nvidia-container-toolkit/pkg/ensure/devices.go
Evan Lezar 3b27d91026 Update package references
This change replaces the reference to gitlab.com/nvidia/cloud-native/container-toolkit
with github.com/NVIDIA/nvidia-container-toolkit matching this project.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
2021-06-30 14:07:36 +02:00

130 lines
3.8 KiB
Go

/*
# Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
*/
package ensure
import (
"errors"
"fmt"
"os"
"os/exec"
"path/filepath"
"github.com/NVIDIA/nvidia-container-toolkit/internal/lookup"
"github.com/NVIDIA/nvidia-container-toolkit/pkg/discover"
log "github.com/sirupsen/logrus"
)
type ensureDevices struct {
logger *log.Logger
discover.Discover
lookup lookup.Locator
root string
}
// NewEnsureDevices creates a discoverer that wraps the specified discoverer and ensures that the
// device nodes for the discoverer are created. If a root is specified, the device nodes
// rooted there are also created.
func NewEnsureDevices(d discover.Discover, root string) discover.Discover {
return NewEnsureDevicesWithLogger(log.StandardLogger(), d, root)
}
// NewEnsureDevicesWithLogger creates a discoverer that wraps the specified discoverer and ensures that the
// device nodes for the discoverer are created. If a root is specified, the device nodes
// rooted there are also created. The specified logger is used.
func NewEnsureDevicesWithLogger(logger *log.Logger, d discover.Discover, root string) discover.Discover {
e := ensureDevices{
Discover: d,
logger: logger,
lookup: lookup.NewPathLocatorWithLogger(logger, root),
root: root,
}
return &e
}
func (d ensureDevices) Devices() ([]discover.Device, error) {
devices, err := d.Discover.Devices()
if err != nil {
return nil, fmt.Errorf("error discovering devices: %v", err)
}
for _, di := range devices {
for _, dn := range di.DeviceNodes {
d.deviceNode(dn)
}
}
return devices, nil
}
func (d ensureDevices) deviceNode(dn discover.DeviceNode) error {
err := d.device(dn.Path, dn.Major, dn.Minor)
if err != nil {
d.logger.Errorf("Error creating device node %+v: %v", dn, err)
}
if d.root != "" && d.root != "/" {
rootedPath := discover.DevicePath(filepath.Join(d.root, string(dn.Path)))
err = d.device(rootedPath, dn.Major, dn.Minor)
if err != nil {
d.logger.Errorf("Error creating device node %+v: %v", dn, err)
}
}
return nil
}
func (d ensureDevices) device(path discover.DevicePath, major int, minor int) error {
// TODO: We may want to check that the device node has the required permissions
_, err := os.Stat(string(path))
if err == nil {
d.logger.Infof("Device node %v already exists", path)
return nil
}
if !errors.Is(err, os.ErrNotExist) {
d.logger.Errorf("Error getting info for device node %v: %v", path, err)
return fmt.Errorf("error getting device node info: %w", err)
}
// See: https://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#runfile-verifications
// TODO: We should use nvidia-modprobe or a tool based off that instead
args := []string{
"-m", "666",
string(path), "c",
fmt.Sprint(major),
fmt.Sprint(minor),
}
return d.run("mknod", args...)
}
func (d ensureDevices) run(cmd string, args ...string) error {
paths, err := d.lookup.Locate(cmd)
if err != nil {
return fmt.Errorf("error finding command %v: %v", cmd, err)
}
if len(paths) == 0 {
return fmt.Errorf("command %v not found in path", cmd)
}
path := paths[0]
d.logger.Debugf("Running %v", append([]string{path}, args...))
err = exec.Command(path, args...).Run()
if err != nil {
return fmt.Errorf("error running %v: %v", append([]string{path}, args...), err)
}
return nil
}