Add string TOML source

Signed-off-by: Evan Lezar <elezar@nvidia.com>
This commit is contained in:
Evan Lezar
2024-11-29 15:20:14 +01:00
parent 7598fe14bc
commit ec182705f1
6 changed files with 69 additions and 23 deletions

View File

@@ -0,0 +1,26 @@
/**
# Copyright 2024 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package toml
type tomlString string
var _ Loader = (*tomlFile)(nil)
// Load loads the contents of the specified TOML file as a map.
func (l tomlString) Load() (*Tree, error) {
return Load(string(l))
}

View File

@@ -45,3 +45,12 @@ func FromCommandLine(cmds ...string) Loader {
args: cmds[1:],
}
}
// FromString creates a TOML source for the specified contents.
// If an empty string is passed an empty toml config is used.
func FromString(contents string) Loader {
if contents == "" {
return Empty
}
return tomlString(contents)
}