// Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package nvml import ( "unsafe" ) // EccBitType type EccBitType = MemoryErrorType // nvml.DeviceGetCount() func DeviceGetCount() (int, Return) { var DeviceCount uint32 ret := nvmlDeviceGetCount(&DeviceCount) return int(DeviceCount), ret } // nvml.DeviceGetHandleByIndex() func DeviceGetHandleByIndex(Index int) (Device, Return) { var Device Device ret := nvmlDeviceGetHandleByIndex(uint32(Index), &Device) return Device, ret } // nvml.DeviceGetHandleBySerial() func DeviceGetHandleBySerial(Serial string) (Device, Return) { var Device Device ret := nvmlDeviceGetHandleBySerial(Serial+string(rune(0)), &Device) return Device, ret } // nvml.DeviceGetHandleByUUID() func DeviceGetHandleByUUID(Uuid string) (Device, Return) { var Device Device ret := nvmlDeviceGetHandleByUUID(Uuid+string(rune(0)), &Device) return Device, ret } // nvml.DeviceGetHandleByPciBusId() func DeviceGetHandleByPciBusId(PciBusId string) (Device, Return) { var Device Device ret := nvmlDeviceGetHandleByPciBusId(PciBusId+string(rune(0)), &Device) return Device, ret } // nvml.DeviceGetName() func DeviceGetName(Device Device) (string, Return) { Name := make([]byte, DEVICE_NAME_V2_BUFFER_SIZE) ret := nvmlDeviceGetName(Device, &Name[0], DEVICE_NAME_V2_BUFFER_SIZE) return string(Name[:clen(Name)]), ret } func (Device Device) GetName() (string, Return) { return DeviceGetName(Device) } // nvml.DeviceGetBrand() func DeviceGetBrand(Device Device) (BrandType, Return) { var _type BrandType ret := nvmlDeviceGetBrand(Device, &_type) return _type, ret } func (Device Device) GetBrand() (BrandType, Return) { return DeviceGetBrand(Device) } // nvml.DeviceGetIndex() func DeviceGetIndex(Device Device) (int, Return) { var Index uint32 ret := nvmlDeviceGetIndex(Device, &Index) return int(Index), ret } func (Device Device) GetIndex() (int, Return) { return DeviceGetIndex(Device) } // nvml.DeviceGetSerial() func DeviceGetSerial(Device Device) (string, Return) { Serial := make([]byte, DEVICE_SERIAL_BUFFER_SIZE) ret := nvmlDeviceGetSerial(Device, &Serial[0], DEVICE_SERIAL_BUFFER_SIZE) return string(Serial[:clen(Serial)]), ret } func (Device Device) GetSerial() (string, Return) { return DeviceGetSerial(Device) } // nvml.DeviceGetCpuAffinity() func DeviceGetCpuAffinity(Device Device, NumCPUs int) ([]uint, Return) { CpuSetSize := uint32((NumCPUs-1)/int(unsafe.Sizeof(uint(0))) + 1) CpuSet := make([]uint, CpuSetSize) ret := nvmlDeviceGetCpuAffinity(Device, CpuSetSize, &CpuSet[0]) return CpuSet, ret } func (Device Device) GetCpuAffinity(NumCPUs int) ([]uint, Return) { return DeviceGetCpuAffinity(Device, NumCPUs) } // nvml.DeviceSetCpuAffinity() func DeviceSetCpuAffinity(Device Device) Return { return nvmlDeviceSetCpuAffinity(Device) } func (Device Device) SetCpuAffinity() Return { return DeviceSetCpuAffinity(Device) } // nvml.DeviceClearCpuAffinity() func DeviceClearCpuAffinity(Device Device) Return { return nvmlDeviceClearCpuAffinity(Device) } func (Device Device) ClearCpuAffinity() Return { return DeviceClearCpuAffinity(Device) } // nvml.DeviceGetMemoryAffinity() func DeviceGetMemoryAffinity(Device Device, NumNodes int, Scope AffinityScope) ([]uint, Return) { NodeSetSize := uint32((NumNodes-1)/int(unsafe.Sizeof(uint(0))) + 1) NodeSet := make([]uint, NodeSetSize) ret := nvmlDeviceGetMemoryAffinity(Device, NodeSetSize, &NodeSet[0], Scope) return NodeSet, ret } func (Device Device) GetMemoryAffinity(NumNodes int, Scope AffinityScope) ([]uint, Return) { return DeviceGetMemoryAffinity(Device, NumNodes, Scope) } // nvml.DeviceGetCpuAffinityWithinScope() func DeviceGetCpuAffinityWithinScope(Device Device, NumCPUs int, Scope AffinityScope) ([]uint, Return) { CpuSetSize := uint32((NumCPUs-1)/int(unsafe.Sizeof(uint(0))) + 1) CpuSet := make([]uint, CpuSetSize) ret := nvmlDeviceGetCpuAffinityWithinScope(Device, CpuSetSize, &CpuSet[0], Scope) return CpuSet, ret } func (Device Device) GetCpuAffinityWithinScope(NumCPUs int, Scope AffinityScope) ([]uint, Return) { return DeviceGetCpuAffinityWithinScope(Device, NumCPUs, Scope) } // nvml.DeviceGetTopologyCommonAncestor() func DeviceGetTopologyCommonAncestor(Device1 Device, Device2 Device) (GpuTopologyLevel, Return) { var PathInfo GpuTopologyLevel ret := nvmlDeviceGetTopologyCommonAncestor(Device1, Device2, &PathInfo) return PathInfo, ret } func (Device1 Device) GetTopologyCommonAncestor(Device2 Device) (GpuTopologyLevel, Return) { return DeviceGetTopologyCommonAncestor(Device1, Device2) } // nvml.DeviceGetTopologyNearestGpus() func DeviceGetTopologyNearestGpus(device Device, Level GpuTopologyLevel) ([]Device, Return) { var Count uint32 ret := nvmlDeviceGetTopologyNearestGpus(device, Level, &Count, nil) if ret != SUCCESS { return nil, ret } if Count == 0 { return []Device{}, ret } DeviceArray := make([]Device, Count) ret = nvmlDeviceGetTopologyNearestGpus(device, Level, &Count, &DeviceArray[0]) return DeviceArray, ret } func (Device Device) GetTopologyNearestGpus(Level GpuTopologyLevel) ([]Device, Return) { return DeviceGetTopologyNearestGpus(Device, Level) } // nvml.DeviceGetP2PStatus() func DeviceGetP2PStatus(Device1 Device, Device2 Device, P2pIndex GpuP2PCapsIndex) (GpuP2PStatus, Return) { var P2pStatus GpuP2PStatus ret := nvmlDeviceGetP2PStatus(Device1, Device2, P2pIndex, &P2pStatus) return P2pStatus, ret } func (Device1 Device) GetP2PStatus(Device2 Device, P2pIndex GpuP2PCapsIndex) (GpuP2PStatus, Return) { return DeviceGetP2PStatus(Device1, Device2, P2pIndex) } // nvml.DeviceGetUUID() func DeviceGetUUID(Device Device) (string, Return) { Uuid := make([]byte, DEVICE_UUID_V2_BUFFER_SIZE) ret := nvmlDeviceGetUUID(Device, &Uuid[0], DEVICE_UUID_V2_BUFFER_SIZE) return string(Uuid[:clen(Uuid)]), ret } func (Device Device) GetUUID() (string, Return) { return DeviceGetUUID(Device) } // nvml.DeviceGetMinorNumber() func DeviceGetMinorNumber(Device Device) (int, Return) { var MinorNumber uint32 ret := nvmlDeviceGetMinorNumber(Device, &MinorNumber) return int(MinorNumber), ret } func (Device Device) GetMinorNumber() (int, Return) { return DeviceGetMinorNumber(Device) } // nvml.DeviceGetBoardPartNumber() func DeviceGetBoardPartNumber(Device Device) (string, Return) { PartNumber := make([]byte, DEVICE_PART_NUMBER_BUFFER_SIZE) ret := nvmlDeviceGetBoardPartNumber(Device, &PartNumber[0], DEVICE_PART_NUMBER_BUFFER_SIZE) return string(PartNumber[:clen(PartNumber)]), ret } func (Device Device) GetBoardPartNumber() (string, Return) { return DeviceGetBoardPartNumber(Device) } // nvml.DeviceGetInforomVersion() func DeviceGetInforomVersion(Device Device, Object InforomObject) (string, Return) { Version := make([]byte, DEVICE_INFOROM_VERSION_BUFFER_SIZE) ret := nvmlDeviceGetInforomVersion(Device, Object, &Version[0], DEVICE_INFOROM_VERSION_BUFFER_SIZE) return string(Version[:clen(Version)]), ret } func (Device Device) GetInforomVersion(Object InforomObject) (string, Return) { return DeviceGetInforomVersion(Device, Object) } // nvml.DeviceGetInforomImageVersion() func DeviceGetInforomImageVersion(Device Device) (string, Return) { Version := make([]byte, DEVICE_INFOROM_VERSION_BUFFER_SIZE) ret := nvmlDeviceGetInforomImageVersion(Device, &Version[0], DEVICE_INFOROM_VERSION_BUFFER_SIZE) return string(Version[:clen(Version)]), ret } func (Device Device) GetInforomImageVersion() (string, Return) { return DeviceGetInforomImageVersion(Device) } // nvml.DeviceGetInforomConfigurationChecksum() func DeviceGetInforomConfigurationChecksum(Device Device) (uint32, Return) { var Checksum uint32 ret := nvmlDeviceGetInforomConfigurationChecksum(Device, &Checksum) return Checksum, ret } func (Device Device) GetInforomConfigurationChecksum() (uint32, Return) { return DeviceGetInforomConfigurationChecksum(Device) } // nvml.DeviceValidateInforom() func DeviceValidateInforom(Device Device) Return { return nvmlDeviceValidateInforom(Device) } func (Device Device) ValidateInforom() Return { return DeviceValidateInforom(Device) } // nvml.DeviceGetDisplayMode() func DeviceGetDisplayMode(Device Device) (EnableState, Return) { var Display EnableState ret := nvmlDeviceGetDisplayMode(Device, &Display) return Display, ret } func (Device Device) GetDisplayMode() (EnableState, Return) { return DeviceGetDisplayMode(Device) } // nvml.DeviceGetDisplayActive() func DeviceGetDisplayActive(Device Device) (EnableState, Return) { var IsActive EnableState ret := nvmlDeviceGetDisplayActive(Device, &IsActive) return IsActive, ret } func (Device Device) GetDisplayActive() (EnableState, Return) { return DeviceGetDisplayActive(Device) } // nvml.DeviceGetPersistenceMode() func DeviceGetPersistenceMode(Device Device) (EnableState, Return) { var Mode EnableState ret := nvmlDeviceGetPersistenceMode(Device, &Mode) return Mode, ret } func (Device Device) GetPersistenceMode() (EnableState, Return) { return DeviceGetPersistenceMode(Device) } // nvml.DeviceGetPciInfo() func DeviceGetPciInfo(Device Device) (PciInfo, Return) { var Pci PciInfo ret := nvmlDeviceGetPciInfo(Device, &Pci) return Pci, ret } func (Device Device) GetPciInfo() (PciInfo, Return) { return DeviceGetPciInfo(Device) } // nvml.DeviceGetMaxPcieLinkGeneration() func DeviceGetMaxPcieLinkGeneration(Device Device) (int, Return) { var MaxLinkGen uint32 ret := nvmlDeviceGetMaxPcieLinkGeneration(Device, &MaxLinkGen) return int(MaxLinkGen), ret } func (Device Device) GetMaxPcieLinkGeneration() (int, Return) { return DeviceGetMaxPcieLinkGeneration(Device) } // nvml.DeviceGetMaxPcieLinkWidth() func DeviceGetMaxPcieLinkWidth(Device Device) (int, Return) { var MaxLinkWidth uint32 ret := nvmlDeviceGetMaxPcieLinkWidth(Device, &MaxLinkWidth) return int(MaxLinkWidth), ret } func (Device Device) GetMaxPcieLinkWidth() (int, Return) { return DeviceGetMaxPcieLinkWidth(Device) } // nvml.DeviceGetCurrPcieLinkGeneration() func DeviceGetCurrPcieLinkGeneration(Device Device) (int, Return) { var CurrLinkGen uint32 ret := nvmlDeviceGetCurrPcieLinkGeneration(Device, &CurrLinkGen) return int(CurrLinkGen), ret } func (Device Device) GetCurrPcieLinkGeneration() (int, Return) { return DeviceGetCurrPcieLinkGeneration(Device) } // nvml.DeviceGetCurrPcieLinkWidth() func DeviceGetCurrPcieLinkWidth(Device Device) (int, Return) { var CurrLinkWidth uint32 ret := nvmlDeviceGetCurrPcieLinkWidth(Device, &CurrLinkWidth) return int(CurrLinkWidth), ret } func (Device Device) GetCurrPcieLinkWidth() (int, Return) { return DeviceGetCurrPcieLinkWidth(Device) } // nvml.DeviceGetPcieThroughput() func DeviceGetPcieThroughput(Device Device, Counter PcieUtilCounter) (uint32, Return) { var Value uint32 ret := nvmlDeviceGetPcieThroughput(Device, Counter, &Value) return Value, ret } func (Device Device) GetPcieThroughput(Counter PcieUtilCounter) (uint32, Return) { return DeviceGetPcieThroughput(Device, Counter) } // nvml.DeviceGetPcieReplayCounter() func DeviceGetPcieReplayCounter(Device Device) (int, Return) { var Value uint32 ret := nvmlDeviceGetPcieReplayCounter(Device, &Value) return int(Value), ret } func (Device Device) GetPcieReplayCounter() (int, Return) { return DeviceGetPcieReplayCounter(Device) } // nvml.nvmlDeviceGetClockInfo() func DeviceGetClockInfo(Device Device, _type ClockType) (uint32, Return) { var Clock uint32 ret := nvmlDeviceGetClockInfo(Device, _type, &Clock) return Clock, ret } func (Device Device) GetClockInfo(_type ClockType) (uint32, Return) { return DeviceGetClockInfo(Device, _type) } // nvml.DeviceGetMaxClockInfo() func DeviceGetMaxClockInfo(Device Device, _type ClockType) (uint32, Return) { var Clock uint32 ret := nvmlDeviceGetMaxClockInfo(Device, _type, &Clock) return Clock, ret } func (Device Device) GetMaxClockInfo(_type ClockType) (uint32, Return) { return DeviceGetMaxClockInfo(Device, _type) } // nvml.DeviceGetApplicationsClock() func DeviceGetApplicationsClock(Device Device, ClockType ClockType) (uint32, Return) { var ClockMHz uint32 ret := nvmlDeviceGetApplicationsClock(Device, ClockType, &ClockMHz) return ClockMHz, ret } func (Device Device) GetApplicationsClock(ClockType ClockType) (uint32, Return) { return DeviceGetApplicationsClock(Device, ClockType) } // nvml.DeviceGetDefaultApplicationsClock() func DeviceGetDefaultApplicationsClock(Device Device, ClockType ClockType) (uint32, Return) { var ClockMHz uint32 ret := nvmlDeviceGetDefaultApplicationsClock(Device, ClockType, &ClockMHz) return ClockMHz, ret } func (Device Device) GetDefaultApplicationsClock(ClockType ClockType) (uint32, Return) { return DeviceGetDefaultApplicationsClock(Device, ClockType) } // nvml.DeviceResetApplicationsClocks() func DeviceResetApplicationsClocks(Device Device) Return { return nvmlDeviceResetApplicationsClocks(Device) } func (Device Device) ResetApplicationsClocks() Return { return DeviceResetApplicationsClocks(Device) } // nvml.DeviceGetClock() func DeviceGetClock(Device Device, ClockType ClockType, ClockId ClockId) (uint32, Return) { var ClockMHz uint32 ret := nvmlDeviceGetClock(Device, ClockType, ClockId, &ClockMHz) return ClockMHz, ret } func (Device Device) GetClock(ClockType ClockType, ClockId ClockId) (uint32, Return) { return DeviceGetClock(Device, ClockType, ClockId) } // nvml.DeviceGetMaxCustomerBoostClock() func DeviceGetMaxCustomerBoostClock(Device Device, ClockType ClockType) (uint32, Return) { var ClockMHz uint32 ret := nvmlDeviceGetMaxCustomerBoostClock(Device, ClockType, &ClockMHz) return ClockMHz, ret } func (Device Device) GetMaxCustomerBoostClock(ClockType ClockType) (uint32, Return) { return DeviceGetMaxCustomerBoostClock(Device, ClockType) } // nvml.DeviceGetSupportedMemoryClocks() func DeviceGetSupportedMemoryClocks(Device Device) (int, uint32, Return) { var Count, ClocksMHz uint32 ret := nvmlDeviceGetSupportedMemoryClocks(Device, &Count, &ClocksMHz) return int(Count), ClocksMHz, ret } func (Device Device) GetSupportedMemoryClocks() (int, uint32, Return) { return DeviceGetSupportedMemoryClocks(Device) } // nvml.DeviceGetSupportedGraphicsClocks() func DeviceGetSupportedGraphicsClocks(Device Device, MemoryClockMHz int) (int, uint32, Return) { var Count, ClocksMHz uint32 ret := nvmlDeviceGetSupportedGraphicsClocks(Device, uint32(MemoryClockMHz), &Count, &ClocksMHz) return int(Count), ClocksMHz, ret } func (Device Device) GetSupportedGraphicsClocks(MemoryClockMHz int) (int, uint32, Return) { return DeviceGetSupportedGraphicsClocks(Device, MemoryClockMHz) } // nvml.DeviceGetAutoBoostedClocksEnabled() func DeviceGetAutoBoostedClocksEnabled(Device Device) (EnableState, EnableState, Return) { var IsEnabled, DefaultIsEnabled EnableState ret := nvmlDeviceGetAutoBoostedClocksEnabled(Device, &IsEnabled, &DefaultIsEnabled) return IsEnabled, DefaultIsEnabled, ret } func (Device Device) GetAutoBoostedClocksEnabled() (EnableState, EnableState, Return) { return DeviceGetAutoBoostedClocksEnabled(Device) } // nvml.DeviceSetAutoBoostedClocksEnabled() func DeviceSetAutoBoostedClocksEnabled(Device Device, Enabled EnableState) Return { return nvmlDeviceSetAutoBoostedClocksEnabled(Device, Enabled) } func (Device Device) SetAutoBoostedClocksEnabled(Enabled EnableState) Return { return DeviceSetAutoBoostedClocksEnabled(Device, Enabled) } // nvml.DeviceSetDefaultAutoBoostedClocksEnabled() func DeviceSetDefaultAutoBoostedClocksEnabled(Device Device, Enabled EnableState, Flags uint32) Return { return nvmlDeviceSetDefaultAutoBoostedClocksEnabled(Device, Enabled, Flags) } func (Device Device) SetDefaultAutoBoostedClocksEnabled(Enabled EnableState, Flags uint32) Return { return DeviceSetDefaultAutoBoostedClocksEnabled(Device, Enabled, Flags) } // nvml.DeviceGetFanSpeed() func DeviceGetFanSpeed(Device Device) (uint32, Return) { var Speed uint32 ret := nvmlDeviceGetFanSpeed(Device, &Speed) return Speed, ret } func (Device Device) GetFanSpeed() (uint32, Return) { return DeviceGetFanSpeed(Device) } // nvml.DeviceGetFanSpeed_v2() func DeviceGetFanSpeed_v2(Device Device, Fan int) (uint32, Return) { var Speed uint32 ret := nvmlDeviceGetFanSpeed_v2(Device, uint32(Fan), &Speed) return Speed, ret } func (Device Device) GetFanSpeed_v2(Fan int) (uint32, Return) { return DeviceGetFanSpeed_v2(Device, Fan) } // nvml.DeviceGetNumFans() func DeviceGetNumFans(Device Device) (int, Return) { var NumFans uint32 ret := nvmlDeviceGetNumFans(Device, &NumFans) return int(NumFans), ret } func (Device Device) GetNumFans() (int, Return) { return DeviceGetNumFans(Device) } // nvml.DeviceGetTemperature() func DeviceGetTemperature(Device Device, SensorType TemperatureSensors) (uint32, Return) { var Temp uint32 ret := nvmlDeviceGetTemperature(Device, SensorType, &Temp) return Temp, ret } func (Device Device) GetTemperature(SensorType TemperatureSensors) (uint32, Return) { return DeviceGetTemperature(Device, SensorType) } // nvml.DeviceGetTemperatureThreshold() func DeviceGetTemperatureThreshold(Device Device, ThresholdType TemperatureThresholds) (uint32, Return) { var Temp uint32 ret := nvmlDeviceGetTemperatureThreshold(Device, ThresholdType, &Temp) return Temp, ret } func (Device Device) GetTemperatureThreshold(ThresholdType TemperatureThresholds) (uint32, Return) { return DeviceGetTemperatureThreshold(Device, ThresholdType) } // nvml.DeviceSetTemperatureThreshold() func DeviceSetTemperatureThreshold(Device Device, ThresholdType TemperatureThresholds, Temp int) Return { t := int32(Temp) ret := nvmlDeviceSetTemperatureThreshold(Device, ThresholdType, &t) return ret } func (Device Device) SetTemperatureThreshold(ThresholdType TemperatureThresholds, Temp int) Return { return DeviceSetTemperatureThreshold(Device, ThresholdType, Temp) } // nvml.DeviceGetPerformanceState() func DeviceGetPerformanceState(Device Device) (Pstates, Return) { var PState Pstates ret := nvmlDeviceGetPerformanceState(Device, &PState) return PState, ret } func (Device Device) GetPerformanceState() (Pstates, Return) { return DeviceGetPerformanceState(Device) } // nvml.DeviceGetCurrentClocksThrottleReasons() func DeviceGetCurrentClocksThrottleReasons(Device Device) (uint64, Return) { var ClocksThrottleReasons uint64 ret := nvmlDeviceGetCurrentClocksThrottleReasons(Device, &ClocksThrottleReasons) return ClocksThrottleReasons, ret } func (Device Device) GetCurrentClocksThrottleReasons() (uint64, Return) { return DeviceGetCurrentClocksThrottleReasons(Device) } // nvml.DeviceGetSupportedClocksThrottleReasons() func DeviceGetSupportedClocksThrottleReasons(Device Device) (uint64, Return) { var SupportedClocksThrottleReasons uint64 ret := nvmlDeviceGetSupportedClocksThrottleReasons(Device, &SupportedClocksThrottleReasons) return SupportedClocksThrottleReasons, ret } func (Device Device) GetSupportedClocksThrottleReasons() (uint64, Return) { return DeviceGetSupportedClocksThrottleReasons(Device) } // nvml.DeviceGetPowerState() func DeviceGetPowerState(Device Device) (Pstates, Return) { var PState Pstates ret := nvmlDeviceGetPowerState(Device, &PState) return PState, ret } func (Device Device) GetPowerState() (Pstates, Return) { return DeviceGetPowerState(Device) } // nvml.DeviceGetPowerManagementMode() func DeviceGetPowerManagementMode(Device Device) (EnableState, Return) { var Mode EnableState ret := nvmlDeviceGetPowerManagementMode(Device, &Mode) return Mode, ret } func (Device Device) GetPowerManagementMode() (EnableState, Return) { return DeviceGetPowerManagementMode(Device) } // nvml.DeviceGetPowerManagementLimit() func DeviceGetPowerManagementLimit(Device Device) (uint32, Return) { var Limit uint32 ret := nvmlDeviceGetPowerManagementLimit(Device, &Limit) return Limit, ret } func (Device Device) GetPowerManagementLimit() (uint32, Return) { return DeviceGetPowerManagementLimit(Device) } // nvml.DeviceGetPowerManagementLimitConstraints() func DeviceGetPowerManagementLimitConstraints(Device Device) (uint32, uint32, Return) { var MinLimit, MaxLimit uint32 ret := nvmlDeviceGetPowerManagementLimitConstraints(Device, &MinLimit, &MaxLimit) return MinLimit, MaxLimit, ret } func (Device Device) GetPowerManagementLimitConstraints() (uint32, uint32, Return) { return DeviceGetPowerManagementLimitConstraints(Device) } // nvml.DeviceGetPowerManagementDefaultLimit() func DeviceGetPowerManagementDefaultLimit(Device Device) (uint32, Return) { var DefaultLimit uint32 ret := nvmlDeviceGetPowerManagementDefaultLimit(Device, &DefaultLimit) return DefaultLimit, ret } func (Device Device) GetPowerManagementDefaultLimit() (uint32, Return) { return DeviceGetPowerManagementDefaultLimit(Device) } // nvml.DeviceGetPowerUsage() func DeviceGetPowerUsage(Device Device) (uint32, Return) { var Power uint32 ret := nvmlDeviceGetPowerUsage(Device, &Power) return Power, ret } func (Device Device) GetPowerUsage() (uint32, Return) { return DeviceGetPowerUsage(Device) } // nvml.DeviceGetTotalEnergyConsumption() func DeviceGetTotalEnergyConsumption(Device Device) (uint64, Return) { var Energy uint64 ret := nvmlDeviceGetTotalEnergyConsumption(Device, &Energy) return Energy, ret } func (Device Device) GetTotalEnergyConsumption() (uint64, Return) { return DeviceGetTotalEnergyConsumption(Device) } // nvml.DeviceGetEnforcedPowerLimit() func DeviceGetEnforcedPowerLimit(Device Device) (uint32, Return) { var Limit uint32 ret := nvmlDeviceGetEnforcedPowerLimit(Device, &Limit) return Limit, ret } func (Device Device) GetEnforcedPowerLimit() (uint32, Return) { return DeviceGetEnforcedPowerLimit(Device) } // nvml.DeviceGetGpuOperationMode() func DeviceGetGpuOperationMode(Device Device) (GpuOperationMode, GpuOperationMode, Return) { var Current, Pending GpuOperationMode ret := nvmlDeviceGetGpuOperationMode(Device, &Current, &Pending) return Current, Pending, ret } func (Device Device) GetGpuOperationMode() (GpuOperationMode, GpuOperationMode, Return) { return DeviceGetGpuOperationMode(Device) } // nvml.DeviceGetMemoryInfo() func DeviceGetMemoryInfo(Device Device) (Memory, Return) { var Memory Memory ret := nvmlDeviceGetMemoryInfo(Device, &Memory) return Memory, ret } func (Device Device) GetMemoryInfo() (Memory, Return) { return DeviceGetMemoryInfo(Device) } // nvml.DeviceGetMemoryInfo_v2() func DeviceGetMemoryInfo_v2(Device Device) (Memory_v2, Return) { var Memory Memory_v2 Memory.Version = STRUCT_VERSION(Memory, 2) ret := nvmlDeviceGetMemoryInfo_v2(Device, &Memory) return Memory, ret } func (Device Device) GetMemoryInfo_v2() (Memory_v2, Return) { return DeviceGetMemoryInfo_v2(Device) } // nvml.DeviceGetComputeMode() func DeviceGetComputeMode(Device Device) (ComputeMode, Return) { var Mode ComputeMode ret := nvmlDeviceGetComputeMode(Device, &Mode) return Mode, ret } func (Device Device) GetComputeMode() (ComputeMode, Return) { return DeviceGetComputeMode(Device) } // nvml.DeviceGetCudaComputeCapability() func DeviceGetCudaComputeCapability(Device Device) (int, int, Return) { var Major, Minor int32 ret := nvmlDeviceGetCudaComputeCapability(Device, &Major, &Minor) return int(Major), int(Minor), ret } func (Device Device) GetCudaComputeCapability() (int, int, Return) { return DeviceGetCudaComputeCapability(Device) } // nvml.DeviceGetEccMode() func DeviceGetEccMode(Device Device) (EnableState, EnableState, Return) { var Current, Pending EnableState ret := nvmlDeviceGetEccMode(Device, &Current, &Pending) return Current, Pending, ret } func (Device Device) GetEccMode() (EnableState, EnableState, Return) { return DeviceGetEccMode(Device) } // nvml.DeviceGetBoardId() func DeviceGetBoardId(Device Device) (uint32, Return) { var BoardId uint32 ret := nvmlDeviceGetBoardId(Device, &BoardId) return BoardId, ret } func (Device Device) GetBoardId() (uint32, Return) { return DeviceGetBoardId(Device) } // nvml.DeviceGetMultiGpuBoard() func DeviceGetMultiGpuBoard(Device Device) (int, Return) { var MultiGpuBool uint32 ret := nvmlDeviceGetMultiGpuBoard(Device, &MultiGpuBool) return int(MultiGpuBool), ret } func (Device Device) GetMultiGpuBoard() (int, Return) { return DeviceGetMultiGpuBoard(Device) } // nvml.DeviceGetTotalEccErrors() func DeviceGetTotalEccErrors(Device Device, ErrorType MemoryErrorType, CounterType EccCounterType) (uint64, Return) { var EccCounts uint64 ret := nvmlDeviceGetTotalEccErrors(Device, ErrorType, CounterType, &EccCounts) return EccCounts, ret } func (Device Device) GetTotalEccErrors(ErrorType MemoryErrorType, CounterType EccCounterType) (uint64, Return) { return DeviceGetTotalEccErrors(Device, ErrorType, CounterType) } // nvml.DeviceGetDetailedEccErrors() func DeviceGetDetailedEccErrors(Device Device, ErrorType MemoryErrorType, CounterType EccCounterType) (EccErrorCounts, Return) { var EccCounts EccErrorCounts ret := nvmlDeviceGetDetailedEccErrors(Device, ErrorType, CounterType, &EccCounts) return EccCounts, ret } func (Device Device) GetDetailedEccErrors(ErrorType MemoryErrorType, CounterType EccCounterType) (EccErrorCounts, Return) { return DeviceGetDetailedEccErrors(Device, ErrorType, CounterType) } // nvml.DeviceGetMemoryErrorCounter() func DeviceGetMemoryErrorCounter(Device Device, ErrorType MemoryErrorType, CounterType EccCounterType, LocationType MemoryLocation) (uint64, Return) { var Count uint64 ret := nvmlDeviceGetMemoryErrorCounter(Device, ErrorType, CounterType, LocationType, &Count) return Count, ret } func (Device Device) GetMemoryErrorCounter(ErrorType MemoryErrorType, CounterType EccCounterType, LocationType MemoryLocation) (uint64, Return) { return DeviceGetMemoryErrorCounter(Device, ErrorType, CounterType, LocationType) } // nvml.DeviceGetUtilizationRates() func DeviceGetUtilizationRates(Device Device) (Utilization, Return) { var Utilization Utilization ret := nvmlDeviceGetUtilizationRates(Device, &Utilization) return Utilization, ret } func (Device Device) GetUtilizationRates() (Utilization, Return) { return DeviceGetUtilizationRates(Device) } // nvml.DeviceGetEncoderUtilization() func DeviceGetEncoderUtilization(Device Device) (uint32, uint32, Return) { var Utilization, SamplingPeriodUs uint32 ret := nvmlDeviceGetEncoderUtilization(Device, &Utilization, &SamplingPeriodUs) return Utilization, SamplingPeriodUs, ret } func (Device Device) GetEncoderUtilization() (uint32, uint32, Return) { return DeviceGetEncoderUtilization(Device) } // nvml.DeviceGetEncoderCapacity() func DeviceGetEncoderCapacity(Device Device, EncoderQueryType EncoderType) (int, Return) { var EncoderCapacity uint32 ret := nvmlDeviceGetEncoderCapacity(Device, EncoderQueryType, &EncoderCapacity) return int(EncoderCapacity), ret } func (Device Device) GetEncoderCapacity(EncoderQueryType EncoderType) (int, Return) { return DeviceGetEncoderCapacity(Device, EncoderQueryType) } // nvml.DeviceGetEncoderStats() func DeviceGetEncoderStats(Device Device) (int, uint32, uint32, Return) { var SessionCount, AverageFps, AverageLatency uint32 ret := nvmlDeviceGetEncoderStats(Device, &SessionCount, &AverageFps, &AverageLatency) return int(SessionCount), AverageFps, AverageLatency, ret } func (Device Device) GetEncoderStats() (int, uint32, uint32, Return) { return DeviceGetEncoderStats(Device) } // nvml.DeviceGetEncoderSessions() func DeviceGetEncoderSessions(Device Device) ([]EncoderSessionInfo, Return) { var SessionCount uint32 = 1 // Will be reduced upon returning for { SessionInfos := make([]EncoderSessionInfo, SessionCount) ret := nvmlDeviceGetEncoderSessions(Device, &SessionCount, &SessionInfos[0]) if ret == SUCCESS { return SessionInfos[:SessionCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } SessionCount *= 2 } } func (Device Device) GetEncoderSessions() ([]EncoderSessionInfo, Return) { return DeviceGetEncoderSessions(Device) } // nvml.DeviceGetDecoderUtilization() func DeviceGetDecoderUtilization(Device Device) (uint32, uint32, Return) { var Utilization, SamplingPeriodUs uint32 ret := nvmlDeviceGetDecoderUtilization(Device, &Utilization, &SamplingPeriodUs) return Utilization, SamplingPeriodUs, ret } func (Device Device) GetDecoderUtilization() (uint32, uint32, Return) { return DeviceGetDecoderUtilization(Device) } // nvml.DeviceGetFBCStats() func DeviceGetFBCStats(Device Device) (FBCStats, Return) { var FbcStats FBCStats ret := nvmlDeviceGetFBCStats(Device, &FbcStats) return FbcStats, ret } func (Device Device) GetFBCStats() (FBCStats, Return) { return DeviceGetFBCStats(Device) } // nvml.DeviceGetFBCSessions() func DeviceGetFBCSessions(Device Device) ([]FBCSessionInfo, Return) { var SessionCount uint32 = 1 // Will be reduced upon returning for { SessionInfo := make([]FBCSessionInfo, SessionCount) ret := nvmlDeviceGetFBCSessions(Device, &SessionCount, &SessionInfo[0]) if ret == SUCCESS { return SessionInfo[:SessionCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } SessionCount *= 2 } } func (Device Device) GetFBCSessions() ([]FBCSessionInfo, Return) { return DeviceGetFBCSessions(Device) } // nvml.DeviceGetDriverModel() func DeviceGetDriverModel(Device Device) (DriverModel, DriverModel, Return) { var Current, Pending DriverModel ret := nvmlDeviceGetDriverModel(Device, &Current, &Pending) return Current, Pending, ret } func (Device Device) GetDriverModel() (DriverModel, DriverModel, Return) { return DeviceGetDriverModel(Device) } // nvml.DeviceGetVbiosVersion() func DeviceGetVbiosVersion(Device Device) (string, Return) { Version := make([]byte, DEVICE_VBIOS_VERSION_BUFFER_SIZE) ret := nvmlDeviceGetVbiosVersion(Device, &Version[0], DEVICE_VBIOS_VERSION_BUFFER_SIZE) return string(Version[:clen(Version)]), ret } func (Device Device) GetVbiosVersion() (string, Return) { return DeviceGetVbiosVersion(Device) } // nvml.DeviceGetBridgeChipInfo() func DeviceGetBridgeChipInfo(Device Device) (BridgeChipHierarchy, Return) { var BridgeHierarchy BridgeChipHierarchy ret := nvmlDeviceGetBridgeChipInfo(Device, &BridgeHierarchy) return BridgeHierarchy, ret } func (Device Device) GetBridgeChipInfo() (BridgeChipHierarchy, Return) { return DeviceGetBridgeChipInfo(Device) } // nvml.DeviceGetComputeRunningProcesses() func deviceGetComputeRunningProcesses_v1(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo_v1, InfoCount) ret := nvmlDeviceGetComputeRunningProcesses_v1(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return ProcessInfo_v1Slice(Infos[:InfoCount]).ToProcessInfoSlice(), ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func deviceGetComputeRunningProcesses_v2(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo_v2, InfoCount) ret := nvmlDeviceGetComputeRunningProcesses_v2(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return ProcessInfo_v2Slice(Infos[:InfoCount]).ToProcessInfoSlice(), ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func deviceGetComputeRunningProcesses_v3(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo, InfoCount) ret := nvmlDeviceGetComputeRunningProcesses_v3(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return Infos[:InfoCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func (Device Device) GetComputeRunningProcesses() ([]ProcessInfo, Return) { return DeviceGetComputeRunningProcesses(Device) } // nvml.DeviceGetGraphicsRunningProcesses() func deviceGetGraphicsRunningProcesses_v1(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo_v1, InfoCount) ret := nvmlDeviceGetGraphicsRunningProcesses_v1(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return ProcessInfo_v1Slice(Infos[:InfoCount]).ToProcessInfoSlice(), ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func deviceGetGraphicsRunningProcesses_v2(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo_v2, InfoCount) ret := nvmlDeviceGetGraphicsRunningProcesses_v2(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return ProcessInfo_v2Slice(Infos[:InfoCount]).ToProcessInfoSlice(), ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func deviceGetGraphicsRunningProcesses_v3(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo, InfoCount) ret := nvmlDeviceGetGraphicsRunningProcesses_v3(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return Infos[:InfoCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func (Device Device) GetGraphicsRunningProcesses() ([]ProcessInfo, Return) { return DeviceGetGraphicsRunningProcesses(Device) } // nvml.DeviceGetMPSComputeRunningProcesses() func deviceGetMPSComputeRunningProcesses_v1(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo_v1, InfoCount) ret := nvmlDeviceGetMPSComputeRunningProcesses_v1(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return ProcessInfo_v1Slice(Infos[:InfoCount]).ToProcessInfoSlice(), ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func deviceGetMPSComputeRunningProcesses_v2(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo_v2, InfoCount) ret := nvmlDeviceGetMPSComputeRunningProcesses_v2(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return ProcessInfo_v2Slice(Infos[:InfoCount]).ToProcessInfoSlice(), ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func deviceGetMPSComputeRunningProcesses_v3(Device Device) ([]ProcessInfo, Return) { var InfoCount uint32 = 1 // Will be reduced upon returning for { Infos := make([]ProcessInfo, InfoCount) ret := nvmlDeviceGetMPSComputeRunningProcesses_v3(Device, &InfoCount, &Infos[0]) if ret == SUCCESS { return Infos[:InfoCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } InfoCount *= 2 } } func (Device Device) GetMPSComputeRunningProcesses() ([]ProcessInfo, Return) { return DeviceGetMPSComputeRunningProcesses(Device) } // nvml.DeviceOnSameBoard() func DeviceOnSameBoard(Device1 Device, Device2 Device) (int, Return) { var OnSameBoard int32 ret := nvmlDeviceOnSameBoard(Device1, Device2, &OnSameBoard) return int(OnSameBoard), ret } func (Device1 Device) OnSameBoard(Device2 Device) (int, Return) { return DeviceOnSameBoard(Device1, Device2) } // nvml.DeviceGetAPIRestriction() func DeviceGetAPIRestriction(Device Device, ApiType RestrictedAPI) (EnableState, Return) { var IsRestricted EnableState ret := nvmlDeviceGetAPIRestriction(Device, ApiType, &IsRestricted) return IsRestricted, ret } func (Device Device) GetAPIRestriction(ApiType RestrictedAPI) (EnableState, Return) { return DeviceGetAPIRestriction(Device, ApiType) } // nvml.DeviceGetSamples() func DeviceGetSamples(Device Device, _type SamplingType, LastSeenTimeStamp uint64) (ValueType, []Sample, Return) { var SampleValType ValueType var SampleCount uint32 ret := nvmlDeviceGetSamples(Device, _type, LastSeenTimeStamp, &SampleValType, &SampleCount, nil) if ret != SUCCESS { return SampleValType, nil, ret } if SampleCount == 0 { return SampleValType, []Sample{}, ret } Samples := make([]Sample, SampleCount) ret = nvmlDeviceGetSamples(Device, _type, LastSeenTimeStamp, &SampleValType, &SampleCount, &Samples[0]) return SampleValType, Samples, ret } func (Device Device) GetSamples(_type SamplingType, LastSeenTimeStamp uint64) (ValueType, []Sample, Return) { return DeviceGetSamples(Device, _type, LastSeenTimeStamp) } // nvml.DeviceGetBAR1MemoryInfo() func DeviceGetBAR1MemoryInfo(Device Device) (BAR1Memory, Return) { var Bar1Memory BAR1Memory ret := nvmlDeviceGetBAR1MemoryInfo(Device, &Bar1Memory) return Bar1Memory, ret } func (Device Device) GetBAR1MemoryInfo() (BAR1Memory, Return) { return DeviceGetBAR1MemoryInfo(Device) } // nvml.DeviceGetViolationStatus() func DeviceGetViolationStatus(Device Device, PerfPolicyType PerfPolicyType) (ViolationTime, Return) { var ViolTime ViolationTime ret := nvmlDeviceGetViolationStatus(Device, PerfPolicyType, &ViolTime) return ViolTime, ret } func (Device Device) GetViolationStatus(PerfPolicyType PerfPolicyType) (ViolationTime, Return) { return DeviceGetViolationStatus(Device, PerfPolicyType) } // nvml.DeviceGetIrqNum() func DeviceGetIrqNum(Device Device) (int, Return) { var IrqNum uint32 ret := nvmlDeviceGetIrqNum(Device, &IrqNum) return int(IrqNum), ret } func (Device Device) GetIrqNum() (int, Return) { return DeviceGetIrqNum(Device) } // nvml.DeviceGetNumGpuCores() func DeviceGetNumGpuCores(Device Device) (int, Return) { var NumCores uint32 ret := nvmlDeviceGetNumGpuCores(Device, &NumCores) return int(NumCores), ret } func (Device Device) GetNumGpuCores() (int, Return) { return DeviceGetNumGpuCores(Device) } // nvml.DeviceGetPowerSource() func DeviceGetPowerSource(Device Device) (PowerSource, Return) { var PowerSource PowerSource ret := nvmlDeviceGetPowerSource(Device, &PowerSource) return PowerSource, ret } func (Device Device) GetPowerSource() (PowerSource, Return) { return DeviceGetPowerSource(Device) } // nvml.DeviceGetMemoryBusWidth() func DeviceGetMemoryBusWidth(Device Device) (uint32, Return) { var BusWidth uint32 ret := nvmlDeviceGetMemoryBusWidth(Device, &BusWidth) return BusWidth, ret } func (Device Device) GetMemoryBusWidth() (uint32, Return) { return DeviceGetMemoryBusWidth(Device) } // nvml.DeviceGetPcieLinkMaxSpeed() func DeviceGetPcieLinkMaxSpeed(Device Device) (uint32, Return) { var MaxSpeed uint32 ret := nvmlDeviceGetPcieLinkMaxSpeed(Device, &MaxSpeed) return MaxSpeed, ret } func (Device Device) GetPcieLinkMaxSpeed() (uint32, Return) { return DeviceGetPcieLinkMaxSpeed(Device) } // nvml.DeviceGetAdaptiveClockInfoStatus() func DeviceGetAdaptiveClockInfoStatus(Device Device) (uint32, Return) { var AdaptiveClockStatus uint32 ret := nvmlDeviceGetAdaptiveClockInfoStatus(Device, &AdaptiveClockStatus) return AdaptiveClockStatus, ret } func (Device Device) GetAdaptiveClockInfoStatus() (uint32, Return) { return DeviceGetAdaptiveClockInfoStatus(Device) } // nvml.DeviceGetAccountingMode() func DeviceGetAccountingMode(Device Device) (EnableState, Return) { var Mode EnableState ret := nvmlDeviceGetAccountingMode(Device, &Mode) return Mode, ret } func (Device Device) GetAccountingMode() (EnableState, Return) { return DeviceGetAccountingMode(Device) } // nvml.DeviceGetAccountingStats() func DeviceGetAccountingStats(Device Device, Pid uint32) (AccountingStats, Return) { var Stats AccountingStats ret := nvmlDeviceGetAccountingStats(Device, Pid, &Stats) return Stats, ret } func (Device Device) GetAccountingStats(Pid uint32) (AccountingStats, Return) { return DeviceGetAccountingStats(Device, Pid) } // nvml.DeviceGetAccountingPids() func DeviceGetAccountingPids(Device Device) ([]int, Return) { var Count uint32 = 1 // Will be reduced upon returning for { Pids := make([]uint32, Count) ret := nvmlDeviceGetAccountingPids(Device, &Count, &Pids[0]) if ret == SUCCESS { return uint32SliceToIntSlice(Pids[:Count]), ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } Count *= 2 } } func (Device Device) GetAccountingPids() ([]int, Return) { return DeviceGetAccountingPids(Device) } // nvml.DeviceGetAccountingBufferSize() func DeviceGetAccountingBufferSize(Device Device) (int, Return) { var BufferSize uint32 ret := nvmlDeviceGetAccountingBufferSize(Device, &BufferSize) return int(BufferSize), ret } func (Device Device) GetAccountingBufferSize() (int, Return) { return DeviceGetAccountingBufferSize(Device) } // nvml.DeviceGetRetiredPages() func DeviceGetRetiredPages(Device Device, Cause PageRetirementCause) ([]uint64, Return) { var PageCount uint32 = 1 // Will be reduced upon returning for { Addresses := make([]uint64, PageCount) ret := nvmlDeviceGetRetiredPages(Device, Cause, &PageCount, &Addresses[0]) if ret == SUCCESS { return Addresses[:PageCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } PageCount *= 2 } } func (Device Device) GetRetiredPages(Cause PageRetirementCause) ([]uint64, Return) { return DeviceGetRetiredPages(Device, Cause) } // nvml.DeviceGetRetiredPages_v2() func DeviceGetRetiredPages_v2(Device Device, Cause PageRetirementCause) ([]uint64, []uint64, Return) { var PageCount uint32 = 1 // Will be reduced upon returning for { Addresses := make([]uint64, PageCount) Timestamps := make([]uint64, PageCount) ret := nvmlDeviceGetRetiredPages_v2(Device, Cause, &PageCount, &Addresses[0], &Timestamps[0]) if ret == SUCCESS { return Addresses[:PageCount], Timestamps[:PageCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, nil, ret } PageCount *= 2 } } func (Device Device) GetRetiredPages_v2(Cause PageRetirementCause) ([]uint64, []uint64, Return) { return DeviceGetRetiredPages_v2(Device, Cause) } // nvml.DeviceGetRetiredPagesPendingStatus() func DeviceGetRetiredPagesPendingStatus(Device Device) (EnableState, Return) { var IsPending EnableState ret := nvmlDeviceGetRetiredPagesPendingStatus(Device, &IsPending) return IsPending, ret } func (Device Device) GetRetiredPagesPendingStatus() (EnableState, Return) { return DeviceGetRetiredPagesPendingStatus(Device) } // nvml.DeviceSetPersistenceMode() func DeviceSetPersistenceMode(Device Device, Mode EnableState) Return { return nvmlDeviceSetPersistenceMode(Device, Mode) } func (Device Device) SetPersistenceMode(Mode EnableState) Return { return DeviceSetPersistenceMode(Device, Mode) } // nvml.DeviceSetComputeMode() func DeviceSetComputeMode(Device Device, Mode ComputeMode) Return { return nvmlDeviceSetComputeMode(Device, Mode) } func (Device Device) SetComputeMode(Mode ComputeMode) Return { return DeviceSetComputeMode(Device, Mode) } // nvml.DeviceSetEccMode() func DeviceSetEccMode(Device Device, Ecc EnableState) Return { return nvmlDeviceSetEccMode(Device, Ecc) } func (Device Device) SetEccMode(Ecc EnableState) Return { return DeviceSetEccMode(Device, Ecc) } // nvml.DeviceClearEccErrorCounts() func DeviceClearEccErrorCounts(Device Device, CounterType EccCounterType) Return { return nvmlDeviceClearEccErrorCounts(Device, CounterType) } func (Device Device) ClearEccErrorCounts(CounterType EccCounterType) Return { return DeviceClearEccErrorCounts(Device, CounterType) } // nvml.DeviceSetDriverModel() func DeviceSetDriverModel(Device Device, DriverModel DriverModel, Flags uint32) Return { return nvmlDeviceSetDriverModel(Device, DriverModel, Flags) } func (Device Device) SetDriverModel(DriverModel DriverModel, Flags uint32) Return { return DeviceSetDriverModel(Device, DriverModel, Flags) } // nvml.DeviceSetGpuLockedClocks() func DeviceSetGpuLockedClocks(Device Device, MinGpuClockMHz uint32, MaxGpuClockMHz uint32) Return { return nvmlDeviceSetGpuLockedClocks(Device, MinGpuClockMHz, MaxGpuClockMHz) } func (Device Device) SetGpuLockedClocks(MinGpuClockMHz uint32, MaxGpuClockMHz uint32) Return { return DeviceSetGpuLockedClocks(Device, MinGpuClockMHz, MaxGpuClockMHz) } // nvml.DeviceResetGpuLockedClocks() func DeviceResetGpuLockedClocks(Device Device) Return { return nvmlDeviceResetGpuLockedClocks(Device) } func (Device Device) ResetGpuLockedClocks() Return { return DeviceResetGpuLockedClocks(Device) } // nvmlDeviceSetMemoryLockedClocks() func DeviceSetMemoryLockedClocks(Device Device, MinMemClockMHz uint32, MaxMemClockMHz uint32) Return { return nvmlDeviceSetMemoryLockedClocks(Device, MinMemClockMHz, MaxMemClockMHz) } func (Device Device) SetMemoryLockedClocks(NinMemClockMHz uint32, MaxMemClockMHz uint32) Return { return DeviceSetMemoryLockedClocks(Device, NinMemClockMHz, MaxMemClockMHz) } // nvmlDeviceResetMemoryLockedClocks() func DeviceResetMemoryLockedClocks(Device Device) Return { return nvmlDeviceResetMemoryLockedClocks(Device) } func (Device Device) ResetMemoryLockedClocks() Return { return DeviceResetMemoryLockedClocks(Device) } // nvml.DeviceGetClkMonStatus() func DeviceGetClkMonStatus(Device Device) (ClkMonStatus, Return) { var Status ClkMonStatus ret := nvmlDeviceGetClkMonStatus(Device, &Status) return Status, ret } func (Device Device) GetClkMonStatus() (ClkMonStatus, Return) { return DeviceGetClkMonStatus(Device) } // nvml.DeviceSetApplicationsClocks() func DeviceSetApplicationsClocks(Device Device, MemClockMHz uint32, GraphicsClockMHz uint32) Return { return nvmlDeviceSetApplicationsClocks(Device, MemClockMHz, GraphicsClockMHz) } func (Device Device) SetApplicationsClocks(MemClockMHz uint32, GraphicsClockMHz uint32) Return { return DeviceSetApplicationsClocks(Device, MemClockMHz, GraphicsClockMHz) } // nvml.DeviceSetPowerManagementLimit() func DeviceSetPowerManagementLimit(Device Device, Limit uint32) Return { return nvmlDeviceSetPowerManagementLimit(Device, Limit) } func (Device Device) SetPowerManagementLimit(Limit uint32) Return { return DeviceSetPowerManagementLimit(Device, Limit) } // nvml.DeviceSetGpuOperationMode() func DeviceSetGpuOperationMode(Device Device, Mode GpuOperationMode) Return { return nvmlDeviceSetGpuOperationMode(Device, Mode) } func (Device Device) SetGpuOperationMode(Mode GpuOperationMode) Return { return DeviceSetGpuOperationMode(Device, Mode) } // nvml.DeviceSetAPIRestriction() func DeviceSetAPIRestriction(Device Device, ApiType RestrictedAPI, IsRestricted EnableState) Return { return nvmlDeviceSetAPIRestriction(Device, ApiType, IsRestricted) } func (Device Device) SetAPIRestriction(ApiType RestrictedAPI, IsRestricted EnableState) Return { return DeviceSetAPIRestriction(Device, ApiType, IsRestricted) } // nvml.DeviceSetAccountingMode() func DeviceSetAccountingMode(Device Device, Mode EnableState) Return { return nvmlDeviceSetAccountingMode(Device, Mode) } func (Device Device) SetAccountingMode(Mode EnableState) Return { return DeviceSetAccountingMode(Device, Mode) } // nvml.DeviceClearAccountingPids() func DeviceClearAccountingPids(Device Device) Return { return nvmlDeviceClearAccountingPids(Device) } func (Device Device) ClearAccountingPids() Return { return DeviceClearAccountingPids(Device) } // nvml.DeviceGetNvLinkState() func DeviceGetNvLinkState(Device Device, Link int) (EnableState, Return) { var IsActive EnableState ret := nvmlDeviceGetNvLinkState(Device, uint32(Link), &IsActive) return IsActive, ret } func (Device Device) GetNvLinkState(Link int) (EnableState, Return) { return DeviceGetNvLinkState(Device, Link) } // nvml.DeviceGetNvLinkVersion() func DeviceGetNvLinkVersion(Device Device, Link int) (uint32, Return) { var Version uint32 ret := nvmlDeviceGetNvLinkVersion(Device, uint32(Link), &Version) return Version, ret } func (Device Device) GetNvLinkVersion(Link int) (uint32, Return) { return DeviceGetNvLinkVersion(Device, Link) } // nvml.DeviceGetNvLinkCapability() func DeviceGetNvLinkCapability(Device Device, Link int, Capability NvLinkCapability) (uint32, Return) { var CapResult uint32 ret := nvmlDeviceGetNvLinkCapability(Device, uint32(Link), Capability, &CapResult) return CapResult, ret } func (Device Device) GetNvLinkCapability(Link int, Capability NvLinkCapability) (uint32, Return) { return DeviceGetNvLinkCapability(Device, Link, Capability) } // nvml.DeviceGetNvLinkRemotePciInfo() func DeviceGetNvLinkRemotePciInfo(Device Device, Link int) (PciInfo, Return) { var Pci PciInfo ret := nvmlDeviceGetNvLinkRemotePciInfo(Device, uint32(Link), &Pci) return Pci, ret } func (Device Device) GetNvLinkRemotePciInfo(Link int) (PciInfo, Return) { return DeviceGetNvLinkRemotePciInfo(Device, Link) } // nvml.DeviceGetNvLinkErrorCounter() func DeviceGetNvLinkErrorCounter(Device Device, Link int, Counter NvLinkErrorCounter) (uint64, Return) { var CounterValue uint64 ret := nvmlDeviceGetNvLinkErrorCounter(Device, uint32(Link), Counter, &CounterValue) return CounterValue, ret } func (Device Device) GetNvLinkErrorCounter(Link int, Counter NvLinkErrorCounter) (uint64, Return) { return DeviceGetNvLinkErrorCounter(Device, Link, Counter) } // nvml.DeviceResetNvLinkErrorCounters() func DeviceResetNvLinkErrorCounters(Device Device, Link int) Return { return nvmlDeviceResetNvLinkErrorCounters(Device, uint32(Link)) } func (Device Device) ResetNvLinkErrorCounters(Link int) Return { return DeviceResetNvLinkErrorCounters(Device, Link) } // nvml.DeviceSetNvLinkUtilizationControl() func DeviceSetNvLinkUtilizationControl(Device Device, Link int, Counter int, Control *NvLinkUtilizationControl, Reset bool) Return { reset := uint32(0) if Reset { reset = 1 } return nvmlDeviceSetNvLinkUtilizationControl(Device, uint32(Link), uint32(Counter), Control, reset) } func (Device Device) SetNvLinkUtilizationControl(Link int, Counter int, Control *NvLinkUtilizationControl, Reset bool) Return { return DeviceSetNvLinkUtilizationControl(Device, Link, Counter, Control, Reset) } // nvml.DeviceGetNvLinkUtilizationControl() func DeviceGetNvLinkUtilizationControl(Device Device, Link int, Counter int) (NvLinkUtilizationControl, Return) { var Control NvLinkUtilizationControl ret := nvmlDeviceGetNvLinkUtilizationControl(Device, uint32(Link), uint32(Counter), &Control) return Control, ret } func (Device Device) GetNvLinkUtilizationControl(Link int, Counter int) (NvLinkUtilizationControl, Return) { return DeviceGetNvLinkUtilizationControl(Device, Link, Counter) } // nvml.DeviceGetNvLinkUtilizationCounter() func DeviceGetNvLinkUtilizationCounter(Device Device, Link int, Counter int) (uint64, uint64, Return) { var Rxcounter, Txcounter uint64 ret := nvmlDeviceGetNvLinkUtilizationCounter(Device, uint32(Link), uint32(Counter), &Rxcounter, &Txcounter) return Rxcounter, Txcounter, ret } func (Device Device) GetNvLinkUtilizationCounter(Link int, Counter int) (uint64, uint64, Return) { return DeviceGetNvLinkUtilizationCounter(Device, Link, Counter) } // nvml.DeviceFreezeNvLinkUtilizationCounter() func DeviceFreezeNvLinkUtilizationCounter(Device Device, Link int, Counter int, Freeze EnableState) Return { return nvmlDeviceFreezeNvLinkUtilizationCounter(Device, uint32(Link), uint32(Counter), Freeze) } func (Device Device) FreezeNvLinkUtilizationCounter(Link int, Counter int, Freeze EnableState) Return { return DeviceFreezeNvLinkUtilizationCounter(Device, Link, Counter, Freeze) } // nvml.DeviceResetNvLinkUtilizationCounter() func DeviceResetNvLinkUtilizationCounter(Device Device, Link int, Counter int) Return { return nvmlDeviceResetNvLinkUtilizationCounter(Device, uint32(Link), uint32(Counter)) } func (Device Device) ResetNvLinkUtilizationCounter(Link int, Counter int) Return { return DeviceResetNvLinkUtilizationCounter(Device, Link, Counter) } // nvml.DeviceGetNvLinkRemoteDeviceType() func DeviceGetNvLinkRemoteDeviceType(Device Device, Link int) (IntNvLinkDeviceType, Return) { var NvLinkDeviceType IntNvLinkDeviceType ret := nvmlDeviceGetNvLinkRemoteDeviceType(Device, uint32(Link), &NvLinkDeviceType) return NvLinkDeviceType, ret } func (Device Device) GetNvLinkRemoteDeviceType(Link int) (IntNvLinkDeviceType, Return) { return DeviceGetNvLinkRemoteDeviceType(Device, Link) } // nvml.DeviceRegisterEvents() func DeviceRegisterEvents(Device Device, EventTypes uint64, Set EventSet) Return { return nvmlDeviceRegisterEvents(Device, EventTypes, Set) } func (Device Device) RegisterEvents(EventTypes uint64, Set EventSet) Return { return DeviceRegisterEvents(Device, EventTypes, Set) } // nvmlDeviceGetSupportedEventTypes() func DeviceGetSupportedEventTypes(Device Device) (uint64, Return) { var EventTypes uint64 ret := nvmlDeviceGetSupportedEventTypes(Device, &EventTypes) return EventTypes, ret } func (Device Device) GetSupportedEventTypes() (uint64, Return) { return DeviceGetSupportedEventTypes(Device) } // nvml.DeviceModifyDrainState() func DeviceModifyDrainState(PciInfo *PciInfo, NewState EnableState) Return { return nvmlDeviceModifyDrainState(PciInfo, NewState) } // nvml.DeviceQueryDrainState() func DeviceQueryDrainState(PciInfo *PciInfo) (EnableState, Return) { var CurrentState EnableState ret := nvmlDeviceQueryDrainState(PciInfo, &CurrentState) return CurrentState, ret } // nvml.DeviceRemoveGpu() func DeviceRemoveGpu(PciInfo *PciInfo) Return { return nvmlDeviceRemoveGpu(PciInfo) } // nvml.DeviceRemoveGpu_v2() func DeviceRemoveGpu_v2(PciInfo *PciInfo, GpuState DetachGpuState, LinkState PcieLinkState) Return { return nvmlDeviceRemoveGpu_v2(PciInfo, GpuState, LinkState) } // nvml.DeviceDiscoverGpus() func DeviceDiscoverGpus() (PciInfo, Return) { var PciInfo PciInfo ret := nvmlDeviceDiscoverGpus(&PciInfo) return PciInfo, ret } // nvml.DeviceGetFieldValues() func DeviceGetFieldValues(Device Device, Values []FieldValue) Return { ValuesCount := len(Values) return nvmlDeviceGetFieldValues(Device, int32(ValuesCount), &Values[0]) } func (Device Device) GetFieldValues(Values []FieldValue) Return { return DeviceGetFieldValues(Device, Values) } // nvml.DeviceGetVirtualizationMode() func DeviceGetVirtualizationMode(Device Device) (GpuVirtualizationMode, Return) { var PVirtualMode GpuVirtualizationMode ret := nvmlDeviceGetVirtualizationMode(Device, &PVirtualMode) return PVirtualMode, ret } func (Device Device) GetVirtualizationMode() (GpuVirtualizationMode, Return) { return DeviceGetVirtualizationMode(Device) } // nvml.DeviceGetHostVgpuMode() func DeviceGetHostVgpuMode(Device Device) (HostVgpuMode, Return) { var PHostVgpuMode HostVgpuMode ret := nvmlDeviceGetHostVgpuMode(Device, &PHostVgpuMode) return PHostVgpuMode, ret } func (Device Device) GetHostVgpuMode() (HostVgpuMode, Return) { return DeviceGetHostVgpuMode(Device) } // nvml.DeviceSetVirtualizationMode() func DeviceSetVirtualizationMode(Device Device, VirtualMode GpuVirtualizationMode) Return { return nvmlDeviceSetVirtualizationMode(Device, VirtualMode) } func (Device Device) SetVirtualizationMode(VirtualMode GpuVirtualizationMode) Return { return DeviceSetVirtualizationMode(Device, VirtualMode) } // nvml.DeviceGetGridLicensableFeatures() func DeviceGetGridLicensableFeatures(Device Device) (GridLicensableFeatures, Return) { var PGridLicensableFeatures GridLicensableFeatures ret := nvmlDeviceGetGridLicensableFeatures(Device, &PGridLicensableFeatures) return PGridLicensableFeatures, ret } func (Device Device) GetGridLicensableFeatures() (GridLicensableFeatures, Return) { return DeviceGetGridLicensableFeatures(Device) } // nvml.DeviceGetProcessUtilization() func DeviceGetProcessUtilization(Device Device, LastSeenTimeStamp uint64) ([]ProcessUtilizationSample, Return) { var ProcessSamplesCount uint32 ret := nvmlDeviceGetProcessUtilization(Device, nil, &ProcessSamplesCount, LastSeenTimeStamp) if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } if ProcessSamplesCount == 0 { return []ProcessUtilizationSample{}, ret } Utilization := make([]ProcessUtilizationSample, ProcessSamplesCount) ret = nvmlDeviceGetProcessUtilization(Device, &Utilization[0], &ProcessSamplesCount, LastSeenTimeStamp) return Utilization[:ProcessSamplesCount], ret } func (Device Device) GetProcessUtilization(LastSeenTimeStamp uint64) ([]ProcessUtilizationSample, Return) { return DeviceGetProcessUtilization(Device, LastSeenTimeStamp) } // nvml.DeviceGetSupportedVgpus() func DeviceGetSupportedVgpus(Device Device) ([]VgpuTypeId, Return) { var VgpuCount uint32 = 1 // Will be reduced upon returning for { VgpuTypeIds := make([]VgpuTypeId, VgpuCount) ret := nvmlDeviceGetSupportedVgpus(Device, &VgpuCount, &VgpuTypeIds[0]) if ret == SUCCESS { return VgpuTypeIds[:VgpuCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } VgpuCount *= 2 } } func (Device Device) GetSupportedVgpus() ([]VgpuTypeId, Return) { return DeviceGetSupportedVgpus(Device) } // nvml.DeviceGetCreatableVgpus() func DeviceGetCreatableVgpus(Device Device) ([]VgpuTypeId, Return) { var VgpuCount uint32 = 1 // Will be reduced upon returning for { VgpuTypeIds := make([]VgpuTypeId, VgpuCount) ret := nvmlDeviceGetCreatableVgpus(Device, &VgpuCount, &VgpuTypeIds[0]) if ret == SUCCESS { return VgpuTypeIds[:VgpuCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } VgpuCount *= 2 } } func (Device Device) GetCreatableVgpus() ([]VgpuTypeId, Return) { return DeviceGetCreatableVgpus(Device) } // nvml.DeviceGetActiveVgpus() func DeviceGetActiveVgpus(Device Device) ([]VgpuInstance, Return) { var VgpuCount uint32 = 1 // Will be reduced upon returning for { VgpuInstances := make([]VgpuInstance, VgpuCount) ret := nvmlDeviceGetActiveVgpus(Device, &VgpuCount, &VgpuInstances[0]) if ret == SUCCESS { return VgpuInstances[:VgpuCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } VgpuCount *= 2 } } func (Device Device) GetActiveVgpus() ([]VgpuInstance, Return) { return DeviceGetActiveVgpus(Device) } // nvml.DeviceGetVgpuMetadata() func DeviceGetVgpuMetadata(Device Device) (VgpuPgpuMetadata, Return) { var VgpuPgpuMetadata VgpuPgpuMetadata OpaqueDataSize := unsafe.Sizeof(VgpuPgpuMetadata.nvmlVgpuPgpuMetadata.OpaqueData) VgpuPgpuMetadataSize := unsafe.Sizeof(VgpuPgpuMetadata.nvmlVgpuPgpuMetadata) - OpaqueDataSize for { BufferSize := uint32(VgpuPgpuMetadataSize + OpaqueDataSize) Buffer := make([]byte, BufferSize) nvmlVgpuPgpuMetadataPtr := (*nvmlVgpuPgpuMetadata)(unsafe.Pointer(&Buffer[0])) ret := nvmlDeviceGetVgpuMetadata(Device, nvmlVgpuPgpuMetadataPtr, &BufferSize) if ret == SUCCESS { VgpuPgpuMetadata.nvmlVgpuPgpuMetadata = *nvmlVgpuPgpuMetadataPtr VgpuPgpuMetadata.OpaqueData = Buffer[VgpuPgpuMetadataSize:BufferSize] return VgpuPgpuMetadata, ret } if ret != ERROR_INSUFFICIENT_SIZE { return VgpuPgpuMetadata, ret } OpaqueDataSize = 2 * OpaqueDataSize } } func (Device Device) GetVgpuMetadata() (VgpuPgpuMetadata, Return) { return DeviceGetVgpuMetadata(Device) } // nvml.DeviceGetPgpuMetadataString() func DeviceGetPgpuMetadataString(Device Device) (string, Return) { var BufferSize uint32 = 1 // Will be reduced upon returning for { PgpuMetadata := make([]byte, BufferSize) ret := nvmlDeviceGetPgpuMetadataString(Device, &PgpuMetadata[0], &BufferSize) if ret == SUCCESS { return string(PgpuMetadata[:clen(PgpuMetadata)]), ret } if ret != ERROR_INSUFFICIENT_SIZE { return "", ret } BufferSize *= 2 } } func (Device Device) GetPgpuMetadataString() (string, Return) { return DeviceGetPgpuMetadataString(Device) } // nvml.DeviceGetVgpuUtilization() func DeviceGetVgpuUtilization(Device Device, LastSeenTimeStamp uint64) (ValueType, []VgpuInstanceUtilizationSample, Return) { var SampleValType ValueType var VgpuInstanceSamplesCount uint32 = 1 // Will be reduced upon returning for { UtilizationSamples := make([]VgpuInstanceUtilizationSample, VgpuInstanceSamplesCount) ret := nvmlDeviceGetVgpuUtilization(Device, LastSeenTimeStamp, &SampleValType, &VgpuInstanceSamplesCount, &UtilizationSamples[0]) if ret == SUCCESS { return SampleValType, UtilizationSamples[:VgpuInstanceSamplesCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return SampleValType, nil, ret } VgpuInstanceSamplesCount *= 2 } } func (Device Device) GetVgpuUtilization(LastSeenTimeStamp uint64) (ValueType, []VgpuInstanceUtilizationSample, Return) { return DeviceGetVgpuUtilization(Device, LastSeenTimeStamp) } // nvml.DeviceGetAttributes() func DeviceGetAttributes(Device Device) (DeviceAttributes, Return) { var Attributes DeviceAttributes ret := nvmlDeviceGetAttributes(Device, &Attributes) return Attributes, ret } func (Device Device) GetAttributes() (DeviceAttributes, Return) { return DeviceGetAttributes(Device) } // nvml.DeviceGetRemappedRows() func DeviceGetRemappedRows(Device Device) (int, int, bool, bool, Return) { var CorrRows, UncRows, IsPending, FailureOccured uint32 ret := nvmlDeviceGetRemappedRows(Device, &CorrRows, &UncRows, &IsPending, &FailureOccured) return int(CorrRows), int(UncRows), (IsPending != 0), (FailureOccured != 0), ret } func (Device Device) GetRemappedRows() (int, int, bool, bool, Return) { return DeviceGetRemappedRows(Device) } // nvml.DeviceGetRowRemapperHistogram() func DeviceGetRowRemapperHistogram(Device Device) (RowRemapperHistogramValues, Return) { var Values RowRemapperHistogramValues ret := nvmlDeviceGetRowRemapperHistogram(Device, &Values) return Values, ret } func (Device Device) GetRowRemapperHistogram() (RowRemapperHistogramValues, Return) { return DeviceGetRowRemapperHistogram(Device) } // nvml.DeviceGetArchitecture() func DeviceGetArchitecture(Device Device) (DeviceArchitecture, Return) { var Arch DeviceArchitecture ret := nvmlDeviceGetArchitecture(Device, &Arch) return Arch, ret } func (Device Device) GetArchitecture() (DeviceArchitecture, Return) { return DeviceGetArchitecture(Device) } // nvml.DeviceGetVgpuProcessUtilization() func DeviceGetVgpuProcessUtilization(Device Device, LastSeenTimeStamp uint64) ([]VgpuProcessUtilizationSample, Return) { var VgpuProcessSamplesCount uint32 = 1 // Will be reduced upon returning for { UtilizationSamples := make([]VgpuProcessUtilizationSample, VgpuProcessSamplesCount) ret := nvmlDeviceGetVgpuProcessUtilization(Device, LastSeenTimeStamp, &VgpuProcessSamplesCount, &UtilizationSamples[0]) if ret == SUCCESS { return UtilizationSamples[:VgpuProcessSamplesCount], ret } if ret != ERROR_INSUFFICIENT_SIZE { return nil, ret } VgpuProcessSamplesCount *= 2 } } func (Device Device) GetVgpuProcessUtilization(LastSeenTimeStamp uint64) ([]VgpuProcessUtilizationSample, Return) { return DeviceGetVgpuProcessUtilization(Device, LastSeenTimeStamp) } // nvml.GetExcludedDeviceCount() func GetExcludedDeviceCount() (int, Return) { var DeviceCount uint32 ret := nvmlGetExcludedDeviceCount(&DeviceCount) return int(DeviceCount), ret } // nvml.GetExcludedDeviceInfoByIndex() func GetExcludedDeviceInfoByIndex(Index int) (ExcludedDeviceInfo, Return) { var Info ExcludedDeviceInfo ret := nvmlGetExcludedDeviceInfoByIndex(uint32(Index), &Info) return Info, ret } // nvml.DeviceSetMigMode() func DeviceSetMigMode(Device Device, Mode int) (Return, Return) { var ActivationStatus Return ret := nvmlDeviceSetMigMode(Device, uint32(Mode), &ActivationStatus) return ActivationStatus, ret } func (Device Device) SetMigMode(Mode int) (Return, Return) { return DeviceSetMigMode(Device, Mode) } // nvml.DeviceGetMigMode() func DeviceGetMigMode(Device Device) (int, int, Return) { var CurrentMode, PendingMode uint32 ret := nvmlDeviceGetMigMode(Device, &CurrentMode, &PendingMode) return int(CurrentMode), int(PendingMode), ret } func (Device Device) GetMigMode() (int, int, Return) { return DeviceGetMigMode(Device) } // nvml.DeviceGetGpuInstanceProfileInfo() func DeviceGetGpuInstanceProfileInfo(Device Device, Profile int) (GpuInstanceProfileInfo, Return) { var Info GpuInstanceProfileInfo ret := nvmlDeviceGetGpuInstanceProfileInfo(Device, uint32(Profile), &Info) return Info, ret } func (Device Device) GetGpuInstanceProfileInfo(Profile int) (GpuInstanceProfileInfo, Return) { return DeviceGetGpuInstanceProfileInfo(Device, Profile) } // nvml.DeviceGetGpuInstanceProfileInfoV() type GpuInstanceProfileInfoV struct { device Device profile int } func (InfoV GpuInstanceProfileInfoV) V1() (GpuInstanceProfileInfo, Return) { return DeviceGetGpuInstanceProfileInfo(InfoV.device, InfoV.profile) } func (InfoV GpuInstanceProfileInfoV) V2() (GpuInstanceProfileInfo_v2, Return) { var Info GpuInstanceProfileInfo_v2 Info.Version = STRUCT_VERSION(Info, 2) ret := nvmlDeviceGetGpuInstanceProfileInfoV(InfoV.device, uint32(InfoV.profile), &Info) return Info, ret } func DeviceGetGpuInstanceProfileInfoV(Device Device, Profile int) GpuInstanceProfileInfoV { return GpuInstanceProfileInfoV{Device, Profile} } func (Device Device) GetGpuInstanceProfileInfoV(Profile int) GpuInstanceProfileInfoV { return DeviceGetGpuInstanceProfileInfoV(Device, Profile) } // nvml.DeviceGetGpuInstancePossiblePlacements() func DeviceGetGpuInstancePossiblePlacements(Device Device, Info *GpuInstanceProfileInfo) ([]GpuInstancePlacement, Return) { if Info == nil { return nil, ERROR_INVALID_ARGUMENT } var Count uint32 ret := nvmlDeviceGetGpuInstancePossiblePlacements(Device, Info.Id, nil, &Count) if ret != SUCCESS { return nil, ret } if Count == 0 { return []GpuInstancePlacement{}, ret } Placements := make([]GpuInstancePlacement, Count) ret = nvmlDeviceGetGpuInstancePossiblePlacements(Device, Info.Id, &Placements[0], &Count) return Placements[:Count], ret } func (Device Device) GetGpuInstancePossiblePlacements(Info *GpuInstanceProfileInfo) ([]GpuInstancePlacement, Return) { return DeviceGetGpuInstancePossiblePlacements(Device, Info) } // nvml.DeviceGetGpuInstanceRemainingCapacity() func DeviceGetGpuInstanceRemainingCapacity(Device Device, Info *GpuInstanceProfileInfo) (int, Return) { if Info == nil { return 0, ERROR_INVALID_ARGUMENT } var Count uint32 ret := nvmlDeviceGetGpuInstanceRemainingCapacity(Device, Info.Id, &Count) return int(Count), ret } func (Device Device) GetGpuInstanceRemainingCapacity(Info *GpuInstanceProfileInfo) (int, Return) { return DeviceGetGpuInstanceRemainingCapacity(Device, Info) } // nvml.DeviceCreateGpuInstance() func DeviceCreateGpuInstance(Device Device, Info *GpuInstanceProfileInfo) (GpuInstance, Return) { if Info == nil { return GpuInstance{}, ERROR_INVALID_ARGUMENT } var GpuInstance GpuInstance ret := nvmlDeviceCreateGpuInstance(Device, Info.Id, &GpuInstance) return GpuInstance, ret } func (Device Device) CreateGpuInstance(Info *GpuInstanceProfileInfo) (GpuInstance, Return) { return DeviceCreateGpuInstance(Device, Info) } // nvml.DeviceCreateGpuInstanceWithPlacement() func DeviceCreateGpuInstanceWithPlacement(Device Device, Info *GpuInstanceProfileInfo, Placement *GpuInstancePlacement) (GpuInstance, Return) { if Info == nil { return GpuInstance{}, ERROR_INVALID_ARGUMENT } var GpuInstance GpuInstance ret := nvmlDeviceCreateGpuInstanceWithPlacement(Device, Info.Id, Placement, &GpuInstance) return GpuInstance, ret } func (Device Device) CreateGpuInstanceWithPlacement(Info *GpuInstanceProfileInfo, Placement *GpuInstancePlacement) (GpuInstance, Return) { return DeviceCreateGpuInstanceWithPlacement(Device, Info, Placement) } // nvml.GpuInstanceDestroy() func GpuInstanceDestroy(GpuInstance GpuInstance) Return { return nvmlGpuInstanceDestroy(GpuInstance) } func (GpuInstance GpuInstance) Destroy() Return { return GpuInstanceDestroy(GpuInstance) } // nvml.DeviceGetGpuInstances() func DeviceGetGpuInstances(Device Device, Info *GpuInstanceProfileInfo) ([]GpuInstance, Return) { if Info == nil { return nil, ERROR_INVALID_ARGUMENT } var Count uint32 = Info.InstanceCount GpuInstances := make([]GpuInstance, Count) ret := nvmlDeviceGetGpuInstances(Device, Info.Id, &GpuInstances[0], &Count) return GpuInstances[:Count], ret } func (Device Device) GetGpuInstances(Info *GpuInstanceProfileInfo) ([]GpuInstance, Return) { return DeviceGetGpuInstances(Device, Info) } // nvml.DeviceGetGpuInstanceById() func DeviceGetGpuInstanceById(Device Device, Id int) (GpuInstance, Return) { var GpuInstance GpuInstance ret := nvmlDeviceGetGpuInstanceById(Device, uint32(Id), &GpuInstance) return GpuInstance, ret } func (Device Device) GetGpuInstanceById(Id int) (GpuInstance, Return) { return DeviceGetGpuInstanceById(Device, Id) } // nvml.GpuInstanceGetInfo() func GpuInstanceGetInfo(GpuInstance GpuInstance) (GpuInstanceInfo, Return) { var Info GpuInstanceInfo ret := nvmlGpuInstanceGetInfo(GpuInstance, &Info) return Info, ret } func (GpuInstance GpuInstance) GetInfo() (GpuInstanceInfo, Return) { return GpuInstanceGetInfo(GpuInstance) } // nvml.GpuInstanceGetComputeInstanceProfileInfo() func GpuInstanceGetComputeInstanceProfileInfo(GpuInstance GpuInstance, Profile int, EngProfile int) (ComputeInstanceProfileInfo, Return) { var Info ComputeInstanceProfileInfo ret := nvmlGpuInstanceGetComputeInstanceProfileInfo(GpuInstance, uint32(Profile), uint32(EngProfile), &Info) return Info, ret } func (GpuInstance GpuInstance) GetComputeInstanceProfileInfo(Profile int, EngProfile int) (ComputeInstanceProfileInfo, Return) { return GpuInstanceGetComputeInstanceProfileInfo(GpuInstance, Profile, EngProfile) } // nvml.GpuInstanceGetComputeInstanceProfileInfoV() type ComputeInstanceProfileInfoV struct { gpuInstance GpuInstance profile int engProfile int } func (InfoV ComputeInstanceProfileInfoV) V1() (ComputeInstanceProfileInfo, Return) { return GpuInstanceGetComputeInstanceProfileInfo(InfoV.gpuInstance, InfoV.profile, InfoV.engProfile) } func (InfoV ComputeInstanceProfileInfoV) V2() (ComputeInstanceProfileInfo_v2, Return) { var Info ComputeInstanceProfileInfo_v2 Info.Version = STRUCT_VERSION(Info, 2) ret := nvmlGpuInstanceGetComputeInstanceProfileInfoV(InfoV.gpuInstance, uint32(InfoV.profile), uint32(InfoV.engProfile), &Info) return Info, ret } func GpuInstanceGetComputeInstanceProfileInfoV(GpuInstance GpuInstance, Profile int, EngProfile int) ComputeInstanceProfileInfoV { return ComputeInstanceProfileInfoV{GpuInstance, Profile, EngProfile} } func (GpuInstance GpuInstance) GetComputeInstanceProfileInfoV(Profile int, EngProfile int) ComputeInstanceProfileInfoV { return GpuInstanceGetComputeInstanceProfileInfoV(GpuInstance, Profile, EngProfile) } // nvml.GpuInstanceGetComputeInstanceRemainingCapacity() func GpuInstanceGetComputeInstanceRemainingCapacity(GpuInstance GpuInstance, Info *ComputeInstanceProfileInfo) (int, Return) { if Info == nil { return 0, ERROR_INVALID_ARGUMENT } var Count uint32 ret := nvmlGpuInstanceGetComputeInstanceRemainingCapacity(GpuInstance, Info.Id, &Count) return int(Count), ret } func (GpuInstance GpuInstance) GetComputeInstanceRemainingCapacity(Info *ComputeInstanceProfileInfo) (int, Return) { return GpuInstanceGetComputeInstanceRemainingCapacity(GpuInstance, Info) } // nvml.GpuInstanceCreateComputeInstance() func GpuInstanceCreateComputeInstance(GpuInstance GpuInstance, Info *ComputeInstanceProfileInfo) (ComputeInstance, Return) { if Info == nil { return ComputeInstance{}, ERROR_INVALID_ARGUMENT } var ComputeInstance ComputeInstance ret := nvmlGpuInstanceCreateComputeInstance(GpuInstance, Info.Id, &ComputeInstance) return ComputeInstance, ret } func (GpuInstance GpuInstance) CreateComputeInstance(Info *ComputeInstanceProfileInfo) (ComputeInstance, Return) { return GpuInstanceCreateComputeInstance(GpuInstance, Info) } // nvml.ComputeInstanceDestroy() func ComputeInstanceDestroy(ComputeInstance ComputeInstance) Return { return nvmlComputeInstanceDestroy(ComputeInstance) } func (ComputeInstance ComputeInstance) Destroy() Return { return ComputeInstanceDestroy(ComputeInstance) } // nvml.GpuInstanceGetComputeInstances() func GpuInstanceGetComputeInstances(GpuInstance GpuInstance, Info *ComputeInstanceProfileInfo) ([]ComputeInstance, Return) { if Info == nil { return nil, ERROR_INVALID_ARGUMENT } var Count uint32 = Info.InstanceCount ComputeInstances := make([]ComputeInstance, Count) ret := nvmlGpuInstanceGetComputeInstances(GpuInstance, Info.Id, &ComputeInstances[0], &Count) return ComputeInstances[:Count], ret } func (GpuInstance GpuInstance) GetComputeInstances(Info *ComputeInstanceProfileInfo) ([]ComputeInstance, Return) { return GpuInstanceGetComputeInstances(GpuInstance, Info) } // nvml.GpuInstanceGetComputeInstanceById() func GpuInstanceGetComputeInstanceById(GpuInstance GpuInstance, Id int) (ComputeInstance, Return) { var ComputeInstance ComputeInstance ret := nvmlGpuInstanceGetComputeInstanceById(GpuInstance, uint32(Id), &ComputeInstance) return ComputeInstance, ret } func (GpuInstance GpuInstance) GetComputeInstanceById(Id int) (ComputeInstance, Return) { return GpuInstanceGetComputeInstanceById(GpuInstance, Id) } // nvml.ComputeInstanceGetInfo() func ComputeInstanceGetInfo(ComputeInstance ComputeInstance) (ComputeInstanceInfo, Return) { var Info ComputeInstanceInfo ret := nvmlComputeInstanceGetInfo(ComputeInstance, &Info) return Info, ret } func (ComputeInstance ComputeInstance) GetInfo() (ComputeInstanceInfo, Return) { return ComputeInstanceGetInfo(ComputeInstance) } // nvml.DeviceIsMigDeviceHandle() func DeviceIsMigDeviceHandle(Device Device) (bool, Return) { var IsMigDevice uint32 ret := nvmlDeviceIsMigDeviceHandle(Device, &IsMigDevice) return (IsMigDevice != 0), ret } func (Device Device) IsMigDeviceHandle() (bool, Return) { return DeviceIsMigDeviceHandle(Device) } // nvml DeviceGetGpuInstanceId() func DeviceGetGpuInstanceId(Device Device) (int, Return) { var Id uint32 ret := nvmlDeviceGetGpuInstanceId(Device, &Id) return int(Id), ret } func (Device Device) GetGpuInstanceId() (int, Return) { return DeviceGetGpuInstanceId(Device) } // nvml.DeviceGetComputeInstanceId() func DeviceGetComputeInstanceId(Device Device) (int, Return) { var Id uint32 ret := nvmlDeviceGetComputeInstanceId(Device, &Id) return int(Id), ret } func (Device Device) GetComputeInstanceId() (int, Return) { return DeviceGetComputeInstanceId(Device) } // nvml.DeviceGetMaxMigDeviceCount() func DeviceGetMaxMigDeviceCount(Device Device) (int, Return) { var Count uint32 ret := nvmlDeviceGetMaxMigDeviceCount(Device, &Count) return int(Count), ret } func (Device Device) GetMaxMigDeviceCount() (int, Return) { return DeviceGetMaxMigDeviceCount(Device) } // nvml.DeviceGetMigDeviceHandleByIndex() func DeviceGetMigDeviceHandleByIndex(device Device, Index int) (Device, Return) { var MigDevice Device ret := nvmlDeviceGetMigDeviceHandleByIndex(device, uint32(Index), &MigDevice) return MigDevice, ret } func (Device Device) GetMigDeviceHandleByIndex(Index int) (Device, Return) { return DeviceGetMigDeviceHandleByIndex(Device, Index) } // nvml.DeviceGetDeviceHandleFromMigDeviceHandle() func DeviceGetDeviceHandleFromMigDeviceHandle(MigDevice Device) (Device, Return) { var Device Device ret := nvmlDeviceGetDeviceHandleFromMigDeviceHandle(MigDevice, &Device) return Device, ret } func (MigDevice Device) GetDeviceHandleFromMigDeviceHandle() (Device, Return) { return DeviceGetDeviceHandleFromMigDeviceHandle(MigDevice) } // nvml.DeviceGetBusType() func DeviceGetBusType(Device Device) (BusType, Return) { var Type BusType ret := nvmlDeviceGetBusType(Device, &Type) return Type, ret } func (Device Device) GetBusType() (BusType, Return) { return DeviceGetBusType(Device) } // nvml.DeviceSetDefaultFanSpeed_v2() func DeviceSetDefaultFanSpeed_v2(Device Device, Fan int) Return { return nvmlDeviceSetDefaultFanSpeed_v2(Device, uint32(Fan)) } func (Device Device) SetDefaultFanSpeed_v2(Fan int) Return { return DeviceSetDefaultFanSpeed_v2(Device, Fan) } // nvml.DeviceGetMinMaxFanSpeed() func DeviceGetMinMaxFanSpeed(Device Device) (int, int, Return) { var MinSpeed, MaxSpeed uint32 ret := nvmlDeviceGetMinMaxFanSpeed(Device, &MinSpeed, &MaxSpeed) return int(MinSpeed), int(MaxSpeed), ret } func (Device Device) GetMinMaxFanSpeed() (int, int, Return) { return DeviceGetMinMaxFanSpeed(Device) } // nvml.DeviceGetThermalSettings() func DeviceGetThermalSettings(Device Device, SensorIndex uint32) (GpuThermalSettings, Return) { var PThermalSettings GpuThermalSettings ret := nvmlDeviceGetThermalSettings(Device, SensorIndex, &PThermalSettings) return PThermalSettings, ret } func (Device Device) GetThermalSettings(SensorIndex uint32) (GpuThermalSettings, Return) { return DeviceGetThermalSettings(Device, SensorIndex) } // nvml.DeviceGetDefaultEccMode() func DeviceGetDefaultEccMode(Device Device) (EnableState, Return) { var DefaultMode EnableState ret := nvmlDeviceGetDefaultEccMode(Device, &DefaultMode) return DefaultMode, ret } func (Device Device) GetDefaultEccMode() (EnableState, Return) { return DeviceGetDefaultEccMode(Device) } // nvml.DeviceGetPcieSpeed() func DeviceGetPcieSpeed(Device Device) (int, Return) { var PcieSpeed uint32 ret := nvmlDeviceGetPcieSpeed(Device, &PcieSpeed) return int(PcieSpeed), ret } func (Device Device) GetPcieSpeed() (int, Return) { return DeviceGetPcieSpeed(Device) } // nvml.DeviceGetGspFirmwareVersion() func DeviceGetGspFirmwareVersion(Device Device) (string, Return) { Version := make([]byte, GSP_FIRMWARE_VERSION_BUF_SIZE) ret := nvmlDeviceGetGspFirmwareVersion(Device, &Version[0]) return string(Version[:clen(Version)]), ret } func (Device Device) GetGspFirmwareVersion() (string, Return) { return DeviceGetGspFirmwareVersion(Device) } // nvml.DeviceGetGspFirmwareMode() func DeviceGetGspFirmwareMode(Device Device) (bool, bool, Return) { var IsEnabled, DefaultMode uint32 ret := nvmlDeviceGetGspFirmwareMode(Device, &IsEnabled, &DefaultMode) return (IsEnabled != 0), (DefaultMode != 0), ret } func (Device Device) GetGspFirmwareMode() (bool, bool, Return) { return DeviceGetGspFirmwareMode(Device) } // nvml.DeviceGetDynamicPstatesInfo() func DeviceGetDynamicPstatesInfo(Device Device) (GpuDynamicPstatesInfo, Return) { var PDynamicPstatesInfo GpuDynamicPstatesInfo ret := nvmlDeviceGetDynamicPstatesInfo(Device, &PDynamicPstatesInfo) return PDynamicPstatesInfo, ret } func (Device Device) GetDynamicPstatesInfo() (GpuDynamicPstatesInfo, Return) { return DeviceGetDynamicPstatesInfo(Device) } // nvml.DeviceSetFanSpeed_v2() func DeviceSetFanSpeed_v2(Device Device, Fan int, Speed int) Return { return nvmlDeviceSetFanSpeed_v2(Device, uint32(Fan), uint32(Speed)) } func (Device Device) SetFanSpeed_v2(Fan int, Speed int) Return { return DeviceSetFanSpeed_v2(Device, Fan, Speed) } // nvml.DeviceGetGpcClkVfOffset() func DeviceGetGpcClkVfOffset(Device Device) (int, Return) { var Offset int32 ret := nvmlDeviceGetGpcClkVfOffset(Device, &Offset) return int(Offset), ret } func (Device Device) GetGpcClkVfOffset() (int, Return) { return DeviceGetGpcClkVfOffset(Device) } // nvml.DeviceSetGpcClkVfOffset() func DeviceSetGpcClkVfOffset(Device Device, Offset int) Return { return nvmlDeviceSetGpcClkVfOffset(Device, int32(Offset)) } func (Device Device) SetGpcClkVfOffset(Offset int) Return { return DeviceSetGpcClkVfOffset(Device, Offset) } // nvml.DeviceGetMinMaxClockOfPState() func DeviceGetMinMaxClockOfPState(Device Device, _type ClockType, Pstate Pstates) (uint32, uint32, Return) { var MinClockMHz, MaxClockMHz uint32 ret := nvmlDeviceGetMinMaxClockOfPState(Device, _type, Pstate, &MinClockMHz, &MaxClockMHz) return MinClockMHz, MaxClockMHz, ret } func (Device Device) GetMinMaxClockOfPState(_type ClockType, Pstate Pstates) (uint32, uint32, Return) { return DeviceGetMinMaxClockOfPState(Device, _type, Pstate) } // nvml.DeviceGetSupportedPerformanceStates() func DeviceGetSupportedPerformanceStates(Device Device) ([]Pstates, Return) { Pstates := make([]Pstates, MAX_GPU_PERF_PSTATES) ret := nvmlDeviceGetSupportedPerformanceStates(Device, &Pstates[0], MAX_GPU_PERF_PSTATES) for i := 0; i < MAX_GPU_PERF_PSTATES; i++ { if Pstates[i] == PSTATE_UNKNOWN { return Pstates[0:i], ret } } return Pstates, ret } func (Device Device) GetSupportedPerformanceStates() ([]Pstates, Return) { return DeviceGetSupportedPerformanceStates(Device) } // nvml.DeviceGetTargetFanSpeed() func DeviceGetTargetFanSpeed(Device Device, Fan int) (int, Return) { var TargetSpeed uint32 ret := nvmlDeviceGetTargetFanSpeed(Device, uint32(Fan), &TargetSpeed) return int(TargetSpeed), ret } func (Device Device) GetTargetFanSpeed(Fan int) (int, Return) { return DeviceGetTargetFanSpeed(Device, Fan) } // nvml.DeviceGetMemClkVfOffset() func DeviceGetMemClkVfOffset(Device Device) (int, Return) { var Offset int32 ret := nvmlDeviceGetMemClkVfOffset(Device, &Offset) return int(Offset), ret } func (Device Device) GetMemClkVfOffset() (int, Return) { return DeviceGetMemClkVfOffset(Device) } // nvml.DeviceSetMemClkVfOffset() func DeviceSetMemClkVfOffset(Device Device, Offset int) Return { return nvmlDeviceSetMemClkVfOffset(Device, int32(Offset)) } func (Device Device) SetMemClkVfOffset(Offset int) Return { return DeviceSetMemClkVfOffset(Device, Offset) } // nvml.DeviceGetGpcClkMinMaxVfOffset() func DeviceGetGpcClkMinMaxVfOffset(Device Device) (int, int, Return) { var MinOffset, MaxOffset int32 ret := nvmlDeviceGetGpcClkMinMaxVfOffset(Device, &MinOffset, &MaxOffset) return int(MinOffset), int(MaxOffset), ret } func (Device Device) GetGpcClkMinMaxVfOffset() (int, int, Return) { return DeviceGetGpcClkMinMaxVfOffset(Device) } // nvml.DeviceGetMemClkMinMaxVfOffset() func DeviceGetMemClkMinMaxVfOffset(Device Device) (int, int, Return) { var MinOffset, MaxOffset int32 ret := nvmlDeviceGetMemClkMinMaxVfOffset(Device, &MinOffset, &MaxOffset) return int(MinOffset), int(MaxOffset), ret } func (Device Device) GetMemClkMinMaxVfOffset() (int, int, Return) { return DeviceGetMemClkMinMaxVfOffset(Device) } // nvml.DeviceGetGpuMaxPcieLinkGeneration() func DeviceGetGpuMaxPcieLinkGeneration(Device Device) (int, Return) { var MaxLinkGenDevice uint32 ret := nvmlDeviceGetGpuMaxPcieLinkGeneration(Device, &MaxLinkGenDevice) return int(MaxLinkGenDevice), ret } func (Device Device) GetGpuMaxPcieLinkGeneration() (int, Return) { return DeviceGetGpuMaxPcieLinkGeneration(Device) } // nvml.DeviceGetFanControlPolicy_v2() func DeviceGetFanControlPolicy_v2(Device Device, Fan int) (FanControlPolicy, Return) { var Policy FanControlPolicy ret := nvmlDeviceGetFanControlPolicy_v2(Device, uint32(Fan), &Policy) return Policy, ret } func (Device Device) GetFanControlPolicy_v2(Fan int) (FanControlPolicy, Return) { return DeviceGetFanControlPolicy_v2(Device, Fan) } // nvml.DeviceSetFanControlPolicy() func DeviceSetFanControlPolicy(Device Device, Fan int, Policy FanControlPolicy) Return { return nvmlDeviceSetFanControlPolicy(Device, uint32(Fan), Policy) } func (Device Device) SetFanControlPolicy(Fan int, Policy FanControlPolicy) Return { return DeviceSetFanControlPolicy(Device, Fan, Policy) } // nvml.DeviceClearFieldValues() func DeviceClearFieldValues(Device Device, Values []FieldValue) Return { ValuesCount := len(Values) return nvmlDeviceClearFieldValues(Device, int32(ValuesCount), &Values[0]) } func (Device Device) ClearFieldValues(Values []FieldValue) Return { return DeviceClearFieldValues(Device, Values) } // nvml.DeviceGetVgpuCapabilities() func DeviceGetVgpuCapabilities(Device Device, Capability DeviceVgpuCapability) (bool, Return) { var CapResult uint32 ret := nvmlDeviceGetVgpuCapabilities(Device, Capability, &CapResult) return (CapResult != 0), ret } func (Device Device) GetVgpuCapabilities(Capability DeviceVgpuCapability) (bool, Return) { return DeviceGetVgpuCapabilities(Device, Capability) } // nvml.DeviceGetVgpuSchedulerLog() func DeviceGetVgpuSchedulerLog(Device Device) (VgpuSchedulerLog, Return) { var PSchedulerLog VgpuSchedulerLog ret := nvmlDeviceGetVgpuSchedulerLog(Device, &PSchedulerLog) return PSchedulerLog, ret } func (Device Device) GetVgpuSchedulerLog() (VgpuSchedulerLog, Return) { return DeviceGetVgpuSchedulerLog(Device) } // nvml.DeviceGetVgpuSchedulerState() func DeviceGetVgpuSchedulerState(Device Device) (VgpuSchedulerGetState, Return) { var PSchedulerState VgpuSchedulerGetState ret := nvmlDeviceGetVgpuSchedulerState(Device, &PSchedulerState) return PSchedulerState, ret } func (Device Device) GetVgpuSchedulerState() (VgpuSchedulerGetState, Return) { return DeviceGetVgpuSchedulerState(Device) } // nvml.DeviceSetVgpuSchedulerState() func DeviceSetVgpuSchedulerState(Device Device, PSchedulerState *VgpuSchedulerSetState) Return { return nvmlDeviceSetVgpuSchedulerState(Device, PSchedulerState) } func (Device Device) SetVgpuSchedulerState(PSchedulerState *VgpuSchedulerSetState) Return { return DeviceSetVgpuSchedulerState(Device, PSchedulerState) } // nvml.DeviceGetVgpuSchedulerCapabilities() func DeviceGetVgpuSchedulerCapabilities(Device Device) (VgpuSchedulerCapabilities, Return) { var PCapabilities VgpuSchedulerCapabilities ret := nvmlDeviceGetVgpuSchedulerCapabilities(Device, &PCapabilities) return PCapabilities, ret } func (Device Device) GetVgpuSchedulerCapabilities() (VgpuSchedulerCapabilities, Return) { return DeviceGetVgpuSchedulerCapabilities(Device) } // nvml.GpuInstanceGetComputeInstancePossiblePlacements() func GpuInstanceGetComputeInstancePossiblePlacements(GpuInstance GpuInstance, Info *ComputeInstanceProfileInfo) ([]ComputeInstancePlacement, Return) { var Count uint32 ret := nvmlGpuInstanceGetComputeInstancePossiblePlacements(GpuInstance, Info.Id, nil, &Count) if ret != SUCCESS { return nil, ret } if Count == 0 { return []ComputeInstancePlacement{}, ret } PlacementArray := make([]ComputeInstancePlacement, Count) ret = nvmlGpuInstanceGetComputeInstancePossiblePlacements(GpuInstance, Info.Id, &PlacementArray[0], &Count) return PlacementArray, ret } func (GpuInstance GpuInstance) GetComputeInstancePossiblePlacements(Info *ComputeInstanceProfileInfo) ([]ComputeInstancePlacement, Return) { return GpuInstanceGetComputeInstancePossiblePlacements(GpuInstance, Info) } // nvml.GpuInstanceCreateComputeInstanceWithPlacement() func GpuInstanceCreateComputeInstanceWithPlacement(GpuInstance GpuInstance, Info *ComputeInstanceProfileInfo, Placement *ComputeInstancePlacement, ComputeInstance *ComputeInstance) Return { return nvmlGpuInstanceCreateComputeInstanceWithPlacement(GpuInstance, Info.Id, Placement, ComputeInstance) } func (GpuInstance GpuInstance) CreateComputeInstanceWithPlacement(Info *ComputeInstanceProfileInfo, Placement *ComputeInstancePlacement, ComputeInstance *ComputeInstance) Return { return GpuInstanceCreateComputeInstanceWithPlacement(GpuInstance, Info, Placement, ComputeInstance) } // nvml.DeviceGetGpuFabricInfo() func DeviceGetGpuFabricInfo(Device Device) (GpuFabricInfo, Return) { var GpuFabricInfo GpuFabricInfo ret := nvmlDeviceGetGpuFabricInfo(Device, &GpuFabricInfo) return GpuFabricInfo, ret } func (Device Device) GetGpuFabricInfo() (GpuFabricInfo, Return) { return DeviceGetGpuFabricInfo(Device) } // nvml.DeviceCcuGetStreamState() func DeviceCcuGetStreamState(Device Device) (int, Return) { var State uint32 ret := nvmlDeviceCcuGetStreamState(Device, &State) return int(State), ret } func (Device Device) CcuGetStreamState() (int, Return) { return DeviceCcuGetStreamState(Device) } // nvml.DeviceCcuSetStreamState() func DeviceCcuSetStreamState(Device Device, State int) Return { return nvmlDeviceCcuSetStreamState(Device, uint32(State)) } func (Device Device) CcuSetStreamState(State int) Return { return DeviceCcuSetStreamState(Device, State) } // nvml.DeviceSetNvLinkDeviceLowPowerThreshold() func DeviceSetNvLinkDeviceLowPowerThreshold(Device Device, Info *NvLinkPowerThres) Return { return nvmlDeviceSetNvLinkDeviceLowPowerThreshold(Device, Info) } func (Device Device) SetNvLinkDeviceLowPowerThreshold(Info *NvLinkPowerThres) Return { return DeviceSetNvLinkDeviceLowPowerThreshold(Device, Info) }