/** # Copyright (c) NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. **/ package dxcore // dxcore stores a reference the dxcore dynamic library var dxcore *context // Init initializes the dxcore dynamic library func Init() error { c, err := initContext() if err != nil { return err } dxcore = c return nil } // Shutdown closes the dxcore dynamic library func Shutdown() error { if dxcore != nil && dxcore.initialized != 0 { dxcore.deinitContext() } return nil } // GetDriverStorePaths returns the list of driver store paths func GetDriverStorePaths() []string { var paths []string selected := make(map[string]bool) for i := 0; i < dxcore.getAdapterCount(); i++ { path := dxcore.getAdapter(i).getDriverStorePath() if selected[path] { continue } selected[path] = true paths = append(paths, path) } return paths }