nvidia-container-toolkit/vendor/github.com/BurntSushi/toml/internal/tz.go
Evan Lezar 48d5a1cd1a Update go vendoring
Signed-off-by: Evan Lezar <elezar@nvidia.com>
2022-03-29 11:05:41 +02:00

37 lines
1.5 KiB
Go
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package internal
import "time"
// Timezones used for local datetime, date, and time TOML types.
//
// The exact way times and dates without a timezone should be interpreted is not
// well-defined in the TOML specification and left to the implementation. These
// defaults to current local timezone offset of the computer, but this can be
// changed by changing these variables before decoding.
//
// TODO:
// Ideally we'd like to offer people the ability to configure the used timezone
// by setting Decoder.Timezone and Encoder.Timezone; however, this is a bit
// tricky: the reason we use three different variables for this is to support
// round-tripping without these specific TZ names we wouldn't know which
// format to use.
//
// There isn't a good way to encode this right now though, and passing this sort
// of information also ties in to various related issues such as string format
// encoding, encoding of comments, etc.
//
// So, for the time being, just put this in internal until we can write a good
// comprehensive API for doing all of this.
//
// The reason they're exported is because they're referred from in e.g.
// internal/tag.
//
// Note that this behaviour is valid according to the TOML spec as the exact
// behaviour is left up to implementations.
var (
localOffset = func() int { _, o := time.Now().Zone(); return o }()
LocalDatetime = time.FixedZone("datetime-local", localOffset)
LocalDate = time.FixedZone("date-local", localOffset)
LocalTime = time.FixedZone("time-local", localOffset)
)