mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-30 00:11:59 +00:00
bf2bdfd35e
This change refactors the toml config file handlig for runtimes such as containerd or crio. A toml.Loader is introduced that encapsulates loading the required file. This can be extended to allow other mechanisms for loading loading the current config. Signed-off-by: Evan Lezar <elezar@nvidia.com>
36 lines
894 B
Go
36 lines
894 B
Go
/**
|
|
# Copyright 2024 NVIDIA CORPORATION
|
|
#
|
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
|
# you may not use this file except in compliance with the License.
|
|
# You may obtain a copy of the License at
|
|
#
|
|
# http://www.apache.org/licenses/LICENSE-2.0
|
|
#
|
|
# Unless required by applicable law or agreed to in writing, software
|
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
# See the License for the specific language governing permissions and
|
|
# limitations under the License.
|
|
**/
|
|
|
|
package toml
|
|
|
|
import (
|
|
"github.com/pelletier/go-toml"
|
|
)
|
|
|
|
type empty string
|
|
|
|
var _ Loader = (*empty)(nil)
|
|
|
|
// Load is a no-op for an empty source.
|
|
func (e empty) Load() (*Tree, error) {
|
|
return newEmpty(), nil
|
|
}
|
|
|
|
func newEmpty() *Tree {
|
|
tomlTree, _ := toml.TreeFromMap(nil)
|
|
return (*Tree)(tomlTree)
|
|
}
|