nvidia-container-toolkit/cmd/nvidia-container-runtime/main.go
Evan Lezar 60dacb76b6 Call logger.Reset() to ensure errors are captured
Signed-off-by: Evan Lezar <elezar@nvidia.com>
2022-05-12 15:42:42 +02:00

48 lines
979 B
Go

package main
import (
"fmt"
"os"
"github.com/NVIDIA/nvidia-container-toolkit/internal/config"
)
var Version string
var logger = NewLogger()
func main() {
err := run(os.Args)
if err != nil {
logger.Errorf("%v", err)
os.Exit(1)
}
}
// run is an entry point that allows for idiomatic handling of errors
// when calling from the main function.
func run(argv []string) (rerr error) {
cfg, err := config.GetConfig()
if err != nil {
return fmt.Errorf("error loading config: %v", err)
}
logger, err = UpdateLogger(
cfg.NVIDIAContainerRuntimeConfig.DebugFilePath,
cfg.NVIDIAContainerRuntimeConfig.LogLevel,
argv,
)
if err != nil {
return fmt.Errorf("failed to set up logger: %v", err)
}
defer logger.Reset()
logger.Debugf("Command line arguments: %v", argv)
runtime, err := newNVIDIAContainerRuntime(logger.Logger, cfg, argv)
if err != nil {
return fmt.Errorf("failed to create NVIDIA Container Runtime: %v", err)
}
return runtime.Exec(argv)
}