mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-26 22:09:35 +00:00
d52dbeaa7a
This changes splits the functionality in the internal system package into two packages: one for dealing with devices and one for dealing with kernel modules. This removes ambiguity around the meaning of driver / device roots in each case. In each case, a root can be specified where device nodes are created or kernel modules loaded. Signed-off-by: Evan Lezar <elezar@nvidia.com>
155 lines
4.2 KiB
Go
155 lines
4.2 KiB
Go
/**
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# Copyright (c) NVIDIA CORPORATIOm. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package nvdevices
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import (
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"errors"
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"fmt"
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"os"
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"path/filepath"
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"strings"
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"github.com/NVIDIA/nvidia-container-toolkit/internal/info/proc/devices"
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"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
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)
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var errInvalidDeviceNode = errors.New("invalid device node")
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// Interface provides a set of utilities for interacting with NVIDIA devices on the system.
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type Interface struct {
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devices.Devices
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logger logger.Interface
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dryRun bool
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// devRoot is the root directory where device nodes are expected to exist.
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devRoot string
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mknoder
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}
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// New constructs a new Interface struct with the specified options.
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func New(opts ...Option) (*Interface, error) {
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i := &Interface{}
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for _, opt := range opts {
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opt(i)
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}
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if i.logger == nil {
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i.logger = logger.New()
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}
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if i.devRoot == "" {
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i.devRoot = "/"
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}
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if i.Devices == nil {
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devices, err := devices.GetNVIDIADevices()
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if err != nil {
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return nil, fmt.Errorf("failed to create devices info: %v", err)
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}
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i.Devices = devices
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}
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if i.dryRun {
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i.mknoder = &mknodLogger{i.logger}
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} else {
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i.mknoder = &mknodUnix{}
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}
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return i, nil
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}
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// CreateNVIDIAControlDevices creates the NVIDIA control device nodes at the configured devRoot.
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func (m *Interface) CreateNVIDIAControlDevices() error {
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controlNodes := []string{"nvidiactl", "nvidia-modeset", "nvidia-uvm", "nvidia-uvm-tools"}
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for _, node := range controlNodes {
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err := m.CreateNVIDIADevice(node)
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if err != nil {
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return fmt.Errorf("failed to create device node %s: %w", node, err)
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}
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}
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return nil
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}
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// CreateNVIDIADevice creates the specified NVIDIA device node at the configured devRoot.
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func (m *Interface) CreateNVIDIADevice(node string) error {
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node = filepath.Base(node)
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if !strings.HasPrefix(node, "nvidia") {
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return fmt.Errorf("invalid device node %q: %w", node, errInvalidDeviceNode)
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}
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major, err := m.Major(node)
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if err != nil {
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return fmt.Errorf("failed to determine major: %w", err)
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}
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minor, err := m.Minor(node)
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if err != nil {
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return fmt.Errorf("failed to determine minor: %w", err)
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}
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return m.createDeviceNode(filepath.Join("dev", node), int(major), int(minor))
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}
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// createDeviceNode creates the specified device node with the require major and minor numbers.
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// If a devRoot is configured, this is prepended to the path.
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func (m *Interface) createDeviceNode(path string, major int, minor int) error {
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path = filepath.Join(m.devRoot, path)
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if _, err := os.Stat(path); err == nil {
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m.logger.Infof("Skipping: %s already exists", path)
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return nil
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} else if !os.IsNotExist(err) {
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return fmt.Errorf("failed to stat %s: %v", path, err)
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}
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return m.Mknode(path, major, minor)
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}
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// Major returns the major number for the specified NVIDIA device node.
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// If the device node is not supported, an error is returned.
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func (m *Interface) Major(node string) (int64, error) {
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var valid bool
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var major devices.Major
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switch node {
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case "nvidia-uvm", "nvidia-uvm-tools":
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major, valid = m.Get(devices.NVIDIAUVM)
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case "nvidia-modeset", "nvidiactl":
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major, valid = m.Get(devices.NVIDIAGPU)
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}
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if valid {
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return int64(major), nil
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}
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return 0, errInvalidDeviceNode
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}
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// Minor returns the minor number for the specified NVIDIA device node.
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// If the device node is not supported, an error is returned.
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func (m *Interface) Minor(node string) (int64, error) {
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switch node {
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case "nvidia-modeset":
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return devices.NVIDIAModesetMinor, nil
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case "nvidia-uvm-tools":
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return devices.NVIDIAUVMToolsMinor, nil
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case "nvidia-uvm":
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return devices.NVIDIAUVMMinor, nil
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case "nvidiactl":
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return devices.NVIDIACTLMinor, nil
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}
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return 0, errInvalidDeviceNode
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}
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