nvidia-container-toolkit/internal/system/nvdevices/options.go
Evan Lezar d52dbeaa7a Split internal system package
This changes splits the functionality in the internal system package
into two packages: one for dealing with devices and one for dealing
with kernel modules. This removes ambiguity around the meaning of
driver / device roots in each case.

In each case, a root can be specified where device nodes are created
or kernel modules loaded.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
2023-06-15 09:01:13 +02:00

54 lines
1.5 KiB
Go

/**
# Copyright (c) NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package nvdevices
import (
"github.com/NVIDIA/nvidia-container-toolkit/internal/info/proc/devices"
"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
)
// Option is a function that sets an option on the Interface struct.
type Option func(*Interface)
// WithDryRun sets the dry run option for the Interface struct.
func WithDryRun(dryRun bool) Option {
return func(i *Interface) {
i.dryRun = dryRun
}
}
// WithLogger sets the logger for the Interface struct.
func WithLogger(logger logger.Interface) Option {
return func(i *Interface) {
i.logger = logger
}
}
// WithDevRoot sets the root directory for the NVIDIA device nodes.
func WithDevRoot(devRoot string) Option {
return func(i *Interface) {
i.devRoot = devRoot
}
}
// WithDevices sets the devices for the Interface struct.
func WithDevices(devices devices.Devices) Option {
return func(i *Interface) {
i.Devices = devices
}
}