/* * Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package nvpci import ( "fmt" "os" "path" "path/filepath" "sort" "strconv" "strings" "github.com/NVIDIA/go-nvlib/pkg/pciids" ) const ( // PCIDevicesRoot represents base path for all pci devices under sysfs. PCIDevicesRoot = "/sys/bus/pci/devices" // PCINvidiaVendorID represents PCI vendor id for NVIDIA. PCINvidiaVendorID uint16 = 0x10de // PCIVgaControllerClass represents the PCI class for VGA Controllers. PCIVgaControllerClass uint32 = 0x030000 // PCI3dControllerClass represents the PCI class for 3D Graphics accellerators. PCI3dControllerClass uint32 = 0x030200 // PCINvSwitchClass represents the PCI class for NVSwitches. PCINvSwitchClass uint32 = 0x068000 // UnknownDeviceString is the device name to set for devices not found in the PCI database. UnknownDeviceString = "UNKNOWN_DEVICE" // UnknownClassString is the class name to set for devices not found in the PCI database. UnknownClassString = "UNKNOWN_CLASS" ) // Interface allows us to get a list of all NVIDIA PCI devices. type Interface interface { GetAllDevices() ([]*NvidiaPCIDevice, error) Get3DControllers() ([]*NvidiaPCIDevice, error) GetVGAControllers() ([]*NvidiaPCIDevice, error) GetNVSwitches() ([]*NvidiaPCIDevice, error) GetGPUs() ([]*NvidiaPCIDevice, error) GetGPUByIndex(int) (*NvidiaPCIDevice, error) GetGPUByPciBusID(string) (*NvidiaPCIDevice, error) GetNetworkControllers() ([]*NvidiaPCIDevice, error) GetPciBridges() ([]*NvidiaPCIDevice, error) GetDPUs() ([]*NvidiaPCIDevice, error) } // MemoryResources a more human readable handle. type MemoryResources map[int]*MemoryResource // ResourceInterface exposes some higher level functions of resources. type ResourceInterface interface { GetTotalAddressableMemory(bool) (uint64, uint64) } type nvpci struct { logger logger pciDevicesRoot string pcidbPath string } var _ Interface = (*nvpci)(nil) var _ ResourceInterface = (*MemoryResources)(nil) // NvidiaPCIDevice represents a PCI device for an NVIDIA product. type NvidiaPCIDevice struct { Path string Address string Vendor uint16 Class uint32 ClassName string Device uint16 DeviceName string Driver string IommuGroup int NumaNode int Config *ConfigSpace Resources MemoryResources IsVF bool } // IsVGAController if class == 0x300. func (d *NvidiaPCIDevice) IsVGAController() bool { return d.Class == PCIVgaControllerClass } // Is3DController if class == 0x302. func (d *NvidiaPCIDevice) Is3DController() bool { return d.Class == PCI3dControllerClass } // IsNVSwitch if class == 0x068. func (d *NvidiaPCIDevice) IsNVSwitch() bool { return d.Class == PCINvSwitchClass } // IsGPU either VGA for older cards or 3D for newer. func (d *NvidiaPCIDevice) IsGPU() bool { return d.IsVGAController() || d.Is3DController() } // IsResetAvailable some devices can be reset without rebooting, // check if applicable. func (d *NvidiaPCIDevice) IsResetAvailable() bool { _, err := os.Stat(path.Join(d.Path, "reset")) return err == nil } // Reset perform a reset to apply a new configuration at HW level. func (d *NvidiaPCIDevice) Reset() error { err := os.WriteFile(path.Join(d.Path, "reset"), []byte("1"), 0) if err != nil { return fmt.Errorf("unable to write to reset file: %v", err) } return nil } // New interface that allows us to get a list of all NVIDIA PCI devices. func New(opts ...Option) Interface { n := &nvpci{} for _, opt := range opts { opt(n) } if n.logger == nil { n.logger = &simpleLogger{} } if n.pciDevicesRoot == "" { n.pciDevicesRoot = PCIDevicesRoot } return n } // Option defines a function for passing options to the New() call. type Option func(*nvpci) // WithLogger provides an Option to set the logger for the library. func WithLogger(logger logger) Option { return func(n *nvpci) { n.logger = logger } } // WithPCIDevicesRoot provides an Option to set the root path // for PCI devices on the system. func WithPCIDevicesRoot(root string) Option { return func(n *nvpci) { n.pciDevicesRoot = root } } // WithPCIDatabasePath provides an Option to set the path // to the pciids database file. func WithPCIDatabasePath(path string) Option { return func(n *nvpci) { n.pcidbPath = path } } // GetAllDevices returns all Nvidia PCI devices on the system. func (p *nvpci) GetAllDevices() ([]*NvidiaPCIDevice, error) { deviceDirs, err := os.ReadDir(p.pciDevicesRoot) if err != nil { return nil, fmt.Errorf("unable to read PCI bus devices: %v", err) } var nvdevices []*NvidiaPCIDevice for _, deviceDir := range deviceDirs { deviceAddress := deviceDir.Name() nvdevice, err := p.GetGPUByPciBusID(deviceAddress) if err != nil { return nil, fmt.Errorf("error constructing NVIDIA PCI device %s: %v", deviceAddress, err) } if nvdevice == nil { continue } nvdevices = append(nvdevices, nvdevice) } addressToID := func(address string) uint64 { address = strings.ReplaceAll(address, ":", "") address = strings.ReplaceAll(address, ".", "") id, _ := strconv.ParseUint(address, 16, 64) return id } sort.Slice(nvdevices, func(i, j int) bool { return addressToID(nvdevices[i].Address) < addressToID(nvdevices[j].Address) }) return nvdevices, nil } // GetGPUByPciBusID constructs an NvidiaPCIDevice for the specified address (PCI Bus ID). func (p *nvpci) GetGPUByPciBusID(address string) (*NvidiaPCIDevice, error) { devicePath := filepath.Join(p.pciDevicesRoot, address) vendor, err := os.ReadFile(path.Join(devicePath, "vendor")) if err != nil { return nil, fmt.Errorf("unable to read PCI device vendor id for %s: %v", address, err) } vendorStr := strings.TrimSpace(string(vendor)) vendorID, err := strconv.ParseUint(vendorStr, 0, 16) if err != nil { return nil, fmt.Errorf("unable to convert vendor string to uint16: %v", vendorStr) } if uint16(vendorID) != PCINvidiaVendorID && uint16(vendorID) != PCIMellanoxVendorID { return nil, nil } class, err := os.ReadFile(path.Join(devicePath, "class")) if err != nil { return nil, fmt.Errorf("unable to read PCI device class for %s: %v", address, err) } classStr := strings.TrimSpace(string(class)) classID, err := strconv.ParseUint(classStr, 0, 32) if err != nil { return nil, fmt.Errorf("unable to convert class string to uint32: %v", classStr) } device, err := os.ReadFile(path.Join(devicePath, "device")) if err != nil { return nil, fmt.Errorf("unable to read PCI device id for %s: %v", address, err) } deviceStr := strings.TrimSpace(string(device)) deviceID, err := strconv.ParseUint(deviceStr, 0, 16) if err != nil { return nil, fmt.Errorf("unable to convert device string to uint16: %v", deviceStr) } driver, err := filepath.EvalSymlinks(path.Join(devicePath, "driver")) if err == nil { driver = filepath.Base(driver) } else if os.IsNotExist(err) { driver = "" } else { return nil, fmt.Errorf("unable to detect driver for %s: %v", address, err) } var iommuGroup int64 iommu, err := filepath.EvalSymlinks(path.Join(devicePath, "iommu_group")) if err == nil { iommuGroupStr := strings.TrimSpace(filepath.Base(iommu)) iommuGroup, err = strconv.ParseInt(iommuGroupStr, 0, 64) if err != nil { return nil, fmt.Errorf("unable to convert iommu_group string to int64: %v", iommuGroupStr) } } else if os.IsNotExist(err) { iommuGroup = -1 } else { return nil, fmt.Errorf("unable to detect iommu_group for %s: %v", address, err) } // device is a virtual function (VF) if "physfn" symlink exists. var isVF bool _, err = filepath.EvalSymlinks(path.Join(devicePath, "physfn")) if err == nil { isVF = true } if err != nil && !os.IsNotExist(err) { return nil, fmt.Errorf("unable to resolve %s: %v", path.Join(devicePath, "physfn"), err) } numa, err := os.ReadFile(path.Join(devicePath, "numa_node")) if err != nil { return nil, fmt.Errorf("unable to read PCI NUMA node for %s: %v", address, err) } numaStr := strings.TrimSpace(string(numa)) numaNode, err := strconv.ParseInt(numaStr, 0, 64) if err != nil { return nil, fmt.Errorf("unable to convert NUMA node string to int64: %v", numaNode) } config := &ConfigSpace{ Path: path.Join(devicePath, "config"), } resource, err := os.ReadFile(path.Join(devicePath, "resource")) if err != nil { return nil, fmt.Errorf("unable to read PCI resource file for %s: %v", address, err) } resources := make(map[int]*MemoryResource) for i, line := range strings.Split(strings.TrimSpace(string(resource)), "\n") { values := strings.Split(line, " ") if len(values) != 3 { return nil, fmt.Errorf("more than 3 entries in line '%d' of resource file", i) } start, _ := strconv.ParseUint(values[0], 0, 64) end, _ := strconv.ParseUint(values[1], 0, 64) flags, _ := strconv.ParseUint(values[2], 0, 64) if (end - start) != 0 { resources[i] = &MemoryResource{ uintptr(start), uintptr(end), flags, fmt.Sprintf("%s/resource%d", devicePath, i), } } } pciDB := pciids.NewDB() deviceName, err := pciDB.GetDeviceName(uint16(vendorID), uint16(deviceID)) if err != nil { p.logger.Warningf("unable to get device name: %v\n", err) deviceName = UnknownDeviceString } className, err := pciDB.GetClassName(uint32(classID)) if err != nil { p.logger.Warningf("unable to get class name for device: %v\n", err) className = UnknownClassString } nvdevice := &NvidiaPCIDevice{ Path: devicePath, Address: address, Vendor: uint16(vendorID), Class: uint32(classID), Device: uint16(deviceID), Driver: driver, IommuGroup: int(iommuGroup), NumaNode: int(numaNode), Config: config, Resources: resources, IsVF: isVF, DeviceName: deviceName, ClassName: className, } return nvdevice, nil } // Get3DControllers returns all NVIDIA 3D Controller PCI devices on the system. func (p *nvpci) Get3DControllers() ([]*NvidiaPCIDevice, error) { devices, err := p.GetAllDevices() if err != nil { return nil, fmt.Errorf("error getting all NVIDIA devices: %v", err) } var filtered []*NvidiaPCIDevice for _, d := range devices { if d.Is3DController() { filtered = append(filtered, d) } } return filtered, nil } // GetVGAControllers returns all NVIDIA VGA Controller PCI devices on the system. func (p *nvpci) GetVGAControllers() ([]*NvidiaPCIDevice, error) { devices, err := p.GetAllDevices() if err != nil { return nil, fmt.Errorf("error getting all NVIDIA devices: %v", err) } var filtered []*NvidiaPCIDevice for _, d := range devices { if d.IsVGAController() { filtered = append(filtered, d) } } return filtered, nil } // GetNVSwitches returns all NVIDIA NVSwitch PCI devices on the system. func (p *nvpci) GetNVSwitches() ([]*NvidiaPCIDevice, error) { devices, err := p.GetAllDevices() if err != nil { return nil, fmt.Errorf("error getting all NVIDIA devices: %v", err) } var filtered []*NvidiaPCIDevice for _, d := range devices { if d.IsNVSwitch() { filtered = append(filtered, d) } } return filtered, nil } // GetGPUs returns all NVIDIA GPU devices on the system. func (p *nvpci) GetGPUs() ([]*NvidiaPCIDevice, error) { devices, err := p.GetAllDevices() if err != nil { return nil, fmt.Errorf("error getting all NVIDIA devices: %v", err) } var filtered []*NvidiaPCIDevice for _, d := range devices { if d.IsGPU() && !d.IsVF { filtered = append(filtered, d) } } return filtered, nil } // GetGPUByIndex returns an NVIDIA GPU device at a particular index. func (p *nvpci) GetGPUByIndex(i int) (*NvidiaPCIDevice, error) { gpus, err := p.GetGPUs() if err != nil { return nil, fmt.Errorf("error getting all gpus: %v", err) } if i < 0 || i >= len(gpus) { return nil, fmt.Errorf("invalid index '%d'", i) } return gpus[i], nil }