mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-30 00:11:59 +00:00
96aeb9bf64
Signed-off-by: Evan Lezar <elezar@nvidia.com>
213 lines
6.3 KiB
Go
213 lines
6.3 KiB
Go
/*
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Copyright © The CDI Authors
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package parser
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import (
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"fmt"
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"strings"
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)
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// QualifiedName returns the qualified name for a device.
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// The syntax for a qualified device names is
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//
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// "<vendor>/<class>=<name>".
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//
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// A valid vendor and class name may contain the following runes:
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//
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// 'A'-'Z', 'a'-'z', '0'-'9', '.', '-', '_'.
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//
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// A valid device name may contain the following runes:
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//
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// 'A'-'Z', 'a'-'z', '0'-'9', '-', '_', '.', ':'
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func QualifiedName(vendor, class, name string) string {
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return vendor + "/" + class + "=" + name
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}
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// IsQualifiedName tests if a device name is qualified.
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func IsQualifiedName(device string) bool {
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_, _, _, err := ParseQualifiedName(device)
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return err == nil
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}
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// ParseQualifiedName splits a qualified name into device vendor, class,
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// and name. If the device fails to parse as a qualified name, or if any
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// of the split components fail to pass syntax validation, vendor and
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// class are returned as empty, together with the verbatim input as the
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// name and an error describing the reason for failure.
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func ParseQualifiedName(device string) (string, string, string, error) {
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vendor, class, name := ParseDevice(device)
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if vendor == "" {
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return "", "", device, fmt.Errorf("unqualified device %q, missing vendor", device)
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}
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if class == "" {
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return "", "", device, fmt.Errorf("unqualified device %q, missing class", device)
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}
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if name == "" {
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return "", "", device, fmt.Errorf("unqualified device %q, missing device name", device)
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}
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if err := ValidateVendorName(vendor); err != nil {
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return "", "", device, fmt.Errorf("invalid device %q: %w", device, err)
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}
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if err := ValidateClassName(class); err != nil {
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return "", "", device, fmt.Errorf("invalid device %q: %w", device, err)
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}
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if err := ValidateDeviceName(name); err != nil {
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return "", "", device, fmt.Errorf("invalid device %q: %w", device, err)
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}
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return vendor, class, name, nil
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}
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// ParseDevice tries to split a device name into vendor, class, and name.
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// If this fails, for instance in the case of unqualified device names,
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// ParseDevice returns an empty vendor and class together with name set
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// to the verbatim input.
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func ParseDevice(device string) (string, string, string) {
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if device == "" || device[0] == '/' {
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return "", "", device
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}
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parts := strings.SplitN(device, "=", 2)
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if len(parts) != 2 || parts[0] == "" || parts[1] == "" {
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return "", "", device
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}
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name := parts[1]
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vendor, class := ParseQualifier(parts[0])
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if vendor == "" {
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return "", "", device
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}
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return vendor, class, name
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}
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// ParseQualifier splits a device qualifier into vendor and class.
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// The syntax for a device qualifier is
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//
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// "<vendor>/<class>"
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//
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// If parsing fails, an empty vendor and the class set to the
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// verbatim input is returned.
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func ParseQualifier(kind string) (string, string) {
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parts := strings.SplitN(kind, "/", 2)
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if len(parts) != 2 || parts[0] == "" || parts[1] == "" {
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return "", kind
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}
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return parts[0], parts[1]
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}
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// ValidateVendorName checks the validity of a vendor name.
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// A vendor name may contain the following ASCII characters:
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// - upper- and lowercase letters ('A'-'Z', 'a'-'z')
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// - digits ('0'-'9')
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// - underscore, dash, and dot ('_', '-', and '.')
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func ValidateVendorName(vendor string) error {
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err := validateVendorOrClassName(vendor)
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if err != nil {
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err = fmt.Errorf("invalid vendor. %w", err)
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}
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return err
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}
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// ValidateClassName checks the validity of class name.
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// A class name may contain the following ASCII characters:
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// - upper- and lowercase letters ('A'-'Z', 'a'-'z')
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// - digits ('0'-'9')
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// - underscore, dash, and dot ('_', '-', and '.')
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func ValidateClassName(class string) error {
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err := validateVendorOrClassName(class)
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if err != nil {
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err = fmt.Errorf("invalid class. %w", err)
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}
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return err
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}
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// validateVendorOrClassName checks the validity of vendor or class name.
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// A name may contain the following ASCII characters:
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// - upper- and lowercase letters ('A'-'Z', 'a'-'z')
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// - digits ('0'-'9')
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// - underscore, dash, and dot ('_', '-', and '.')
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func validateVendorOrClassName(name string) error {
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if name == "" {
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return fmt.Errorf("empty name")
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}
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if !IsLetter(rune(name[0])) {
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return fmt.Errorf("%q, should start with letter", name)
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}
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for _, c := range string(name[1 : len(name)-1]) {
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switch {
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case IsAlphaNumeric(c):
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case c == '_' || c == '-' || c == '.':
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default:
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return fmt.Errorf("invalid character '%c' in name %q",
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c, name)
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}
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}
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if !IsAlphaNumeric(rune(name[len(name)-1])) {
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return fmt.Errorf("%q, should end with a letter or digit", name)
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}
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return nil
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}
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// ValidateDeviceName checks the validity of a device name.
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// A device name may contain the following ASCII characters:
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// - upper- and lowercase letters ('A'-'Z', 'a'-'z')
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// - digits ('0'-'9')
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// - underscore, dash, dot, colon ('_', '-', '.', ':')
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func ValidateDeviceName(name string) error {
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if name == "" {
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return fmt.Errorf("invalid (empty) device name")
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}
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if !IsAlphaNumeric(rune(name[0])) {
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return fmt.Errorf("invalid class %q, should start with a letter or digit", name)
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}
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if len(name) == 1 {
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return nil
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}
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for _, c := range string(name[1 : len(name)-1]) {
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switch {
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case IsAlphaNumeric(c):
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case c == '_' || c == '-' || c == '.' || c == ':':
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default:
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return fmt.Errorf("invalid character '%c' in device name %q",
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c, name)
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}
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}
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if !IsAlphaNumeric(rune(name[len(name)-1])) {
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return fmt.Errorf("invalid name %q, should end with a letter or digit", name)
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}
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return nil
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}
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// IsLetter reports whether the rune is a letter.
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func IsLetter(c rune) bool {
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return ('A' <= c && c <= 'Z') || ('a' <= c && c <= 'z')
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}
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// IsDigit reports whether the rune is a digit.
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func IsDigit(c rune) bool {
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return '0' <= c && c <= '9'
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}
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// IsAlphaNumeric reports whether the rune is a letter or digit.
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func IsAlphaNumeric(c rune) bool {
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return IsLetter(c) || IsDigit(c)
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}
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