Define a basic logger interface

Signed-off-by: Evan Lezar <elezar@nvidia.com>
This commit is contained in:
Evan Lezar
2023-03-22 14:27:43 +02:00
parent 6a04e97bca
commit a02bc27c3e
78 changed files with 307 additions and 246 deletions

View File

@@ -20,16 +20,16 @@ import (
"fmt"
"strings"
"github.com/sirupsen/logrus"
"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
)
type factory struct {
logger *logrus.Logger
logger logger.Interface
properties map[string]Property
}
// New creates a new constraint for the supplied requirements and properties
func New(logger *logrus.Logger, requirements []string, properties map[string]Property) (Constraint, error) {
func New(logger logger.Interface, requirements []string, properties map[string]Property) (Constraint, error) {
if len(requirements) == 0 {
return &always{}, nil
}

View File

@@ -17,19 +17,19 @@
package requirements
import (
"github.com/NVIDIA/nvidia-container-toolkit/internal/logger"
"github.com/NVIDIA/nvidia-container-toolkit/internal/requirements/constraints"
"github.com/sirupsen/logrus"
)
// Requirements represents a collection of requirements that can be compared to properties
type Requirements struct {
logger *logrus.Logger
logger logger.Interface
requirements []string
properties map[string]constraints.Property
}
// New creates a new set of requirements
func New(logger *logrus.Logger, requirements []string) *Requirements {
func New(logger logger.Interface, requirements []string) *Requirements {
r := Requirements{
logger: logger,
requirements: requirements,