leverage: _____\nh5. Extra; to withhold punishment; thin: _____\nv1. A fool; a stupid person: NH___\nv2. To displace illegally or unfairly: UA___\nv3. A craze: MB___\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: EI___\nv5. To sneeze: NT___\n\nFilled:\nh1. A deity associated with a natural object: NUMEN\nh2. A habit or custom: HABIT\n\nChanged:\n": {"h4. pryer": 2.9000000000000004, "h5. spare": 5.7, "v1. ninny": 3.7, "v2. usurp": 6.5, "v3. mania": 6.5, "v4. eggar": 1.7, "v5. snort": 2.5, "v4. egger": 2.5, "v1. numsk": 1.2, "v5. snipe": 0.1, "v4. eicit": 0.5, "v5. sniff": 0.30000000000000004}, "Current Board:\n_____\nHABIT\n_____\nPRIES\n_____\n\nUnfilled:\nh1. A deity associated with a natural object: _____\nh3. To munch: _____\nh5. Extra; to withhold punishment; thin: _____\nv1. A fool; a stupid person: _H_P_\nv2. To displace illegally or unfairly: _A_R_\nv3. A craze: _B_I_\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: _I_E_\nv5. To sneeze: _T_S_\n\nFilled:\nh2. A habit or custom: HABIT\nh4. Inquires into; forces open using leverage: PRIES\n\nChanged:\n": {"h1. naiad": 1.0, "h3. gnaws": 2.4, "h5. spare": 2.6999999999999997, "v1. chump": 2.7, "v2. barge": 0.4, "v3. fadbi": 0.30000000000000004, "v4. siren": 0.8, "v5. stern": 1.4, "v2. usurp": 1.5, "v3. mania": 0.9, "v4. urges": 0.2, "h1. numen": 0.9, "v4. egger": 0.7, "h3. gnash": 0.2, "v3. obeah": 0.1, "h3. chomp": 0.7}, "Current Board:\n_____\n_____\n_____\n_____\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _____\nh2. A habit or custom: _____\nh3. To munch: _____\nh4. Inquires into; forces open using leverage: _____\nv1. A fool; a stupid person: ____S\nv2. To displace illegally or unfairly: ____P\nv3. A craze: ____A\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: ____R\nv5. To sneeze: ____E\n\nFilled:\nh5. Extra; to withhold punishment; thin: SPARE\n\nChanged:\n": {"h1. anima": 0.2, "h2. habit": 1.3, "v2. usurp": 3.3000000000000007, "v3. mania": 3.3000000000000007, "v4. egger": 2.1999999999999997, "h1. naiad": 1.2, "h2. usage": 1.4, "h3. gnaws": 1, "h4. pries": 1, "v1. dolts": 1.5999999999999999, "v5. stern": 0.30000000000000004, "h3. gnash": 0.2, "h4. pryer": 0.2, "v5. achoo": 0.5, "h1. numen": 1.0, "h4. prise": 0.7, "v1. idiot": 0.1}, "Current Board:\n_U___\n_S___\n_U___\n_R___\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _U___\nh2. A habit or custom: _S___\nh3. To munch: _U___\nh4. Inquires into; forces open using leverage: _R___\nv1. A fool; a stupid person: ____S\nv3. A craze: ____A\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: ____R\nv5. To sneeze: ____E\n\nFilled:\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\n\nChanged:\n": {"h1. lumen": 0.2, "h2. usage": 1.5999999999999999, "v1. dunce": 1.4, "v3. mania": 2.2, "v4. spark": 0.2, "h3. cruds": 0.1, "h4. pryer": 0.5, "v4. spurr": 0.30000000000000004, "h1. numen": 0.4, "h3. chump": 0.2, "v5. stern": 0.2, "h1. lunar": 0.4, "v4. spurn": 0.1, "v5. achoo": 0.2, "v1. dolts": 0.2, "v4. rover": 0.1, "h3. nudge": 0.1, "v4. usher": 0.1}, "Current Board:\n_UM__\n_SA__\n_UN__\n_RI__\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _UM__\nh2. A habit or custom: _SA__\nh3. To munch: _UN__\nh4. Inquires into; forces open using leverage: _RI__\nv1. A fool; a stupid person: ____S\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: ____R\nv5. To sneeze: ____E\n\nFilled:\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\n\nChanged:\n": {"h1. lumen": 0.8999999999999999, "h2. usage": 1.9, "h3. munch": 3.2, "h4. prize": 0.4, "v1. dunce": 0.8999999999999999, "v4. layer": 0.2, "h4. pries": 2.7, "v4. egger": 1.0, "v1. dumbs": 0.30000000000000004, "v5. sneze": 0.4, "h4. prise": 0.2, "v4. sprer": 0.1, "v1. gofus": 0.1, "v4. sparr": 0.1, "v1. dolts": 0.2}, "Current Board:\n_UM__\n_SA__\nMUNCH\n_RI__\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _UM__\nh2. A habit or custom: _SA__\nh4. Inquires into; forces open using leverage: _RI__\nv1. A fool; a stupid person: __M_S\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: __C_R\nv5. To sneeze: __H_E\n\nFilled:\nh3. To munch: MUNCH\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\n\nChanged:\n": {"h1. lumen": 0.7999999999999999, "h2. usage": 1.5999999999999999, "h4. prize": 0.4, "v1. dumas": 0.7, "v4. oviar": 0.1, "v5. achoo": 2.1, "h4. prise": 0.4, "v1. lumps": 0.1, "v4. lacer": 0.1, "h4. pries": 1.9, "v4. lucer": 0.2, "v1. bumps": 0.1, "v4. egger": 0.2, "v4. ocher": 0.2, "v4. eager": 0.1}, "Current Board:\n_UM__\n_SA__\nMUNCH\nPRIES\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _UM__\nh2. A habit or custom: _SA__\nv1. A fool; a stupid person: __MPS\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: __CER\nv5. To sneeze: __HSE\n\nFilled:\nh3. To munch: MUNCH\nh4. Inquires into; forces open using leverage: PRIES\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\n\nChanged:\n": {"h1. lumen": 0.7999999999999999, "h2. usual": 0.2, "v1. chump": 0.7, "v4. lucer": 0.4, "v5. achoo": 0.4, "h2. usage": 1.4, "v5. aches": 0.1, "v5. achse": 0.30000000000000004}, "Current Board:\n_UM__\n_SA__\n_UN__\nPRIES\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _UM__\nh2. A habit or custom: _SA__\nh3. To munch: _UN__\nv1. A fool; a stupid person: ___PS\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: ___ER\nv5. To sneeze: ___SE\n\nFilled:\nh4. Inquires into; forces open using leverage: PRIES\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\n\nChanged:\n": {"h1. lumen": 0.7999999999999999, "h2. usage": 1.8999999999999997, "h3. munch": 4.5, "v1. dumps": 1.8999999999999997, "v4. spher": 0.30000000000000004, "v5. snese": 0.7999999999999999, "v4. layer": 0.2, "v4. spyer": 0.1, "v4. eggar": 0.1, "v4. sperk": 0.1, "v4. nuder": 0.1}, "Current Board:\nDUM__\nUSA__\nMUN__\nPRIES\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: DUM__\nh2. A habit or custom: USA__\nh3. To munch: MUN__\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: ___ER\nv5. To sneeze: ___SE\n\nFilled:\nh4. Inquires into; forces open using leverage: PRIES\nh5. Extra; to withhold punishment; thin: SPARE\nv1. A fool; a stupid person: DUMPS\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\n\nChanged:\n": {"h1. dumbo": 0.5, "h2. usage": 1.5999999999999999, "h3. munch": 4.0, "v4. layer": 0.6000000000000001, "v4. udder": 0.1, "v5. snuse": 0.1, "h1. dumas": 0.1, "h1. dumka": 0.1, "v4. egger": 0.9, "h1. demon": 0.1, "h1. deity": 0.1, "h2. usual": 0.1, "v4. pryer": 0.2, "v4. spyer": 0.1}, "Current Board:\nDUM__\nUSA__\nMUNCH\nPRIES\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: DUM__\nh2. A habit or custom: USA__\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: __CER\nv5. To sneeze: __HSE\n\nFilled:\nh3. To munch: MUNCH\nh4. Inquires into; forces open using leverage: PRIES\nh5. Extra; to withhold punishment; thin: SPARE\nv1. A fool; a stupid person: DUMPS\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\n\nChanged:\n": {"h1. dumbo": 0.6, "h2. usage": 1.5999999999999999, "v4. egger": 0.7, "v5. achse": 0.7, "v4. lucer": 0.4, "v5. ahchs": 0.1, "v4. lacer": 0.2, "h1. dumba": 0.1, "h1. dummy": 1}, "Current Board:\nDUM_A\nUSA_C\nMUNCH\nPRIES\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: DUM_A\nh2. A habit or custom: USA_C\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: __CER\n\nFilled:\nh3. To munch: MUNCH\nh4. Inquires into; forces open using leverage: PRIES\nh5. Extra; to withhold punishment; thin: SPARE\nv1. A fool; a stupid person: DUMPS\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\nv5. To sneeze: ACHSE\n\nChanged:\n": {"h1. dumba": 0.7999999999999999, "h2. usage": 2.2, "v4. pucer": 0.1, "v4. lucer": 0.5, "v4. eggar": 0.2, "v4. incer": 0.1}, "Current Board:\nDUM__\nUSAGE\nMUN__\nPRIES\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: DUM__\nh3. To munch: MUN__\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: _G_ER\nv5. To sneeze: _E_SE\n\nFilled:\nh2. A habit or custom: USAGE\nh4. Inquires into; forces open using leverage: PRIES\nh5. Extra; to withhold punishment; thin: SPARE\nv1. A fool; a stupid person: DUMPS\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\n\nChanged:\n": {"h1. demon": 0.7999999999999999, "h3. munch": 3.5999999999999996, "v4. egger": 2.5, "v5. snese": 0.7999999999999999, "v4. eager": 0.2, "h1. dummy": 0.2, "h1. dumbo": 0.1}, "Current Board:\n_UM__\nUSAGE\n_UN__\n_RI__\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _UM__\nh3. To munch: _UN__\nh4. Inquires into; forces open using leverage: _RI__\nv1. A fool; a stupid person: _U__S\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: _G__R\nv5. To sneeze: _E__E\n\nFilled:\nh2. A habit or custom: USAGE\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\n\nChanged:\n": {"h1. lumen": 0.8999999999999999, "h3. scrun": 0.1, "h4. pries": 3.5, "v1. dunce": 1.0, "v4. egger": 2.2, "h3. munch": 3.5, "v1. dumas": 0.4, "h4. prize": 0.4, "h3. chunk": 0.2}, "Current Board:\n_UME_\nUSAGE\n_UNG_\n_RIE_\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _UME_\nh3. To munch: _UNG_\nh4. Inquires into; forces open using leverage: _RIE_\nv1. A fool; a stupid person: _U__S\nv5. To sneeze: _E__E\n\nFilled:\nh2. A habit or custom: USAGE\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\nv3. A craze: MANIA\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: EGGER\n\nChanged:\n": {"h1. numen": 4.7, "h4. pries": 6.7, "v1. dunce": 6.0, "h3. munch": 1.2, "h1. lumen": 0.2, "v1. dumas": 0.1}, "Current Board:\n_U___\nUSAGE\n_U___\n_R___\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _U___\nh3. To munch: _U___\nh4. Inquires into; forces open using leverage: _R___\nv1. A fool; a stupid person: _U__S\nv3. A craze: _A__A\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: _G__R\nv5. To sneeze: _E__E\n\nFilled:\nh2. A habit or custom: USAGE\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\n\nChanged:\n": {"h1. lunar": 0.4, "h4. pryer": 1.2, "v1. dunce": 1.2, "v3. mania": 2.8000000000000003, "v4. egger": 2.3000000000000003, "h1. numen": 0.8, "v1. dumas": 0.2, "v1. dufus": 0.2, "h1. lugus": 0.1, "v4. eggar": 0.2, "v5. stere": 0.1}, "Current Board:\n_U_E_\nUSAGE\n_U_G_\n_R_E_\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _U_E_\nh3. To munch: _U_G_\nh4. Inquires into; forces open using leverage: _R_E_\nv1. A fool; a stupid person: _U__S\nv3. A craze: _A__A\nv5. To sneeze: _E__E\n\nFilled:\nh2. A habit or custom: USAGE\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: EGGER\n\nChanged:\n": {"h1. lunes": 0.30000000000000004, "h3. chugs": 0.4, "h4. pryer": 0.8, "v1. dufus": 0.4, "v3. mania": 3.4, "v5. sneze": 0.30000000000000004, "h1. numen": 0.2, "v1. dunce": 0.8999999999999999, "h1. nudie": 0.30000000000000004, "h3. cruds": 0.1, "h4. prize": 1.0, "v1. dumbs": 0.1, "h3. chunk": 0.4, "h3. munch": 0.2, "v1. dumas": 0.1, "v1. dunts": 0.1, "h1. nudge": 0.1}, "Current Board:\n_U___\n_S___\n_U___\nPRYER\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _U___\nh2. A habit or custom: _S___\nh3. To munch: _U___\nv1. A fool; a stupid person: ___PS\nv3. A craze: ___YA\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: ___ER\nv5. To sneeze: ___RE\n\nFilled:\nh4. Inquires into; forces open using leverage: PRYER\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\n\nChanged:\n": {"h1. lunar": 0.8999999999999999, "h2. usage": 1.5999999999999999, "v1. dumps": 1.0999999999999999, "v4. egger": 1.0, "v5. sniff": 0.1, "h1. lupus": 0.1, "h3. crumb": 0.2, "v4. eggar": 0.5, "v5. snuff": 0.30000000000000004, "v5. snore": 0.5, "h1. lumen": 0.1, "h3. munch": 0.2, "v1. dolts": 0.2, "v3. fadya": 0.2, "v5. stere": 0.1, "v1. dunce": 0.2}, "Current Board:\nDU___\nUS___\nMU___\nPRYER\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: DU___\nh2. A habit or custom: US___\nh3. To munch: MU___\nv3. A craze: ___YA\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: ___ER\nv5. To sneeze: ___RE\n\nFilled:\nh4. Inquires into; forces open using leverage: PRYER\nh5. Extra; to withhold punishment; thin: SPARE\nv1. A fool; a stupid person: DUMPS\nv2. To displace illegally or unfairly: USURP\n\nChanged:\n": {"h1. dumas": 0.1, "h2. usage": 3.3, "h3. munch": 5.0, "v3. fadya": 0.5, "v4. egger": 2.0999999999999996, "v5. snore": 0.7, "h1. dunce": 0.4, "v4. eggar": 0.2, "h1. dummy": 0.2, "v3. mania": 1.5, "v4. layer": 0.4, "v5. snuff": 0.1, "h1. dumbo": 0.2, "h1. durga": 1, "v5. snipe": 0.1}, "Current Board:\nDU___\nUS___\nMUNCH\nPRYER\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: DU___\nh2. A habit or custom: US___\nv3. A craze: __NYA\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: __CER\nv5. To sneeze: __HRE\n\nFilled:\nh3. To munch: MUNCH\nh4. Inquires into; forces open using leverage: PRYER\nh5. Extra; to withhold punishment; thin: SPARE\nv1. A fool; a stupid person: DUMPS\nv2. To displace illegally or unfairly: USURP\n\nChanged:\n": {"h1. dumas": 0.1, "h2. usage": 1.8999999999999997, "v4. lucer": 0.30000000000000004, "v5. shrek": 0.1, "v3. mania": 1.1, "v4. eggar": 0.2, "v5. achoo": 0.2, "h1. dunce": 0.8, "v4. incer": 0.2, "v5. achre": 0.1, "v3. lunya": 0.1, "v5. ahcre": 0.1, "v3. tunya": 0.1, "v4. gocer": 0.1, "v5. ahren": 0.1, "v5. ahchu": 0.1, "h1. daimy": 0.1}, "Current Board:\n_U_E_\n_S_G_\n_U_G_\nPRYER\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: _U_E_\nh2. A habit or custom: _S_G_\nh3. To munch: _U_G_\nv1. A fool; a stupid person: ___PS\nv3. A craze: ___YA\nv5. To sneeze: ___RE\n\nFilled:\nh4. Inquires into; forces open using leverage: PRYER\nh5. Extra; to withhold punishment; thin: SPARE\nv2. To displace illegally or unfairly: USURP\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: EGGER\n\nChanged:\n": {"h1. luger": 0.7999999999999999, "h2. usage": 1.9, "h3. grung": 0.1, "v1. dumps": 0.8, "v3. fadya": 0.2, "v5. snare": 0.2, "h3. chugs": 0.1, "v1. dupes": 0.4, "v3. fugya": 0.1, "v5. snore": 0.5, "h3. munch": 0.30000000000000004, "v5. sniff": 0.1, "h3. crumb": 0.2, "v3. bally": 0.1, "v1. stups": 0.1, "v3. fogya": 0.1, "h3. gulag": 0.1, "h3. lunge": 0.1, "v1. luups": 0.1, "v3. lunya": 0.1, "v5. lurre": 0.1}, "Current Board:\n__M__\n__A__\n__N__\n__I__\nSPARE\n\nUnfilled:\nh1. A deity associated with a natural object: __M__\nh2. A habit or custom: __A__\nh3. To munch: __N__\nh4. Inquires into; forces open using leverage: __I__\nv1. A fool; a stupid person: ____S\nv2. To displace illegally or unfairly: ____P\nv4. An inciter; various moths whose larva feed on tree leaves; a lobster bearing an egg mass; one who collects eggs: ____R\nv5. To sneeze: ____E\n\nFilled:\nh5. Extra; to withhold punishment; thin: SPARE\nv3. A craze: MANIA\n\nChanged:\n": {"h1. animi": 1.2, "h2. usage": 3.0, "h3. gnash": 2.2, "h4. prize": 0.6000000000000001, "v1. dunce": 0.6000000000000001, "v2. usurp": 3.3, "v4. egger": 2.1, "v5. stern": 0.7999999999999999, "v1. dolts": 0.4, "h4. pryin": 0.5, "v4. eggar": 0.1, "v5. achoo": 0.4, "h3. gnaws": 0.5, "h4. pryer": 0.4, "v1. dumas": 0.30000000000000004, "h1. numen": 0.2}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. A tit-lark: _____\nh2. A Turkish written decree: _____\nh3. An ancient name for Korea: _____\nh4. More healthy; a coin: _____\nh5. Operating on a single object: _____\nv1. The Canada lynx: _____\nv2. Relating to the iris: _____\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: _____\nv4. One who does nothing: _____\nv5. Weepy; tear-filled: _____\n\nFilled:\n\nChanged:\n": {"h1. pipit": 5.1000000000000005, "h4. saner": 0.4, "h5. unary": 5.1000000000000005, "v1. loupe": 0.2, "v3. palla": 4.800000000000001, "v4. idler": 4.800000000000001, "v5. teary": 4.800000000000001, "h4. haler": 1.0, "v1. louie": 0.30000000000000004, "v1. lopey": 0.1, "h4. sound": 0.2}, "Current Board:\nPIPIT\n_____\n_____\n_____\n_____\n\nUnfilled:\nh2. A Turkish written decree: _____\nh3. An ancient name for Korea: _____\nh4. More healthy; a coin: _____\nh5. Operating on a single object: _____\nv1. The Canada lynx: P____\nv2. Relating to the iris: I____\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: P____\nv4. One who does nothing: I____\nv5. Weepy; tear-filled: T____\n\nFilled:\nh1. A tit-lark: PIPIT\n\nChanged:\n": {"h4. saner": 2.4000000000000004, "h5. unary": 2.9, "v3. palla": 5.1000000000000005, "v4. idler": 3.8000000000000003, "v5. teary": 4.6000000000000005, "h4. haler": 0.2, "h3. choso": 0.6000000000000001, "h5. monad": 0.6000000000000001, "v1. pelon": 0.2, "h2. firma": 1.2, "v1. palex": 0.1, "v2. irise": 0.2, "v1. pitai": 0.1, "h3. chose": 0.2, "v1. plead": 0.1}, "Current Board:\nPIPIT\n__A__\n__L__\n__L__\n__A__\n\nUnfilled:\nh2. A Turkish written decree: __A__\nh3. An ancient name for Korea: __L__\nh4. More healthy; a coin: __L__\nh5. Operating on a single object: __A__\nv1. The Canada lynx: P____\nv2. Relating to the iris: I____\nv4. One who does nothing: I____\nv5. Weepy; tear-filled: T____\n\nFilled:\nh1. A tit-lark: PIPIT\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\n\nChanged:\n": {"h2. firma": 1.2, "h3. chose": 0.1, "h4. talla": 0.1, "h5. unary": 2.2, "v1. pardi": 0.30000000000000004, "v2. irisy": 0.1, "v4. idler": 2.8, "v5. teary": 3.1, "h2. irade": 1.8, "h4. taler": 0.8, "h4. valid": 0.7999999999999999, "v1. pecan": 0.1, "h3. korea": 1, "h3. chosn": 0.2, "v1. pardx": 0.2, "v2. iridx": 0.2, "h3. choso": 0.5, "v1. pinet": 0.2}, "Current Board:\nPIPIT\n__A_E\n__L_A\n__L_R\n__A_Y\n\nUnfilled:\nh2. A Turkish written decree: __A_E\nh3. An ancient name for Korea: __L_A\nh4. More healthy; a coin: __L_R\nh5. Operating on a single object: __A_Y\nv1. The Canada lynx: P____\nv2. Relating to the iris: I____\nv4. One who does nothing: I____\n\nFilled:\nh1. A tit-lark: PIPIT\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. irate": 0.5, "h3. silla": 1.0, "h4. taler": 1.4, "h5. unary": 1.7, "v1. pumas": 0.30000000000000004, "v2. irisy": 0.2, "v4. idler": 2.2, "h2. irade": 1.4, "v1. paine": 0.2, "v2. irate": 0.4, "v1. loupa": 0.1, "h3. sella": 0.1, "v1. plate": 0.1, "h3. chola": 0.1, "v1. pauks": 0.2, "v2. irise": 0.2, "h4. talar": 0.2, "v1. pardx": 0.1, "v2. irida": 0.1}, "Current Board:\nPIPIT\n__ADE\n__LLA\n__LER\n__ARY\n\nUnfilled:\nh2. A Turkish written decree: __ADE\nh3. An ancient name for Korea: __LLA\nh4. More healthy; a coin: __LER\nh5. Operating on a single object: __ARY\nv1. The Canada lynx: P____\nv2. Relating to the iris: I____\n\nFilled:\nh1. A tit-lark: PIPIT\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. firma": 2.2, "h3. korea": 0.4, "h4. haler": 0.6000000000000001, "h5. unary": 1.2999999999999998, "h3. goral": 0.1, "v1. poema": 0.1, "v2. irise": 0.1, "h4. healt": 0.2, "v1. pluto": 0.1, "h3. gorya": 0.2, "h4. holer": 0.30000000000000004, "v1. pishu": 0.2, "v2. iride": 0.4, "h3. golla": 0.1, "h4. taler": 0.2, "v1. pelon": 0.1, "h2. irade": 0.5, "h3. goryo": 0.4, "v1. pardi": 0.1}, "Current Board:\nPIPIT\n__ADE\n__LLA\n__LER\nUNARY\n\nUnfilled:\nh2. A Turkish written decree: __ADE\nh3. An ancient name for Korea: __LLA\nh4. More healthy; a coin: __LER\nv1. The Canada lynx: P___U\nv2. Relating to the iris: I___N\n\nFilled:\nh1. A tit-lark: PIPIT\nh5. Operating on a single object: UNARY\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. firma": 1.0, "h4. taler": 1.5999999999999999, "v1. lynxu": 0.1, "v1. pardu": 0.9000000000000001, "h3. goryo": 0.4, "h2. ijade": 0.30000000000000004, "h3. gorye": 0.1, "v2. iridn": 0.30000000000000004, "h3. korea": 0.1, "v1. pumau": 0.2, "h3. goral": 0.1}, "Current Board:\nPIPIT\n__ADE\n__LLA\nTALER\nUNARY\n\nUnfilled:\nh2. A Turkish written decree: __ADE\nh3. An ancient name for Korea: __LLA\nv1. The Canada lynx: P__TU\nv2. Relating to the iris: I__AN\n\nFilled:\nh1. A tit-lark: PIPIT\nh4. More healthy; a coin: TALER\nh5. Operating on a single object: UNARY\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. firma": 8, "h3. korea": 6.2, "v1. peltu": 0.4, "v1. platu": 0.2, "v1. plitu": 0.2, "v1. piitu": 0.1, "v1. pumtu": 0.2, "h3. silla": 1, "v2. irfan": 0.1}, "Current Board:\nPIPIT\n__ADE\n__LLA\nHALER\n__ARY\n\nUnfilled:\nh2. A Turkish written decree: __ADE\nh3. An ancient name for Korea: __LLA\nh5. Operating on a single object: __ARY\nv1. The Canada lynx: P__H_\nv2. Relating to the iris: I__A_\n\nFilled:\nh1. A tit-lark: PIPIT\nh4. More healthy; a coin: HALER\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. firma": 3.3000000000000003, "h5. unary": 5.7, "h2. irade": 1, "v1. pishu": 0.5, "h3. gorye": 1.2, "h3. korea": 1.2, "v1. lynch": 0.1, "v1. pisha": 0.1, "v1. pelly": 0.1, "h3. sella": 0.2, "v1. pecha": 0.2}, "Current Board:\nPIPIT\n__ADE\n__LLA\nHALER\nUNARY\n\nUnfilled:\nh2. A Turkish written decree: __ADE\nh3. An ancient name for Korea: __LLA\nv1. The Canada lynx: P__HU\nv2. Relating to the iris: I__AN\n\nFilled:\nh1. A tit-lark: PIPIT\nh4. More healthy; a coin: HALER\nh5. Operating on a single object: UNARY\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. firma": 6.4, "h3. silla": 1, "v1. pumhu": 0.1, "v1. pezhu": 0.1, "h3. goral": 0.4, "v1. pishu": 0.8, "h3. gorye": 1.2, "v1. pechu": 0.2, "v2. irian": 0.2, "h3. korea": 1}, "Current Board:\nPIPIT\nI_ADE\nS_LLA\nHALER\nUNARY\n\nUnfilled:\nh2. A Turkish written decree: I_ADE\nh3. An ancient name for Korea: S_LLA\nv2. Relating to the iris: I__AN\n\nFilled:\nh1. A tit-lark: PIPIT\nh4. More healthy; a coin: HALER\nh5. Operating on a single object: UNARY\nv1. The Canada lynx: PISHU\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. irade": 6.7, "h3. sella": 1.0, "v2. irian": 0.4, "h3. silla": 2.5}, "Current Board:\nPIPIT\nIRADE\nS_LLA\nHALER\nUNARY\n\nUnfilled:\nh3. An ancient name for Korea: S_LLA\nv2. Relating to the iris: IR_AN\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh4. More healthy; a coin: HALER\nh5. Operating on a single object: UNARY\nv1. The Canada lynx: PISHU\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h3. sella": 5.4, "v2. irian": 0.2, "h3. silla": 1}, "Current Board:\nPIPIT\nIRADE\nSILLA\nHALER\nUNARY\n\nUnfilled:\nv2. Relating to the iris: IRIAN\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh3. An ancient name for Korea: SILLA\nh4. More healthy; a coin: HALER\nh5. Operating on a single object: UNARY\nv1. The Canada lynx: PISHU\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"v2. irian": 6, "v2. irisy": 0.2}, "Current Board:\nPIPIT\nIRADE\nSILLA\nHALER\nUNARY\n\nUnfilled:\nh3. An ancient name for Korea: SILLA\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh4. More healthy; a coin: HALER\nh5. Operating on a single object: UNARY\nv1. The Canada lynx: PISHU\nv2. Relating to the iris: IRIAN\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h3. silla": 8}, "Current Board:\nPIPIT\nI_ADE\nSILLA\nHALER\nUNARY\n\nUnfilled:\nh2. A Turkish written decree: I_ADE\nv2. Relating to the iris: I_IAN\n\nFilled:\nh1. A tit-lark: PIPIT\nh3. An ancient name for Korea: SILLA\nh4. More healthy; a coin: HALER\nh5. Operating on a single object: UNARY\nv1. The Canada lynx: PISHU\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. irade": 7, "v2. irian": 0.4, "h2. ijade": 0.1, "v2. irish": 0.1}, "Current Board:\nPIPIT\nIRADE\nSILLA\nHALER\nUNARY\n\nUnfilled:\nh2. A Turkish written decree: IRADE\n\nFilled:\nh1. A tit-lark: PIPIT\nh3. An ancient name for Korea: SILLA\nh4. More healthy; a coin: HALER\nh5. Operating on a single object: UNARY\nv1. The Canada lynx: PISHU\nv2. Relating to the iris: IRIAN\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. irade": 8}, "Current Board:\nPIPIT\nIRADE\n__LLA\nHALER\n__ARY\n\nUnfilled:\nh3. An ancient name for Korea: __LLA\nh5. Operating on a single object: __ARY\nv1. The Canada lynx: PI_H_\nv2. Relating to the iris: IR_A_\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh4. More healthy; a coin: HALER\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h3. silla": 6, "h5. unary": 7.5, "v1. pishu": 0.8999999999999999, "v2. irida": 0.8, "v2. irian": 0.1}, "Current Board:\nPIPIT\nIRADE\nS_LLA\nHALER\nU_ARY\n\nUnfilled:\nh3. An ancient name for Korea: S_LLA\nh5. Operating on a single object: U_ARY\nv2. Relating to the iris: IR_A_\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh4. More healthy; a coin: HALER\nv1. The Canada lynx: PISHU\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h3. silla": 4, "h5. unary": 7.0, "h3. sella": 1.5, "v2. irial": 0.2, "v2. irian": 0.30000000000000004, "v2. irate": 0.2}, "Current Board:\nPIPIT\nIRADE\nSILLA\nHALER\nU_ARY\n\nUnfilled:\nh5. Operating on a single object: U_ARY\nv2. Relating to the iris: IRIA_\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh3. An ancient name for Korea: SILLA\nh4. More healthy; a coin: HALER\nv1. The Canada lynx: PISHU\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h5. unary": 8, "v2. iriac": 0.2, "v2. irian": 0.1, "v2. irial": 0.2}, "Current Board:\nPIPIT\nIRADE\nSILLA\nHALER\nUCARY\n\nUnfilled:\nh5. Operating on a single object: UCARY\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh3. An ancient name for Korea: SILLA\nh4. More healthy; a coin: HALER\nv1. The Canada lynx: PISHU\nv2. Relating to the iris: IRIAC\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h5. unary": 8}, "Current Board:\nPIPIT\nI_ADE\nS_LLA\nHALER\nU_ARY\n\nUnfilled:\nh2. A Turkish written decree: I_ADE\nh3. An ancient name for Korea: S_LLA\nh5. Operating on a single object: U_ARY\nv2. Relating to the iris: I__A_\n\nFilled:\nh1. A tit-lark: PIPIT\nh4. More healthy; a coin: HALER\nv1. The Canada lynx: PISHU\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. irade": 7, "h3. silla": 7, "h5. unary": 7.2, "v2. irian": 0.30000000000000004, "v2. irial": 0.5, "h2. ijade": 0.1, "h3. sella": 0.2}, "Current Board:\nPIPIT\nI_ADE\nSILLA\nHALER\nU_ARY\n\nUnfilled:\nh2. A Turkish written decree: I_ADE\nh5. Operating on a single object: U_ARY\nv2. Relating to the iris: I_IA_\n\nFilled:\nh1. A tit-lark: PIPIT\nh3. An ancient name for Korea: SILLA\nh4. More healthy; a coin: HALER\nv1. The Canada lynx: PISHU\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h5. unary": 8, "v2. irial": 1.2, "h2. irade": 5.4, "v2. irida": 0.1}, "Current Board:\nPIPIT\nIRADE\n__LLA\n__LER\n__ARY\n\nUnfilled:\nh3. An ancient name for Korea: __LLA\nh4. More healthy; a coin: __LER\nh5. Operating on a single object: __ARY\nv1. The Canada lynx: PI___\nv2. Relating to the iris: IR___\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h4. taler": 3.0, "h5. unary": 6.7, "v1. lynxx": 0.2, "v2. irate": 0.5, "v1. pilea": 0.6, "v2. irite": 0.1, "h3. silla": 0.2, "h4. haler": 0.2, "v2. irise": 0.2, "v2. iride": 1.1, "v1. prion": 1}, "Current Board:\nPIPIT\n__A_E\n__L_A\n__L_R\nUNARY\n\nUnfilled:\nh2. A Turkish written decree: __A_E\nh3. An ancient name for Korea: __L_A\nh4. More healthy; a coin: __L_R\nv1. The Canada lynx: P___U\nv2. Relating to the iris: I___N\nv4. One who does nothing: I___R\n\nFilled:\nh1. A tit-lark: PIPIT\nh5. Operating on a single object: UNARY\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. fiade": 0.7999999999999999, "h3. sella": 1.1, "h4. taler": 1.3, "v1. plupu": 0.1, "v2. iridn": 0.4, "v4. idler": 3.7, "v1. peltu": 0.1, "h2. irate": 0.1, "v1. pipuu": 0.1, "v1. pippu": 0.1, "v2. irian": 0.2, "v1. pardu": 0.2, "v1. pranu": 0.1, "h4. haler": 0.2, "v1. pelou": 0.1, "v2. irisn": 0.1, "v1. plumu": 0.1}, "Current Board:\nPIPIT\n__A_E\n__L_A\nTALER\nUNARY\n\nUnfilled:\nh2. A Turkish written decree: __A_E\nh3. An ancient name for Korea: __L_A\nv1. The Canada lynx: P__TU\nv2. Relating to the iris: I__AN\nv4. One who does nothing: I__ER\n\nFilled:\nh1. A tit-lark: PIPIT\nh4. More healthy; a coin: TALER\nh5. Operating on a single object: UNARY\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h2. ijade": 0.1, "h3. sella": 0.6, "v1. pumtu": 0.6, "v2. irgan": 0.2, "v4. idler": 3.6, "h2. fiade": 0.30000000000000004, "v1. pratu": 0.1, "v2. irban": 0.1, "h2. irate": 0.2, "h3. silla": 0.4, "v1. peltu": 0.1, "v1. plitu": 0.1, "v2. irani": 0.2, "h2. irade": 1.2, "v2. irfan": 0.2, "h3. goryo": 0.2, "v1. piput": 0.1}, "Current Board:\nPIPIT\nIRADE\n__L_A\nTALER\nUNARY\n\nUnfilled:\nh3. An ancient name for Korea: __L_A\nv1. The Canada lynx: PI_TU\nv2. Relating to the iris: IR_AN\nv4. One who does nothing: ID_ER\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh4. More healthy; a coin: TALER\nh5. Operating on a single object: UNARY\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"v1. pishu": 0.1, "v4. idler": 4.7, "v1. pipit": 3, "v2. irian": 0.4, "h3. korea": 0.2, "v2. irani": 0.2}, "Current Board:\nPIPIT\nIRADE\n__LLA\nTALER\nUNARY\n\nUnfilled:\nh3. An ancient name for Korea: __LLA\nv1. The Canada lynx: PI_TU\nv2. Relating to the iris: IR_AN\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh4. More healthy; a coin: TALER\nh5. Operating on a single object: UNARY\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h3. gorla": 0.6000000000000001, "v1. pipit": 4.500000000000001, "v2. irkan": 0.2, "v2. irian": 0.2, "h3. goral": 0.2, "h3. sella": 0.2}, "Current Board:\nPIPIT\nIRADE\n_ILLA\nTALER\nUNARY\n\nUnfilled:\nh3. An ancient name for Korea: _ILLA\nv1. The Canada lynx: PI_TU\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh4. More healthy; a coin: TALER\nh5. Operating on a single object: UNARY\nv2. Relating to the iris: IRIAN\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv4. One who does nothing: IDLER\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"v1. pishu": 0.30000000000000004, "h3. silla": 2, "h3. gilla": 0.1}, "Current Board:\nPIPIT\nIRADE\n_IL_A\nTALER\nUNARY\n\nUnfilled:\nh3. An ancient name for Korea: _IL_A\nv1. The Canada lynx: PI_TU\nv4. One who does nothing: ID_ER\n\nFilled:\nh1. A tit-lark: PIPIT\nh2. A Turkish written decree: IRADE\nh4. More healthy; a coin: TALER\nh5. Operating on a single object: UNARY\nv2. Relating to the iris: IRIAN\nv3. An ancient Roman full outer robe or wrap worn outdoors by women: PALLA\nv5. Weepy; tear-filled: TEARY\n\nChanged:\n": {"h3. silas": 0.1, "v1. pipit": 3.2, "v4. idler": 5.7, "h3. kilia": 0.4, "v1. pishu": 0.2, "h3. silla": 0.8, "h3. silia": 0.1}, "Current Board:\n_____\n_____\n_____\n_____\n_____\n\nUnfilled:\nh1. To stamp; to brand; to impress; to put into type: _____\nh2. A scarf; a cymar; a loose dress: _____\nh3. To cut: _____\nh4. To perceive; wisdom; reason; feeling: _____\nh5. The ridges on a tire; to walk heavily: _____\nv1. A signaling sound: _____\nv2. A rice processor; an implement for ricing potatoes: _____\nv3. A chemical compound: _____\nv4. A dog whelk or its shell: _____\nv5. Chased up a tree: _____\n\nFilled:\n\nChanged:\n": {"h2. shawl": 1.5999999999999999, "h3. sever": 1.5999999999999999, "h4. sense": 7.5, "h5. tread": 7.5, "v2. ricer": 7.5, "v3. amide": 0.4, "v4. whelk": 2, "v5. treed": 6.7, "v1. siren": 0.4, "v3. ester": 0.4, "v4. nerit": 1.1, "v3. oxide": 0.4, "h1. print": 2, "v3. ether": 0.30000000000000004, "v4. nassa": 0.1}, "Current Board:\n_____\n_____\n_____\nSENSE\n_____\n\nUnfilled:\nh1. To stamp; to brand; to impress; to put into type: _____\nh2. A scarf; a cymar; a loose dress: _____\nh3. To cut: _____\nh5. The ridges on a tire; to walk heavily: _____\nv1. A signaling sound: ___S_\nv2. A rice processor; an implement for ricing potatoes: ___E_\nv3. A chemical compound: ___N_\nv4. A dog whelk or its shell: ___S_\nv5. Chased up a tree: ___E_\n\nFilled:\nh4. To perceive; wisdom; reason; feeling: SENSE\n\nChanged:\n": {"h1. print": 7.5, "h2. shawl": 2.5, "h3. slice": 4.7, "h5. tread": 7.0, "v1. noise": 1, "v2. ricer": 7.5, "v3. siren": 1.2, "v4. winks": 1.6000000000000003, "v5. treed": 7.5, "h2. stole": 2.7, "h3. sever": 0.7, "v1. beeps": 1.7, "v3. resin": 1.5, "v4. whelk": 1.2, "v1. toots": 0.2, "h2. scarf": 1, "v1. beats": 0.4, "v3. niton": 0.2, "v3. xenon": 1.3, "v1. siren": 1}, "Current Board:\nPRINT\n_____\n_____\nSENSE\n_____\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _____\nh3. To cut: _____\nh5. The ridges on a tire; to walk heavily: _____\nv1. A signaling sound: P__S_\nv2. A rice processor; an implement for ricing potatoes: R__E_\nv3. A chemical compound: I__N_\nv4. A dog whelk or its shell: N__S_\nv5. Chased up a tree: T__E_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\n\nChanged:\n": {"h3. carve": 1.2, "h5. tread": 3.5000000000000004, "v1. pulse": 3.9000000000000004, "v2. ricer": 5.1000000000000005, "v3. irons": 1.2, "v4. nerit": 0.2, "v5. treed": 5.1000000000000005, "h2. rhyme": 0.30000000000000004, "h3. slice": 1.5999999999999999, "v4. nassa": 1.2000000000000002, "v1. pilot": 0.2, "v4. nessa": 0.1, "h2. roper": 0.1, "h2. robea": 0.30000000000000004, "h3. loppy": 0.1, "v3. imine": 0.4, "v4. neres": 0.1, "v1. pings": 0.2}, "Current Board:\nPRINT\n_I___\n_C___\nSENSE\n_R___\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _I___\nh3. To cut: _C___\nh5. The ridges on a tire; to walk heavily: _R___\nv1. A signaling sound: P__S_\nv3. A chemical compound: I__N_\nv4. A dog whelk or its shell: N__S_\nv5. Chased up a tree: T__E_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nv2. A rice processor; an implement for ricing potatoes: RICER\n\nChanged:\n": {"h2. tiara": 0.2, "h3. sciss": 0.30000000000000004, "h5. tread": 4.1000000000000005, "v1. pings": 1.9, "v3. irons": 2.0, "v4. nassa": 1.7, "v5. treed": 5.2, "h3. slice": 1.5, "v1. pulse": 1, "v3. inane": 0.1, "v4. nerds": 0.2, "h2. mirza": 0.2, "h2. shawl": 0.2, "v1. peeps": 0.2, "v4. nerks": 0.1, "h2. tunic": 0.2, "h3. scour": 0.2, "v3. ionic": 0.2, "v4. neris": 0.1, "h2. stole": 1, "v1. peons": 0.1}, "Current Board:\nPRINT\n_I__R\n_C__E\nSENSE\n_R__D\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _I__R\nh3. To cut: _C__E\nh5. The ridges on a tire; to walk heavily: _R__D\nv1. A signaling sound: P__S_\nv3. A chemical compound: I__N_\nv4. A dog whelk or its shell: N__S_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nv2. A rice processor; an implement for ricing potatoes: RICER\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. tiara": 5.1000000000000005, "h3. slice": 2.6, "h5. tread": 4.4, "v1. pulse": 0.6000000000000001, "v3. irons": 1.0999999999999999, "v4. nassa": 1.8, "v1. pings": 1.1, "v1. pease": 0.2, "v4. neris": 0.2, "v3. imine": 0.2}, "Current Board:\nPRINT\n_I__R\n_C__E\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _I__R\nh3. To cut: _C__E\nv1. A signaling sound: P__ST\nv3. A chemical compound: I__NE\nv4. A dog whelk or its shell: N__SA\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. tiara": 3.1, "h3. slice": 1.7999999999999998, "v1. pirst": 0.30000000000000004, "v3. inane": 1.0, "v4. nassa": 3.0, "h2. cimer": 0.2, "h3. carve": 0.2, "v3. imine": 0.4, "v1. pilot": 0.2, "v1. piste": 0.1, "h2. tiger": 0.2}, "Current Board:\nPRINT\n_IM_R\n_CI_E\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IM_R\nh3. To cut: _CI_E\nv1. A signaling sound: P__ST\nv4. A dog whelk or its shell: N__SA\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IMINE\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. shimr": 0.2, "h3. slice": 2.1999999999999997, "v1. pirst": 0.4, "v4. nassa": 2.1999999999999997, "v1. pulse": 0.2, "h2. dimer": 0.1, "v1. piest": 0.1, "h2. simer": 0.2, "v4. narsa": 0.1, "h2. cimar": 0.2, "h3. niche": 0.1, "h2. timer": 0.1, "v1. pipst": 0.1, "h2. limar": 0.1}, "Current Board:\nPRINT\n_IMAR\n_CISE\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IMAR\nh3. To cut: _CISE\nv1. A signaling sound: P__ST\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IMINE\nv4. A dog whelk or its shell: NASSA\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. simar": 7, "h3. slice": 1.8, "v1. pirst": 0.2, "v1. pipst": 0.1, "h2. shmar": 0.1}, "Current Board:\nPRINT\n_IR_R\n_CO_E\nSENSE\n_RS_D\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IR_R\nh3. To cut: _CO_E\nh5. The ridges on a tire; to walk heavily: _RS_D\nv1. A signaling sound: P__S_\nv4. A dog whelk or its shell: N__S_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IRONS\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. tiara": 2.2, "h3. scone": 0.6000000000000001, "h5. tread": 2.1999999999999997, "v1. pings": 1.2, "v4. nassa": 0.9000000000000001, "h3. score": 1.6, "v1. piers": 0.1, "v4. nerds": 0.1, "v1. pears": 0.1, "v4. nixes": 0.1}, "Current Board:\nPRINT\n_IR_R\nSCORE\nSENSE\n_RS_D\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IR_R\nh5. The ridges on a tire; to walk heavily: _RS_D\nv1. A signaling sound: P_SS_\nv4. A dog whelk or its shell: N_RS_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh3. To cut: SCORE\nh4. To perceive; wisdom; reason; feeling: SENSE\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IRONS\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. tiara": 4.800000000000001, "h5. tread": 6.4, "v1. press": 6.7, "v4. nerse": 0.7, "v4. nurse": 0.2, "v4. nerds": 0.1}, "Current Board:\nPRINT\n_IR_R\nSCONE\nSENSE\n_RS_D\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IR_R\nh5. The ridges on a tire; to walk heavily: _RS_D\nv1. A signaling sound: P_SS_\nv4. A dog whelk or its shell: N_NS_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh3. To cut: SCONE\nh4. To perceive; wisdom; reason; feeling: SENSE\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IRONS\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. tiara": 4.3, "h5. tread": 6.7, "v1. press": 6.7, "v4. nassa": 3.0, "v4. neris": 0.1, "v4. ninas": 0.1}, "Current Board:\nPRINT\n_I___\n_C___\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _I___\nh3. To cut: _C___\nv1. A signaling sound: P__ST\nv3. A chemical compound: I__NE\nv4. A dog whelk or its shell: N__SA\nv5. Chased up a tree: T__ED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\n\nChanged:\n": {"h2. tinct": 0.1, "h3. scalp": 0.2, "v1. piste": 0.2, "v3. inane": 0.6000000000000001, "v4. nassa": 1.2, "v5. treed": 3.9000000000000004, "h2. tiear": 0.30000000000000004, "h3. scice": 0.2, "v1. pirst": 0.4, "v3. inine": 0.2, "v4. nisra": 0.2, "h2. cinct": 0.1, "h3. sciss": 0.2, "v1. pipst": 0.2, "h3. sculp": 0.4, "v3. imine": 0.5, "h2. ticed": 0.2, "h3. scyth": 0.2, "v4. nisan": 0.1, "h2. tirza": 0.1, "v3. iodne": 0.1, "v1. picot": 0.1}, "Current Board:\nPRINT\n_I_A_\n_C_S_\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _I_A_\nh3. To cut: _C_S_\nv1. A signaling sound: P__ST\nv3. A chemical compound: I__NE\nv5. Chased up a tree: T__ED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"h2. tiara": 7, "h3. sciss": 0.7, "v1. pipst": 0.1, "v3. inane": 0.6000000000000001, "v5. treed": 5.1000000000000005, "v1. piast": 0.1, "v3. irone": 0.2, "v1. piist": 0.2, "v3. imine": 1.2, "v1. pilot": 0.1, "v3. isine": 0.30000000000000004, "v1. piste": 0.1, "h2. tiaar": 0.1, "h3. acnes": 0.1}, "Current Board:\nPRINT\n_IMA_\n_CIS_\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IMA_\nh3. To cut: _CIS_\nv1. A signaling sound: P__ST\nv5. Chased up a tree: T__ED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IMINE\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"h2. simar": 1.2, "h3. incis": 0.8999999999999999, "v1. pipst": 0.2, "v5. treed": 4.1000000000000005, "h2. shmat": 0.4, "v1. pilot": 0.30000000000000004, "h2. shawl": 1.2, "v1. piest": 0.2, "v1. pirst": 0.1}, "Current Board:\nPRINT\n_I_A_\nSCISS\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _I_A_\nv1. A signaling sound: P_SST\nv3. A chemical compound: I_INE\nv5. Chased up a tree: T_SED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh3. To cut: SCISS\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"h2. tiara": 6.2, "v1. pisst": 0.1, "v3. imine": 3.0, "v5. treed": 6.4, "v1. pssst": 1.2, "v1. psstt": 0.2, "h2. tilda": 0.1, "v1. psyst": 0.1, "v3. indie": 0.1}, "Current Board:\nPRINT\n_IMA_\nSCISS\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IMA_\nv1. A signaling sound: P_SST\nv5. Chased up a tree: T_SED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh3. To cut: SCISS\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IMINE\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"h2. simar": 3.2, "v1. passt": 0.2, "v5. treed": 4.7, "v1. pisst": 0.2, "h2. chima": 0.2, "h2. shmat": 0.2, "v1. pssst": 0.2, "v1. psstt": 0.2, "h2. stola": 0.2}, "Current Board:\nPRINT\nSIMAR\nSCISS\nSENSE\nTREAD\n\nUnfilled:\nv1. A signaling sound: PSSST\nv5. Chased up a tree: TRSED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh2. A scarf; a cymar; a loose dress: SIMAR\nh3. To cut: SCISS\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IMINE\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"v1. pssst": 8, "v5. treed": 5.1000000000000005}, "Current Board:\nPRINT\nSIMAR\nSCISS\nSENSE\nTREAD\n\nUnfilled:\nv5. Chased up a tree: TRSED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh2. A scarf; a cymar; a loose dress: SIMAR\nh3. To cut: SCISS\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv1. A signaling sound: PSSST\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IMINE\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"v5. treed": 8}, "Current Board:\nPRINT\nSI_A_\nSCISS\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: SI_A_\nv3. A chemical compound: I_INE\nv5. Chased up a tree: T_SED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh3. To cut: SCISS\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv1. A signaling sound: PSSST\nv2. A rice processor; an implement for ricing potatoes: RICER\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"h2. sials": 0.7, "v3. imine": 1.3, "v5. treed": 3.6000000000000005, "h2. sisal": 1.2, "v3. inine": 0.1}, "Current Board:\nPRINT\nSIMA_\nSCISS\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: SIMA_\nv5. Chased up a tree: T_SED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh3. To cut: SCISS\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv1. A signaling sound: PSSST\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IMINE\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"h2. simar": 4.800000000000001, "v5. treed": 5.6000000000000005}, "Current Board:\nPRINT\n_IN__\n_CA__\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IN__\nh3. To cut: _CA__\nv1. A signaling sound: P__ST\nv4. A dog whelk or its shell: N__SA\nv5. Chased up a tree: T__ED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: INANE\n\nChanged:\n": {"h2. linen": 4.1000000000000005, "h3. carve": 2.2, "v4. nassa": 4.6000000000000005, "v5. treed": 5.4, "h3. lacer": 0.5, "v1. piste": 0.2, "v1. pipst": 0.2, "h3. scalp": 0.5, "v1. posts": 1, "h2. chint": 0.2, "h3. scaly": 0.1, "v4. nucsa": 0.1}, "Current Board:\nPRINT\n_INA_\n_CAS_\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _INA_\nh3. To cut: _CAS_\nv1. A signaling sound: P__ST\nv5. Chased up a tree: T__ED\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: INANE\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"h2. pinal": 0.1, "h3. decas": 0.1, "v1. pirst": 0.7, "v5. treed": 2.5, "h2. pinay": 0.30000000000000004, "h3. scasp": 0.6, "h2. pinas": 0.1, "h2. pinax": 0.2, "h2. pinar": 0.1, "h3. scase": 0.1, "v1. piste": 0.2}, "Current Board:\nPRINT\n_IR__\n_CO__\nSENSE\n_RS__\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IR__\nh3. To cut: _CO__\nh5. The ridges on a tire; to walk heavily: _RS__\nv1. A signaling sound: P__S_\nv4. A dog whelk or its shell: N__S_\nv5. Chased up a tree: T__E_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IRONS\n\nChanged:\n": {"h2. chiff": 0.2, "h5. tread": 4.0, "v1. pings": 2.4000000000000004, "v4. nassa": 3.5, "v5. treed": 4.0, "h3. lopco": 0.4, "h2. shirk": 0.1, "v4. nixes": 0.1, "h2. cirri": 0.2, "h2. chirp": 1, "h2. tiara": 1, "h3. laced": 0.2, "h2. shirr": 1.2, "v4. nerss": 0.1}, "Current Board:\nPRINT\n_IRA_\n_COS_\nSENSE\n_RSA_\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: _IRA_\nh3. To cut: _COS_\nh5. The ridges on a tire; to walk heavily: _RSA_\nv1. A signaling sound: P__S_\nv5. Chased up a tree: T__E_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IRONS\nv4. A dog whelk or its shell: NASSA\n\nChanged:\n": {"h2. tiara": 7.5, "h3. sciss": 0.7, "h5. tread": 5.9, "v1. pings": 3.4, "v5. treed": 7.5, "v1. piers": 0.2, "h3. lacos": 0.1}, "Current Board:\nPRINT\nCIRRI\n_CO__\nSENSE\n_RS__\n\nUnfilled:\nh3. To cut: _CO__\nh5. The ridges on a tire; to walk heavily: _RS__\nv1. A signaling sound: PC_S_\nv4. A dog whelk or its shell: NR_S_\nv5. Chased up a tree: TI_E_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh2. A scarf; a cymar; a loose dress: CIRRI\nh4. To perceive; wisdom; reason; feeling: SENSE\nv2. A rice processor; an implement for ricing potatoes: RICER\nv3. A chemical compound: IRONS\n\nChanged:\n": {"h3. scour": 1.0, "h5. tread": 2.6, "v1. pings": 1.9, "v4. nerds": 0.4, "v5. timed": 0.8, "h3. score": 2, "v1. picos": 0.4, "v4. neris": 0.4, "v5. treed": 1.2}, "Current Board:\nPRINT\n____R\n____E\nSENSE\n____D\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: ____R\nh3. To cut: ____E\nh5. The ridges on a tire; to walk heavily: ____D\nv1. A signaling sound: P__S_\nv2. A rice processor; an implement for ricing potatoes: R__E_\nv3. A chemical compound: I__N_\nv4. A dog whelk or its shell: N__S_\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. shirr": 0.2, "h3. carve": 1.2, "h5. tread": 2.2, "v1. press": 0.2, "v2. ricer": 2.5000000000000004, "v3. imine": 0.30000000000000004, "v4. nerit": 0.1, "h2. tunic": 0.2, "h3. slice": 0.2, "v1. pings": 0.4, "v3. inane": 0.1, "v4. nerfs": 0.1, "h2. rober": 0.6, "v1. pulse": 1.2, "v3. irons": 0.6, "v4. nassa": 0.7999999999999999, "v4. nerds": 0.1, "h2. tumar": 0.2, "v3. ironn": 0.1, "h3. lacer": 0.2, "v1. pilot": 0.1, "v1. pissa": 0.1}, "Current Board:\nPRINT\n____R\n____E\nSENSE\nTREAD\n\nUnfilled:\nh2. A scarf; a cymar; a loose dress: ____R\nh3. To cut: ____E\nv1. A signaling sound: P__ST\nv2. A rice processor; an implement for ricing potatoes: R__ER\nv3. A chemical compound: I__NE\nv4. A dog whelk or its shell: N__SA\n\nFilled:\nh1. To stamp; to brand; to impress; to put into type: PRINT\nh4. To perceive; wisdom; reason; feeling: SENSE\nh5. The ridges on a tire; to walk heavily: TREAD\nv5. Chased up a tree: TREED\n\nChanged:\n": {"h2. tiara": 4.0, "h3. carve": 2.6, "v1. pirst": 0.2, "v2. ricer": 4.9, "v3. inane": 2.7, "v4. nassa": 3.9000000000000004, "v1. piste": 0.30000000000000004, "h3. lacer": 0.1, "v1. piast": 0.2, "v1. plest": 0.1, "h3. slice": 1.2, "v1. pilot": 0.1}} |