nvidia-container-toolkit/internal/discover/char_devices.go
Evan Lezar beff276a52 Add charDevices discoverer for devices
This change adds a charDevices discoverer and using this
for CSV, GDS, and MOFED discovery. Internally the discoverer
is a "mounts" discoverer with a charDevice locator.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
2022-07-06 13:43:23 +02:00

65 lines
2.1 KiB
Go

/**
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package discover
import (
"github.com/NVIDIA/nvidia-container-toolkit/internal/lookup"
"github.com/sirupsen/logrus"
)
// charDevices is a discover for a list of character devices
type charDevices mounts
var _ Discover = (*charDevices)(nil)
// NewCharDeviceDiscoverer creates a discoverer which locates the specified set of device nodes.
func NewCharDeviceDiscoverer(logger *logrus.Logger, devices []string, root string) Discover {
locator := lookup.NewCharDeviceLocator(logger, root)
return NewDeviceDiscoverer(logger, locator, devices)
}
// NewDeviceDiscoverer creates a discoverer which locates the specified set of device nodes using the specified locator.
func NewDeviceDiscoverer(logger *logrus.Logger, locator lookup.Locator, devices []string) Discover {
return &charDevices{
logger: logger,
lookup: locator,
required: devices,
}
}
// Mounts returns the discovered mounts for the charDevices.
// Since this explicitly specifies a device list, the mounts are nil.
func (d *charDevices) Mounts() ([]Mount, error) {
return nil, nil
}
// Devices returns the discovered devices for the charDevices.
// Here the device nodes are first discovered as mounts and these are converted to devices.
func (d *charDevices) Devices() ([]Device, error) {
devicesAsMounts, err := (*mounts)(d).Mounts()
if err != nil {
return nil, err
}
var devices []Device
for _, mount := range devicesAsMounts {
devices = append(devices, Device(mount))
}
return devices, nil
}