mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-23 00:38:26 +00:00
d9859d66bf
Signed-off-by: Evan Lezar <elezar@nvidia.com>
481 lines
16 KiB
Go
481 lines
16 KiB
Go
// Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package nvml
|
|
|
|
import (
|
|
"unsafe"
|
|
)
|
|
|
|
// nvml.VgpuMetadata
|
|
type VgpuMetadata struct {
|
|
nvmlVgpuMetadata
|
|
OpaqueData []byte
|
|
}
|
|
|
|
// nvml.VgpuPgpuMetadata
|
|
type VgpuPgpuMetadata struct {
|
|
nvmlVgpuPgpuMetadata
|
|
OpaqueData []byte
|
|
}
|
|
|
|
// nvml.VgpuTypeGetClass()
|
|
func VgpuTypeGetClass(VgpuTypeId VgpuTypeId) (string, Return) {
|
|
var Size uint32 = DEVICE_NAME_BUFFER_SIZE
|
|
VgpuTypeClass := make([]byte, DEVICE_NAME_BUFFER_SIZE)
|
|
ret := nvmlVgpuTypeGetClass(VgpuTypeId, &VgpuTypeClass[0], &Size)
|
|
return string(VgpuTypeClass[:clen(VgpuTypeClass)]), ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetClass() (string, Return) {
|
|
return VgpuTypeGetClass(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetName()
|
|
func VgpuTypeGetName(VgpuTypeId VgpuTypeId) (string, Return) {
|
|
var Size uint32 = DEVICE_NAME_BUFFER_SIZE
|
|
VgpuTypeName := make([]byte, DEVICE_NAME_BUFFER_SIZE)
|
|
ret := nvmlVgpuTypeGetName(VgpuTypeId, &VgpuTypeName[0], &Size)
|
|
return string(VgpuTypeName[:clen(VgpuTypeName)]), ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetName() (string, Return) {
|
|
return VgpuTypeGetName(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetGpuInstanceProfileId()
|
|
func VgpuTypeGetGpuInstanceProfileId(VgpuTypeId VgpuTypeId) (uint32, Return) {
|
|
var Size uint32
|
|
ret := nvmlVgpuTypeGetGpuInstanceProfileId(VgpuTypeId, &Size)
|
|
return Size, ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetGpuInstanceProfileId() (uint32, Return) {
|
|
return VgpuTypeGetGpuInstanceProfileId(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetDeviceID()
|
|
func VgpuTypeGetDeviceID(VgpuTypeId VgpuTypeId) (uint64, uint64, Return) {
|
|
var DeviceID, SubsystemID uint64
|
|
ret := nvmlVgpuTypeGetDeviceID(VgpuTypeId, &DeviceID, &SubsystemID)
|
|
return DeviceID, SubsystemID, ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetDeviceID() (uint64, uint64, Return) {
|
|
return VgpuTypeGetDeviceID(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetFramebufferSize()
|
|
func VgpuTypeGetFramebufferSize(VgpuTypeId VgpuTypeId) (uint64, Return) {
|
|
var FbSize uint64
|
|
ret := nvmlVgpuTypeGetFramebufferSize(VgpuTypeId, &FbSize)
|
|
return FbSize, ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetFramebufferSize() (uint64, Return) {
|
|
return VgpuTypeGetFramebufferSize(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetNumDisplayHeads()
|
|
func VgpuTypeGetNumDisplayHeads(VgpuTypeId VgpuTypeId) (int, Return) {
|
|
var NumDisplayHeads uint32
|
|
ret := nvmlVgpuTypeGetNumDisplayHeads(VgpuTypeId, &NumDisplayHeads)
|
|
return int(NumDisplayHeads), ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetNumDisplayHeads() (int, Return) {
|
|
return VgpuTypeGetNumDisplayHeads(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetResolution()
|
|
func VgpuTypeGetResolution(VgpuTypeId VgpuTypeId, DisplayIndex int) (uint32, uint32, Return) {
|
|
var Xdim, Ydim uint32
|
|
ret := nvmlVgpuTypeGetResolution(VgpuTypeId, uint32(DisplayIndex), &Xdim, &Ydim)
|
|
return Xdim, Ydim, ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetResolution(DisplayIndex int) (uint32, uint32, Return) {
|
|
return VgpuTypeGetResolution(VgpuTypeId, DisplayIndex)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetLicense()
|
|
func VgpuTypeGetLicense(VgpuTypeId VgpuTypeId) (string, Return) {
|
|
VgpuTypeLicenseString := make([]byte, GRID_LICENSE_BUFFER_SIZE)
|
|
ret := nvmlVgpuTypeGetLicense(VgpuTypeId, &VgpuTypeLicenseString[0], GRID_LICENSE_BUFFER_SIZE)
|
|
return string(VgpuTypeLicenseString[:clen(VgpuTypeLicenseString)]), ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetLicense() (string, Return) {
|
|
return VgpuTypeGetLicense(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetFrameRateLimit()
|
|
func VgpuTypeGetFrameRateLimit(VgpuTypeId VgpuTypeId) (uint32, Return) {
|
|
var FrameRateLimit uint32
|
|
ret := nvmlVgpuTypeGetFrameRateLimit(VgpuTypeId, &FrameRateLimit)
|
|
return FrameRateLimit, ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetFrameRateLimit() (uint32, Return) {
|
|
return VgpuTypeGetFrameRateLimit(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetMaxInstances()
|
|
func VgpuTypeGetMaxInstances(Device Device, VgpuTypeId VgpuTypeId) (int, Return) {
|
|
var VgpuInstanceCount uint32
|
|
ret := nvmlVgpuTypeGetMaxInstances(Device, VgpuTypeId, &VgpuInstanceCount)
|
|
return int(VgpuInstanceCount), ret
|
|
}
|
|
|
|
func (Device Device) VgpuTypeGetMaxInstances(VgpuTypeId VgpuTypeId) (int, Return) {
|
|
return VgpuTypeGetMaxInstances(Device, VgpuTypeId)
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetMaxInstances(Device Device) (int, Return) {
|
|
return VgpuTypeGetMaxInstances(Device, VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetMaxInstancesPerVm()
|
|
func VgpuTypeGetMaxInstancesPerVm(VgpuTypeId VgpuTypeId) (int, Return) {
|
|
var VgpuInstanceCountPerVm uint32
|
|
ret := nvmlVgpuTypeGetMaxInstancesPerVm(VgpuTypeId, &VgpuInstanceCountPerVm)
|
|
return int(VgpuInstanceCountPerVm), ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetMaxInstancesPerVm() (int, Return) {
|
|
return VgpuTypeGetMaxInstancesPerVm(VgpuTypeId)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetVmID()
|
|
func VgpuInstanceGetVmID(VgpuInstance VgpuInstance) (string, VgpuVmIdType, Return) {
|
|
var VmIdType VgpuVmIdType
|
|
VmId := make([]byte, DEVICE_UUID_BUFFER_SIZE)
|
|
ret := nvmlVgpuInstanceGetVmID(VgpuInstance, &VmId[0], DEVICE_UUID_BUFFER_SIZE, &VmIdType)
|
|
return string(VmId[:clen(VmId)]), VmIdType, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetVmID() (string, VgpuVmIdType, Return) {
|
|
return VgpuInstanceGetVmID(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetUUID()
|
|
func VgpuInstanceGetUUID(VgpuInstance VgpuInstance) (string, Return) {
|
|
Uuid := make([]byte, DEVICE_UUID_BUFFER_SIZE)
|
|
ret := nvmlVgpuInstanceGetUUID(VgpuInstance, &Uuid[0], DEVICE_UUID_BUFFER_SIZE)
|
|
return string(Uuid[:clen(Uuid)]), ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetUUID() (string, Return) {
|
|
return VgpuInstanceGetUUID(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetVmDriverVersion()
|
|
func VgpuInstanceGetVmDriverVersion(VgpuInstance VgpuInstance) (string, Return) {
|
|
Version := make([]byte, SYSTEM_DRIVER_VERSION_BUFFER_SIZE)
|
|
ret := nvmlVgpuInstanceGetVmDriverVersion(VgpuInstance, &Version[0], SYSTEM_DRIVER_VERSION_BUFFER_SIZE)
|
|
return string(Version[:clen(Version)]), ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetVmDriverVersion() (string, Return) {
|
|
return VgpuInstanceGetVmDriverVersion(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetFbUsage()
|
|
func VgpuInstanceGetFbUsage(VgpuInstance VgpuInstance) (uint64, Return) {
|
|
var FbUsage uint64
|
|
ret := nvmlVgpuInstanceGetFbUsage(VgpuInstance, &FbUsage)
|
|
return FbUsage, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetFbUsage() (uint64, Return) {
|
|
return VgpuInstanceGetFbUsage(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetLicenseInfo()
|
|
func VgpuInstanceGetLicenseInfo(VgpuInstance VgpuInstance) (VgpuLicenseInfo, Return) {
|
|
var LicenseInfo VgpuLicenseInfo
|
|
ret := nvmlVgpuInstanceGetLicenseInfo(VgpuInstance, &LicenseInfo)
|
|
return LicenseInfo, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetLicenseInfo() (VgpuLicenseInfo, Return) {
|
|
return VgpuInstanceGetLicenseInfo(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetLicenseStatus()
|
|
func VgpuInstanceGetLicenseStatus(VgpuInstance VgpuInstance) (int, Return) {
|
|
var Licensed uint32
|
|
ret := nvmlVgpuInstanceGetLicenseStatus(VgpuInstance, &Licensed)
|
|
return int(Licensed), ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetLicenseStatus() (int, Return) {
|
|
return VgpuInstanceGetLicenseStatus(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetType()
|
|
func VgpuInstanceGetType(VgpuInstance VgpuInstance) (VgpuTypeId, Return) {
|
|
var VgpuTypeId VgpuTypeId
|
|
ret := nvmlVgpuInstanceGetType(VgpuInstance, &VgpuTypeId)
|
|
return VgpuTypeId, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetType() (VgpuTypeId, Return) {
|
|
return VgpuInstanceGetType(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetFrameRateLimit()
|
|
func VgpuInstanceGetFrameRateLimit(VgpuInstance VgpuInstance) (uint32, Return) {
|
|
var FrameRateLimit uint32
|
|
ret := nvmlVgpuInstanceGetFrameRateLimit(VgpuInstance, &FrameRateLimit)
|
|
return FrameRateLimit, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetFrameRateLimit() (uint32, Return) {
|
|
return VgpuInstanceGetFrameRateLimit(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetEccMode()
|
|
func VgpuInstanceGetEccMode(VgpuInstance VgpuInstance) (EnableState, Return) {
|
|
var EccMode EnableState
|
|
ret := nvmlVgpuInstanceGetEccMode(VgpuInstance, &EccMode)
|
|
return EccMode, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetEccMode() (EnableState, Return) {
|
|
return VgpuInstanceGetEccMode(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetEncoderCapacity()
|
|
func VgpuInstanceGetEncoderCapacity(VgpuInstance VgpuInstance) (int, Return) {
|
|
var EncoderCapacity uint32
|
|
ret := nvmlVgpuInstanceGetEncoderCapacity(VgpuInstance, &EncoderCapacity)
|
|
return int(EncoderCapacity), ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetEncoderCapacity() (int, Return) {
|
|
return VgpuInstanceGetEncoderCapacity(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceSetEncoderCapacity()
|
|
func VgpuInstanceSetEncoderCapacity(VgpuInstance VgpuInstance, EncoderCapacity int) Return {
|
|
return nvmlVgpuInstanceSetEncoderCapacity(VgpuInstance, uint32(EncoderCapacity))
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) SetEncoderCapacity(EncoderCapacity int) Return {
|
|
return VgpuInstanceSetEncoderCapacity(VgpuInstance, EncoderCapacity)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetEncoderStats()
|
|
func VgpuInstanceGetEncoderStats(VgpuInstance VgpuInstance) (int, uint32, uint32, Return) {
|
|
var SessionCount, AverageFps, AverageLatency uint32
|
|
ret := nvmlVgpuInstanceGetEncoderStats(VgpuInstance, &SessionCount, &AverageFps, &AverageLatency)
|
|
return int(SessionCount), AverageFps, AverageLatency, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetEncoderStats() (int, uint32, uint32, Return) {
|
|
return VgpuInstanceGetEncoderStats(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetEncoderSessions()
|
|
func VgpuInstanceGetEncoderSessions(VgpuInstance VgpuInstance) (int, EncoderSessionInfo, Return) {
|
|
var SessionCount uint32
|
|
var SessionInfo EncoderSessionInfo
|
|
ret := nvmlVgpuInstanceGetEncoderSessions(VgpuInstance, &SessionCount, &SessionInfo)
|
|
return int(SessionCount), SessionInfo, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetEncoderSessions() (int, EncoderSessionInfo, Return) {
|
|
return VgpuInstanceGetEncoderSessions(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetFBCStats()
|
|
func VgpuInstanceGetFBCStats(VgpuInstance VgpuInstance) (FBCStats, Return) {
|
|
var FbcStats FBCStats
|
|
ret := nvmlVgpuInstanceGetFBCStats(VgpuInstance, &FbcStats)
|
|
return FbcStats, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetFBCStats() (FBCStats, Return) {
|
|
return VgpuInstanceGetFBCStats(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetFBCSessions()
|
|
func VgpuInstanceGetFBCSessions(VgpuInstance VgpuInstance) (int, FBCSessionInfo, Return) {
|
|
var SessionCount uint32
|
|
var SessionInfo FBCSessionInfo
|
|
ret := nvmlVgpuInstanceGetFBCSessions(VgpuInstance, &SessionCount, &SessionInfo)
|
|
return int(SessionCount), SessionInfo, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetFBCSessions() (int, FBCSessionInfo, Return) {
|
|
return VgpuInstanceGetFBCSessions(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetGpuInstanceId()
|
|
func VgpuInstanceGetGpuInstanceId(VgpuInstance VgpuInstance) (int, Return) {
|
|
var gpuInstanceId uint32
|
|
ret := nvmlVgpuInstanceGetGpuInstanceId(VgpuInstance, &gpuInstanceId)
|
|
return int(gpuInstanceId), ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetGpuInstanceId() (int, Return) {
|
|
return VgpuInstanceGetGpuInstanceId(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetGpuPciId()
|
|
func VgpuInstanceGetGpuPciId(VgpuInstance VgpuInstance) (string, Return) {
|
|
var Length uint32 = 1 // Will be reduced upon returning
|
|
for {
|
|
VgpuPciId := make([]byte, Length)
|
|
ret := nvmlVgpuInstanceGetGpuPciId(VgpuInstance, &VgpuPciId[0], &Length)
|
|
if ret == SUCCESS {
|
|
return string(VgpuPciId[:clen(VgpuPciId)]), ret
|
|
}
|
|
if ret != ERROR_INSUFFICIENT_SIZE {
|
|
return "", ret
|
|
}
|
|
Length *= 2
|
|
}
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetGpuPciId() (string, Return) {
|
|
return VgpuInstanceGetGpuPciId(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetMetadata()
|
|
func VgpuInstanceGetMetadata(VgpuInstance VgpuInstance) (VgpuMetadata, Return) {
|
|
var VgpuMetadata VgpuMetadata
|
|
OpaqueDataSize := unsafe.Sizeof(VgpuMetadata.nvmlVgpuMetadata.OpaqueData)
|
|
VgpuMetadataSize := unsafe.Sizeof(VgpuMetadata.nvmlVgpuMetadata) - OpaqueDataSize
|
|
for {
|
|
BufferSize := uint32(VgpuMetadataSize + OpaqueDataSize)
|
|
Buffer := make([]byte, BufferSize)
|
|
nvmlVgpuMetadataPtr := (*nvmlVgpuMetadata)(unsafe.Pointer(&Buffer[0]))
|
|
ret := nvmlVgpuInstanceGetMetadata(VgpuInstance, nvmlVgpuMetadataPtr, &BufferSize)
|
|
if ret == SUCCESS {
|
|
VgpuMetadata.nvmlVgpuMetadata = *nvmlVgpuMetadataPtr
|
|
VgpuMetadata.OpaqueData = Buffer[VgpuMetadataSize:BufferSize]
|
|
return VgpuMetadata, ret
|
|
}
|
|
if ret != ERROR_INSUFFICIENT_SIZE {
|
|
return VgpuMetadata, ret
|
|
}
|
|
OpaqueDataSize = 2 * OpaqueDataSize
|
|
}
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetMetadata() (VgpuMetadata, Return) {
|
|
return VgpuInstanceGetMetadata(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetAccountingMode()
|
|
func VgpuInstanceGetAccountingMode(VgpuInstance VgpuInstance) (EnableState, Return) {
|
|
var Mode EnableState
|
|
ret := nvmlVgpuInstanceGetAccountingMode(VgpuInstance, &Mode)
|
|
return Mode, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetAccountingMode() (EnableState, Return) {
|
|
return VgpuInstanceGetAccountingMode(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetAccountingPids()
|
|
func VgpuInstanceGetAccountingPids(VgpuInstance VgpuInstance) ([]int, Return) {
|
|
var Count uint32 = 1 // Will be reduced upon returning
|
|
for {
|
|
Pids := make([]uint32, Count)
|
|
ret := nvmlVgpuInstanceGetAccountingPids(VgpuInstance, &Count, &Pids[0])
|
|
if ret == SUCCESS {
|
|
return uint32SliceToIntSlice(Pids[:Count]), ret
|
|
}
|
|
if ret != ERROR_INSUFFICIENT_SIZE {
|
|
return nil, ret
|
|
}
|
|
Count *= 2
|
|
}
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetAccountingPids() ([]int, Return) {
|
|
return VgpuInstanceGetAccountingPids(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetAccountingStats()
|
|
func VgpuInstanceGetAccountingStats(VgpuInstance VgpuInstance, Pid int) (AccountingStats, Return) {
|
|
var Stats AccountingStats
|
|
ret := nvmlVgpuInstanceGetAccountingStats(VgpuInstance, uint32(Pid), &Stats)
|
|
return Stats, ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetAccountingStats(Pid int) (AccountingStats, Return) {
|
|
return VgpuInstanceGetAccountingStats(VgpuInstance, Pid)
|
|
}
|
|
|
|
// nvml.GetVgpuCompatibility()
|
|
func GetVgpuCompatibility(nvmlVgpuMetadata *nvmlVgpuMetadata, PgpuMetadata *nvmlVgpuPgpuMetadata) (VgpuPgpuCompatibility, Return) {
|
|
var CompatibilityInfo VgpuPgpuCompatibility
|
|
ret := nvmlGetVgpuCompatibility(nvmlVgpuMetadata, PgpuMetadata, &CompatibilityInfo)
|
|
return CompatibilityInfo, ret
|
|
}
|
|
|
|
// nvml.GetVgpuVersion()
|
|
func GetVgpuVersion() (VgpuVersion, VgpuVersion, Return) {
|
|
var Supported, Current VgpuVersion
|
|
ret := nvmlGetVgpuVersion(&Supported, &Current)
|
|
return Supported, Current, ret
|
|
}
|
|
|
|
// nvml.SetVgpuVersion()
|
|
func SetVgpuVersion(VgpuVersion *VgpuVersion) Return {
|
|
return SetVgpuVersion(VgpuVersion)
|
|
}
|
|
|
|
// nvml.VgpuInstanceClearAccountingPids()
|
|
func VgpuInstanceClearAccountingPids(VgpuInstance VgpuInstance) Return {
|
|
return nvmlVgpuInstanceClearAccountingPids(VgpuInstance)
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) ClearAccountingPids() Return {
|
|
return VgpuInstanceClearAccountingPids(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuInstanceGetMdevUUID()
|
|
func VgpuInstanceGetMdevUUID(VgpuInstance VgpuInstance) (string, Return) {
|
|
MdevUuid := make([]byte, DEVICE_UUID_BUFFER_SIZE)
|
|
ret := nvmlVgpuInstanceGetMdevUUID(VgpuInstance, &MdevUuid[0], DEVICE_UUID_BUFFER_SIZE)
|
|
return string(MdevUuid[:clen(MdevUuid)]), ret
|
|
}
|
|
|
|
func (VgpuInstance VgpuInstance) GetMdevUUID() (string, Return) {
|
|
return VgpuInstanceGetMdevUUID(VgpuInstance)
|
|
}
|
|
|
|
// nvml.VgpuTypeGetCapabilities()
|
|
func VgpuTypeGetCapabilities(VgpuTypeId VgpuTypeId, Capability VgpuCapability) (bool, Return) {
|
|
var CapResult uint32
|
|
ret := nvmlVgpuTypeGetCapabilities(VgpuTypeId, Capability, &CapResult)
|
|
return (CapResult != 0), ret
|
|
}
|
|
|
|
func (VgpuTypeId VgpuTypeId) GetCapabilities(Capability VgpuCapability) (bool, Return) {
|
|
return VgpuTypeGetCapabilities(VgpuTypeId, Capability)
|
|
}
|
|
|
|
// nvml.GetVgpuDriverCapabilities()
|
|
func GetVgpuDriverCapabilities(Capability VgpuDriverCapability) (bool, Return) {
|
|
var CapResult uint32
|
|
ret := nvmlGetVgpuDriverCapabilities(Capability, &CapResult)
|
|
return (CapResult != 0), ret
|
|
}
|