nvidia-container-toolkit/internal/nvsandboxutils/cgo_helpers_static.go
Sananya Majumder dcbf5bc81f nvsandboxutils: Add implementation for the APIs
This change adds manual wrappers around the generated bindings to make
them into more user-friendly APIs for the caller. Some helper functions
are also added.
The APIs that are currently present in the library and implemented here
are:
nvSandboxUtilsInit
nvSandboxUtilsShutdown
nvSandboxUtilsGetDriverVersion
nvSandboxUtilsGetGpuResource
nvSandboxUtilsGetFileContent

Signed-off-by: Evan Lezar <elezar@nvidia.com>
Signed-off-by: Huy Nguyen <huyn@nvidia.com>
Signed-off-by: Sananya Majumder <sananyam@nvidia.com>
2024-09-24 10:05:09 -07:00

39 lines
1.1 KiB
Go

/**
# Copyright 2024 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package nvsandboxutils
var cgoAllocsUnknown = new(struct{})
func clen(n []byte) int {
for i := 0; i < len(n); i++ {
if n[i] == 0 {
return i
}
}
return len(n)
}
// Creates an int8 array of fixed input length to store the Go string.
// TODO: Add error check if input string has a length greater than INPUT_LENGTH
func convertStringToFixedArray(str string) [INPUT_LENGTH]int8 {
var output [INPUT_LENGTH]int8
for i, s := range str {
output[i] = int8(s)
}
return output
}