nvidia-container-toolkit/cmd/nvidia-ctk/system/system.go
Evan Lezar e774c51c97 Add nvidia-ctk system create-device-nodes command
This change adds an nvidia-ctk system create-device-nodes command for
creating NVIDIA device nodes. Currently this is limited to control devices
(nvidia-uvm, nvidia-uvm-tools, nvidia-modeset, nvidiactl).

A --dry-run mode is included for outputing commands that would be executed and
the driver root can be specified.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
2023-03-28 11:29:45 +02:00

52 lines
1.4 KiB
Go

/**
# Copyright (c) NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package system
import (
devchar "github.com/NVIDIA/nvidia-container-toolkit/cmd/nvidia-ctk/system/create-dev-char-symlinks"
devicenodes "github.com/NVIDIA/nvidia-container-toolkit/cmd/nvidia-ctk/system/create-device-nodes"
"github.com/sirupsen/logrus"
"github.com/urfave/cli/v2"
)
type command struct {
logger *logrus.Logger
}
// NewCommand constructs a runtime command with the specified logger
func NewCommand(logger *logrus.Logger) *cli.Command {
c := command{
logger: logger,
}
return c.build()
}
func (m command) build() *cli.Command {
// Create the 'system' command
system := cli.Command{
Name: "system",
Usage: "A collection of system-related utilities for the NVIDIA Container Toolkit",
}
system.Subcommands = []*cli.Command{
devchar.NewCommand(m.logger),
devicenodes.NewCommand(m.logger),
}
return &system
}