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nvidia-ctk hook chmod: Ignore permission errors
In some cases we might get a permission error trying to chmod - most likely this is due to something beyond our control like whole `/dev` being mounted. Do not fail container creation in this case. Due to loosing control of the program after `exec()`-ing `chmod(1)` program and therefore not being able to handle errors - refactor to use `chmod(2)` syscall instead of `exec()` `chmod(1)` program. Fixes: #143 Signed-off-by: Ievgen Popovych <jmennius@gmail.com>
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@ -17,16 +17,15 @@
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package chmod
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import (
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"errors"
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"fmt"
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"io/fs"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"syscall"
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"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
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"github.com/NVIDIA/nvidia-container-toolkit/internal/lookup"
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"github.com/NVIDIA/nvidia-container-toolkit/internal/oci"
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"github.com/urfave/cli/v2"
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)
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@ -126,17 +125,16 @@ func (m command) run(c *cli.Context, cfg *config) error {
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return nil
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}
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locator := lookup.NewExecutableLocator(m.logger, "")
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targets, err := locator.Locate("chmod")
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if err != nil {
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return fmt.Errorf("failed to locate chmod: %v", err)
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for _, path := range paths {
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err = os.Chmod(path, desiredMode)
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// in some cases this is not an issue (e.g. whole /dev mounted), see #143
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if errors.Is(err, fs.ErrPermission) {
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m.logger.Debugf("Ignoring permission error with chmod: %v", err)
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err = nil
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}
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}
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chmodPath := targets[0]
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args := append([]string{filepath.Base(chmodPath), cfg.mode}, paths...)
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//nolint:gosec // TODO: Can we harden this so that there is less risk of command injection
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return syscall.Exec(chmodPath, args, nil)
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return err
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}
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// getPaths updates the specified paths relative to the root.
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