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https://github.com/NVIDIA/nvidia-container-toolkit
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f477dc0df1
Signed-off-by: Tariq Ibrahim <tibrahim@nvidia.com> add default runtime binary path to runtimes field of toolkit config toml Signed-off-by: Tariq Ibrahim <tibrahim@nvidia.com> [no-relnote] Get low-level runtimes consistently We ensure that we use the same low-level runtimes regardless of the runtime engine being configured. This ensures consistent behaviour. Signed-off-by: Evan Lezar <elezar@nvidia.com> Co-authored-by: Evan Lezar <elezar@nvidia.com> address review comment Signed-off-by: Tariq Ibrahim <tibrahim@nvidia.com>
46 lines
1.1 KiB
Go
46 lines
1.1 KiB
Go
/**
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# Copyright 2024 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package toml
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import (
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"bytes"
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"fmt"
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"os/exec"
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)
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type tomlCliSource struct {
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command string
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args []string
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}
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func (c tomlCliSource) Load() (*Tree, error) {
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//nolint:gosec // Subprocess launched with a potential tainted input or cmd arguments
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cmd := exec.Command(c.command, c.args...)
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var outb bytes.Buffer
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var errb bytes.Buffer
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cmd.Stdout = &outb
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cmd.Stderr = &errb
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if err := cmd.Run(); err != nil {
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// TODO: Log to stderr in case of failure
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return nil, fmt.Errorf("failed to run command %v %v: %w", c.command, c.args, err)
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}
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return LoadBytes(outb.Bytes())
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}
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