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https://github.com/NVIDIA/nvidia-container-toolkit
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95bda3ad72
This change adds support for containerd configs with version=3. From the perspective of the runtime configuration the contents of the config are the same. This means that we just have to load the new version and ensure that this is propagated to the generated config. Note that v3 config also requires a switch to the 'io.containerd.cri.v1.runtime' CRI runtime plugin. See: https://github.com/containerd/containerd/blob/v2.0.0/docs/PLUGINS.md https://github.com/containerd/containerd/issues/10132 Note that we still use a default config of version=2 since we need to ensure compatibility with older containerd versions (1.6.x and 1.7.x). Signed-off-by: Sam Lockart <sam.lockart@zendesk.com> Signed-off-by: Evan Lezar <elezar@nvidia.com> Signed-off-by: Christopher Desiniotis <cdesiniotis@nvidia.com>
27 lines
801 B
Go
27 lines
801 B
Go
/**
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# Copyright 2024 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package toml
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type tomlMap map[string]interface{}
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var _ Loader = (*tomlFile)(nil)
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// Load loads the contents of the specified TOML file as a map.
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func (l tomlMap) Load() (*Tree, error) {
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return LoadMap(l)
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}
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