nvidia-container-toolkit/pkg/config/toml/toml.go
Evan Lezar bf2bdfd35e Refactor Toml config handling
This change refactors the toml config file handlig for runtimes
such as containerd or crio. A toml.Loader is introduced that
encapsulates loading the required file.

This can be extended to allow other mechanisms for loading
loading the current config.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
2024-09-30 14:24:18 +02:00

160 lines
3.4 KiB
Go

/**
# Copyright 2024 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package toml
import (
"fmt"
"github.com/pelletier/go-toml"
"github.com/NVIDIA/nvidia-container-toolkit/pkg/config"
)
type Tree toml.Tree
// Copy produces a copy of the contents of the Tree.
func (t *Tree) Copy() *Tree {
copy, _ := Load(t.String())
return copy
}
func (t *Tree) GetSubtreeByPath(keys []string) *Tree {
subtree := t.GetPath(keys)
if subtree == nil {
return nil
}
switch subtree := subtree.(type) {
case *toml.Tree:
return (*Tree)(subtree)
case *Tree:
return subtree
default:
panic(fmt.Errorf("invalid subtree type %T", subtree))
}
}
func (t *Tree) DeletePath(keys []string) error {
return (*toml.Tree)(t).DeletePath(keys)
}
func (t *Tree) HasPath(keys []string) bool {
return (*toml.Tree)(t).HasPath(keys)
}
func (t *Tree) Get(key string) interface{} {
return toTreeFromRaw((*toml.Tree)(t).Get(key))
}
func (t *Tree) GetPath(keys []string) interface{} {
return toTreeFromRaw((*toml.Tree)(t).GetPath(keys))
}
func (t *Tree) SetPath(keys []string, value interface{}) {
(*toml.Tree)(t).SetPath(keys, toRawFromTree(value))
}
func (t *Tree) Set(key string, value interface{}) {
(*toml.Tree)(t).Set(key, toRawFromTree(value))
}
func (t *Tree) Delete(key string) error {
return (*toml.Tree)(t).Delete(key)
}
func (t *Tree) Keys() []string {
return (*toml.Tree)(t).Keys()
}
func (t *Tree) String() string {
return (*toml.Tree)(t).String()
}
func (t *Tree) ToMap() map[string]interface{} {
return (*toml.Tree)(t).ToMap()
}
func (t *Tree) Raw() *toml.Tree {
return (*toml.Tree)(t)
}
func toRawFromTree(value interface{}) interface{} {
if tree, ok := value.(*Tree); ok {
return (*toml.Tree)(tree)
}
return value
}
func toTreeFromRaw(value interface{}) interface{} {
if tree, ok := value.(*toml.Tree); ok {
return (*Tree)(tree)
}
return value
}
func TreeFromMap(m map[string]interface{}) (*Tree, error) {
return new(func() (*toml.Tree, error) {
return toml.TreeFromMap(m)
})
}
func Load(content string) (*Tree, error) {
return new(func() (*toml.Tree, error) {
return toml.Load(content)
})
}
func LoadBytes(b []byte) (*Tree, error) {
return new(func() (*toml.Tree, error) {
return toml.LoadBytes(b)
})
}
func LoadFile(path string) (*Tree, error) {
return new(func() (*toml.Tree, error) {
return toml.LoadFile(path)
})
}
func LoadMap(m map[string]interface{}) (*Tree, error) {
return TreeFromMap(m)
}
func Marshal(v interface{}) ([]byte, error) {
return toml.Marshal(v)
}
func new(construct func() (*toml.Tree, error)) (*Tree, error) {
tomlTree, err := construct()
if err != nil {
return nil, err
}
return (*Tree)(tomlTree), nil
}
// Save writes the config to the specified path
func (t *Tree) Save(path string) (int64, error) {
cfg := (*toml.Tree)(t)
output, err := cfg.Marshal()
if err != nil {
return 0, fmt.Errorf("unable to convert to TOML: %v", err)
}
n, err := config.Raw(path).Write(output)
return int64(n), err
}