mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
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bf2bdfd35e
This change refactors the toml config file handlig for runtimes such as containerd or crio. A toml.Loader is introduced that encapsulates loading the required file. This can be extended to allow other mechanisms for loading loading the current config. Signed-off-by: Evan Lezar <elezar@nvidia.com>
53 lines
1.4 KiB
Go
53 lines
1.4 KiB
Go
/**
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# Copyright (c) NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package crio
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import (
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"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
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"github.com/NVIDIA/nvidia-container-toolkit/pkg/config/toml"
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)
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type builder struct {
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logger logger.Interface
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configSource toml.Loader
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path string
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}
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// Option defines a function that can be used to configure the config builder
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type Option func(*builder)
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// WithLogger sets the logger for the config builder
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func WithLogger(logger logger.Interface) Option {
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return func(b *builder) {
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b.logger = logger
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}
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}
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// WithPath sets the path for the config builder
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func WithPath(path string) Option {
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return func(b *builder) {
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b.path = path
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}
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}
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// WithConfigSource sets the TOML source for the config.
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func WithConfigSource(configSource toml.Loader) Option {
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return func(b *builder) {
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b.configSource = configSource
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}
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}
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