//go:build !linux /** # Copyright (c) NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. **/ package devchar import "golang.org/x/sys/unix" func newDeviceNode(d string, stat unix.Stat_t) deviceNode { deviceNode := deviceNode{ path: d, major: unix.Major(uint64(stat.Rdev)), minor: unix.Minor(uint64(stat.Rdev)), } return deviceNode }