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[no-relnote] Refactor dGPU device discovery
Signed-off-by: Evan Lezar <elezar@nvidia.com>
This commit is contained in:
39
internal/platform-support/dgpu/dgpu.go
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39
internal/platform-support/dgpu/dgpu.go
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/**
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# Copyright 2024 NVIDIA CORPORATION
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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**/
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package dgpu
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import (
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"github.com/NVIDIA/go-nvlib/pkg/nvlib/device"
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"github.com/NVIDIA/nvidia-container-toolkit/internal/discover"
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"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
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)
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// NewForDevice creates a discoverer for the specified Device.
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// nvsandboxutils is used for discovery if specified, otherwise NVML is used.
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func NewForDevice(d device.Device, opts ...Option) (discover.Discover, error) {
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o := &options{}
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for _, opt := range opts {
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opt(o)
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}
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if o.logger == nil {
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o.logger = logger.New()
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}
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return o.newNvmlDGPUDiscoverer(&toRequiredInfo{d})
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}
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