/** # Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. **/ package configure import ( "encoding/json" "fmt" "os" "github.com/NVIDIA/nvidia-container-toolkit/cmd/nvidia-ctk/runtime/nvidia" "github.com/NVIDIA/nvidia-container-toolkit/internal/config/docker" "github.com/sirupsen/logrus" "github.com/urfave/cli/v2" ) const ( defaultRuntime = "docker" defaultDockerConfigFilePath = "/etc/docker/daemon.json" ) type command struct { logger *logrus.Logger } // NewCommand constructs an configure command with the specified logger func NewCommand(logger *logrus.Logger) *cli.Command { c := command{ logger: logger, } return c.build() } // config defines the options that can be set for the CLI through config files, // environment variables, or command line config type config struct { dryRun bool runtime string configFilePath string nvidiaOptions nvidia.Options } func (m command) build() *cli.Command { // Create a config struct to hold the parsed environment variables or command line flags config := config{} // Create the 'configure' command configure := cli.Command{ Name: "configure", Usage: "Add a runtime to the specified container engine", Action: func(c *cli.Context) error { return m.configureWrapper(c, &config) }, } configure.Flags = []cli.Flag{ &cli.BoolFlag{ Name: "dry-run", Usage: "update the runtime configuration as required but don't write changes to disk", Destination: &config.dryRun, }, &cli.StringFlag{ Name: "runtime", Usage: "the target runtime engine. One of [docker]", Value: defaultRuntime, Destination: &config.runtime, }, &cli.StringFlag{ Name: "config", Usage: "path to the config file for the target runtime", Destination: &config.configFilePath, }, &cli.StringFlag{ Name: "nvidia-runtime-name", Usage: "specify the name of the NVIDIA runtime that will be added", Value: nvidia.RuntimeName, Destination: &config.nvidiaOptions.RuntimeName, }, &cli.StringFlag{ Name: "runtime-path", Usage: "specify the path to the NVIDIA runtime executable", Value: nvidia.RuntimeExecutable, Destination: &config.nvidiaOptions.RuntimePath, }, &cli.BoolFlag{ Name: "set-as-default", Usage: "set the specified runtime as the default runtime", Destination: &config.nvidiaOptions.SetAsDefault, }, } return &configure } func (m command) configureWrapper(c *cli.Context, config *config) error { switch config.runtime { case "docker": return m.configureDocker(c, config) } return fmt.Errorf("unrecognized runtime '%v'", config.runtime) } // configureDocker updates the docker config to enable the NVIDIA Container Runtime func (m command) configureDocker(c *cli.Context, config *config) error { configFilePath := config.configFilePath if configFilePath == "" { configFilePath = defaultDockerConfigFilePath } cfg, err := docker.LoadConfig(configFilePath) if err != nil { return fmt.Errorf("unable to load config: %v", err) } defaultRuntime := config.nvidiaOptions.DefaultRuntime() runtimeConfig := config.nvidiaOptions.Runtime().DockerRuntimesConfig() err = docker.UpdateConfig(cfg, defaultRuntime, runtimeConfig) if err != nil { return fmt.Errorf("unable to update config: %v", err) } if config.dryRun { output, err := json.MarshalIndent(cfg, "", " ") if err != nil { return fmt.Errorf("unable to convert to JSON: %v", err) } os.Stdout.WriteString(fmt.Sprintf("%s\n", output)) return nil } err = docker.FlushConfig(cfg, configFilePath) if err != nil { return fmt.Errorf("unable to flush config: %v", err) } m.logger.Infof("Wrote updated config to %v", configFilePath) m.logger.Infof("It is recommended that the docker daemon be restarted.") return nil }