nvidia-container-toolkit/vendor/github.com/NVIDIA/go-nvml/pkg/nvml/lib.go
Evan Lezar 2ff2d84283 Update vendoring
Signed-off-by: Evan Lezar <elezar@nvidia.com>
2023-11-15 21:38:54 +01:00

303 lines
9.3 KiB
Go

/**
# Copyright 2023 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package nvml
import (
"errors"
"fmt"
"sync"
"github.com/NVIDIA/go-nvml/pkg/dl"
)
import "C"
const (
defaultNvmlLibraryName = "libnvidia-ml.so.1"
defaultNvmlLibraryLoadFlags = dl.RTLD_LAZY | dl.RTLD_GLOBAL
)
var errLibraryNotLoaded = errors.New("library not loaded")
var errLibraryAlreadyLoaded = errors.New("library already loaded")
// library represents an nvml library.
// This includes a reference to the underlying DynamicLibrary
type library struct {
sync.Mutex
path string
flags int
dl dynamicLibrary
}
// libnvml is a global instance of the nvml library.
var libnvml = library{
path: defaultNvmlLibraryName,
flags: defaultNvmlLibraryLoadFlags,
}
var _ Interface = (*library)(nil)
// GetLibrary returns a the library as a Library interface.
func (l *library) GetLibrary() Library {
return l
}
// GetLibrary returns a representation of the underlying library that implements the Library interface.
func GetLibrary() Library {
return libnvml.GetLibrary()
}
// Lookup checks whether the specified library symbol exists in the library.
// Note that this requires that the library be loaded.
func (l *library) Lookup(name string) error {
if l == nil || l.dl == nil {
return fmt.Errorf("error looking up %s: %w", name, errLibraryNotLoaded)
}
return l.dl.Lookup(name)
}
// newDynamicLibrary is a function variable that can be overridden for testing.
var newDynamicLibrary = func(path string, flags int) dynamicLibrary {
return dl.New(path, flags)
}
// load initializes the library and updates the versioned symbols.
// Multiple calls to an already loaded library will return without error.
func (l *library) load() error {
l.Lock()
defer l.Unlock()
if l.dl != nil {
return nil
}
dl := newDynamicLibrary(l.path, l.flags)
err := dl.Open()
if err != nil {
return fmt.Errorf("error opening %s: %w", l.path, err)
}
l.dl = dl
l.updateVersionedSymbols()
return nil
}
// close the underlying library and ensure that the global pointer to the
// library is set to nil to ensure that subsequent calls to open will reinitialize it.
// Multiple calls to an already closed nvml library will return without error.
func (l *library) close() error {
l.Lock()
defer l.Unlock()
if l.dl == nil {
return nil
}
err := l.dl.Close()
if err != nil {
return fmt.Errorf("error closing %s: %w", l.path, err)
}
l.dl = nil
return nil
}
// Default all versioned APIs to v1 (to infer the types)
var nvmlInit = nvmlInit_v1
var nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v1
var nvmlDeviceGetCount = nvmlDeviceGetCount_v1
var nvmlDeviceGetHandleByIndex = nvmlDeviceGetHandleByIndex_v1
var nvmlDeviceGetHandleByPciBusId = nvmlDeviceGetHandleByPciBusId_v1
var nvmlDeviceGetNvLinkRemotePciInfo = nvmlDeviceGetNvLinkRemotePciInfo_v1
var nvmlDeviceRemoveGpu = nvmlDeviceRemoveGpu_v1
var nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v1
var nvmlEventSetWait = nvmlEventSetWait_v1
var nvmlDeviceGetAttributes = nvmlDeviceGetAttributes_v1
var nvmlComputeInstanceGetInfo = nvmlComputeInstanceGetInfo_v1
var DeviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v1
var DeviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v1
var DeviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v1
var GetBlacklistDeviceCount = GetExcludedDeviceCount
var GetBlacklistDeviceInfoByIndex = GetExcludedDeviceInfoByIndex
var nvmlDeviceGetGpuInstancePossiblePlacements = nvmlDeviceGetGpuInstancePossiblePlacements_v1
var nvmlVgpuInstanceGetLicenseInfo = nvmlVgpuInstanceGetLicenseInfo_v1
// BlacklistDeviceInfo was replaced by ExcludedDeviceInfo
type BlacklistDeviceInfo = ExcludedDeviceInfo
type ProcessInfo_v1Slice []ProcessInfo_v1
type ProcessInfo_v2Slice []ProcessInfo_v2
func (pis ProcessInfo_v1Slice) ToProcessInfoSlice() []ProcessInfo {
var newInfos []ProcessInfo
for _, pi := range pis {
info := ProcessInfo{
Pid: pi.Pid,
UsedGpuMemory: pi.UsedGpuMemory,
GpuInstanceId: 0xFFFFFFFF, // GPU instance ID is invalid in v1
ComputeInstanceId: 0xFFFFFFFF, // Compute instance ID is invalid in v1
}
newInfos = append(newInfos, info)
}
return newInfos
}
func (pis ProcessInfo_v2Slice) ToProcessInfoSlice() []ProcessInfo {
var newInfos []ProcessInfo
for _, pi := range pis {
info := ProcessInfo{
Pid: pi.Pid,
UsedGpuMemory: pi.UsedGpuMemory,
GpuInstanceId: pi.GpuInstanceId,
ComputeInstanceId: pi.ComputeInstanceId,
}
newInfos = append(newInfos, info)
}
return newInfos
}
// updateVersionedSymbols checks for versioned symbols in the loaded dynamic library.
// If newer versioned symbols exist, these replace the default `v1` symbols initialized above.
// When new versioned symbols are added, these would have to be initialized above and have
// corresponding checks and subsequent assignments added below.
func (l *library) updateVersionedSymbols() {
err := l.Lookup("nvmlInit_v2")
if err == nil {
nvmlInit = nvmlInit_v2
}
err = l.Lookup("nvmlDeviceGetPciInfo_v2")
if err == nil {
nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v2
}
err = l.Lookup("nvmlDeviceGetPciInfo_v3")
if err == nil {
nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v3
}
err = l.Lookup("nvmlDeviceGetCount_v2")
if err == nil {
nvmlDeviceGetCount = nvmlDeviceGetCount_v2
}
err = l.Lookup("nvmlDeviceGetHandleByIndex_v2")
if err == nil {
nvmlDeviceGetHandleByIndex = nvmlDeviceGetHandleByIndex_v2
}
err = l.Lookup("nvmlDeviceGetHandleByPciBusId_v2")
if err == nil {
nvmlDeviceGetHandleByPciBusId = nvmlDeviceGetHandleByPciBusId_v2
}
err = l.Lookup("nvmlDeviceGetNvLinkRemotePciInfo_v2")
if err == nil {
nvmlDeviceGetNvLinkRemotePciInfo = nvmlDeviceGetNvLinkRemotePciInfo_v2
}
// Unable to overwrite nvmlDeviceRemoveGpu() because the v2 function takes
// a different set of parameters than the v1 function.
//err = l.Lookup("nvmlDeviceRemoveGpu_v2")
//if err == nil {
// nvmlDeviceRemoveGpu = nvmlDeviceRemoveGpu_v2
//}
err = l.Lookup("nvmlDeviceGetGridLicensableFeatures_v2")
if err == nil {
nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v2
}
err = l.Lookup("nvmlDeviceGetGridLicensableFeatures_v3")
if err == nil {
nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v3
}
err = l.Lookup("nvmlDeviceGetGridLicensableFeatures_v4")
if err == nil {
nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v4
}
err = l.Lookup("nvmlEventSetWait_v2")
if err == nil {
nvmlEventSetWait = nvmlEventSetWait_v2
}
err = l.Lookup("nvmlDeviceGetAttributes_v2")
if err == nil {
nvmlDeviceGetAttributes = nvmlDeviceGetAttributes_v2
}
err = l.Lookup("nvmlComputeInstanceGetInfo_v2")
if err == nil {
nvmlComputeInstanceGetInfo = nvmlComputeInstanceGetInfo_v2
}
err = l.Lookup("nvmlDeviceGetComputeRunningProcesses_v2")
if err == nil {
DeviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v2
}
err = l.Lookup("nvmlDeviceGetComputeRunningProcesses_v3")
if err == nil {
DeviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v3
}
err = l.Lookup("nvmlDeviceGetGraphicsRunningProcesses_v2")
if err == nil {
DeviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v2
}
err = l.Lookup("nvmlDeviceGetGraphicsRunningProcesses_v3")
if err == nil {
DeviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v3
}
err = l.Lookup("nvmlDeviceGetMPSComputeRunningProcesses_v2")
if err == nil {
DeviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v2
}
err = l.Lookup("nvmlDeviceGetMPSComputeRunningProcesses_v3")
if err == nil {
DeviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v3
}
err = l.Lookup("nvmlDeviceGetGpuInstancePossiblePlacements_v2")
if err == nil {
nvmlDeviceGetGpuInstancePossiblePlacements = nvmlDeviceGetGpuInstancePossiblePlacements_v2
}
err = l.Lookup("nvmlVgpuInstanceGetLicenseInfo_v2")
if err == nil {
nvmlVgpuInstanceGetLicenseInfo = nvmlVgpuInstanceGetLicenseInfo_v2
}
}
// LibraryOption represents a functional option to configure the underlying NVML library
type LibraryOption func(*library)
// WithLibraryPath provides an option to set the library name to be used by the NVML library.
func WithLibraryPath(path string) LibraryOption {
return func(l *library) {
l.path = path
}
}
// SetLibraryOptions applies the specified options to the NVML library.
// If this is called when a library is already loaded, and error is raised.
func SetLibraryOptions(opts ...LibraryOption) error {
libnvml.Lock()
defer libnvml.Unlock()
if libnvml.dl != nil {
return errLibraryAlreadyLoaded
}
for _, opt := range opts {
opt(&libnvml)
}
if libnvml.path == "" {
libnvml.path = defaultNvmlLibraryName
}
if libnvml.flags == 0 {
libnvml.flags = defaultNvmlLibraryLoadFlags
}
return nil
}