package cli import ( "strconv" "unsafe" ) type ( FloatFlag = FlagBase[float64, NoConfig, floatValue[float64]] Float32Flag = FlagBase[float32, NoConfig, floatValue[float32]] Float64Flag = FlagBase[float64, NoConfig, floatValue[float64]] ) // -- float Value type floatValue[T float32 | float64] struct { val *T } // Below functions are to satisfy the ValueCreator interface func (f floatValue[T]) Create(val T, p *T, c NoConfig) Value { *p = val return &floatValue[T]{val: p} } func (f floatValue[T]) ToString(b T) string { return strconv.FormatFloat(float64(b), 'g', -1, int(unsafe.Sizeof(T(0))*8)) } // Below functions are to satisfy the flag.Value interface func (f *floatValue[T]) Set(s string) error { v, err := strconv.ParseFloat(s, int(unsafe.Sizeof(T(0))*8)) if err != nil { return err } *f.val = T(v) return nil } func (f *floatValue[T]) Get() any { return *f.val } func (f *floatValue[T]) String() string { return strconv.FormatFloat(float64(*f.val), 'g', -1, int(unsafe.Sizeof(T(0))*8)) } // Float looks up the value of a local FloatFlag, returns // 0 if not found func (cmd *Command) Float(name string) float64 { return getFloat[float64](cmd, name) } // Float32 looks up the value of a local Float32Flag, returns // 0 if not found func (cmd *Command) Float32(name string) float32 { return getFloat[float32](cmd, name) } // Float64 looks up the value of a local Float64Flag, returns // 0 if not found func (cmd *Command) Float64(name string) float64 { return getFloat[float64](cmd, name) } func getFloat[T float32 | float64](cmd *Command, name string) T { if v, ok := cmd.Value(name).(T); ok { tracef("float available for flag name %[1]q with value=%[2]v (cmd=%[3]q)", name, v, cmd.Name) return v } tracef("float NOT available for flag name %[1]q (cmd=%[2]q)", name, cmd.Name) return 0 }