This change adds manual wrappers around the generated bindings to make
them into more user-friendly APIs for the caller. Some helper functions
are also added.
The APIs that are currently present in the library and implemented here
are:
nvSandboxUtilsInit
nvSandboxUtilsShutdown
nvSandboxUtilsGetDriverVersion
nvSandboxUtilsGetGpuResource
nvSandboxUtilsGetFileContent
Signed-off-by: Evan Lezar <elezar@nvidia.com>
Signed-off-by: Huy Nguyen <huyn@nvidia.com>
Signed-off-by: Sananya Majumder <sananyam@nvidia.com>
This change adds the internal bindings for Sandboxutils, some of which
have been automatically generated with the help of c-for-go. The format
followed is similar to what is used in go-nvml. These would need to be
regenerated when the header file is modified and new APIs are added.
Signed-off-by: Evan Lezar <elezar@nvidia.com>
Signed-off-by: Huy Nguyen <huyn@nvidia.com>
Signed-off-by: Sananya Majumder <sananyam@nvidia.com>
This change adds a script and related files to generate the internal
bindings for Sandboxutils library with the help of c-for-go.
This can be used to update the bindings when the header file is modified
with reference to how they are generated with the Makefile in go-nvml.
Run: ./update-bindings.sh
Signed-off-by: Evan Lezar <elezar@nvidia.com>
Signed-off-by: Huy Nguyen <huyn@nvidia.com>
Signed-off-by: Sananya Majumder <sananyam@nvidia.com>
This change ensures that the internal CDI representation includes
the persistenced socket if the include-persistenced-socket feature
flag is enabled.
Signed-off-by: Evan Lezar <elezar@nvidia.com>
This changes skips the injection of the nvidia-persistenced socket by
default.
An include-persistenced-socket feature flag is added to allow the
injection of this socket to be explicitly requested.
Signed-off-by: Evan Lezar <elezar@nvidia.com>
This change updates X11 library detection to ensure that this
works for a wider range of driver installations.
Signed-off-by: Seungmin Kim <8457324+ehfd@users.noreply.github.com>
Signed-off-by: tux-rampage <tuxrampage@gmail.com>
Signed-off-by: Evan Lezar <elezar@nvidia.com>
This change moves most of the logging for the NVIDIA Container runtime
from Info to Debug or Trace -- especially in the case where no
modifications are requried.
This removes execessive logging.
Signed-off-by: Evan Lezar <elezar@nvidia.com>
This change creates an nvidia-cdi-hook binary for implementing
CDI hooks. This allows for these hooks to be separated from the
nvidia-ctk command which may, for example, require libnvidia-ml
to support other functionality.
The nvidia-ctk hook subcommand is maintained as an alias for the
time being to allow for existing CDI specifications referring to
this path to work as expected.
Signed-off-by: Avi Deitcher <avi@deitcher.net>
When running nvidia-ctk on a system that uses a custom XDG_DATA_DIRS
environment variable value, the configuration files for `glvnd`,
`vulkan`, and `egl` fail to get passed through from the host to the
container. Reading from XDG_DATA_DIRS instead of hardcoding the default
value allows for finding said files so they can be mounted in the
container.
Signed-off-by: Jared Baur <jaredbaur@fastmail.com>
Signed-off-by: Evan Lezar <elezar@nvidia.com>
This change adds a features config that allows
individual features to be toggled at a global level. Each feature can (by default)
be controlled by an environment variable.
The GDS, MOFED, NVSWITCH, and GDRCOPY features are examples of such features.
Signed-off-by: Evan Lezar <elezar@nvidia.com>
Since the `createContainer` `runc` hook runs with the environment that
the container's config.json specifies, the path to `ldconfig` may not be
easily resolvable if the host environment differs enough from the
container (e.g. on a NixOS host where all binaries are under hashed
paths in /nix/store with an Ubuntu container whose PATH contains
FHS-style paths such as /bin and /usr/bin). This change allows for
specifying exactly where ldconfig comes from.
Signed-off-by: Jared Baur <jaredbaur@fastmail.com>
This change adds crun as a configured low-level runtime.
Note that runc still preferred and will be used if present on the
system.
Signed-off-by: Evan Lezar <elezar@nvidia.com>