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https://github.com/NVIDIA/nvidia-container-toolkit
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bf2bdfd35e
This change refactors the toml config file handlig for runtimes such as containerd or crio. A toml.Loader is introduced that encapsulates loading the required file. This can be extended to allow other mechanisms for loading loading the current config. Signed-off-by: Evan Lezar <elezar@nvidia.com>
36 lines
894 B
Go
36 lines
894 B
Go
/**
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# Copyright 2024 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package toml
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import (
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"github.com/pelletier/go-toml"
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)
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type empty string
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var _ Loader = (*empty)(nil)
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// Load is a no-op for an empty source.
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func (e empty) Load() (*Tree, error) {
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return newEmpty(), nil
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}
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func newEmpty() *Tree {
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tomlTree, _ := toml.TreeFromMap(nil)
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return (*Tree)(tomlTree)
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}
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