Refactor Toml config handling

This change refactors the toml config file handlig for runtimes
such as containerd or crio. A toml.Loader is introduced that
encapsulates loading the required file.

This can be extended to allow other mechanisms for loading
loading the current config.

Signed-off-by: Evan Lezar <elezar@nvidia.com>
This commit is contained in:
Evan Lezar
2024-08-08 16:27:07 +02:00
parent 6c5f4eea63
commit bf2bdfd35e
20 changed files with 428 additions and 229 deletions

View File

@@ -0,0 +1,35 @@
/**
# Copyright 2024 NVIDIA CORPORATION
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
**/
package toml
import (
"github.com/pelletier/go-toml"
)
type empty string
var _ Loader = (*empty)(nil)
// Load is a no-op for an empty source.
func (e empty) Load() (*Tree, error) {
return newEmpty(), nil
}
func newEmpty() *Tree {
tomlTree, _ := toml.TreeFromMap(nil)
return (*Tree)(tomlTree)
}