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https://github.com/NVIDIA/nvidia-container-toolkit
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f477dc0df1
Signed-off-by: Tariq Ibrahim <tibrahim@nvidia.com> add default runtime binary path to runtimes field of toolkit config toml Signed-off-by: Tariq Ibrahim <tibrahim@nvidia.com> [no-relnote] Get low-level runtimes consistently We ensure that we use the same low-level runtimes regardless of the runtime engine being configured. This ensures consistent behaviour. Signed-off-by: Evan Lezar <elezar@nvidia.com> Co-authored-by: Evan Lezar <elezar@nvidia.com> address review comment Signed-off-by: Tariq Ibrahim <tibrahim@nvidia.com>
48 lines
1.2 KiB
Go
48 lines
1.2 KiB
Go
/**
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# Copyright 2024 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package toml
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const (
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Empty = empty("")
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)
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// Loader represents a source for a toml config.
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type Loader interface {
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Load() (*Tree, error)
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}
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// FromFile creates a TOML source from the specified file.
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// If an empty string is passed an empty toml config is used.
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func FromFile(path string) Loader {
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if path == "" {
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return Empty
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}
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return tomlFile(path)
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}
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// FromCommandLine creates a TOML source from the output of a shell command and its corresponding args.
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// If the command is empty, an empty config is returned.
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func FromCommandLine(cmd string, args ...string) Loader {
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if len(cmd) == 0 {
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return Empty
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}
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return &tomlCliSource{
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command: cmd,
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args: args,
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}
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}
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