nvidia-container-toolkit/vendor/github.com/NVIDIA/go-nvml/pkg/nvml/lib.go
dependabot[bot] 50dd460eaa Bump github.com/NVIDIA/go-nvml from 0.12.0-3 to 0.12.0-4
Bumps [github.com/NVIDIA/go-nvml](https://github.com/NVIDIA/go-nvml) from 0.12.0-3 to 0.12.0-4.
- [Commits](https://github.com/NVIDIA/go-nvml/compare/v0.12.0-3...v0.12.0-4)

---
updated-dependencies:
- dependency-name: github.com/NVIDIA/go-nvml
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-04-18 14:53:37 +02:00

292 lines
9.0 KiB
Go

/**
# Copyright 2023 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package nvml
import (
"errors"
"fmt"
"sync"
"github.com/NVIDIA/go-nvml/pkg/dl"
)
import "C"
const (
defaultNvmlLibraryName = "libnvidia-ml.so.1"
defaultNvmlLibraryLoadFlags = dl.RTLD_LAZY | dl.RTLD_GLOBAL
)
var errLibraryNotLoaded = errors.New("library not loaded")
var errLibraryAlreadyLoaded = errors.New("library already loaded")
// dynamicLibrary is an interface for abstacting the underlying library.
// This also allows for mocking and testing.
//go:generate moq -stub -out dynamicLibrary_mock.go . dynamicLibrary
type dynamicLibrary interface {
Lookup(string) error
Open() error
Close() error
}
// library represents an nvml library.
// This includes a reference to the underlying DynamicLibrary
type library struct {
sync.Mutex
path string
refcount refcount
dl dynamicLibrary
}
var _ Interface = (*library)(nil)
// libnvml is a global instance of the nvml library.
var libnvml = newLibrary()
func New(opts ...LibraryOption) Interface {
return newLibrary(opts...)
}
func newLibrary(opts ...LibraryOption) *library {
l := &library{}
l.init(opts...)
return l
}
func (l *library) init(opts ...LibraryOption) {
o := libraryOptions{}
for _, opt := range opts {
opt(&o)
}
if o.path == "" {
o.path = defaultNvmlLibraryName
}
if o.flags == 0 {
o.flags = defaultNvmlLibraryLoadFlags
}
l.path = o.path
l.dl = dl.New(o.path, o.flags)
}
func (l *library) Extensions() ExtendedInterface {
return l
}
// LookupSymbol checks whether the specified library symbol exists in the library.
// Note that this requires that the library be loaded.
func (l *library) LookupSymbol(name string) error {
if l == nil || l.refcount == 0 {
return fmt.Errorf("error looking up %s: %w", name, errLibraryNotLoaded)
}
return l.dl.Lookup(name)
}
// load initializes the library and updates the versioned symbols.
// Multiple calls to an already loaded library will return without error.
func (l *library) load() (rerr error) {
l.Lock()
defer l.Unlock()
defer func() { l.refcount.IncOnNoError(rerr) }()
if l.refcount > 0 {
return nil
}
if err := l.dl.Open(); err != nil {
return fmt.Errorf("error opening %s: %w", l.path, err)
}
// Update the errorStringFunc to point to nvml.ErrorString
errorStringFunc = nvmlErrorString
// Update all versioned symbols
l.updateVersionedSymbols()
return nil
}
// close the underlying library and ensure that the global pointer to the
// library is set to nil to ensure that subsequent calls to open will reinitialize it.
// Multiple calls to an already closed nvml library will return without error.
func (l *library) close() (rerr error) {
l.Lock()
defer l.Unlock()
defer func() { l.refcount.DecOnNoError(rerr) }()
if l.refcount != 1 {
return nil
}
if err := l.dl.Close(); err != nil {
return fmt.Errorf("error closing %s: %w", l.path, err)
}
// Update the errorStringFunc to point to defaultErrorStringFunc
errorStringFunc = defaultErrorStringFunc
return nil
}
// Default all versioned APIs to v1 (to infer the types)
var nvmlInit = nvmlInit_v1
var nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v1
var nvmlDeviceGetCount = nvmlDeviceGetCount_v1
var nvmlDeviceGetHandleByIndex = nvmlDeviceGetHandleByIndex_v1
var nvmlDeviceGetHandleByPciBusId = nvmlDeviceGetHandleByPciBusId_v1
var nvmlDeviceGetNvLinkRemotePciInfo = nvmlDeviceGetNvLinkRemotePciInfo_v1
var nvmlDeviceRemoveGpu = nvmlDeviceRemoveGpu_v1
var nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v1
var nvmlEventSetWait = nvmlEventSetWait_v1
var nvmlDeviceGetAttributes = nvmlDeviceGetAttributes_v1
var nvmlComputeInstanceGetInfo = nvmlComputeInstanceGetInfo_v1
var deviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v1
var deviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v1
var deviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v1
var GetBlacklistDeviceCount = GetExcludedDeviceCount
var GetBlacklistDeviceInfoByIndex = GetExcludedDeviceInfoByIndex
var nvmlDeviceGetGpuInstancePossiblePlacements = nvmlDeviceGetGpuInstancePossiblePlacements_v1
var nvmlVgpuInstanceGetLicenseInfo = nvmlVgpuInstanceGetLicenseInfo_v1
// BlacklistDeviceInfo was replaced by ExcludedDeviceInfo
type BlacklistDeviceInfo = ExcludedDeviceInfo
type ProcessInfo_v1Slice []ProcessInfo_v1
type ProcessInfo_v2Slice []ProcessInfo_v2
func (pis ProcessInfo_v1Slice) ToProcessInfoSlice() []ProcessInfo {
var newInfos []ProcessInfo
for _, pi := range pis {
info := ProcessInfo{
Pid: pi.Pid,
UsedGpuMemory: pi.UsedGpuMemory,
GpuInstanceId: 0xFFFFFFFF, // GPU instance ID is invalid in v1
ComputeInstanceId: 0xFFFFFFFF, // Compute instance ID is invalid in v1
}
newInfos = append(newInfos, info)
}
return newInfos
}
func (pis ProcessInfo_v2Slice) ToProcessInfoSlice() []ProcessInfo {
var newInfos []ProcessInfo
for _, pi := range pis {
info := ProcessInfo(pi)
newInfos = append(newInfos, info)
}
return newInfos
}
// updateVersionedSymbols checks for versioned symbols in the loaded dynamic library.
// If newer versioned symbols exist, these replace the default `v1` symbols initialized above.
// When new versioned symbols are added, these would have to be initialized above and have
// corresponding checks and subsequent assignments added below.
func (l *library) updateVersionedSymbols() {
err := l.LookupSymbol("nvmlInit_v2")
if err == nil {
nvmlInit = nvmlInit_v2
}
err = l.LookupSymbol("nvmlDeviceGetPciInfo_v2")
if err == nil {
nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v2
}
err = l.LookupSymbol("nvmlDeviceGetPciInfo_v3")
if err == nil {
nvmlDeviceGetPciInfo = nvmlDeviceGetPciInfo_v3
}
err = l.LookupSymbol("nvmlDeviceGetCount_v2")
if err == nil {
nvmlDeviceGetCount = nvmlDeviceGetCount_v2
}
err = l.LookupSymbol("nvmlDeviceGetHandleByIndex_v2")
if err == nil {
nvmlDeviceGetHandleByIndex = nvmlDeviceGetHandleByIndex_v2
}
err = l.LookupSymbol("nvmlDeviceGetHandleByPciBusId_v2")
if err == nil {
nvmlDeviceGetHandleByPciBusId = nvmlDeviceGetHandleByPciBusId_v2
}
err = l.LookupSymbol("nvmlDeviceGetNvLinkRemotePciInfo_v2")
if err == nil {
nvmlDeviceGetNvLinkRemotePciInfo = nvmlDeviceGetNvLinkRemotePciInfo_v2
}
// Unable to overwrite nvmlDeviceRemoveGpu() because the v2 function takes
// a different set of parameters than the v1 function.
//err = l.LookupSymbol("nvmlDeviceRemoveGpu_v2")
//if err == nil {
// nvmlDeviceRemoveGpu = nvmlDeviceRemoveGpu_v2
//}
err = l.LookupSymbol("nvmlDeviceGetGridLicensableFeatures_v2")
if err == nil {
nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v2
}
err = l.LookupSymbol("nvmlDeviceGetGridLicensableFeatures_v3")
if err == nil {
nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v3
}
err = l.LookupSymbol("nvmlDeviceGetGridLicensableFeatures_v4")
if err == nil {
nvmlDeviceGetGridLicensableFeatures = nvmlDeviceGetGridLicensableFeatures_v4
}
err = l.LookupSymbol("nvmlEventSetWait_v2")
if err == nil {
nvmlEventSetWait = nvmlEventSetWait_v2
}
err = l.LookupSymbol("nvmlDeviceGetAttributes_v2")
if err == nil {
nvmlDeviceGetAttributes = nvmlDeviceGetAttributes_v2
}
err = l.LookupSymbol("nvmlComputeInstanceGetInfo_v2")
if err == nil {
nvmlComputeInstanceGetInfo = nvmlComputeInstanceGetInfo_v2
}
err = l.LookupSymbol("nvmlDeviceGetComputeRunningProcesses_v2")
if err == nil {
deviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v2
}
err = l.LookupSymbol("nvmlDeviceGetComputeRunningProcesses_v3")
if err == nil {
deviceGetComputeRunningProcesses = deviceGetComputeRunningProcesses_v3
}
err = l.LookupSymbol("nvmlDeviceGetGraphicsRunningProcesses_v2")
if err == nil {
deviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v2
}
err = l.LookupSymbol("nvmlDeviceGetGraphicsRunningProcesses_v3")
if err == nil {
deviceGetGraphicsRunningProcesses = deviceGetGraphicsRunningProcesses_v3
}
err = l.LookupSymbol("nvmlDeviceGetMPSComputeRunningProcesses_v2")
if err == nil {
deviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v2
}
err = l.LookupSymbol("nvmlDeviceGetMPSComputeRunningProcesses_v3")
if err == nil {
deviceGetMPSComputeRunningProcesses = deviceGetMPSComputeRunningProcesses_v3
}
err = l.LookupSymbol("nvmlDeviceGetGpuInstancePossiblePlacements_v2")
if err == nil {
nvmlDeviceGetGpuInstancePossiblePlacements = nvmlDeviceGetGpuInstancePossiblePlacements_v2
}
err = l.LookupSymbol("nvmlVgpuInstanceGetLicenseInfo_v2")
if err == nil {
nvmlVgpuInstanceGetLicenseInfo = nvmlVgpuInstanceGetLicenseInfo_v2
}
}