/** # Copyright (c) NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. **/ package image import ( "fmt" "strings" ) type builder struct { env []string disableRequire bool } // New creates a new CUDA image from the input options. func New(opt ...Option) (CUDA, error) { b := &builder{} for _, o := range opt { o(b) } return b.build() } // build creates a CUDA image from the builder. func (b builder) build() (CUDA, error) { c := make(CUDA) for _, e := range b.env { parts := strings.SplitN(e, "=", 2) if len(parts) != 2 { return nil, fmt.Errorf("invalid environment variable: %v", e) } c[parts[0]] = parts[1] } if b.disableRequire { c[envNVDisableRequire] = "true" } return c, nil } // Option is a functional option for creating a CUDA image. type Option func(*builder) // WithDisableRequire sets the disable require option. func WithDisableRequire(disableRequire bool) Option { return func(b *builder) { b.disableRequire = disableRequire } } // WithEnv sets the environment variables to use when creating the CUDA image. func WithEnv(env []string) Option { return func(b *builder) { b.env = env } }