nvidia-container-toolkit/vendor/github.com/urfave/cli/v3/args.go
Carlos Eduardo Arango Gutierrez 1676931fe0
[no-relnote] Migrate to urfave v3
Signed-off-by: Carlos Eduardo Arango Gutierrez <eduardoa@nvidia.com>
2025-06-25 15:46:27 +02:00

403 lines
10 KiB
Go

package cli
import (
"fmt"
"time"
)
type Args interface {
// Get returns the nth argument, or else a blank string
Get(n int) string
// First returns the first argument, or else a blank string
First() string
// Tail returns the rest of the arguments (not the first one)
// or else an empty string slice
Tail() []string
// Len returns the length of the wrapped slice
Len() int
// Present checks if there are any arguments present
Present() bool
// Slice returns a copy of the internal slice
Slice() []string
}
type stringSliceArgs struct {
v []string
}
func (a *stringSliceArgs) Get(n int) string {
if len(a.v) > n {
return a.v[n]
}
return ""
}
func (a *stringSliceArgs) First() string {
return a.Get(0)
}
func (a *stringSliceArgs) Tail() []string {
if a.Len() >= 2 {
tail := a.v[1:]
ret := make([]string, len(tail))
copy(ret, tail)
return ret
}
return []string{}
}
func (a *stringSliceArgs) Len() int {
return len(a.v)
}
func (a *stringSliceArgs) Present() bool {
return a.Len() != 0
}
func (a *stringSliceArgs) Slice() []string {
ret := make([]string, len(a.v))
copy(ret, a.v)
return ret
}
// Argument captures a positional argument that can
// be parsed
type Argument interface {
// which this argument can be accessed using the given name
HasName(string) bool
// Parse the given args and return unparsed args and/or error
Parse([]string) ([]string, error)
// The usage template for this argument to use in help
Usage() string
// The Value of this Arg
Get() any
}
// AnyArguments to differentiate between no arguments(nil) vs aleast one
var AnyArguments = []Argument{
&StringArgs{
Max: -1,
},
}
type ArgumentBase[T any, C any, VC ValueCreator[T, C]] struct {
Name string `json:"name"` // the name of this argument
Value T `json:"value"` // the default value of this argument
Destination *T `json:"-"` // the destination point for this argument
UsageText string `json:"usageText"` // the usage text to show
Config C `json:"config"` // config for this argument similar to Flag Config
value *T
}
func (a *ArgumentBase[T, C, VC]) HasName(s string) bool {
return s == a.Name
}
func (a *ArgumentBase[T, C, VC]) Usage() string {
if a.UsageText != "" {
return a.UsageText
}
usageFormat := "%[1]s"
return fmt.Sprintf(usageFormat, a.Name)
}
func (a *ArgumentBase[T, C, VC]) Parse(s []string) ([]string, error) {
tracef("calling arg%[1] parse with args %[2]", a.Name, s)
var vc VC
var t T
value := vc.Create(a.Value, &t, a.Config)
a.value = &t
tracef("attempting arg%[1] parse", &a.Name)
if len(s) > 0 {
if err := value.Set(s[0]); err != nil {
return s, err
}
*a.value = value.Get().(T)
tracef("set arg%[1] one value", a.Name, *a.value)
}
if a.Destination != nil {
tracef("setting destination")
*a.Destination = *a.value
}
if len(s) > 0 {
return s[1:], nil
}
return s, nil
}
func (a *ArgumentBase[T, C, VC]) Get() any {
if a.value != nil {
return *a.value
}
return a.Value
}
// ArgumentsBase is a base type for slice arguments
type ArgumentsBase[T any, C any, VC ValueCreator[T, C]] struct {
Name string `json:"name"` // the name of this argument
Value T `json:"value"` // the default value of this argument
Destination *[]T `json:"-"` // the destination point for this argument
UsageText string `json:"usageText"` // the usage text to show
Min int `json:"minTimes"` // the min num of occurrences of this argument
Max int `json:"maxTimes"` // the max num of occurrences of this argument, set to -1 for unlimited
Config C `json:"config"` // config for this argument similar to Flag Config
values []T
}
func (a *ArgumentsBase[T, C, VC]) HasName(s string) bool {
return s == a.Name
}
func (a *ArgumentsBase[T, C, VC]) Usage() string {
if a.UsageText != "" {
return a.UsageText
}
usageFormat := ""
if a.Min == 0 {
if a.Max == 1 {
usageFormat = "[%[1]s]"
} else {
usageFormat = "[%[1]s ...]"
}
} else {
usageFormat = "%[1]s [%[1]s ...]"
}
return fmt.Sprintf(usageFormat, a.Name)
}
func (a *ArgumentsBase[T, C, VC]) Parse(s []string) ([]string, error) {
tracef("calling arg%[1] parse with args %[2]", &a.Name, s)
if a.Max == 0 {
fmt.Printf("WARNING args %s has max 0, not parsing argument\n", a.Name)
return s, nil
}
if a.Max != -1 && a.Min > a.Max {
fmt.Printf("WARNING args %s has min[%d] > max[%d], not parsing argument\n", a.Name, a.Min, a.Max)
return s, nil
}
count := 0
var vc VC
var t T
value := vc.Create(a.Value, &t, a.Config)
a.values = []T{}
tracef("attempting arg%[1] parse", &a.Name)
for _, arg := range s {
if err := value.Set(arg); err != nil {
return s, err
}
tracef("set arg%[1] one value", &a.Name, value.Get().(T))
a.values = append(a.values, value.Get().(T))
count++
if count >= a.Max && a.Max > -1 {
break
}
}
if count < a.Min {
return s, fmt.Errorf("sufficient count of arg %s not provided, given %d expected %d", a.Name, count, a.Min)
}
if a.Destination != nil {
tracef("appending destination")
*a.Destination = a.values // append(*a.Destination, a.values...)
}
return s[count:], nil
}
func (a *ArgumentsBase[T, C, VC]) Get() any {
if a.values != nil {
return a.values
}
return []T{}
}
type (
FloatArg = ArgumentBase[float64, NoConfig, floatValue[float64]]
Float32Arg = ArgumentBase[float32, NoConfig, floatValue[float32]]
Float64Arg = ArgumentBase[float64, NoConfig, floatValue[float64]]
IntArg = ArgumentBase[int, IntegerConfig, intValue[int]]
Int8Arg = ArgumentBase[int8, IntegerConfig, intValue[int8]]
Int16Arg = ArgumentBase[int16, IntegerConfig, intValue[int16]]
Int32Arg = ArgumentBase[int32, IntegerConfig, intValue[int32]]
Int64Arg = ArgumentBase[int64, IntegerConfig, intValue[int64]]
StringArg = ArgumentBase[string, StringConfig, stringValue]
StringMapArgs = ArgumentBase[map[string]string, StringConfig, StringMap]
TimestampArg = ArgumentBase[time.Time, TimestampConfig, timestampValue]
UintArg = ArgumentBase[uint, IntegerConfig, uintValue[uint]]
Uint8Arg = ArgumentBase[uint8, IntegerConfig, uintValue[uint8]]
Uint16Arg = ArgumentBase[uint16, IntegerConfig, uintValue[uint16]]
Uint32Arg = ArgumentBase[uint32, IntegerConfig, uintValue[uint32]]
Uint64Arg = ArgumentBase[uint64, IntegerConfig, uintValue[uint64]]
FloatArgs = ArgumentsBase[float64, NoConfig, floatValue[float64]]
Float32Args = ArgumentsBase[float32, NoConfig, floatValue[float32]]
Float64Args = ArgumentsBase[float64, NoConfig, floatValue[float64]]
IntArgs = ArgumentsBase[int, IntegerConfig, intValue[int]]
Int8Args = ArgumentsBase[int8, IntegerConfig, intValue[int8]]
Int16Args = ArgumentsBase[int16, IntegerConfig, intValue[int16]]
Int32Args = ArgumentsBase[int32, IntegerConfig, intValue[int32]]
Int64Args = ArgumentsBase[int64, IntegerConfig, intValue[int64]]
StringArgs = ArgumentsBase[string, StringConfig, stringValue]
TimestampArgs = ArgumentsBase[time.Time, TimestampConfig, timestampValue]
UintArgs = ArgumentsBase[uint, IntegerConfig, uintValue[uint]]
Uint8Args = ArgumentsBase[uint8, IntegerConfig, uintValue[uint8]]
Uint16Args = ArgumentsBase[uint16, IntegerConfig, uintValue[uint16]]
Uint32Args = ArgumentsBase[uint32, IntegerConfig, uintValue[uint32]]
Uint64Args = ArgumentsBase[uint64, IntegerConfig, uintValue[uint64]]
)
func (c *Command) getArgValue(name string) any {
tracef("command %s looking for args %s", c.Name, name)
for _, arg := range c.Arguments {
if arg.HasName(name) {
tracef("command %s found args %s", c.Name, name)
return arg.Get()
}
}
tracef("command %s did not find args %s", c.Name, name)
return nil
}
func arg[T any](name string, c *Command) T {
val := c.getArgValue(name)
if a, ok := val.(T); ok {
return a
}
var zero T
return zero
}
func (c *Command) StringArg(name string) string {
return arg[string](name, c)
}
func (c *Command) StringArgs(name string) []string {
return arg[[]string](name, c)
}
func (c *Command) FloatArg(name string) float64 {
return arg[float64](name, c)
}
func (c *Command) FloatArgs(name string) []float64 {
return arg[[]float64](name, c)
}
func (c *Command) Float32Arg(name string) float32 {
return arg[float32](name, c)
}
func (c *Command) Float32Args(name string) []float32 {
return arg[[]float32](name, c)
}
func (c *Command) Float64Arg(name string) float64 {
return arg[float64](name, c)
}
func (c *Command) Float64Args(name string) []float64 {
return arg[[]float64](name, c)
}
func (c *Command) IntArg(name string) int {
return arg[int](name, c)
}
func (c *Command) IntArgs(name string) []int {
return arg[[]int](name, c)
}
func (c *Command) Int8Arg(name string) int8 {
return arg[int8](name, c)
}
func (c *Command) Int8Args(name string) []int8 {
return arg[[]int8](name, c)
}
func (c *Command) Int16Arg(name string) int16 {
return arg[int16](name, c)
}
func (c *Command) Int16Args(name string) []int16 {
return arg[[]int16](name, c)
}
func (c *Command) Int32Arg(name string) int32 {
return arg[int32](name, c)
}
func (c *Command) Int32Args(name string) []int32 {
return arg[[]int32](name, c)
}
func (c *Command) Int64Arg(name string) int64 {
return arg[int64](name, c)
}
func (c *Command) Int64Args(name string) []int64 {
return arg[[]int64](name, c)
}
func (c *Command) UintArg(name string) uint {
return arg[uint](name, c)
}
func (c *Command) Uint8Arg(name string) uint8 {
return arg[uint8](name, c)
}
func (c *Command) Uint16Arg(name string) uint16 {
return arg[uint16](name, c)
}
func (c *Command) Uint32Arg(name string) uint32 {
return arg[uint32](name, c)
}
func (c *Command) Uint64Arg(name string) uint64 {
return arg[uint64](name, c)
}
func (c *Command) UintArgs(name string) []uint {
return arg[[]uint](name, c)
}
func (c *Command) Uint8Args(name string) []uint8 {
return arg[[]uint8](name, c)
}
func (c *Command) Uint16Args(name string) []uint16 {
return arg[[]uint16](name, c)
}
func (c *Command) Uint32Args(name string) []uint32 {
return arg[[]uint32](name, c)
}
func (c *Command) Uint64Args(name string) []uint64 {
return arg[[]uint64](name, c)
}
func (c *Command) TimestampArg(name string) time.Time {
return arg[time.Time](name, c)
}
func (c *Command) TimestampArgs(name string) []time.Time {
return arg[[]time.Time](name, c)
}