mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-22 16:29:18 +00:00
ba1ed3232f
This changes skips the injection of the nvidia-persistenced socket by default. An include-persistenced-socket feature flag is added to allow the injection of this socket to be explicitly requested. Signed-off-by: Evan Lezar <elezar@nvidia.com>
91 lines
2.9 KiB
Go
91 lines
2.9 KiB
Go
/**
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# Copyright 2024 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package config
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type featureName string
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const (
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FeatureGDS = featureName("gds")
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FeatureMOFED = featureName("mofed")
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FeatureNVSWITCH = featureName("nvswitch")
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FeatureGDRCopy = featureName("gdrcopy")
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FeatureIncludePersistencedSocket = featureName("include-persistenced-socket")
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)
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// features specifies a set of named features.
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type features struct {
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GDS *feature `toml:"gds,omitempty"`
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MOFED *feature `toml:"mofed,omitempty"`
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NVSWITCH *feature `toml:"nvswitch,omitempty"`
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GDRCopy *feature `toml:"gdrcopy,omitempty"`
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// IncludePersistencedSocket enables the injection of the nvidia-persistenced
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// socket into containers.
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IncludePersistencedSocket *feature `toml:"include-persistenced-socket,omitempty"`
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}
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type feature bool
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// IsEnabledInEnvironment checks whether a specified named feature is enabled.
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// An optional list of environments to check for feature-specific environment
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// variables can also be supplied.
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func (fs features) IsEnabledInEnvironment(n featureName, in ...getenver) bool {
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switch n {
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// Features with envvar overrides
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case FeatureGDS:
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return fs.GDS.isEnabledWithEnvvarOverride("NVIDIA_GDS", in...)
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case FeatureMOFED:
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return fs.MOFED.isEnabledWithEnvvarOverride("NVIDIA_MOFED", in...)
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case FeatureNVSWITCH:
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return fs.NVSWITCH.isEnabledWithEnvvarOverride("NVIDIA_NVSWITCH", in...)
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case FeatureGDRCopy:
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return fs.GDRCopy.isEnabledWithEnvvarOverride("NVIDIA_GDRCOPY", in...)
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// Features without envvar overrides
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case FeatureIncludePersistencedSocket:
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return fs.IncludePersistencedSocket.IsEnabled()
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default:
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return false
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}
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}
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// IsEnabled checks whether a feature is enabled.
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func (f *feature) IsEnabled() bool {
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if f != nil {
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return bool(*f)
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}
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return false
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}
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// isEnabledWithEnvvarOverride checks whether a feature is enabled and allows an envvar to overide the feature.
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// If the enabled value is explicitly set, this is returned, otherwise the
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// associated envvar is checked in the specified getenver for the string "enabled"
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// A CUDA container / image can be passed here.
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func (f *feature) isEnabledWithEnvvarOverride(envvar string, ins ...getenver) bool {
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if envvar != "" {
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for _, in := range ins {
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if in.Getenv(envvar) == "enabled" {
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return true
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}
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}
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}
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return f.IsEnabled()
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}
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type getenver interface {
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Getenv(string) string
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}
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