nvidia-container-toolkit/internal/system/nvmodules/modules.go
Evan Lezar d52dbeaa7a Split internal system package
This changes splits the functionality in the internal system package
into two packages: one for dealing with devices and one for dealing
with kernel modules. This removes ambiguity around the meaning of
driver / device roots in each case.

In each case, a root can be specified where device nodes are created
or kernel modules loaded.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
2023-06-15 09:01:13 +02:00

94 lines
2.2 KiB
Go

/**
# Copyright (c) NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package nvmodules
import (
"fmt"
"strings"
"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
)
// Interface provides a set of utilities for interacting with NVIDIA modules on the system.
type Interface struct {
logger logger.Interface
dryRun bool
root string
cmder
}
// New constructs a new Interface struct with the specified options.
func New(opts ...Option) *Interface {
m := &Interface{}
for _, opt := range opts {
opt(m)
}
if m.logger == nil {
m.logger = logger.New()
}
if m.root == "" {
m.root = "/"
}
if m.dryRun {
m.cmder = &cmderLogger{m.logger}
} else {
m.cmder = &cmderExec{}
}
return m
}
// LoadAll loads all the NVIDIA kernel modules.
func (m *Interface) LoadAll() error {
modules := []string{"nvidia", "nvidia-uvm", "nvidia-modeset"}
for _, module := range modules {
if err := m.Load(module); err != nil {
return fmt.Errorf("failed to load module %s: %w", module, err)
}
}
return nil
}
var errInvalidModule = fmt.Errorf("invalid module")
// Load loads the specified NVIDIA kernel module.
// If the root is specified we first chroot into this root.
func (m *Interface) Load(module string) error {
if !strings.HasPrefix(module, "nvidia") {
return errInvalidModule
}
var args []string
if m.root != "/" {
args = append(args, "chroot", m.root)
}
args = append(args, "/sbin/modprobe", module)
m.logger.Debugf("Loading kernel module %s: %v", module, args)
err := m.Run(args[0], args[1:]...)
if err != nil {
m.logger.Debugf("Failed to load kernel module %s: %v", module, err)
return err
}
return nil
}