//go:build appengine || (!darwin && !dragonfly && !freebsd && !openbsd && !linux && !netbsd && !solaris && !windows) // +build appengine !darwin,!dragonfly,!freebsd,!openbsd,!linux,!netbsd,!solaris,!windows // Note: the documentation on the Watcher type and methods is generated from // mkdoc.zsh package fsnotify import "errors" // Watcher watches a set of paths, delivering events on a channel. // // A watcher should not be copied (e.g. pass it by pointer, rather than by // value). // // # Linux notes // // When a file is removed a Remove event won't be emitted until all file // descriptors are closed, and deletes will always emit a Chmod. For example: // // fp := os.Open("file") // os.Remove("file") // Triggers Chmod // fp.Close() // Triggers Remove // // This is the event that inotify sends, so not much can be changed about this. // // The fs.inotify.max_user_watches sysctl variable specifies the upper limit // for the number of watches per user, and fs.inotify.max_user_instances // specifies the maximum number of inotify instances per user. Every Watcher you // create is an "instance", and every path you add is a "watch". // // These are also exposed in /proc as /proc/sys/fs/inotify/max_user_watches and // /proc/sys/fs/inotify/max_user_instances // // To increase them you can use sysctl or write the value to the /proc file: // // # Default values on Linux 5.18 // sysctl fs.inotify.max_user_watches=124983 // sysctl fs.inotify.max_user_instances=128 // // To make the changes persist on reboot edit /etc/sysctl.conf or // /usr/lib/sysctl.d/50-default.conf (details differ per Linux distro; check // your distro's documentation): // // fs.inotify.max_user_watches=124983 // fs.inotify.max_user_instances=128 // // Reaching the limit will result in a "no space left on device" or "too many open // files" error. // // # kqueue notes (macOS, BSD) // // kqueue requires opening a file descriptor for every file that's being watched; // so if you're watching a directory with five files then that's six file // descriptors. You will run in to your system's "max open files" limit faster on // these platforms. // // The sysctl variables kern.maxfiles and kern.maxfilesperproc can be used to // control the maximum number of open files, as well as /etc/login.conf on BSD // systems. // // # Windows notes // // Paths can be added as "C:\path\to\dir", but forward slashes // ("C:/path/to/dir") will also work. // // When a watched directory is removed it will always send an event for the // directory itself, but may not send events for all files in that directory. // Sometimes it will send events for all times, sometimes it will send no // events, and often only for some files. // // The default ReadDirectoryChangesW() buffer size is 64K, which is the largest // value that is guaranteed to work with SMB filesystems. If you have many // events in quick succession this may not be enough, and you will have to use // [WithBufferSize] to increase the value. type Watcher struct { // Events sends the filesystem change events. // // fsnotify can send the following events; a "path" here can refer to a // file, directory, symbolic link, or special file like a FIFO. // // fsnotify.Create A new path was created; this may be followed by one // or more Write events if data also gets written to a // file. // // fsnotify.Remove A path was removed. // // fsnotify.Rename A path was renamed. A rename is always sent with the // old path as Event.Name, and a Create event will be // sent with the new name. Renames are only sent for // paths that are currently watched; e.g. moving an // unmonitored file into a monitored directory will // show up as just a Create. Similarly, renaming a file // to outside a monitored directory will show up as // only a Rename. // // fsnotify.Write A file or named pipe was written to. A Truncate will // also trigger a Write. A single "write action" // initiated by the user may show up as one or multiple // writes, depending on when the system syncs things to // disk. For example when compiling a large Go program // you may get hundreds of Write events, and you may // want to wait until you've stopped receiving them // (see the dedup example in cmd/fsnotify). // // Some systems may send Write event for directories // when the directory content changes. // // fsnotify.Chmod Attributes were changed. On Linux this is also sent // when a file is removed (or more accurately, when a // link to an inode is removed). On kqueue it's sent // when a file is truncated. On Windows it's never // sent. Events chan Event // Errors sends any errors. // // ErrEventOverflow is used to indicate there are too many events: // // - inotify: There are too many queued events (fs.inotify.max_queued_events sysctl) // - windows: The buffer size is too small; WithBufferSize() can be used to increase it. // - kqueue, fen: Not used. Errors chan error } // NewWatcher creates a new Watcher. func NewWatcher() (*Watcher, error) { return nil, errors.New("fsnotify not supported on the current platform") } // NewBufferedWatcher creates a new Watcher with a buffered Watcher.Events // channel. // // The main use case for this is situations with a very large number of events // where the kernel buffer size can't be increased (e.g. due to lack of // permissions). An unbuffered Watcher will perform better for almost all use // cases, and whenever possible you will be better off increasing the kernel // buffers instead of adding a large userspace buffer. func NewBufferedWatcher(sz uint) (*Watcher, error) { return NewWatcher() } // Close removes all watches and closes the Events channel. func (w *Watcher) Close() error { return nil } // WatchList returns all paths explicitly added with [Watcher.Add] (and are not // yet removed). // // Returns nil if [Watcher.Close] was called. func (w *Watcher) WatchList() []string { return nil } // Add starts monitoring the path for changes. // // A path can only be watched once; watching it more than once is a no-op and will // not return an error. Paths that do not yet exist on the filesystem cannot be // watched. // // A watch will be automatically removed if the watched path is deleted or // renamed. The exception is the Windows backend, which doesn't remove the // watcher on renames. // // Notifications on network filesystems (NFS, SMB, FUSE, etc.) or special // filesystems (/proc, /sys, etc.) generally don't work. // // Returns [ErrClosed] if [Watcher.Close] was called. // // See [Watcher.AddWith] for a version that allows adding options. // // # Watching directories // // All files in a directory are monitored, including new files that are created // after the watcher is started. Subdirectories are not watched (i.e. it's // non-recursive). // // # Watching files // // Watching individual files (rather than directories) is generally not // recommended as many programs (especially editors) update files atomically: it // will write to a temporary file which is then moved to to destination, // overwriting the original (or some variant thereof). The watcher on the // original file is now lost, as that no longer exists. // // The upshot of this is that a power failure or crash won't leave a // half-written file. // // Watch the parent directory and use Event.Name to filter out files you're not // interested in. There is an example of this in cmd/fsnotify/file.go. func (w *Watcher) Add(name string) error { return nil } // AddWith is like [Watcher.Add], but allows adding options. When using Add() // the defaults described below are used. // // Possible options are: // // - [WithBufferSize] sets the buffer size for the Windows backend; no-op on // other platforms. The default is 64K (65536 bytes). func (w *Watcher) AddWith(name string, opts ...addOpt) error { return nil } // Remove stops monitoring the path for changes. // // Directories are always removed non-recursively. For example, if you added // /tmp/dir and /tmp/dir/subdir then you will need to remove both. // // Removing a path that has not yet been added returns [ErrNonExistentWatch]. // // Returns nil if [Watcher.Close] was called. func (w *Watcher) Remove(name string) error { return nil }