nvidia-container-toolkit/vendor/github.com/NVIDIA/go-nvml/pkg/nvml/system.go
dependabot[bot] abd638add9
Bump github.com/NVIDIA/go-nvml from 0.12.0-6 to 0.12.4-0
Bumps [github.com/NVIDIA/go-nvml](https://github.com/NVIDIA/go-nvml) from 0.12.0-6 to 0.12.4-0.
- [Commits](https://github.com/NVIDIA/go-nvml/compare/v0.12.0-6...v0.12.4-0)

---
updated-dependencies:
- dependency-name: github.com/NVIDIA/go-nvml
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-06-14 13:27:46 +00:00

139 lines
4.8 KiB
Go

// Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package nvml
// nvml.SystemGetDriverVersion()
func (l *library) SystemGetDriverVersion() (string, Return) {
Version := make([]byte, SYSTEM_DRIVER_VERSION_BUFFER_SIZE)
ret := nvmlSystemGetDriverVersion(&Version[0], SYSTEM_DRIVER_VERSION_BUFFER_SIZE)
return string(Version[:clen(Version)]), ret
}
// nvml.SystemGetNVMLVersion()
func (l *library) SystemGetNVMLVersion() (string, Return) {
Version := make([]byte, SYSTEM_NVML_VERSION_BUFFER_SIZE)
ret := nvmlSystemGetNVMLVersion(&Version[0], SYSTEM_NVML_VERSION_BUFFER_SIZE)
return string(Version[:clen(Version)]), ret
}
// nvml.SystemGetCudaDriverVersion()
func (l *library) SystemGetCudaDriverVersion() (int, Return) {
var CudaDriverVersion int32
ret := nvmlSystemGetCudaDriverVersion(&CudaDriverVersion)
return int(CudaDriverVersion), ret
}
// nvml.SystemGetCudaDriverVersion_v2()
func (l *library) SystemGetCudaDriverVersion_v2() (int, Return) {
var CudaDriverVersion int32
ret := nvmlSystemGetCudaDriverVersion_v2(&CudaDriverVersion)
return int(CudaDriverVersion), ret
}
// nvml.SystemGetProcessName()
func (l *library) SystemGetProcessName(pid int) (string, Return) {
name := make([]byte, SYSTEM_PROCESS_NAME_BUFFER_SIZE)
ret := nvmlSystemGetProcessName(uint32(pid), &name[0], SYSTEM_PROCESS_NAME_BUFFER_SIZE)
return string(name[:clen(name)]), ret
}
// nvml.SystemGetHicVersion()
func (l *library) SystemGetHicVersion() ([]HwbcEntry, Return) {
var hwbcCount uint32 = 1 // Will be reduced upon returning
for {
hwbcEntries := make([]HwbcEntry, hwbcCount)
ret := nvmlSystemGetHicVersion(&hwbcCount, &hwbcEntries[0])
if ret == SUCCESS {
return hwbcEntries[:hwbcCount], ret
}
if ret != ERROR_INSUFFICIENT_SIZE {
return nil, ret
}
hwbcCount *= 2
}
}
// nvml.SystemGetTopologyGpuSet()
func (l *library) SystemGetTopologyGpuSet(cpuNumber int) ([]Device, Return) {
var count uint32
ret := nvmlSystemGetTopologyGpuSet(uint32(cpuNumber), &count, nil)
if ret != SUCCESS {
return nil, ret
}
if count == 0 {
return []Device{}, ret
}
deviceArray := make([]nvmlDevice, count)
ret = nvmlSystemGetTopologyGpuSet(uint32(cpuNumber), &count, &deviceArray[0])
return convertSlice[nvmlDevice, Device](deviceArray), ret
}
// nvml.SystemGetConfComputeCapabilities()
func (l *library) SystemGetConfComputeCapabilities() (ConfComputeSystemCaps, Return) {
var capabilities ConfComputeSystemCaps
ret := nvmlSystemGetConfComputeCapabilities(&capabilities)
return capabilities, ret
}
// nvml.SystemGetConfComputeState()
func SystemGetConfComputeState() (ConfComputeSystemState, Return) {
var state ConfComputeSystemState
ret := nvmlSystemGetConfComputeState(&state)
return state, ret
}
// nvml.SystemGetConfComputeGpusReadyState()
func SystemGetConfComputeGpusReadyState() (uint32, Return) {
var isAcceptingWork uint32
ret := nvmlSystemGetConfComputeGpusReadyState(&isAcceptingWork)
return isAcceptingWork, ret
}
// nvml.SystemSetConfComputeGpusReadyState()
func SystemSetConfComputeGpusReadyState(isAcceptingWork uint32) Return {
return nvmlSystemSetConfComputeGpusReadyState(isAcceptingWork)
}
// nvml.SystemSetNvlinkBwMode()
func SystemSetNvlinkBwMode(nvlinkBwMode uint32) Return {
return nvmlSystemSetNvlinkBwMode(nvlinkBwMode)
}
// nvml.SystemGetNvlinkBwMode()
func SystemGetNvlinkBwMode() (uint32, Return) {
var nvlinkBwMode uint32
ret := nvmlSystemGetNvlinkBwMode(&nvlinkBwMode)
return nvlinkBwMode, ret
}
// nvml.SystemGetConfComputeKeyRotationThresholdInfo()
func (l *library) SystemGetConfComputeKeyRotationThresholdInfo() (ConfComputeGetKeyRotationThresholdInfo, Return) {
var keyRotationThresholdInfo ConfComputeGetKeyRotationThresholdInfo
ret := nvmlSystemGetConfComputeKeyRotationThresholdInfo(&keyRotationThresholdInfo)
return keyRotationThresholdInfo, ret
}
// nvml.SystemGetConfComputeSettings()
func (l *library) SystemGetConfComputeSettings() (SystemConfComputeSettings, Return) {
var settings SystemConfComputeSettings
ret := nvmlSystemGetConfComputeSettings(&settings)
return settings, ret
}
// nvml.SystemSetConfComputeKeyRotationThresholdInfo()
func (l *library) SystemSetConfComputeKeyRotationThresholdInfo(keyRotationThresholdInfo ConfComputeSetKeyRotationThresholdInfo) Return {
return nvmlSystemSetConfComputeKeyRotationThresholdInfo(&keyRotationThresholdInfo)
}