mirror of
https://github.com/NVIDIA/nvidia-container-toolkit
synced 2024-11-22 00:08:11 +00:00
Consolidate logic for building nvidiaConfig into a single function
Signed-off-by: Kevin Klues <kklues@nvidia.com>
This commit is contained in:
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430dda41e9
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@ -198,19 +198,42 @@ func isLegacyCUDAImage(env map[string]string) bool {
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return len(legacyCudaVersion) > 0 && len(cudaRequire) == 0
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}
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func getDevices(env map[string]string) *string {
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gpuVars := []string{envNVVisibleDevices}
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func getDevices(env map[string]string, legacyImage bool) *string {
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// Build a list of envvars to consider.
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envVars := []string{envNVVisibleDevices}
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if envSwarmGPU != nil {
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// The Swarm resource has higher precedence.
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gpuVars = append([]string{*envSwarmGPU}, gpuVars...)
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// The Swarm envvar has higher precedence.
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envVars = append([]string{*envSwarmGPU}, envVars...)
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}
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for _, gpuVar := range gpuVars {
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if devices, ok := env[gpuVar]; ok {
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return &devices
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// Grab a reference to devices from the first envvar
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// in the list that actually exists in the environment.
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var devices *string
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for _, envVar := range envVars {
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if devs, ok := env[envVar]; ok {
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devices = &devs
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}
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}
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return nil
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// Environment variable unset with legacy image: default to "all".
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if devices == nil && legacyImage {
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all := "all"
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return &all
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}
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// Environment variable unset or empty or "void": return nil
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if devices == nil || len(*devices) == 0 || *devices == "void" {
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return nil
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}
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// Environment variable set to "none": reset to "".
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if *devices == "none" {
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empty := ""
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return &empty
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}
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// Any other value.
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return devices
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}
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func getMigConfigDevices(env map[string]string) *string {
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@ -227,14 +250,37 @@ func getMigMonitorDevices(env map[string]string) *string {
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return nil
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}
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func getDriverCapabilities(env map[string]string) *string {
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if capabilities, ok := env[envNVDriverCapabilities]; ok {
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return &capabilities
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func getDriverCapabilities(env map[string]string, legacyImage bool) *string {
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// Grab a reference to the capabilities from the envvar
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// if it actually exists in the environment.
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var capabilities *string
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if caps, ok := env[envNVDriverCapabilities]; ok {
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capabilities = &caps
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}
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return nil
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// Environment variable unset with legacy image: set all capabilities.
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if capabilities == nil && legacyImage {
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allCaps := allDriverCapabilities
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return &allCaps
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}
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// Environment variable unset or set but empty: set default capabilities.
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if capabilities == nil || len(*capabilities) == 0 {
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defaultCaps := defaultDriverCapabilities
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return &defaultCaps
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}
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// Environment variable set to "all": set all capabilities.
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if *capabilities == "all" {
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allCaps := allDriverCapabilities
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return &allCaps
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}
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// Any other value
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return capabilities
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}
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func getRequirements(env map[string]string) []string {
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func getRequirements(env map[string]string, legacyImage bool) []string {
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// All variables with the "NVIDIA_REQUIRE_" prefix are passed to nvidia-container-cli
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var requirements []string
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for name, value := range env {
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@ -242,24 +288,25 @@ func getRequirements(env map[string]string) []string {
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requirements = append(requirements, value)
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}
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}
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if legacyImage {
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vmaj, vmin, _ := parseCudaVersion(env[envCUDAVersion])
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cudaRequire := fmt.Sprintf("cuda>=%d.%d", vmaj, vmin)
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requirements = append(requirements, cudaRequire)
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}
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return requirements
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}
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func getNvidiaConfig(env map[string]string, privileged bool) *nvidiaConfig {
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legacyImage := isLegacyCUDAImage(env)
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var devices string
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d := getDevices(env)
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if d == nil || len(*d) == 0 || *d == "void" {
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// Environment variable unset or empty or "void": not a GPU container.
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if d := getDevices(env, legacyImage); d != nil {
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devices = *d
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} else {
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// 'nil' devices means this is not a GPU container.
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return nil
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}
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// Environment variable non-empty and not "void".
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devices = *d
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if devices == "none" {
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devices = ""
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}
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var migConfigDevices string
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if d := getMigConfigDevices(env); d != nil {
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migConfigDevices = *d
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@ -277,18 +324,11 @@ func getNvidiaConfig(env map[string]string, privileged bool) *nvidiaConfig {
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}
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var driverCapabilities string
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if c := getDriverCapabilities(env); c == nil || len(*c) == 0 {
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// Environment variable unset or set but empty: use default capability.
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driverCapabilities = defaultDriverCapabilities
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} else {
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// Environment variable set and non-empty.
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if c := getDriverCapabilities(env, legacyImage); c != nil {
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driverCapabilities = *c
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}
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if driverCapabilities == "all" {
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driverCapabilities = allDriverCapabilities
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}
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requirements := getRequirements(env)
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requirements := getRequirements(env, legacyImage)
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// Don't fail on invalid values.
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disableRequire, _ := strconv.ParseBool(env[envNVDisableRequire])
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