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Split internal system package
This changes splits the functionality in the internal system package into two packages: one for dealing with devices and one for dealing with kernel modules. This removes ambiguity around the meaning of driver / device roots in each case. In each case, a root can be specified where device nodes are created or kernel modules loaded. Signed-off-by: Evan Lezar <elezar@nvidia.com>
This commit is contained in:
43
internal/system/nvmodules/options.go
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43
internal/system/nvmodules/options.go
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/**
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# Copyright (c) NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package nvmodules
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import "github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
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// Option is a function that sets an option on the Interface struct.
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type Option func(*Interface)
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// WithDryRun sets the dry run option for the Interface struct.
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func WithDryRun(dryRun bool) Option {
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return func(i *Interface) {
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i.dryRun = dryRun
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}
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}
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// WithLogger sets the logger for the Interface struct.
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func WithLogger(logger logger.Interface) Option {
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return func(i *Interface) {
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i.logger = logger
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}
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}
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// WithRoot sets the root directory for the NVIDIA device nodes.
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func WithRoot(root string) Option {
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return func(i *Interface) {
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i.root = root
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}
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}
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