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https://github.com/NVIDIA/nvidia-container-toolkit
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Return empty ldcache if cache does not exist
Signed-off-by: Evan Lezar <elezar@nvidia.com>
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37
internal/ldcache/empty.go
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37
internal/ldcache/empty.go
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/**
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# Copyright (c) NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package ldcache
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import "github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
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type empty struct {
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logger logger.Interface
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path string
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}
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var _ LDCache = (*empty)(nil)
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// List always returns nil for an empty ldcache
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func (e *empty) List() ([]string, []string) {
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return nil, nil
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}
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// Lookup logs a debug message and returns nil for an empty ldcache
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func (e *empty) Lookup(prefixes ...string) ([]string, []string) {
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e.logger.Debugf("Calling Lookup(%v) on empty ldcache: %v", prefixes, e.path)
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return nil, nil
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}
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