nvidia-container-toolkit/vendor/github.com/NVIDIA/go-nvlib/pkg/nvpci/nvpci.go
Evan Lezar 2019cd6f0a Update to go-nvlib v0.3.0 and go-nvml v0.12.0-4
Signed-off-by: Evan Lezar <elezar@nvidia.com>
2024-04-18 15:01:03 +02:00

431 lines
12 KiB
Go

/*
* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package nvpci
import (
"fmt"
"os"
"path"
"path/filepath"
"sort"
"strconv"
"strings"
"github.com/NVIDIA/go-nvlib/pkg/pciids"
)
const (
// PCIDevicesRoot represents base path for all pci devices under sysfs.
PCIDevicesRoot = "/sys/bus/pci/devices"
// PCINvidiaVendorID represents PCI vendor id for NVIDIA.
PCINvidiaVendorID uint16 = 0x10de
// PCIVgaControllerClass represents the PCI class for VGA Controllers.
PCIVgaControllerClass uint32 = 0x030000
// PCI3dControllerClass represents the PCI class for 3D Graphics accellerators.
PCI3dControllerClass uint32 = 0x030200
// PCINvSwitchClass represents the PCI class for NVSwitches.
PCINvSwitchClass uint32 = 0x068000
// UnknownDeviceString is the device name to set for devices not found in the PCI database.
UnknownDeviceString = "UNKNOWN_DEVICE"
// UnknownClassString is the class name to set for devices not found in the PCI database.
UnknownClassString = "UNKNOWN_CLASS"
)
// Interface allows us to get a list of all NVIDIA PCI devices.
type Interface interface {
GetAllDevices() ([]*NvidiaPCIDevice, error)
Get3DControllers() ([]*NvidiaPCIDevice, error)
GetVGAControllers() ([]*NvidiaPCIDevice, error)
GetNVSwitches() ([]*NvidiaPCIDevice, error)
GetGPUs() ([]*NvidiaPCIDevice, error)
GetGPUByIndex(int) (*NvidiaPCIDevice, error)
GetGPUByPciBusID(string) (*NvidiaPCIDevice, error)
GetNetworkControllers() ([]*NvidiaPCIDevice, error)
GetPciBridges() ([]*NvidiaPCIDevice, error)
GetDPUs() ([]*NvidiaPCIDevice, error)
}
// MemoryResources a more human readable handle.
type MemoryResources map[int]*MemoryResource
// ResourceInterface exposes some higher level functions of resources.
type ResourceInterface interface {
GetTotalAddressableMemory(bool) (uint64, uint64)
}
type nvpci struct {
logger logger
pciDevicesRoot string
pcidbPath string
}
var _ Interface = (*nvpci)(nil)
var _ ResourceInterface = (*MemoryResources)(nil)
// NvidiaPCIDevice represents a PCI device for an NVIDIA product.
type NvidiaPCIDevice struct {
Path string
Address string
Vendor uint16
Class uint32
ClassName string
Device uint16
DeviceName string
Driver string
IommuGroup int
NumaNode int
Config *ConfigSpace
Resources MemoryResources
IsVF bool
}
// IsVGAController if class == 0x300.
func (d *NvidiaPCIDevice) IsVGAController() bool {
return d.Class == PCIVgaControllerClass
}
// Is3DController if class == 0x302.
func (d *NvidiaPCIDevice) Is3DController() bool {
return d.Class == PCI3dControllerClass
}
// IsNVSwitch if class == 0x068.
func (d *NvidiaPCIDevice) IsNVSwitch() bool {
return d.Class == PCINvSwitchClass
}
// IsGPU either VGA for older cards or 3D for newer.
func (d *NvidiaPCIDevice) IsGPU() bool {
return d.IsVGAController() || d.Is3DController()
}
// IsResetAvailable some devices can be reset without rebooting,
// check if applicable.
func (d *NvidiaPCIDevice) IsResetAvailable() bool {
_, err := os.Stat(path.Join(d.Path, "reset"))
return err == nil
}
// Reset perform a reset to apply a new configuration at HW level.
func (d *NvidiaPCIDevice) Reset() error {
err := os.WriteFile(path.Join(d.Path, "reset"), []byte("1"), 0)
if err != nil {
return fmt.Errorf("unable to write to reset file: %v", err)
}
return nil
}
// New interface that allows us to get a list of all NVIDIA PCI devices.
func New(opts ...Option) Interface {
n := &nvpci{}
for _, opt := range opts {
opt(n)
}
if n.logger == nil {
n.logger = &simpleLogger{}
}
if n.pciDevicesRoot == "" {
n.pciDevicesRoot = PCIDevicesRoot
}
return n
}
// Option defines a function for passing options to the New() call.
type Option func(*nvpci)
// WithLogger provides an Option to set the logger for the library.
func WithLogger(logger logger) Option {
return func(n *nvpci) {
n.logger = logger
}
}
// WithPCIDevicesRoot provides an Option to set the root path
// for PCI devices on the system.
func WithPCIDevicesRoot(root string) Option {
return func(n *nvpci) {
n.pciDevicesRoot = root
}
}
// WithPCIDatabasePath provides an Option to set the path
// to the pciids database file.
func WithPCIDatabasePath(path string) Option {
return func(n *nvpci) {
n.pcidbPath = path
}
}
// GetAllDevices returns all Nvidia PCI devices on the system.
func (p *nvpci) GetAllDevices() ([]*NvidiaPCIDevice, error) {
deviceDirs, err := os.ReadDir(p.pciDevicesRoot)
if err != nil {
return nil, fmt.Errorf("unable to read PCI bus devices: %v", err)
}
var nvdevices []*NvidiaPCIDevice
for _, deviceDir := range deviceDirs {
deviceAddress := deviceDir.Name()
nvdevice, err := p.GetGPUByPciBusID(deviceAddress)
if err != nil {
return nil, fmt.Errorf("error constructing NVIDIA PCI device %s: %v", deviceAddress, err)
}
if nvdevice == nil {
continue
}
nvdevices = append(nvdevices, nvdevice)
}
addressToID := func(address string) uint64 {
address = strings.ReplaceAll(address, ":", "")
address = strings.ReplaceAll(address, ".", "")
id, _ := strconv.ParseUint(address, 16, 64)
return id
}
sort.Slice(nvdevices, func(i, j int) bool {
return addressToID(nvdevices[i].Address) < addressToID(nvdevices[j].Address)
})
return nvdevices, nil
}
// GetGPUByPciBusID constructs an NvidiaPCIDevice for the specified address (PCI Bus ID).
func (p *nvpci) GetGPUByPciBusID(address string) (*NvidiaPCIDevice, error) {
devicePath := filepath.Join(p.pciDevicesRoot, address)
vendor, err := os.ReadFile(path.Join(devicePath, "vendor"))
if err != nil {
return nil, fmt.Errorf("unable to read PCI device vendor id for %s: %v", address, err)
}
vendorStr := strings.TrimSpace(string(vendor))
vendorID, err := strconv.ParseUint(vendorStr, 0, 16)
if err != nil {
return nil, fmt.Errorf("unable to convert vendor string to uint16: %v", vendorStr)
}
if uint16(vendorID) != PCINvidiaVendorID && uint16(vendorID) != PCIMellanoxVendorID {
return nil, nil
}
class, err := os.ReadFile(path.Join(devicePath, "class"))
if err != nil {
return nil, fmt.Errorf("unable to read PCI device class for %s: %v", address, err)
}
classStr := strings.TrimSpace(string(class))
classID, err := strconv.ParseUint(classStr, 0, 32)
if err != nil {
return nil, fmt.Errorf("unable to convert class string to uint32: %v", classStr)
}
device, err := os.ReadFile(path.Join(devicePath, "device"))
if err != nil {
return nil, fmt.Errorf("unable to read PCI device id for %s: %v", address, err)
}
deviceStr := strings.TrimSpace(string(device))
deviceID, err := strconv.ParseUint(deviceStr, 0, 16)
if err != nil {
return nil, fmt.Errorf("unable to convert device string to uint16: %v", deviceStr)
}
driver, err := filepath.EvalSymlinks(path.Join(devicePath, "driver"))
if err == nil {
driver = filepath.Base(driver)
} else if os.IsNotExist(err) {
driver = ""
} else {
return nil, fmt.Errorf("unable to detect driver for %s: %v", address, err)
}
var iommuGroup int64
iommu, err := filepath.EvalSymlinks(path.Join(devicePath, "iommu_group"))
if err == nil {
iommuGroupStr := strings.TrimSpace(filepath.Base(iommu))
iommuGroup, err = strconv.ParseInt(iommuGroupStr, 0, 64)
if err != nil {
return nil, fmt.Errorf("unable to convert iommu_group string to int64: %v", iommuGroupStr)
}
} else if os.IsNotExist(err) {
iommuGroup = -1
} else {
return nil, fmt.Errorf("unable to detect iommu_group for %s: %v", address, err)
}
// device is a virtual function (VF) if "physfn" symlink exists.
var isVF bool
_, err = filepath.EvalSymlinks(path.Join(devicePath, "physfn"))
if err == nil {
isVF = true
}
if err != nil && !os.IsNotExist(err) {
return nil, fmt.Errorf("unable to resolve %s: %v", path.Join(devicePath, "physfn"), err)
}
numa, err := os.ReadFile(path.Join(devicePath, "numa_node"))
if err != nil {
return nil, fmt.Errorf("unable to read PCI NUMA node for %s: %v", address, err)
}
numaStr := strings.TrimSpace(string(numa))
numaNode, err := strconv.ParseInt(numaStr, 0, 64)
if err != nil {
return nil, fmt.Errorf("unable to convert NUMA node string to int64: %v", numaNode)
}
config := &ConfigSpace{
Path: path.Join(devicePath, "config"),
}
resource, err := os.ReadFile(path.Join(devicePath, "resource"))
if err != nil {
return nil, fmt.Errorf("unable to read PCI resource file for %s: %v", address, err)
}
resources := make(map[int]*MemoryResource)
for i, line := range strings.Split(strings.TrimSpace(string(resource)), "\n") {
values := strings.Split(line, " ")
if len(values) != 3 {
return nil, fmt.Errorf("more than 3 entries in line '%d' of resource file", i)
}
start, _ := strconv.ParseUint(values[0], 0, 64)
end, _ := strconv.ParseUint(values[1], 0, 64)
flags, _ := strconv.ParseUint(values[2], 0, 64)
if (end - start) != 0 {
resources[i] = &MemoryResource{
uintptr(start),
uintptr(end),
flags,
fmt.Sprintf("%s/resource%d", devicePath, i),
}
}
}
pciDB := pciids.NewDB()
deviceName, err := pciDB.GetDeviceName(uint16(vendorID), uint16(deviceID))
if err != nil {
p.logger.Warningf("unable to get device name: %v\n", err)
deviceName = UnknownDeviceString
}
className, err := pciDB.GetClassName(uint32(classID))
if err != nil {
p.logger.Warningf("unable to get class name for device: %v\n", err)
className = UnknownClassString
}
nvdevice := &NvidiaPCIDevice{
Path: devicePath,
Address: address,
Vendor: uint16(vendorID),
Class: uint32(classID),
Device: uint16(deviceID),
Driver: driver,
IommuGroup: int(iommuGroup),
NumaNode: int(numaNode),
Config: config,
Resources: resources,
IsVF: isVF,
DeviceName: deviceName,
ClassName: className,
}
return nvdevice, nil
}
// Get3DControllers returns all NVIDIA 3D Controller PCI devices on the system.
func (p *nvpci) Get3DControllers() ([]*NvidiaPCIDevice, error) {
devices, err := p.GetAllDevices()
if err != nil {
return nil, fmt.Errorf("error getting all NVIDIA devices: %v", err)
}
var filtered []*NvidiaPCIDevice
for _, d := range devices {
if d.Is3DController() {
filtered = append(filtered, d)
}
}
return filtered, nil
}
// GetVGAControllers returns all NVIDIA VGA Controller PCI devices on the system.
func (p *nvpci) GetVGAControllers() ([]*NvidiaPCIDevice, error) {
devices, err := p.GetAllDevices()
if err != nil {
return nil, fmt.Errorf("error getting all NVIDIA devices: %v", err)
}
var filtered []*NvidiaPCIDevice
for _, d := range devices {
if d.IsVGAController() {
filtered = append(filtered, d)
}
}
return filtered, nil
}
// GetNVSwitches returns all NVIDIA NVSwitch PCI devices on the system.
func (p *nvpci) GetNVSwitches() ([]*NvidiaPCIDevice, error) {
devices, err := p.GetAllDevices()
if err != nil {
return nil, fmt.Errorf("error getting all NVIDIA devices: %v", err)
}
var filtered []*NvidiaPCIDevice
for _, d := range devices {
if d.IsNVSwitch() {
filtered = append(filtered, d)
}
}
return filtered, nil
}
// GetGPUs returns all NVIDIA GPU devices on the system.
func (p *nvpci) GetGPUs() ([]*NvidiaPCIDevice, error) {
devices, err := p.GetAllDevices()
if err != nil {
return nil, fmt.Errorf("error getting all NVIDIA devices: %v", err)
}
var filtered []*NvidiaPCIDevice
for _, d := range devices {
if d.IsGPU() && !d.IsVF {
filtered = append(filtered, d)
}
}
return filtered, nil
}
// GetGPUByIndex returns an NVIDIA GPU device at a particular index.
func (p *nvpci) GetGPUByIndex(i int) (*NvidiaPCIDevice, error) {
gpus, err := p.GetGPUs()
if err != nil {
return nil, fmt.Errorf("error getting all gpus: %v", err)
}
if i < 0 || i >= len(gpus) {
return nil, fmt.Errorf("invalid index '%d'", i)
}
return gpus[i], nil
}