mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-29 16:02:10 +00:00
2ff2d84283
Signed-off-by: Evan Lezar <elezar@nvidia.com>
303 lines
9.3 KiB
Go
303 lines
9.3 KiB
Go
/**
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# Copyright 2023 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package nvml
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import (
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"errors"
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"fmt"
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"sync"
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"github.com/NVIDIA/go-nvml/pkg/dl"
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)
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import "C"
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const (
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defaultNvmlLibraryName = "libnvidia-ml.so.1"
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defaultNvmlLibraryLoadFlags = dl.RTLD_LAZY | dl.RTLD_GLOBAL
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)
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var errLibraryNotLoaded = errors.New("library not loaded")
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var errLibraryAlreadyLoaded = errors.New("library already loaded")
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// library represents an nvml library.
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// This includes a reference to the underlying DynamicLibrary
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type library struct {
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sync.Mutex
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path string
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flags int
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dl dynamicLibrary
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}
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// libnvml is a global instance of the nvml library.
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var libnvml = library{
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path: defaultNvmlLibraryName,
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flags: defaultNvmlLibraryLoadFlags,
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}
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var _ Interface = (*library)(nil)
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// GetLibrary returns a the library as a Library interface.
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func (l *library) GetLibrary() Library {
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return l
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}
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// GetLibrary returns a representation of the underlying library that implements the Library interface.
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func GetLibrary() Library {
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return libnvml.GetLibrary()
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}
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// Lookup checks whether the specified library symbol exists in the library.
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// Note that this requires that the library be loaded.
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func (l *library) Lookup(name string) error {
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if l == nil || l.dl == nil {
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return fmt.Errorf("error looking up %s: %w", name, errLibraryNotLoaded)
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}
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return l.dl.Lookup(name)
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}
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// newDynamicLibrary is a function variable that can be overridden for testing.
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var newDynamicLibrary = func(path string, flags int) dynamicLibrary {
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return dl.New(path, flags)
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}
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// load initializes the library and updates the versioned symbols.
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// Multiple calls to an already loaded library will return without error.
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func (l *library) load() error {
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l.Lock()
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defer l.Unlock()
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if l.dl != nil {
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return nil
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}
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dl := newDynamicLibrary(l.path, l.flags)
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err := dl.Open()
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if err != nil {
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return fmt.Errorf("error opening %s: %w", l.path, err)
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}
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l.dl = dl
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l.updateVersionedSymbols()
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return nil
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}
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// close the underlying library and ensure that the global pointer to the
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// library is set to nil to ensure that subsequent calls to open will reinitialize it.
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// Multiple calls to an already closed nvml library will return without error.
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func (l *library) close() error {
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l.Lock()
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defer l.Unlock()
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if l.dl == nil {
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return nil
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}
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err := l.dl.Close()
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if err != nil {
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return fmt.Errorf("error closing %s: %w", l.path, err)
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}
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l.dl = nil
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return nil
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}
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// Default all versioned APIs to v1 (to infer the types)
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var nvmlInit = nvmlInit_v1
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var nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v1
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var nvmlDeviceGetCount = nvmlDeviceGetCount_v1
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var nvmlDeviceGetHandleByIndex = nvmlDeviceGetHandleByIndex_v1
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var nvmlDeviceGetHandleByPciBusId = nvmlDeviceGetHandleByPciBusId_v1
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var nvmlDeviceGetNvLinkRemotePciInfo = nvmlDeviceGetNvLinkRemotePciInfo_v1
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var nvmlDeviceRemoveGpu = nvmlDeviceRemoveGpu_v1
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var nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v1
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var nvmlEventSetWait = nvmlEventSetWait_v1
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var nvmlDeviceGetAttributes = nvmlDeviceGetAttributes_v1
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var nvmlComputeInstanceGetInfo = nvmlComputeInstanceGetInfo_v1
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var DeviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v1
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var DeviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v1
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var DeviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v1
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var GetBlacklistDeviceCount = GetExcludedDeviceCount
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var GetBlacklistDeviceInfoByIndex = GetExcludedDeviceInfoByIndex
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var nvmlDeviceGetGpuInstancePossiblePlacements = nvmlDeviceGetGpuInstancePossiblePlacements_v1
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var nvmlVgpuInstanceGetLicenseInfo = nvmlVgpuInstanceGetLicenseInfo_v1
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// BlacklistDeviceInfo was replaced by ExcludedDeviceInfo
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type BlacklistDeviceInfo = ExcludedDeviceInfo
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type ProcessInfo_v1Slice []ProcessInfo_v1
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type ProcessInfo_v2Slice []ProcessInfo_v2
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func (pis ProcessInfo_v1Slice) ToProcessInfoSlice() []ProcessInfo {
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var newInfos []ProcessInfo
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for _, pi := range pis {
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info := ProcessInfo{
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Pid: pi.Pid,
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UsedGpuMemory: pi.UsedGpuMemory,
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GpuInstanceId: 0xFFFFFFFF, // GPU instance ID is invalid in v1
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ComputeInstanceId: 0xFFFFFFFF, // Compute instance ID is invalid in v1
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}
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newInfos = append(newInfos, info)
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}
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return newInfos
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}
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func (pis ProcessInfo_v2Slice) ToProcessInfoSlice() []ProcessInfo {
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var newInfos []ProcessInfo
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for _, pi := range pis {
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info := ProcessInfo{
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Pid: pi.Pid,
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UsedGpuMemory: pi.UsedGpuMemory,
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GpuInstanceId: pi.GpuInstanceId,
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ComputeInstanceId: pi.ComputeInstanceId,
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}
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newInfos = append(newInfos, info)
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}
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return newInfos
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}
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// updateVersionedSymbols checks for versioned symbols in the loaded dynamic library.
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// If newer versioned symbols exist, these replace the default `v1` symbols initialized above.
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// When new versioned symbols are added, these would have to be initialized above and have
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// corresponding checks and subsequent assignments added below.
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func (l *library) updateVersionedSymbols() {
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err := l.Lookup("nvmlInit_v2")
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if err == nil {
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nvmlInit = nvmlInit_v2
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}
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err = l.Lookup("nvmlDeviceGetPciInfo_v2")
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if err == nil {
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nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v2
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}
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err = l.Lookup("nvmlDeviceGetPciInfo_v3")
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if err == nil {
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nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v3
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}
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err = l.Lookup("nvmlDeviceGetCount_v2")
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if err == nil {
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nvmlDeviceGetCount = nvmlDeviceGetCount_v2
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}
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err = l.Lookup("nvmlDeviceGetHandleByIndex_v2")
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if err == nil {
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nvmlDeviceGetHandleByIndex = nvmlDeviceGetHandleByIndex_v2
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}
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err = l.Lookup("nvmlDeviceGetHandleByPciBusId_v2")
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if err == nil {
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nvmlDeviceGetHandleByPciBusId = nvmlDeviceGetHandleByPciBusId_v2
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}
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err = l.Lookup("nvmlDeviceGetNvLinkRemotePciInfo_v2")
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if err == nil {
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nvmlDeviceGetNvLinkRemotePciInfo = nvmlDeviceGetNvLinkRemotePciInfo_v2
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}
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// Unable to overwrite nvmlDeviceRemoveGpu() because the v2 function takes
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// a different set of parameters than the v1 function.
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//err = l.Lookup("nvmlDeviceRemoveGpu_v2")
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//if err == nil {
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// nvmlDeviceRemoveGpu = nvmlDeviceRemoveGpu_v2
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//}
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err = l.Lookup("nvmlDeviceGetGridLicensableFeatures_v2")
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if err == nil {
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nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v2
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}
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err = l.Lookup("nvmlDeviceGetGridLicensableFeatures_v3")
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if err == nil {
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nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v3
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}
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err = l.Lookup("nvmlDeviceGetGridLicensableFeatures_v4")
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if err == nil {
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nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v4
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}
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err = l.Lookup("nvmlEventSetWait_v2")
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if err == nil {
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nvmlEventSetWait = nvmlEventSetWait_v2
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}
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err = l.Lookup("nvmlDeviceGetAttributes_v2")
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if err == nil {
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nvmlDeviceGetAttributes = nvmlDeviceGetAttributes_v2
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}
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err = l.Lookup("nvmlComputeInstanceGetInfo_v2")
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if err == nil {
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nvmlComputeInstanceGetInfo = nvmlComputeInstanceGetInfo_v2
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}
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err = l.Lookup("nvmlDeviceGetComputeRunningProcesses_v2")
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if err == nil {
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DeviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v2
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}
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err = l.Lookup("nvmlDeviceGetComputeRunningProcesses_v3")
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if err == nil {
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DeviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v3
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}
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err = l.Lookup("nvmlDeviceGetGraphicsRunningProcesses_v2")
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if err == nil {
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DeviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v2
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}
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err = l.Lookup("nvmlDeviceGetGraphicsRunningProcesses_v3")
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if err == nil {
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DeviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v3
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}
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err = l.Lookup("nvmlDeviceGetMPSComputeRunningProcesses_v2")
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if err == nil {
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DeviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v2
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}
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err = l.Lookup("nvmlDeviceGetMPSComputeRunningProcesses_v3")
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if err == nil {
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DeviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v3
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}
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err = l.Lookup("nvmlDeviceGetGpuInstancePossiblePlacements_v2")
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if err == nil {
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nvmlDeviceGetGpuInstancePossiblePlacements = nvmlDeviceGetGpuInstancePossiblePlacements_v2
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}
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err = l.Lookup("nvmlVgpuInstanceGetLicenseInfo_v2")
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if err == nil {
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nvmlVgpuInstanceGetLicenseInfo = nvmlVgpuInstanceGetLicenseInfo_v2
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}
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}
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// LibraryOption represents a functional option to configure the underlying NVML library
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type LibraryOption func(*library)
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// WithLibraryPath provides an option to set the library name to be used by the NVML library.
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func WithLibraryPath(path string) LibraryOption {
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return func(l *library) {
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l.path = path
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}
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}
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// SetLibraryOptions applies the specified options to the NVML library.
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// If this is called when a library is already loaded, and error is raised.
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func SetLibraryOptions(opts ...LibraryOption) error {
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libnvml.Lock()
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defer libnvml.Unlock()
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if libnvml.dl != nil {
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return errLibraryAlreadyLoaded
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}
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for _, opt := range opts {
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opt(&libnvml)
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}
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if libnvml.path == "" {
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libnvml.path = defaultNvmlLibraryName
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}
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if libnvml.flags == 0 {
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libnvml.flags = defaultNvmlLibraryLoadFlags
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}
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return nil
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}
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