nvidia-container-toolkit/cmd/nvidia-container-runtime/main.go
Evan Lezar a26d02890f Make error logging less verbose by default
Signed-off-by: Evan Lezar <elezar@nvidia.com>
2022-04-04 14:16:26 +02:00

48 lines
1.0 KiB
Go

package main
import (
"fmt"
"os"
"github.com/NVIDIA/nvidia-container-toolkit/internal/config"
)
var logger = NewLogger()
func main() {
err := run(os.Args)
if err != nil {
logger.Errorf("%v", err)
os.Exit(1)
}
}
// run is an entry point that allows for idiomatic handling of errors
// when calling from the main function.
func run(argv []string) (rerr error) {
logger.Debugf("Running %v", argv)
cfg, err := config.GetConfig()
if err != nil {
return fmt.Errorf("error loading config: %v", err)
}
err = logger.LogToFile(cfg.NVIDIAContainerRuntimeConfig.DebugFilePath)
if err != nil {
return fmt.Errorf("error opening debug log file: %v", err)
}
defer func() {
// We capture and log a returning error before closing the log file.
if rerr != nil {
logger.Errorf("%v", rerr)
}
logger.CloseFile()
}()
runtime, err := newNVIDIAContainerRuntime(logger.Logger, cfg, argv)
if err != nil {
return fmt.Errorf("failed to create NVIDIA Container Runtime: %v", err)
}
return runtime.Exec(argv)
}