/** # Copyright (c) NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. **/ package engine import ( "fmt" "os" ) // Config represents a runtime config type Config string // Write writes the specified contents to a config file. func (c Config) Write(output []byte) (int, error) { path := string(c) if path == "" { n, err := os.Stdout.Write(output) if err == nil { os.Stdout.WriteString("\n") } return n, err } if len(output) == 0 { err := os.Remove(path) if err != nil { return 0, fmt.Errorf("unable to remove empty file: %v", err) } return 0, nil } f, err := os.Create(path) if err != nil { return 0, fmt.Errorf("unable to open %v for writing: %v", path, err) } defer f.Close() return f.Write(output) }