nvidia-container-toolkit/internal/nvsandboxutils/refcount.go
Sananya Majumder 978d439cf8 nvsandboxutils: Add internal bindings
This change adds the internal bindings for Sandboxutils, some of which
have been automatically generated with the help of c-for-go. The format
followed is similar to what is used in go-nvml. These would need to be
regenerated when the header file is modified and new APIs are added.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
Signed-off-by: Huy Nguyen <huyn@nvidia.com>
Signed-off-by: Sananya Majumder <sananyam@nvidia.com>
2024-09-24 10:05:05 -07:00

32 lines
799 B
Go

/**
# Copyright 2024 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package nvsandboxutils
type refcount int
func (r *refcount) IncOnNoError(err error) {
if err == nil {
(*r)++
}
}
func (r *refcount) DecOnNoError(err error) {
if err == nil && (*r) > 0 {
(*r)--
}
}